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import olpcgames
import pygame
from sugar.graphics.radiotoolbutton import RadioToolButton
from sugar.activity import activity
from gettext import gettext as _
import gtk
class PhysicsActivity(olpcgames.PyGameActivity):
game_name = 'physics'
game_title = 'Physics'
game_size = None # olpcgame will choose size
# setup the toolbar
def build_toolbar(self):
# make a toolbox
toolbox = activity.ActivityToolbox(self)
# modify the Activity tab
activity_toolbar = toolbox.get_activity_toolbar()
activity_toolbar.share.props.visible = False
self.blocklist = []
# make a 'create' toolbar
create_toolbar = gtk.Toolbar()
# make + add the creation buttons
self.box = RadioToolButton(named_icon='box')
self.box.set_tooltip(_("Box"))
self.blocklist[len(self.blocklist):] = [self.box.connect('clicked',self._box_cb)]
create_toolbar.insert(self.box,-1)
self.box.show()
self.circle = RadioToolButton(group=self.box, named_icon='circle')
self.circle.set_tooltip(_("Circle"))
self.circle.connect('clicked',self._circle_cb)
create_toolbar.insert(self.circle,-1)
self.circle.show()
self.triangle = RadioToolButton(group=self.box, named_icon='triangle')
self.triangle.set_tooltip(_("Triangle"))
self.triangle.connect('clicked',self._triangle_cb)
create_toolbar.insert(self.triangle,-1)
self.triangle.show()
self.polygon = RadioToolButton(group=self.box, named_icon='polygon')
self.polygon.set_tooltip(_("Polygon"))
self.polygon.connect('clicked',self._polygon_cb)
create_toolbar.insert(self.polygon,-1)
self.polygon.show()
self.magicpen = RadioToolButton(group=self.box, named_icon='magicpen')
self.magicpen.set_tooltip(_("Magic Pen"))
self.magicpen.connect('clicked',self._magicpen_cb)
create_toolbar.insert(self.magicpen,-1)
self.magicpen.show()
self.grab = RadioToolButton(group=self.box, named_icon='grab')
self.grab.set_tooltip(_("Grab"))
self.grab.connect('clicked',self._grab_cb)
create_toolbar.insert(self.grab,-1)
self.grab.show()
self.joint = RadioToolButton(group=self.box, named_icon='joint')
self.joint.set_tooltip(_("Joint"))
self.joint.connect('clicked',self._joint_cb)
create_toolbar.insert(self.joint,-1)
self.joint.show()
self.destroy = RadioToolButton(group=self.box, named_icon='destroy')
self.destroy.set_tooltip(_("Destroy"))
self.destroy.connect('clicked',self._destroy_cb)
create_toolbar.insert(self.destroy,-1)
self.destroy.show()
# add the toolbars to the toolbox
toolbox.add_toolbar("Create",create_toolbar)
create_toolbar.show()
toolbox.show()
self.set_toolbox(toolbox)
toolbox.set_current_toolbar(1)
return activity_toolbar
def _box_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='box'))
#self.box.handler_block(self.blocklist[0])
#self.box.set_active(True)
#print "Hello!"
#self.box.handler_unblock(self.blocklist[0])
#self.box.do_toggled(self.box)
def _circle_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='circle'))
#self.circle.set_active(True)
def _triangle_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='triangle'))
def _polygon_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='polygon'))
def _magicpen_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='magicpen'))
def _grab_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='grab'))
def _joint_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='joint'))
def _destroy_cb(self,button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action='destroy'))
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