Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/src/boards/crane.c
blob: 5db70d1896bbd4756f74eb2c52b78f9172f311de (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
/* gcompris - crane.c
 *
 * Copyright (C) 2005 Marc BRUN
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <string.h>

#include "gcompris/gcompris.h"

// Define
#define SOUNDLISTFILE PACKAGE

#define CRANE_BUTTON_SPACE	60	// Space between a pair (left/right or up/down)
#define CRANE_BUTTON_LEFT_X	85
#define CRANE_BUTTON_LEFT_Y	447
#define CRANE_BUTTON_RIGHT_X (CRANE_BUTTON_LEFT_X + CRANE_BUTTON_SPACE)
#define CRANE_BUTTON_RIGHT_Y CRANE_BUTTON_LEFT_Y + 2
#define CRANE_BUTTON_UP_X	220
#define CRANE_BUTTON_UP_Y	CRANE_BUTTON_LEFT_Y - 5
#define CRANE_BUTTON_DOWN_X CRANE_BUTTON_UP_X + CRANE_BUTTON_SPACE
#define CRANE_BUTTON_DOWN_Y CRANE_BUTTON_UP_Y

#define CRANE_FRAME_X 38
#define CRANE_FRAME_Y 137
#define CRANE_ROPE_Y  CRANE_FRAME_Y - 32
#define CRANE_FRAME_COLUMN 6
#define CRANE_FRAME_LINE 5
#define CRANE_FRAME_CELL 52
#define CRANE_FRAME_BORDER 6
#define CRANE_FRAME_IMAGE_SIZE 40

#define CRANE_FRAME_MODEL_X 460
#define CRANE_FRAME_MODEL_Y 50


#define DOWN  0		/* Warning ordering is important */
#define UP    1
#define LEFT  2
#define RIGHT 3

#define MAX_LEVEL 6	/* Don't raise this number except if putting more values
			 * in pixmap[] array, in place_item function
			 */

// List of images to use in the game
static gchar *imageList[] =
  {
    "crane/water_spot1.png",
    "crane/water_spot2.png",
    "crane/water_drop1.png",
    "crane/water_drop2.png",
    "crane/tux.png",
    "crane/triangle1.png",
    "crane/triangle2.png",
    "crane/rectangle1.png",
    "crane/rectangle2.png",
    "crane/square1.png",
    "crane/square2.png",
    "crane/bulb.png",
    "crane/letter-a.png",
    "crane/letter-b.png"
  };

#define NB_ELEMENT G_N_ELEMENTS(imageList)

// Types

// Structure describes the objects of the frames
typedef struct {
  GdkPixbuf *pixmap;
  double x;
  double y;
  double h;
  double w;
} crane_object;

// Structure decribes a movement
typedef struct {
  int x;		// x movement
  int y;		// y movement
  int nb;		// how much of x/y movement (to give a smooth effect) ?
} move_object;

// Global variables
static GcomprisBoard *gcomprisBoard = NULL;
static gboolean board_paused = TRUE;
static GnomeCanvasGroup *boardRootItem = NULL;
static GnomeCanvasItem *selected_item = NULL;
static GnomeCanvasItem *red_hands = NULL;
static GnomeCanvasItem *crane_rope_item = NULL;
static gint timer_id = 0;
static gint nb_move = 0;
static gboolean moving = FALSE;
static move_object my_move;
static int list_answer[CRANE_FRAME_LINE * CRANE_FRAME_COLUMN];
static int list_game[CRANE_FRAME_LINE * CRANE_FRAME_COLUMN];
static GnomeCanvasPoints *crane_rope;

// gcompris functions
static void	 start_board (GcomprisBoard *agcomprisBoard);
static void	 pause_board (gboolean pause);
static void	 end_board (void);
static gboolean	 is_our_board (GcomprisBoard *gcomprisBoard);
static void	 set_level (guint level);
static int	 gamewon;
static void	 game_won(void);

static GnomeCanvasItem	*crane_create_item();
static void		 crane_destroy_all_items(void);
static void		 crane_next_level(void);

// crane functions
static gint		 item_event(GnomeCanvasItem *item, GdkEvent *event, gpointer data);
static gint		 arrow_event(GnomeCanvasItem *item, GdkEvent *event, gpointer data);
static guint		 smooth_move(move_object *);
static int		 is_allowed_move (double, double, int);
static void		 shuffle_list(int list[], int);
static void		 select_item(GnomeCanvasItem *, int);
static int		 get_item_index (double, double);

static void draw_arrow(void);
static void draw_frame(int, int);
static void draw_redhands(void);
static void place_item(int, int, int);

/* Description of this plugin */
static BoardPlugin menu_bp =
  {
    NULL,
    NULL,
    "Duplicate the top right model.",
    "Select item in the bottom left frame and move them with the crane's arrows.",
    "Marc BRUN",
    NULL,
    NULL,
    NULL,
    NULL,
    start_board,
    pause_board,
    end_board,
    is_our_board,
    NULL,
    NULL,
    set_level,
    NULL,
    NULL,
    NULL,
    NULL
  };

/*
 * Main entry point mandatory for each Gcompris's game
 * ---------------------------------------------------
 *
 */

GET_BPLUGIN_INFO(crane)

static void pause_board (gboolean pause)
{
  if (gcomprisBoard == NULL)
    return;

  if (timer_id) {
    gtk_timeout_remove (timer_id);
    timer_id = 0;
  }

  /* the game is won */
  if (gamewon == TRUE && pause == FALSE)
	game_won();

  board_paused = pause;
}

static void start_board (GcomprisBoard *agcomprisBoard)
{

  if (agcomprisBoard != NULL) {
        gchar *img;

	gcomprisBoard = agcomprisBoard;
	gcomprisBoard->level = 1;
	gcomprisBoard->maxlevel = MAX_LEVEL;
	gcomprisBoard->sublevel = 1;
	gcomprisBoard->number_of_sublevel = 1; /* Go to next level after this number of 'play' */
	gc_bar_set(GC_BAR_LEVEL);

	img = gc_skin_image_get("gcompris-bg.jpg");
	gc_set_background(gnome_canvas_root(gcomprisBoard->canvas),
				img);
	g_free(img);


	crane_next_level();

	gamewon = FALSE;
	pause_board(FALSE);
  }
}

static void end_board () {

  if (timer_id) {
	gtk_timeout_remove (timer_id);
	timer_id = 0;
  }

  if (gcomprisBoard != NULL) {
	pause_board(TRUE);
	crane_destroy_all_items();
  }

  gcomprisBoard = NULL;
}

/* ======================================= */
static void set_level (guint level) {

  if (gcomprisBoard != NULL) {

      gcomprisBoard->level = level;
      gcomprisBoard->sublevel = 1;
      crane_next_level();
  }
}
/* ======================================= */
static gboolean is_our_board (GcomprisBoard *gcomprisBoard) {

  if (gcomprisBoard) {

      if (g_strcasecmp(gcomprisBoard->type, "crane") == 0) {

	  /* Set the plugin entry */
	  gcomprisBoard->plugin = &menu_bp;
	  return TRUE;
	}
  }

  return FALSE;
}

/*-------------------------------------------------------------------------------*/
/*-------------------------------------------------------------------------------*/
/* set initial values for the next level */
static void crane_next_level() {

  gc_bar_set_level(gcomprisBoard);

  crane_destroy_all_items();
  gamewon = FALSE;

  /* Try the next level */
  crane_create_item();
}

/* ==================================== */
/* Destroy all the items */
static void crane_destroy_all_items()
{
  if (timer_id) {
    gtk_timeout_remove (timer_id);
    timer_id = 0;
  }

  gnome_canvas_points_free(crane_rope);

  if(boardRootItem != NULL)
	gtk_object_destroy (GTK_OBJECT(boardRootItem));

  boardRootItem = NULL;
}

/* ==================================== */
static GnomeCanvasItem *crane_create_item()
{
  int i;
  int nb_element;
  GdkPixbuf *pixmap;

  boardRootItem = GNOME_CANVAS_GROUP(gnome_canvas_item_new (gnome_canvas_root(gcomprisBoard->canvas),
				     gnome_canvas_group_get_type (),
				     "x", (double) 0,
				     "y", (double) 0,
				     NULL));


  pixmap = gc_pixmap_load("crane/crane-bg.png");
  gnome_canvas_item_new (boardRootItem,
			 gnome_canvas_pixbuf_get_type(),
			 "pixbuf", pixmap,
			 "x", 0.0,
			 "y", 0.0,
			 "anchor", GTK_ANCHOR_NW,
			 NULL);
  gdk_pixbuf_unref(pixmap);

  // The four arrows on the crane
  draw_arrow();

  // The leading frames on both model (answer) and boardgame, only for first levels
  if (gcomprisBoard->level < 5) {
  	draw_frame(CRANE_FRAME_X, CRANE_FRAME_Y);		// Boardgame
  	draw_frame(CRANE_FRAME_MODEL_X, CRANE_FRAME_MODEL_Y);	// Model
  }

  // The red corners (hands) that show the selected item
  draw_redhands();

  nb_element = gcomprisBoard->level * 2 + 2;

  // Answer frame => the unmovable items of the model
  for (i = 0 ; i < nb_element ; i++) list_answer[i] = i;
  for ( ; i < CRANE_FRAME_LINE * CRANE_FRAME_COLUMN ; i ++) list_answer[i] = -1;
  shuffle_list(list_answer, CRANE_FRAME_LINE * CRANE_FRAME_COLUMN);
  place_item(CRANE_FRAME_MODEL_X, CRANE_FRAME_MODEL_Y, 0);

  // Game frame => the playable items
  for (i = 0 ; i < nb_element ; i++) list_game[i] = i;
  for ( ; i < CRANE_FRAME_LINE * CRANE_FRAME_COLUMN ; i ++) list_game[i] = -1;
  shuffle_list(list_game, CRANE_FRAME_LINE * CRANE_FRAME_COLUMN);
  place_item(CRANE_FRAME_X, CRANE_FRAME_Y, 1);

  return NULL;
}

// Display an happy face for end of level
static void bonus() {

  gc_bonus_display(gamewon, BONUS_SMILEY);
  gc_sound_play_ogg ("sounds/bonus.ogg", NULL);
  timer_id = 0;
}

// Display a 'end of game' animation
static void finished() {

  gc_bonus_end_display(BOARD_FINISHED_RANDOM);
  timer_id = 0;
}

// One more level completed
static void game_won() {

  gcomprisBoard->sublevel++;

  if (gcomprisBoard->sublevel>gcomprisBoard->number_of_sublevel) {
	/* Try the next level */
	gcomprisBoard->sublevel = 1;
	gcomprisBoard->level++;

	if (gcomprisBoard->level>gcomprisBoard->maxlevel) { // all levels completed : the current board is finished
		timer_id = g_timeout_add (2000, (GtkFunction) finished, NULL);
		return;
	}
  }
  crane_next_level();
}

// Event on item
static gint item_event(GnomeCanvasItem *item, GdkEvent *event, gpointer data) {

  if(board_paused)
	return FALSE;

  if (event->type == GDK_MOTION_NOTIFY) // Mouse moved
	return FALSE;

  // Select item if left click on it
  if (event->type == GDK_BUTTON_PRESS && event->button.button == 1)
	select_item(item, TRUE);

  return FALSE;
}

// Event on arrow
static gint arrow_event(GnomeCanvasItem *item, GdkEvent *event, gpointer data) {

  int success;
  double x,y;
  double dx1, dy1, dx2, dy2;
  int direction = GPOINTER_TO_INT(data);
  int i;
  int index, new_index;

  if (board_paused)
	return FALSE;

  if (moving) // An object is already moving
	return FALSE;

  if (gamewon)
	return FALSE;

  if (event->type == GDK_MOTION_NOTIFY) // Mouse moved
	return FALSE;

  if (selected_item == NULL)
	return FALSE;

  // Left click on an arrow move the selected item
  if (event->type == GDK_BUTTON_PRESS && event->button.button == 1) {
	x = event->button.x;
	y = event->button.y;

	gnome_canvas_item_get_bounds(selected_item, &dx1, &dy1, &dx2, &dy2);

	switch (direction) {
	case LEFT:
	  my_move.x = -1;
	  my_move.y = 0;
	  break;
	case RIGHT:
	  my_move.x = 1;
	  my_move.y = 0;
	  break;
	case UP:
	  my_move.x = 0;
	  my_move.y = -1;
	  break;
	case DOWN:
	  my_move.x = 0;
	  my_move.y = 1;
	  break;
	}

	// Check if the move doesn't go out of the frame
	if (is_allowed_move(dx1, dy1, direction)) {

		index = get_item_index(dx1, dy1);
	      	new_index = index + my_move.x + (my_move.y * CRANE_FRAME_COLUMN);

		// Check if no object is already here
		if (list_game[new_index] == -1) {

			// Do a smooth move
			my_move.nb = 52;
			timer_id = g_timeout_add(10,  (GtkFunction) smooth_move, &my_move);
			list_game[new_index] = list_game[index];
			list_game[index] = -1;
		}
	}
  }

  // Check if the level is won
  success = 1;
  for (i = 0 ; i < CRANE_FRAME_LINE * CRANE_FRAME_COLUMN ; i++) {
	  if (list_answer[i] != list_game[i]) success = 0;
  }

  if (success) {
      gamewon = TRUE;
      timer_id = g_timeout_add (1200, (GtkFunction) bonus, NULL);
  }

  return FALSE;
}

// Draw the four arrows on the crane
static void draw_arrow() {

  GnomeCanvasItem *item_arrow = NULL;

  int i;
  crane_object arrow[4];

  arrow[0].pixmap = gc_pixmap_load("crane/arrow_down.png");
  arrow[0].x = CRANE_BUTTON_DOWN_X;
  arrow[0].y = CRANE_BUTTON_DOWN_Y;

  arrow[1].pixmap = gc_pixmap_load("crane/arrow_up.png");
  arrow[1].x = CRANE_BUTTON_UP_X;
  arrow[1].y = CRANE_BUTTON_UP_Y;

  arrow[2].pixmap = gc_pixmap_load("crane/arrow_left.png");
  arrow[2].x = CRANE_BUTTON_LEFT_X;
  arrow[2].y = CRANE_BUTTON_LEFT_Y + 2;

  arrow[3].pixmap = gc_pixmap_load("crane/arrow_right.png");
  arrow[3].x = CRANE_BUTTON_RIGHT_X;
  arrow[3].y = CRANE_BUTTON_RIGHT_Y - 2;

  for (i = 0 ; i < 4 ; i++) {
  	item_arrow = gnome_canvas_item_new (boardRootItem,
				    gnome_canvas_pixbuf_get_type(),
				    "pixbuf", arrow[i].pixmap,
				    "x", arrow[i].x,
				    "y", arrow[i].y,
				    "anchor", GTK_ANCHOR_NW,
				    NULL);
  	gtk_signal_connect(GTK_OBJECT(item_arrow), "event",
			   (GtkSignalFunc) arrow_event, GINT_TO_POINTER(i));
	gtk_signal_connect(GTK_OBJECT(item_arrow), "event",
			 (GtkSignalFunc) gc_item_focus_event,
			 NULL);
	gdk_pixbuf_unref( arrow[i].pixmap);

  }

}

// Draw the red hands object which highlight the selected object
static void draw_redhands() {

  GdkPixbuf *pixmap;

  /* Initialize the rope (Warning, it's static and freed in crane_destroy_all_items) */
  crane_rope = gnome_canvas_points_new(2);

  crane_rope->coords[0] = 5;
  crane_rope->coords[1] = CRANE_BUTTON_LEFT_Y;
  crane_rope->coords[2] = 5;
  crane_rope->coords[3] = CRANE_BUTTON_LEFT_Y;

  crane_rope_item = gnome_canvas_item_new (boardRootItem,
					   gnome_canvas_line_get_type(),
					  "points", crane_rope,
					  "fill_color", "darkblue",
					  "width_units", (double) 1,
					  "width_pixels", (guint) 7,
					  NULL);

  pixmap = gc_pixmap_load("crane/selected.png");

  red_hands = gnome_canvas_item_new (boardRootItem,
	gnome_canvas_pixbuf_get_type(),
	"pixbuf", pixmap,
	"x", (double) 5,
	"y", (double) 5,
	"width", (double) (CRANE_FRAME_IMAGE_SIZE + 5),
	"height", (double) (CRANE_FRAME_IMAGE_SIZE + 5),
	"width_set", TRUE,
	"height_set", TRUE,
	"anchor", GTK_ANCHOR_NW,
	NULL);

  gdk_pixbuf_unref(pixmap);

  gnome_canvas_item_hide(red_hands);

}

// Draw the drak frame (horizontal and vertical lines) that helps positionning elements
static void draw_frame(int x, int y) {

  GnomeCanvasItem *item_frame = NULL;
  int i;
  GnomeCanvasPoints *track;

  track = gnome_canvas_points_new(2);

  for (i = 1 ; i < CRANE_FRAME_COLUMN ; i++) {

	track->coords[0] = x + (i * CRANE_FRAME_CELL);
	track->coords[1] = y + CRANE_FRAME_BORDER;
	track->coords[2] = x + i * CRANE_FRAME_CELL;
	track->coords[3] = y + (CRANE_FRAME_LINE * CRANE_FRAME_CELL) - CRANE_FRAME_BORDER;

	item_frame = gnome_canvas_item_new (boardRootItem,
			  		gnome_canvas_line_get_type (),
					"points", track,
					"width_pixels", 1,
					"fill_color", "black",
					NULL);
  }

  for (i = 1 ; i < CRANE_FRAME_LINE ; i++) {

	track->coords[0] = x + CRANE_FRAME_BORDER;
	track->coords[1] = y + (i * CRANE_FRAME_CELL);
	track->coords[2] = x + (CRANE_FRAME_COLUMN * CRANE_FRAME_CELL) - CRANE_FRAME_BORDER;
	track->coords[3] = y + (i * CRANE_FRAME_CELL);

	item_frame = gnome_canvas_item_new (boardRootItem,
			  		gnome_canvas_line_get_type (),
					"points", track,
					"width_pixels", 1,
					"fill_color", "black",
					NULL);
  }

  gnome_canvas_points_free(track);

}

// Place randomly nb_element (depending on the level) elements on the frame.
// if active is set, the elements are connected to their function, that's for the bottom left frame
// if active is off, the elements are unmovable, that's for the top right model
static void place_item(int x, int y, int active) {

  GdkPixbuf *pixmap;
  GnomeCanvasItem *item_image = NULL;
  int i;
  int valeur;

  for (i = 0 ; i < CRANE_FRAME_LINE * CRANE_FRAME_COLUMN ; i ++) {

	if (active) {
		valeur = list_game[i];
	} else {
		valeur = list_answer[i];
	}

	// Empty cell
	if (valeur == -1)
		continue;

	pixmap = gc_pixmap_load(imageList[valeur]);
	item_image = gnome_canvas_item_new (boardRootItem,
				    gnome_canvas_pixbuf_get_type (),
				    "pixbuf", pixmap,
				    "x", (double) (x + 5 + ((i % CRANE_FRAME_COLUMN) * CRANE_FRAME_CELL)),
				    "y", (double) (y + 5 + (floor(i / CRANE_FRAME_COLUMN) * CRANE_FRAME_CELL)),
				    NULL);
	gdk_pixbuf_unref( pixmap);

	if (active)
  		gtk_signal_connect(GTK_OBJECT(item_image), "event", (GtkSignalFunc) item_event, NULL);

  }

  // 'Focus' given to the last one
  if (active)
	select_item(item_image, FALSE);

}

static guint smooth_move(move_object *move) {
  double dx1, dy1, dx2, dy2;

  if (nb_move == 0) {
	moving = TRUE;
	nb_move = move->nb;
  }

  gnome_canvas_item_get_bounds(red_hands, &dx1, &dy1, &dx2, &dy2);
  crane_rope->coords[0] = (dx1 + dx2) / 2;
  crane_rope->coords[1] = CRANE_ROPE_Y;
  crane_rope->coords[2] = (dx1 + dx2) / 2;
  crane_rope->coords[3] = (dy1 + dy2) / 2;

  gnome_canvas_item_set (crane_rope_item,
			 "points", crane_rope,
			 NULL);

  gnome_canvas_item_move(selected_item, move->x, move->y);
  gnome_canvas_item_move(red_hands, move->x, move->y);
  nb_move--;

  if (nb_move == 0) {
	moving = FALSE;
	return FALSE;
  }

  return TRUE;
}

int is_allowed_move (double dx, double dy, int direction) {

  if ((direction == LEFT) && (dx > (CRANE_FRAME_X + CRANE_FRAME_CELL)))
	return 1;
  else if ((direction == RIGHT) && (dx < (CRANE_FRAME_X + ((CRANE_FRAME_COLUMN - 1) * CRANE_FRAME_CELL))))
  	return 1;
  else if ((direction == UP) && (dy > (CRANE_FRAME_Y + CRANE_FRAME_CELL)))
  	return 1;
  else if ((direction == DOWN) && (dy < (CRANE_FRAME_Y + ((CRANE_FRAME_LINE - 1) * CRANE_FRAME_CELL))))
	return 1;

  return 0;
}

int get_item_index (double dx, double dy) {

  return (((dx - CRANE_FRAME_X - 5) / CRANE_FRAME_CELL) + ((dy - CRANE_FRAME_Y - 5) / CRANE_FRAME_CELL * CRANE_FRAME_COLUMN));

}

void shuffle_list(int list[], int size) {

  int i;
  int rand1, rand2, buffer;

  for (i = 0 ; i < size ; i++) {

	rand1 = RAND(0, size-1);
	rand2 = RAND(0, size-1);

	buffer = list[rand2];
	list[rand2] = list[rand1];
	list[rand1] = buffer;
  }
}

static void select_item(GnomeCanvasItem *item, int sound) {

  double dx1, dy1, dx2, dy2;

  // Use of gnome_canvas_item_affine_absolute must be better

  gnome_canvas_item_hide(red_hands);

  // Place redhands in (O;O)
  gnome_canvas_item_get_bounds(red_hands, &dx1, &dy1, &dx2, &dy2);
  gnome_canvas_item_move(red_hands, -(dx1), -(dy1));

  // Place redhands 'around' the selected item
  gnome_canvas_item_get_bounds(item, &dx1, &dy1, &dx2, &dy2);
  gnome_canvas_item_move(red_hands, dx1 - 1 , dy1 - 1);

  gnome_canvas_item_show(red_hands);

  crane_rope->coords[0] = (dx1 + dx2) / 2;
  crane_rope->coords[1] = CRANE_ROPE_Y;
  crane_rope->coords[2] = (dx1 + dx2) / 2;
  crane_rope->coords[3] = (dy1 + dy2) / 2;

  gnome_canvas_item_set (crane_rope_item,
			 "points", crane_rope,
			 NULL);

  if (sound) gc_sound_play_ogg ("sounds/gobble.ogg", NULL);

  selected_item = item;
}