From 8ba9d4ae100be129b255230790149f488032fa3c Mon Sep 17 00:00:00 2001 From: Walter Bender Date: Fri, 07 Mar 2014 19:44:11 +0000 Subject: elements cleanup --- (limited to 'elements/callbacks.py') diff --git a/elements/callbacks.py b/elements/callbacks.py index 01e9545..d3aae96 100644 --- a/elements/callbacks.py +++ b/elements/callbacks.py @@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at IRC: #elements on irc.freenode.org Code: http://www.assembla.com/wiki/show/elements - svn co http://svn2.assembla.com/svn/elements + svn co http://svn2.assembla.com/svn/elements License: GPLv3 | See LICENSE for the full text This program is free software: you can redistribute it and/or modify @@ -22,70 +22,78 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with this program. If not, see . +along with this program. If not, see . """ from locals import * from elements import box2d + class CallbackHandler: - # List of contact callbacks and shapes to start them - sorted by type for quicker access - # Callbacks are saved as callbacks[callback_type][[function, parameters], ...] - callbacks = {} - + # List of contact callbacks and shapes to start them - sorted by + # type for quicker access Callbacks are saved as + # callbacks[callback_type][[function, parameters], ...] + callbacks = {} + def __init__(self, parent): self.parent = parent - - # init callback dict to avoid those slow try + + # init callback dict to avoid those slow try # (especially for self.get, as it is called *often*) for i in xrange(10): self.callbacks[i] = [] - + def add(self, callback_type, callback_handler, *args): """ Users can add callbacks for certain (or all) collisions - + Parameters: - callback_type ......... CALLBACK_CONTACT (nothing else for now) + callback_type ......... CALLBACK_CONTACT + (nothing else for now) callback_handler ...... a callback function - args (optional) ....... a list of parameters which can be used with callbacks.get - + args (optional) ....... a list of parameters which can be + used with callbacks.get + Return: callback_id ... used to remove a callback later (int) """ # Create contact listener if required - if callback_type in [CALLBACK_CONTACT_ADD, CALLBACK_CONTACT_PERSIST, CALLBACK_CONTACT_REMOVE]: - if self.parent.listener == None: + if callback_type in [CALLBACK_CONTACT_ADD, + CALLBACK_CONTACT_PERSIST, + CALLBACK_CONTACT_REMOVE]: + if self.parent.listener is None: self.parent.listener = kContactListener(self.get) - self.parent.world.SetContactListener( self.parent.listener ) + self.parent.world.SetContactListener(self.parent.listener) print "* ContactListener added" - + # Get callback dict for this callback_type c = self.callbacks[callback_type] - + # Append to the Callback Dictionary c.append([callback_handler, args]) self.callbacks[callback_type] = c - + # Return Callback ID # ID = callback_type.callback_index (1...n) return "%i.%i" % (callback_type, len(c)) - + def get(self, callback_type): return self.callbacks[callback_type] - + def start(self, callback_type, *args): callbacks = self.get(callback_type) for c in callbacks: callback, params = c callback() + class kContactListener(box2d.b2ContactListener): - def __init__(self, get_callbacks): + + def __init__(self, get_callbacks): # Init the Box2D b2ContactListener box2d.b2ContactListener.__init__(self) # Function to get the current callbacks self.get_callbacks = get_callbacks - + def check_contact(self, contact_type, point): # Checks if a callback should be started with this contact point contacts = self.get_callbacks(contact_type) @@ -94,9 +102,9 @@ class kContactListener(box2d.b2ContactListener): for c in contacts: callback, bodylist = c if len(bodylist) == 0: - # Without bodylist it's a universal callback (for all bodies) + # Without bodylist it's a universal callback (for all bodies) callback(point) - + else: # This is a callback with specified bodies # See if this contact involves one of the specified @@ -104,19 +112,18 @@ class kContactListener(box2d.b2ContactListener): b2 = str(point.shape2.GetBody()) for s in bodylist: s = str(s) - if b1 == s or b2 == s: + if b1 == s or b2 == s: # Yes, that's the one :) callback(point) - + def Add(self, point): """Called when a contact point is created""" self.check_contact(CALLBACK_CONTACT_ADD, point) - + def Persist(self, point): """Called when a contact point persists for more than a time step""" self.check_contact(CALLBACK_CONTACT_PERSIST, point) - + def Remove(self, point): """Called when a contact point is removed""" self.check_contact(CALLBACK_CONTACT_REMOVE, point) - -- cgit v0.9.1