# Physics, a 2D Physics Playground for Kids # Copyright (C) 2008 Alex Levenson and Brian Jordan # Copyright (C) 2012 Daniel Francis # Copyright (C) 2012-14 Walter Bender # Copyright (C) 2013 Sai Vineet # Copyright (C) 2013-14 Ignacio Rodriguez # Copyright (C) 2012-13 Sugar Labs # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program. If not, see . import os import csv import tempfile import json import logging from gettext import gettext as _ import pygame import sugargame import sugargame.canvas from gi.repository import GObject from gi.repository import Gtk from gi.repository import Gdk from gi.repository import GdkPixbuf from sugar3.activity import activity from sugar3.activity.widgets import ActivityToolbarButton from sugar3.activity.widgets import StopButton from sugar3.graphics.radiotoolbutton import RadioToolButton from sugar3.graphics.toolbutton import ToolButton from sugar3.graphics.alert import ConfirmationAlert from sugar3.graphics.toolbarbox import ToolbarBox from sugar3.graphics.toolbarbox import ToolbarButton from sugar3.graphics.style import GRID_CELL_SIZE from sugar3.datastore import datastore from sugar3.graphics.objectchooser import get_preview_pixbuf from sugar3.graphics.alert import Alert from sugar3.graphics.icon import Icon from sugar3.graphics.xocolor import XoColor from sugar3 import profile import telepathy from dbus.service import signal from dbus.gobject_service import ExportedGObject from sugar3.presence import presenceservice from sugar3.presence.tubeconn import TubeConnection import tools import physics SERVICE = 'org.laptop.physics' IFACE = SERVICE PATH = '/org/laptop/physics' class PhysicsActivity(activity.Activity): def __init__(self, handle): super(PhysicsActivity, self).__init__(handle) self.metadata['mime_type'] = 'application/x-physics-activity' self.add_events(Gdk.EventMask.ALL_EVENTS_MASK | Gdk.EventMask.VISIBILITY_NOTIFY_MASK) self.connect('visibility-notify-event', self._focus_event) self.connect('window-state-event', self._window_event) self._canvas = sugargame.canvas.PygameCanvas(self) self.game = physics.main(self) self.preview = None self._constructors = {} self.build_toolbar() self.set_canvas(self._canvas) Gdk.Screen.get_default().connect('size-changed', self.__configure_cb) logging.debug(os.path.join( activity.get_activity_root(), 'data', 'data')) self._canvas.run_pygame(self.game.run) GObject.idle_add(self._setup_sharing) def _setup_sharing(self): self.we_are_sharing = False if self.shared_activity: # We're joining if not self.get_shared(): xocolors = XoColor(profile.get_color().to_string()) share_icon = Icon(icon_name='zoom-neighborhood', xo_color=xocolors) self._joined_alert = Alert() self._joined_alert.props.icon = share_icon self._joined_alert.props.title = _('Please wait') self._joined_alert.props.msg = _('Starting connection...') self.add_alert(self._joined_alert) self._waiting_cursor() self._setup_presence_service() def __configure_cb(self, event): ''' Screen size has changed ''' self.write_file(os.path.join( activity.get_activity_root(), 'data', 'data')) pygame.display.set_mode((Gdk.Screen.width(), Gdk.Screen.height() - 2 * GRID_CELL_SIZE), pygame.RESIZABLE) self.read_file(os.path.join( activity.get_activity_root(), 'data', 'data')) self.game.run(True) def read_file(self, file_path): self.game.read_file(file_path) def write_file(self, file_path): self.game.write_file(file_path) def get_preview(self): ''' Custom preview code to get image from pygame. ''' return self._canvas.get_preview() def save_func(buf, data): data.append(buf) pixbuf.save_to_callback(save_func, 'png', user_data=preview_data) preview_data = ''.join(preview_data) return preview_data def build_toolbar(self): self.max_participants = 4 toolbar_box = ToolbarBox() activity_button = ActivityToolbarButton(self) toolbar_box.toolbar.insert(activity_button, 0) activity_button.show() create_toolbar = ToolbarButton() create_toolbar.props.page = Gtk.Toolbar() create_toolbar.props.icon_name = 'magicpen' create_toolbar.props.label = _('Create') toolbar_box.toolbar.insert(create_toolbar, -1) self._insert_create_tools(create_toolbar) self._insert_stop_play_button(toolbar_box.toolbar) separator = Gtk.SeparatorToolItem() toolbar_box.toolbar.insert(separator, -1) separator.show() clear_trace = ToolButton('clear-trace') clear_trace.set_tooltip(_('Clear Trace Marks')) clear_trace.set_accelerator(_('x')) clear_trace.connect('clicked', self.clear_trace_cb) clear_trace.set_sensitive(False) toolbar_box.toolbar.insert(clear_trace, -1) clear_trace.show() self.clear_trace = clear_trace self._insert_clear_all_button(toolbar_box.toolbar) separator = Gtk.SeparatorToolItem() separator.props.draw = False separator.set_size_request(0, -1) separator.set_expand(True) toolbar_box.toolbar.insert(separator, -1) separator.show() stop = StopButton(self) toolbar_box.toolbar.insert(stop, -1) stop.show() separator = Gtk.SeparatorToolItem() activity_button.props.page.insert(separator, -1) separator.show() export_json = ToolButton('save-as-json') export_json.set_tooltip(_('Export tracked objects to journal')) export_json.connect('clicked', self._export_json_cb) activity_button.props.page.insert(export_json, -1) export_json.show() export_csv = ToolButton('save-as-csv') export_csv.set_tooltip(_('Export tracked objects to journal')) export_csv.connect('clicked', self._export_csv_cb) activity_button.props.page.insert(export_csv, -1) export_csv.show() self.set_toolbar_box(toolbar_box) toolbar_box.show_all() create_toolbar.set_expanded(True) return toolbar_box def can_close(self): self.preview = self.get_preview() self.game.loop = False return True def _insert_stop_play_button(self, toolbar): self.stop_play_state = True self.stop_play = ToolButton('media-playback-stop') self.stop_play.set_tooltip(_('Stop')) self.stop_play.set_accelerator(_('space')) self.stop_play.connect('clicked', self.stop_play_cb) toolbar.insert(self.stop_play, -1) self.stop_play.show() def _insert_clear_all_button(self, toolbar): self.clear_all = ToolButton('clear_all') self.clear_all.set_tooltip(_('Erase All')) self.clear_all.set_accelerator(_('a')) self.clear_all.connect('clicked', self.clear_all_cb) toolbar.insert(self.clear_all, -1) self.clear_all.set_sensitive(False) self.clear_all.show() def _insert_create_tools(self, create_toolbar): def _insert_item(toolbar, item, pos=-1): if hasattr(toolbar, 'insert'): toolbar.insert(item, pos) else: toolbar.props.page.insert(item, pos) # Make + add the component buttons self.radioList = {} firstButton = None for i, c in enumerate(tools.allTools): if i == 0: button = RadioToolButton(group=None) firstbutton = button else: button = RadioToolButton(group=firstbutton) button.set_icon_name(c.icon) button.set_tooltip(c.toolTip) button.set_accelerator(c.toolAccelerator) button.connect('clicked', self.radioClicked) palette = self._build_palette(c) if palette is not None: palette.show() button.get_palette().set_content(palette) _insert_item(create_toolbar, button, -1) button.show() self.radioList[button] = c.name if hasattr(c, 'constructor'): self._constructors[c.name] = \ self.game.toolList[c.name].constructor def __icon_path(self, name): activity_path = activity.get_bundle_path() icon_path = os.path.join(activity_path, 'icons', name+".svg") return icon_path def _build_palette(self, tool): if tool.palette_enabled: if tool.palette_mode == tools.PALETTE_MODE_ICONS: grid = Gtk.Grid() for s, settings in enumerate(tool.palette_settings): self.game.toolList[tool.name].buttons.append([]) firstButton = None for i, icon_value in enumerate(settings['icon_values']): if i == 0: button = RadioToolButton(group=None) firstbutton = button else: button = RadioToolButton(group=firstbutton) button.set_icon_name(settings['icons'][i]) button.connect('clicked', self._palette_icon_clicked, tool.name, s, settings['name'], icon_value) grid.attach(button, i, s, 1, 1) self.game.toolList[tool.name].buttons[s].append(button) button.show() if settings['active'] == settings['icons'][i]: button.set_icon_name(settings['icons'][i] + \ '-selected') button.set_active(True) return grid else: return None def _palette_icon_clicked(self, widget, toolname, s, value_name, value): for tool in tools.allTools: if tool.name == toolname: # Radio buttons are not highlighting in the palette # so adding highlight by hand setting = self.game.toolList[tool.name].palette_settings[s] for i, button in enumerate( self.game.toolList[tool.name].buttons[s]): icon_name = setting['icons'][i] if button == widget: button.set_icon_name(icon_name + '-selected') else: button.set_icon_name(icon_name) if hasattr(tool, 'palette_data_type'): tool.palette_data_type = value else: tool.palette_data[value_name] = value def clear_trace_alert_cb(self, alert, response): self.remove_alert(alert) if response is Gtk.ResponseType.OK: self.game.full_pos_list = [[] for _ in self.game.full_pos_list] self.game.tracked_bodies = 0 def clear_trace_cb(self, button): clear_trace_alert = ConfirmationAlert() clear_trace_alert.props.title = _('Are You Sure?') clear_trace_alert.props.msg = \ _('All trace points will be erased. This cannot be undone!') clear_trace_alert.connect('response', self.clear_trace_alert_cb) self.add_alert(clear_trace_alert) def stop_play_cb(self, button): pygame.event.post(pygame.event.Event(pygame.USEREVENT, action='stop_start_toggle')) self.stop_play_state = not self.stop_play_state if self.stop_play_state: self.stop_play.set_icon_name('media-playback-stop') self.stop_play.set_tooltip(_('Stop')) else: self.stop_play.set_icon_name('media-playback-start') self.stop_play.set_tooltip(_('Start')) def clear_all_cb(self, button): def clear_all_alert_cb(alert, response_id): self.remove_alert(alert) if response_id is Gtk.ResponseType.OK: pygame.event.post(pygame.event.Event(pygame.USEREVENT, action='clear_all')) if len(self.game.world.world.GetBodyList()) > 2: clear_all_alert = ConfirmationAlert() clear_all_alert.props.title = _('Are You Sure?') clear_all_alert.props.msg = \ _('All your work will be discarded. This cannot be undone!') clear_all_alert.connect('response', clear_all_alert_cb) self.add_alert(clear_all_alert) def radioClicked(self, button): pygame.event.post(pygame.event.Event(pygame.USEREVENT, action=self.radioList[button])) def _focus_event(self, event, data=None): ''' Send focus events to pygame to allow it to idle when in background. ''' if not self.game.pygame_started: logging.debug('focus_event: pygame not yet initialized') return if data.state == Gdk.VisibilityState.FULLY_OBSCURED: pygame.event.post(pygame.event.Event(pygame.USEREVENT, action='focus_out')) else: self.game.show_fake_cursor = True pygame.event.post(pygame.event.Event(pygame.USEREVENT, action='focus_in')) def _export_json_cb(self, button): jobject = datastore.create() jobject.metadata['title'] = _('Physics export') jobject.metadata['mime_type'] = 'text/plain' tmp_dir = os.path.join(self.get_activity_root(), 'instance') fd, file_path = tempfile.mkstemp(dir=tmp_dir) os.close(fd) data = self.game.full_pos_list jsonfile = open(file_path, 'wb') jsonfile.write(json.dumps(data)) jsonfile.close() jobject.set_file_path(os.path.abspath(jsonfile.name)) datastore.write(jobject) def _export_csv_cb(self, button): jobject = datastore.create() jobject.metadata['title'] = _('Physics export') jobject.metadata['mime_type'] = 'text/csv' tmp_dir = os.path.join(self.get_activity_root(), 'instance') fd, file_path = tempfile.mkstemp(dir=tmp_dir) os.close(fd) data = self.game.full_pos_list csvfile = open(file_path, 'wb') writer = csv.writer(csvfile) writer.writerows(data) csvfile.close() jobject.set_file_path(os.path.abspath(csvfile.name)) datastore.write(jobject) def _window_event(self, window, event): ''' Send focus out event to pygame when switching to a desktop view. ''' if event.changed_mask & Gdk.WindowState.ICONIFIED: pygame.event.post(pygame.event.Event(pygame.USEREVENT, action='focus_out')) def _setup_presence_service(self): ''' Setup the Presence Service. ''' self.pservice = presenceservice.get_instance() owner = self.pservice.get_owner() self.owner = owner self.buddies = [owner] self._share = '' self.connect('shared', self._shared_cb) self.connect('joined', self._joined_cb) def _shared_cb(self, activity): ''' Either set up initial share...''' if self.get_shared_activity() is None: logging.error('Failed to share or join activity ... \ shared_activity is null in _shared_cb()') return self.initiating = True self.waiting = False self.we_are_sharing = True logging.debug('I am sharing...') self.conn = self.shared_activity.telepathy_conn self.tubes_chan = self.shared_activity.telepathy_tubes_chan self.text_chan = self.shared_activity.telepathy_text_chan self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].connect_to_signal( 'NewTube', self._new_tube_cb) logging.debug('This is my activity: making a tube...') id = self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].OfferDBusTube( SERVICE, {}) def _joined_cb(self, activity): ''' ...or join an exisiting share. ''' if self.get_shared_activity() is None: logging.error('Failed to share or join activity ... \ shared_activity is null in _shared_cb()') return self.initiating = False logging.debug('I joined a shared activity.') self.conn = self.shared_activity.telepathy_conn self.tubes_chan = self.shared_activity.telepathy_tubes_chan self.text_chan = self.shared_activity.telepathy_text_chan self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].connect_to_signal(\ 'NewTube', self._new_tube_cb) logging.debug('I am joining an activity: waiting for a tube...') self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].ListTubes( reply_handler=self._list_tubes_reply_cb, error_handler=self._list_tubes_error_cb) self.waiting = True if self._joined_alert is not None: self.remove_alert(self._joined_alert) self._joined_alert = None self._restore_cursor() self.we_are_sharing = True def _restore_cursor(self): ''' No longer waiting, so restore standard cursor. ''' if not hasattr(self, 'get_window'): return self.get_window().set_cursor(self.old_cursor) def _waiting_cursor(self): ''' Waiting, so set watch cursor. ''' if not hasattr(self, 'get_window'): return self.old_cursor = self.get_window().get_cursor() self.get_window().set_cursor(Gdk.Cursor.new(Gdk.CursorType.WATCH)) def _list_tubes_reply_cb(self, tubes): ''' Reply to a list request. ''' for tube_info in tubes: self._new_tube_cb(*tube_info) def _list_tubes_error_cb(self, e): ''' Log errors. ''' logging.error('ListTubes() failed: %s', e) def _new_tube_cb(self, id, initiator, type, service, params, state): ''' Create a new tube. ''' logging.debug('New tube: ID=%d initator=%d type=%d service=%s ' 'params=%r state=%d', id, initiator, type, service, params, state) if (type == telepathy.TUBE_TYPE_DBUS and service == SERVICE): if state == telepathy.TUBE_STATE_LOCAL_PENDING: self.tubes_chan[ \ telepathy.CHANNEL_TYPE_TUBES].AcceptDBusTube(id) tube_conn = TubeConnection(self.conn, self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES], id, \ group_iface=self.text_chan[telepathy.CHANNEL_INTERFACE_GROUP]) self.chattube = ChatTube(tube_conn, self.initiating, \ self.event_received_cb) def event_received_cb(self, text): ''' Data is passed as tuples: cmd:text ''' dispatch_table = {'C': self._construct_shared_circle, 'B': self._construct_shared_box, 'T': self._construct_shared_triangle, 'P': self._construct_shared_polygon, 'M': self._construct_shared_magicpen, 'j': self._add_shared_joint, 'p': self._add_shared_pin, 'm': self._add_shared_motor, 't': self._add_shared_track, 'c': self._add_shared_chain, } logging.debug('<<< %s' % (text[0])) dispatch_table[text[0]](text[2:]) def _construct_shared_circle(self, data): circle_data = json.loads(data) pos = circle_data[0] radius = circle_data[1] density = circle_data[2] restitution = circle_data[3] friction = circle_data[4] self._constructors['Circle'](pos, radius, density, restitution, friction, share=False) def _construct_shared_box(self, data): box_data = json.loads(data) pos1 = box_data[0] pos2 = box_data[1] density = box_data[2] restitution = box_data[3] friction = box_data[4] self._constructors['Box'](pos1, pos2, density, restitution, friction, share=False) def _construct_shared_triangle(self, data): triangle_data = json.loads(data) pos1 = triangle_data[0] pos2 = triangle_data[1] density = triangle_data[2] restitution = triangle_data[3] friction = triangle_data[4] self._constructors['Triangle'](pos1, pos2, density, restitution, friction, share=False) def _construct_shared_polygon(self, data): polygon_data = json.loads(data) verticies = polygon_data[0] density = polygon_data[1] restitution = polygon_data[2] friction = polygon_data[3] self._constructors['Polygon'](verticies, density, restitution, friction, share=False) def _construct_shared_magicpen(self, data): magicpen_data = json.loads(data) verticies = magicpen_data[0] density = magicpen_data[1] restitution = magicpen_data[2] friction = magicpen_data[3] self._constructors['Magicpen'](verticies, density, restitution, friction, share=False) def _add_shared_joint(self, data): joint_data = json.loads(data) pos1 = joint_data[0] pos2 = joint_data[1] self._constructors['Joint'](pos1, pos2, share=False) def _add_shared_pin(self, data): joint_data = json.loads(data) pos = joint_data[0] self._constructors['Pin'](pos, share=False) def _add_shared_motor(self, data): joint_data = json.loads(data) pos = joint_data[0] speed = joint_data[1] self._constructors['Motor'](pos, speed, share=False) def _add_shared_track(self, data): joint_data = json.loads(data) pos = joint_data[0] color = joint_data[1] self._constructors['Track'](pos, color, share=False) def _add_shared_chain(self, data): joint_data = json.loads(data) pos1 = joint_data[0] pos2 = joint_data[1] link_length = joint_data[2] radius = joint_data[3] self._constructors['Chain'](pos1, pos2, link_length, radius, share=False) def send_event(self, text): ''' Send event through the tube. ''' if hasattr(self, 'chattube') and self.chattube is not None: logging.debug('>>> %s' % (text[0])) self.chattube.SendText(text) class ChatTube(ExportedGObject): ''' Class for setting up tube for sharing ''' def __init__(self, tube, is_initiator, stack_received_cb): super(ChatTube, self).__init__(tube, PATH) self.tube = tube self.is_initiator = is_initiator # Are we sharing or joining activity? self.stack_received_cb = stack_received_cb self.stack = '' self.tube.add_signal_receiver(self.send_stack_cb, 'SendText', IFACE, path=PATH, sender_keyword='sender') def send_stack_cb(self, text, sender=None): if sender == self.tube.get_unique_name(): return self.stack = text self.stack_received_cb(text) @signal(dbus_interface=IFACE, signature='s') def SendText(self, text): self.stack = text