Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/createtoolbar.py
blob: ce22b9a9e4b2d727f344c8cd24ad9b4f904e4373 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
#! /usr/bin/env python
#
#    Copyright (C) 2006, 2007, One Laptop Per Child
#
#    This program is free software; you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation; either version 2 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License
#    along with this program; if not, write to the Free Software
#    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#

import logging
from gettext import gettext as _

import gtk
import os
from gobject import SIGNAL_RUN_FIRST, TYPE_PYOBJECT
  
from sugar.graphics.toolbutton import ToolButton
from sugar.graphics.toggletoolbutton import ToggleToolButton
from sugar.graphics.toolcombobox import ToolComboBox
from sugar.graphics.objectchooser import ObjectChooser

class CreateToolbar(gtk.Toolbar):
    __gtype_name__ = 'CreateToolbar'

    __gsignals__ = {
        'create_new_game': (SIGNAL_RUN_FIRST, None, []), 
        'create_load_game': (SIGNAL_RUN_FIRST, None, [TYPE_PYOBJECT]), 
        'create_save_game': (SIGNAL_RUN_FIRST, None, 3 * [TYPE_PYOBJECT]), 
        'create_equal_pairs': (SIGNAL_RUN_FIRST, None, [TYPE_PYOBJECT]), 
    }
    
    def __init__(self, activity):
        gtk.Toolbar.__init__(self)
        self.activity = activity
        self._lock = True
        
        # New Button
        new_icon = os.path.join(os.path.dirname(__file__), "images/game-new.svg")
        new_image = gtk.Image()
        new_image.set_from_file(new_icon)
        self._new_button = ToolButton()
        self._new_button.set_icon_widget(new_image)
        self._new_button.set_tooltip(_('New game'))
        self._new_button.connect('clicked', self._new_game_bt)
        self._add_widget(self._new_button)
        
        # Load Button
        load_icon = os.path.join(os.path.dirname(__file__), "images/game-load.svg")
        load_image = gtk.Image()
        load_image.set_from_file(load_icon)
        self._load_button = ToolButton()
        self._load_button.set_icon_widget(load_image)
        self._load_button.set_tooltip(_('Load game'))
        self._load_button.connect('clicked', self._load_game)
        self._add_widget(self._load_button)
            
        # Save Button
        save_icon = os.path.join(os.path.dirname(__file__), "images/game-save.svg")
        save_image = gtk.Image()
        save_image.set_from_file(save_icon)
        self._save_button = ToolButton()
        self._save_button.set_icon_widget(save_image)
        self._save_button.set_tooltip(_('Save game'))
        self._save_button.connect('clicked', self._save_game_bt)
        self._save_button.set_sensitive(False)
        self._add_widget(self._save_button)
    
        # Separator
        separator2 = gtk.SeparatorToolItem()
        separator2.set_draw(True)
        self.insert(separator2, -1)
        
        self._add_widget(gtk.Label(_('Game name') + ': '))
        self.game_name_entry = gtk.Entry()
        self._add_widget(self.game_name_entry) 
        
        self._equal_pairs = gtk.CheckButton(_('Equal pairs'))   
        self._add_widget(self._equal_pairs)
        self._equal_pairs.connect('toggled', self._emit_equal_pairs)
                
        self._grouped_icon1 = os.path.join(os.path.dirname(__file__), "images/equal_pairs1.svg")
        self._grouped_icon2 = os.path.join(os.path.dirname(__file__), "images/equal_pairs2.svg")
        self._grouped_image1 = gtk.Image()
        self._grouped_image2 = gtk.Image()
        self._grouped_image1.set_from_file(self._grouped_icon1)
        self._grouped_image2.set_from_file(self._grouped_icon2)
        self._grouped = ToggleToolButton()
        self._grouped.set_icon_widget(self._grouped_image1)
        self._grouped.set_tooltip(_('Click for grouped game'))
        self._grouped.connect('toggled', self._grouped_cb)
        self._add_widget(self._grouped)
        
    def _add_widget(self, widget, expand=False):
        tool_item = gtk.ToolItem()
        tool_item.set_expand(expand)
        tool_item.add(widget)
        widget.show()
        self.insert(tool_item, -1)
        tool_item.show()
        
    def _game_changed_cb(self, combobox, game_name):
        self.game_name_entry.set_text(game_name)
        self.emit('create_load_game', game_name)
  
    def _load_game(self, button):
        chooser = ObjectChooser(_('Choose memorize game'), None, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT)
        jobject = ''
        try:
            result = chooser.run()
            if result == gtk.RESPONSE_ACCEPT:
                logging.debug('ObjectChooser: %r' % chooser.get_selected_object())
                jobject = chooser.get_selected_object()
                if not jobject or  not jobject.file_path:
                    return
        finally:
            chooser.destroy()
            del chooser
            
        if jobject and jobject.file_path:    
            self.emit('create_load_game', jobject.file_path)
            self._save_button.set_sensitive(False)
        
    def _new_game_bt(self, button):
        self.game_name_entry.set_text('')
        self._equal_pairs.set_active(False)
        self._grouped.set_active(False)
        self.emit('create_new_game')
        self._new_button.set_sensitive(False)
        self._save_button.set_sensitive(False)

    def _save_game_bt(self, button):
        self.emit('create_save_game', self.game_name_entry.get_text(), self._equal_pairs.get_active(), self._grouped.get_active())
        self._save_button.set_sensitive(False)
        
    def _emit_equal_pairs(self, checkbutton):
        self.emit('create_equal_pairs', checkbutton.get_active())
        self._save_button.set_sensitive(True)
        
    def _grouped_cb(self, widget):
        self._save_button.set_sensitive(True)
        if self._grouped.get_active():
            self._grouped.set_icon_widget(self._grouped_image2)
            self._grouped_image2.show()
            self._grouped.set_tooltip(_('Click for ungrouped game'))
        else:
            self._grouped.set_icon_widget(self._grouped_image1)
            self._grouped_image1.show()
            self._grouped.set_tooltip(_('Click for grouped game'))
    
    def update_create_toolbar(self, widget, game_name, equal_pairs, grouped):        
        self.game_name_entry.set_text(game_name)
        self._equal_pairs.set_active(equal_pairs == 'True')
        self._grouped.set_active(grouped == '1')
        
    def update_buttons_status(self, widget, new, save):
        self._new_button.set_sensitive(new)
        self._save_button.set_sensitive(save)