From 365c204dc7b94001b99c11ec767ec2b242cc5d7a Mon Sep 17 00:00:00 2001 From: Joshua Minor Date: Tue, 22 Jan 2008 01:29:32 +0000 Subject: Fixed dirty rect problem that caused the game to slow way down when the players were far apart in the maze. --- (limited to 'docs') diff --git a/docs/NOTES.txt b/docs/NOTES.txt index 32f8981..610fa3b 100644 --- a/docs/NOTES.txt +++ b/docs/NOTES.txt @@ -10,9 +10,12 @@ Collaboration: The first one to the goal "wins" When one player reaches the end, all players jump to the next maze. +Bugs: + [done] Support multiple dirty-rects to avoid performance hit when players are far apart. + Enhancements: Show XO buddy icons instead of colored dots (only for easy mazes, when icons are large). - Measure time-to-goal and rank players to formalize the winning condition. + [done] Measure time-to-goal and rank players to formalize the winning condition. Separate easy/hard from small/large maze. Easy mazes could have extra holes punched in them to make for multiple solutions. Different maze-building algorithms -- cgit v0.9.1