From d2faf30b1e4f4dfc6e48f870ba9f85aa020370e6 Mon Sep 17 00:00:00 2001 From: Gary Martin Date: Sun, 27 Jun 2010 03:18:29 +0000 Subject: Clean up white space issues and fix indenting. --- (limited to 'activity.py') diff --git a/activity.py b/activity.py index cf1ef9c..72cdc4d 100644 --- a/activity.py +++ b/activity.py @@ -40,7 +40,7 @@ class PhysicsActivity(olpcgames.PyGameActivity): game_name = 'physics' game_title = _('Physics') game_size = None # olpcgame will choose size - + def __init__(self, handle): super(PhysicsActivity, self).__init__(handle) self.metadata['mime_type'] = 'application/x-physics-activity' @@ -58,52 +58,52 @@ class PhysicsActivity(olpcgames.PyGameActivity): event.retire() # <- without this, title editing stops updating # setup the toolbar - def build_toolbar(self): + def build_toolbar(self): try: - #Use new >= 0.86 toolbar + #Use new >= 0.86 toolbar self.max_participants = 1 - toolbar_box = ToolbarBox() - activity_button = ActivityToolbarButton(self) - toolbar_box.toolbar.insert(activity_button, 0) - activity_button.page.keep.props.accelerator = 'S' - activity_button.show() - - create_toolbar = self._create_create_toolbar() - create_toolbar_button = ToolbarButton( + toolbar_box = ToolbarBox() + activity_button = ActivityToolbarButton(self) + toolbar_box.toolbar.insert(activity_button, 0) + activity_button.page.keep.props.accelerator = 'S' + activity_button.show() + + create_toolbar = self._create_create_toolbar() + create_toolbar_button = ToolbarButton( page=create_toolbar, icon_name='toolbar-create') - create_toolbar.show() - toolbar_box.toolbar.insert(create_toolbar_button, -1) - create_toolbar_button.show() + create_toolbar.show() + toolbar_box.toolbar.insert(create_toolbar_button, -1) + create_toolbar_button.show() - separator = gtk.SeparatorToolItem() - separator.props.draw = False - separator.set_expand(True) - toolbar_box.toolbar.insert(separator, -1) - separator.show() - - stop_button = StopButton(self) - stop_button.props.accelerator = 'Q' - toolbar_box.toolbar.insert(stop_button, -1) - stop_button.show() + separator = gtk.SeparatorToolItem() + separator.props.draw = False + separator.set_expand(True) + toolbar_box.toolbar.insert(separator, -1) + separator.show() + + stop_button = StopButton(self) + stop_button.props.accelerator = 'Q' + toolbar_box.toolbar.insert(stop_button, -1) + stop_button.show() - self.set_toolbar_box(toolbar_box) - toolbar_box.show() - return toolbar_box + self.set_toolbar_box(toolbar_box) + toolbar_box.show() + return toolbar_box - except NameError: - #Use old <= 0.84 toolbar design + except NameError: + #Use old <= 0.84 toolbar design # make a toolbox toolbox = activity.ActivityToolbox(self) - + # modify the Activity tab activity_toolbar = toolbox.get_activity_toolbar() activity_toolbar.share.props.visible = False - self.blocklist = [] + self.blocklist = [] # make a 'create' toolbar create_toolbar = gtk.Toolbar() - + # stop/play button self.stop_play_state = True self.stop_play = ToolButton('media-playback-stop') @@ -116,11 +116,11 @@ class PhysicsActivity(olpcgames.PyGameActivity): separator = gtk.SeparatorToolItem() create_toolbar.insert(separator, 1) separator.show() - + # make + add the component buttons self.radioList = {} firstButton = None - for c in tools.allTools: + for c in tools.allTools: button = RadioToolButton(named_icon=c.icon) if firstButton: button.set_group(firstButton) @@ -130,14 +130,14 @@ class PhysicsActivity(olpcgames.PyGameActivity): button.set_tooltip(c.toolTip) button.set_accelerator(c.toolAccelerator) button.connect('clicked',self.radioClicked) - create_toolbar.insert(button,-1) + create_toolbar.insert(button,-1) button.show() self.radioList[button] = c.name - + # add the toolbars to the toolbox toolbox.add_toolbar(_("Create"),create_toolbar) - create_toolbar.show() - + create_toolbar.show() + toolbox.show() self.set_toolbox(toolbox) toolbox.set_current_toolbar(1) @@ -163,7 +163,7 @@ class PhysicsActivity(olpcgames.PyGameActivity): # make + add the component buttons self.radioList = {} firstButton = None - for c in tools.allTools: + for c in tools.allTools: button = RadioToolButton(named_icon=c.icon) if firstButton: button.set_group(firstButton) @@ -173,10 +173,10 @@ class PhysicsActivity(olpcgames.PyGameActivity): button.set_tooltip(c.toolTip) button.set_accelerator(c.toolAccelerator) button.connect('clicked',self.radioClicked) - create_toolbar.insert(button,-1) + create_toolbar.insert(button,-1) button.show() self.radioList[button] = c.name - return create_toolbar + return create_toolbar def stop_play_cb(self, button): @@ -189,7 +189,7 @@ class PhysicsActivity(olpcgames.PyGameActivity): else: self.stop_play.set_icon('media-playback-start') self.stop_play.set_tooltip(_("Start")) - + def radioClicked(self,button): pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action=self.radioList[button])) -- cgit v0.9.1