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# Copyright (C) 2007, Simon Schampijer
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
from gettext import gettext as _
import logging
import gtk
from sugar.graphics.combobox import ComboBox
from sugar.graphics.toolbutton import ToolButton
class PlayToolbar(gtk.Toolbar):
def __init__(self, activity):
gtk.Toolbar.__init__(self)
self._activity = activity
self._image = ToolButton('go-previous')
self._image_id = self._image.connect('clicked', self._back_cb)
self.insert(self._image, -1)
self._image.show()
separator = gtk.SeparatorToolItem()
separator.set_draw(True)
self.insert(separator, -1)
self._num_players_combo = ComboBox()
self._num_players = ['1', '2', '3', '4', '5', '6', '7', '8']
self._num_players_combo.connect('changed', self._num_players_changed_cb)
for i, s in enumerate(self._num_players):
self._num_players_combo.append_item(i, s, None)
if s == '1':
self._num_players_combo.set_active(i)
self._add_widget(self._num_players_combo)
#self.close = ToolButton('window-close')
#self.close.connect('clicked', self._close_clicked_cb)
#self.insert(self.close, -1)
#self.close.show()
#def _close_clicked_cb(self, button):
# self._activity.close()
def _add_widget(self, widget, expand=False):
tool_item = gtk.ToolItem()
tool_item.set_expand(expand)
tool_item.add(widget)
widget.show()
self.insert(tool_item, -1)
tool_item.show()
def _num_players_changed_cb(self, num_players_combo):
logging.debug('num_players=' + self._num_players[self._num_players_combo.get_active()] )
def _back_cb(self, button):
pass
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