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-rwxr-xr-xelements/drawing.py2
-rw-r--r--physics.py8
2 files changed, 5 insertions, 5 deletions
diff --git a/elements/drawing.py b/elements/drawing.py
index 85f5247..a537125 100755
--- a/elements/drawing.py
+++ b/elements/drawing.py
@@ -196,7 +196,7 @@ class draw_cairo(object):
self.imagesurface = self.cairo.ImageSurface(self.cairo.FORMAT_ARGB32, self.width, self.height);
self.ctx = ctx = self.cairo.Context(self.imagesurface)
- ctx.set_source_rgb(1, 1, 1) # background color
+ ctx.set_source_rgb(0, 0, 0) # background color
ctx.paint()
ctx.move_to(0, 0)
diff --git a/physics.py b/physics.py
index 7107195..5f3c9d6 100644
--- a/physics.py
+++ b/physics.py
@@ -32,7 +32,7 @@ class PhysicsGame:
self.clock = pygame.time.Clock()
self.font = pygame.font.Font(None, 24) # font object
self.canvas = olpcgames.ACTIVITY.canvas
-
+
# setup tools
self.tools = {
"triangle": TriangleTool(self),
@@ -49,17 +49,17 @@ class PhysicsGame:
# set up the world (instance of Elements)
self.world = elements.Elements(self.screen.get_size())
self.world.renderer.set_surface(self.screen)
-
+
# set up static environment
self.world.add.ground()
-
+
def run(self):
self.running = True
while self.running:
for event in pygame.event.get():
self.currentTool.handleEvents(event)
# Clear Display
- self.screen.fill((255,255,255))
+ self.screen.fill((0,0,0)) #255 for white
# Update & Draw World
self.world.update()