From e3af6ee47390ac2bde75a6c31f85c091fdc3bce2 Mon Sep 17 00:00:00 2001 From: Muriel de Souza Godoi Date: Thu, 20 Sep 2007 18:40:22 +0000 Subject: add create game icons, create game gui New svgcard system using a cache to minimize memory usage. --- (limited to 'cardtable.py') diff --git a/cardtable.py b/cardtable.py index c1fb1be..f1a992c 100755 --- a/cardtable.py +++ b/cardtable.py @@ -69,8 +69,6 @@ class CardTable(gtk.EventBox): else: text1 = str(self.data.get('face','')) text2 = str(self.data.get('face','')) - buffer_card_1 = svgcard.SvgCard(-1, {'back_text':{'card_text':text1}}, {}, None, self.card_size,1) - buffer_card_2 = svgcard.SvgCard(-1, {'back_text':{'card_text':text2}}, {}, None, self.card_size,1) x = 0 y = 0 @@ -82,18 +80,14 @@ class CardTable(gtk.EventBox): else: jpg = None props = {} - props['front_border'] = {'opacity':'1'} - props['front_h_border'] ={'opacity':'1'} props['front_text']= {'card_text':card.get('char', '')} if card['ab']== 'a': - buffer_card = buffer_card_1 props['back_text']= {'card_text':text1} elif card['ab']== 'b': - buffer_card = buffer_card_2 props['back_text']= {'card_text':text2} - card = svgcard.SvgCard(id, props, buffer_card.get_cache(), jpg, self.card_size,self.data.get('align','1')) + card = svgcard.SvgCard(id, props, jpg, self.card_size,self.data.get('align','1')) card.connect('enter-notify-event', self.mouse_event, [x, y]) card.connect("button-press-event", self.flip_card_mouse, id) self.table_positions[(x, y)]=1 -- cgit v0.9.1