From 59b52c08f67c03bb1d91bc3c0a66aafd5eec1677 Mon Sep 17 00:00:00 2001 From: Walter Bender Date: Tue, 17 Dec 2013 18:48:11 +0000 Subject: Merge commit 'refs/merge-requests/5' of git://git.sugarlabs.org/physics/mainline into merge-requests/5 --- (limited to 'physics.py') diff --git a/physics.py b/physics.py index 6ce600a..6664f18 100644 --- a/physics.py +++ b/physics.py @@ -27,17 +27,13 @@ Code: git://git.sugarlabs.org/physics/mainline.git import os import sys -import math import gtk -import logging import pygame from pygame.locals import * from pygame.color import * -import sugargame sys.path.append("lib/") -import pkg_resources # If your architecture is different, comment these lines and install # the modules in your system. sys.path.append("lib/Box2D-2.0.2b1-py2.5-linux-i686.egg") @@ -84,8 +80,8 @@ class PhysicsGame: #Saving to journal self.world.add.remove_mouseJoint() additional_data = { - "trackinfo" : self.trackinfo, - "full_pos_list" : self.full_pos_list + "trackinfo": self.trackinfo, + "full_pos_list": self.full_pos_list } self.world.json_save(path, additional_data, serialize=True) @@ -122,7 +118,8 @@ class PhysicsGame: path = self.opening_queue.encode('ascii', 'convert') if os.path.exists(path): self.world.json_load(path, serialized=True) - self.full_pos_list = self.world.additional_vars['full_pos_list'] + self.full_pos_list = \ + self.world.additional_vars['full_pos_list'] self.trackinfo = self.world.additional_vars['trackinfo'] while self.loop: @@ -148,11 +145,12 @@ class PhysicsGame: if (bodies_present > 1) and clear_all_active is False: self.activity.clear_all.set_sensitive(True) elif (bodies_present > 1) is False and \ - clear_all_active is True: + clear_all_active is True: self.activity.clear_all.set_sensitive(False) poslist = self.full_pos_list - clear_trace_active = self.activity.clear_trace.get_sensitive() + clear_trace_active = \ + self.activity.clear_trace.get_sensitive() if poslist: if not poslist[0]: if clear_trace_active: @@ -161,18 +159,19 @@ class PhysicsGame: if clear_trace_active is False: self.activity.clear_trace.set_sensitive(True) - for key, info in self.trackinfo.iteritems(): - body = info[1] # [host_body, tracker, color, destroyed?] - if info[3] is False: # Not destroyed the pen + # [host_body, tracker, color, destroyed?] + body = info[1] + if info[3] is False: # Not destroyed the pen trackdex = info[4] + def to_screen(pos): px = self.world.meter_to_screen( - pos[0]) + pos[0]) py = self.world.meter_to_screen( - pos[1]) + pos[1]) py = self.world.renderer.get_surface() \ - .get_height() - py + .get_height() - py return (px, py) x = body.position.x @@ -187,7 +186,7 @@ class PhysicsGame: self.full_pos_list.append([posx, posy]) for body in self.world.world.GetBodyList(): - if type(body.userData) == type({}): + if isinstance(body.userData, dict): if body.userData.has_key('rollMotor'): diff = body.userData['rollMotor'] \ ['targetVelocity'] \ @@ -198,7 +197,7 @@ class PhysicsGame: # Update & Draw World self.world.update() - self.screen.fill((255, 255, 255)) # 255 for white + self.screen.fill((255, 255, 255)) # 255 for white self.world.draw() # Draw output from tools @@ -213,17 +212,17 @@ class PhysicsGame: pygame.display.flip() # Stay < 30 FPS to help keep the rest of the platform responsive - self.clock.tick(30) # Originally 50 + self.clock.tick(30) # Originally 50 def setTool(self, tool): self.currentTool.cancel() self.currentTool = self.toolList[tool] + def main(activity): - game = PhysicsGame(activity) + game = PhysicsGame(activity) return game # Make sure that main get's called if __name__ == '__main__': main() - -- cgit v0.9.1