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path: root/tests/viewer.py
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#!/usr/bin/env python
import sys
import os
SUGAR_PREFIX = os.getenv('SUGAR_PREFIX')
sys.path.append(SUGAR_PREFIX+'/lib/python2.6/site-packages')

import gtk, gtk.gdk
import cairo
from math import pi as PI
PI2 = PI/2

import rsvg

from sugar.bundle import activitybundle
ACTIVITY_PATH = '%s/share/sugar/activities/'%SUGAR_PREFIX
#ACTIVITY_PATH = os.getenv('SUGAR_BUNDLE_PATH')

# FIXME ideally, apps scale correctly and we should use proportional positions
X_WIDTH = 800
X_HEIGHT = 600
ACTION_WIDTH = 100
ACTION_HEIGHT = 70

# block look
BLOCK_PADDING = 5
BLOCK_WIDTH = 100
BLOCK_CORNERS = 10
BLOCK_INNER_PAD = 10

SNAP_WIDTH = BLOCK_WIDTH - BLOCK_PADDING - BLOCK_INNER_PAD*2
SNAP_HEIGHT = SNAP_WIDTH*X_HEIGHT/X_WIDTH
SNAP_SCALE = float(SNAP_WIDTH)/X_WIDTH

# load data structure
states = dict(
    INIT=dict(
        next='state1',
        app='Browse',
        actions=[dict(name='message', pos=[20,5])],
        events=[{'name':'click', 'pos':(200,200)}],
    ),
    state1=dict(
        next='state2',
        app='Browse',
        actions=[dict(name='mock')],
        events=[{'name':'click', 'pos':(200,100)},{'pos':(200,200), 'name':'keyboard'}],
    ),
    state2=dict(
        next='state3',
        app='Write',
        actions=[dict(name='flash', pos=[2,5]), dict(name='text', pos=[400,500])],
        events=[{'name':'keyboard'}],
    ),
    state3=dict(
        next='state4',
        app='Write',
        actions=[dict(name='message', pos=[2,5]), dict(name='hilight', pos=[600,100]), dict(name='message', pos=[300,500])],
        events=[{'name':'click'}],
    ),
    state4=dict(
        app='Browse',
        next=None,
        actions=[dict(name='message', pos=[200,5])],
        events=[{'name':'scratch&smell'}],
    ),
)

def _paint_state(ctx, states):
    """
    Paints a tutorius fsm state in a cairo context.
    Final context state will be shifted by the size of the graphics.
    """
    block_width = BLOCK_WIDTH - BLOCK_PADDING
    block_max_height = alloc.height

    cur_state = 'INIT'
    cur_app = states[cur_state]['app']
    app_start = ctx.get_matrix()
    while cur_state:
        state = states[cur_state]
        new_app = state['app']
        if new_app != cur_app:
            ctx.save()
            ctx.set_matrix(app_start)
            _render_app_hints(ctx, cur_app)
            ctx.restore()
            app_start = ctx.get_matrix()
            ctx.translate(BLOCK_PADDING, 0)
            cur_app = new_app

        local_height = (block_max_height - BLOCK_PADDING)/len(state['actions']) - BLOCK_PADDING
        ctx.save()
        for action in state['actions']:
            origin = tuple(ctx.get_matrix())[-2:]
            if click_pos and \
               click_pos[0]-BLOCK_WIDTH<origin[0] and \
               drag_pos[0]>origin[0]:
                selection.append(action)
            render_action(ctx, block_width, local_height, action)
            ctx.translate(0, local_height+BLOCK_PADDING)

        ctx.restore()
        ctx.translate(BLOCK_WIDTH, 0)
        local_height = (block_max_height - BLOCK_PADDING)/len(state['events']) - BLOCK_PADDING
        ctx.save()
        for event in state['events']:
            origin = tuple(ctx.get_matrix())[-2:]
            if click_pos and \
               click_pos[0]-BLOCK_WIDTH<origin[0] and \
               drag_pos[0]>origin[0]:
                selection.append(event)
            render_event(ctx, block_width, local_height, event)
            ctx.translate(0, local_height+BLOCK_PADDING)

        ctx.restore()
        ctx.translate(BLOCK_WIDTH, 0)

        # FIXME use special notation for happy path, not chaining
        cur_state = state['next']
        yield True

    ctx.set_matrix(app_start)
    _render_app_hints(ctx, cur_app)

    yield False

alloc = None
click_pos = None
drag_pos = None
selection = []

def _render_snapshot(ctx, elem):
    ctx.set_source_rgba(1.0, 1.0, 1.0, 0.5)
    ctx.rectangle(0, 0, SNAP_WIDTH, SNAP_HEIGHT)
    ctx.fill_preserve()
    ctx.stroke()

    pos = elem.get('pos')
    if pos:
        # FIXME this size approximation is fine, but I believe we could
        # do better.
        ctx.scale(SNAP_SCALE, SNAP_SCALE)
        ctx.rectangle(pos[0], pos[1], ACTION_WIDTH, ACTION_HEIGHT)
        ctx.fill_preserve()
        ctx.stroke()

def _render_app_hints(ctx, appname):
    ctx.set_source_rgb(0.0, 0.0, 0.0)
    ctx.set_dash((1,1,0,0), 1)
    ctx.move_to(0, 0)
    ctx.line_to(0, alloc.height)
    ctx.stroke()
    ctx.set_dash(tuple(), 1)

    icon_path = activitybundle.ActivityBundle(
        os.path.join(ACTIVITY_PATH, appname+'.activity')).get_icon()
    icon = rsvg.Handle(icon_path)
    ctx.save()
    ctx.translate(-15, 0)
    ctx.scale(0.5, 0.5)
    icon_surf = icon.render_cairo(ctx)
    ctx.restore()


def render_action(ctx, width, height, action):
    ctx.save()
    inner_width = width-(BLOCK_CORNERS<<1)
    inner_height = height-(BLOCK_CORNERS<<1)

    paint_border = ctx.rel_line_to
    filling = cairo.LinearGradient(0, 0, 0, inner_height)
    if action not in selection:
        filling.add_color_stop_rgb(0.0, 0.7, 0.7, 1.0)
        filling.add_color_stop_rgb(1.0, 0.1, 0.1, 0.8)
    else:
        filling.add_color_stop_rgb(0.0, 0.4, 0.4, 0.8)
        filling.add_color_stop_rgb(1.0, 0.0, 0.0, 0.5)
    tracing = cairo.LinearGradient(0, 0, 0, inner_height)
    tracing.add_color_stop_rgb(0.0, 1.0, 1.0, 1.0)
    tracing.add_color_stop_rgb(1.0, 0.2, 0.2, 0.2)

    ctx.move_to(BLOCK_CORNERS, 0)
    paint_border(inner_width, 0)
    ctx.arc(inner_width+BLOCK_CORNERS, BLOCK_CORNERS, BLOCK_CORNERS, -PI2, 0.0)
    ctx.arc(inner_width+BLOCK_CORNERS, inner_height+BLOCK_CORNERS, BLOCK_CORNERS, 0.0, PI2)
    ctx.arc(BLOCK_CORNERS, inner_height+BLOCK_CORNERS, BLOCK_CORNERS, PI2, PI)
    ctx.arc(BLOCK_CORNERS, BLOCK_CORNERS, BLOCK_CORNERS, -PI, -PI2)

    ctx.set_source(tracing)
    ctx.stroke_preserve()
    ctx.set_source(filling)
    ctx.fill()

    ctx.save()
    ctx.set_source_rgb(0, 0, 0)
    ctx.move_to(BLOCK_INNER_PAD, BLOCK_INNER_PAD)
    ctx.show_text(action['name'])
    ctx.stroke()
    ctx.restore()

    ctx.translate(BLOCK_INNER_PAD, (height-SNAP_HEIGHT)/2)
    _render_snapshot(ctx, action)

    ctx.restore()

def render_event(ctx, width, height, event):
    ctx.save()
    inner_width = width-(BLOCK_CORNERS<<1)
    inner_height = height-(BLOCK_CORNERS<<1)

    filling = cairo.LinearGradient(0, 0, 0, inner_height)
    if event not in selection:
        filling.add_color_stop_rgb(0.0, 1.0, 0.8, 0.6)
        filling.add_color_stop_rgb(1.0, 1.0, 0.6, 0.2)
    else:
        filling.add_color_stop_rgb(0.0, 0.8, 0.6, 0.4)
        filling.add_color_stop_rgb(1.0, 0.6, 0.4, 0.1)
    tracing = cairo.LinearGradient(0, 0, 0, inner_height)
    tracing.add_color_stop_rgb(0.0, 1.0, 1.0, 1.0)
    tracing.add_color_stop_rgb(1.0, 0.3, 0.3, 0.3)

    ctx.move_to(BLOCK_CORNERS, 0)
    ctx.rel_line_to(inner_width, 0)
    ctx.rel_line_to(BLOCK_CORNERS, BLOCK_CORNERS)
    ctx.rel_line_to(0, inner_height)
    ctx.rel_line_to(-BLOCK_CORNERS, BLOCK_CORNERS)
    ctx.rel_line_to(-inner_width, 0)
    ctx.rel_line_to(-BLOCK_CORNERS, -BLOCK_CORNERS)
    ctx.rel_line_to(0, -inner_height)
    ctx.close_path()

    ctx.set_source(tracing)
    ctx.stroke_preserve()
    ctx.set_source(filling)
    ctx.fill()

    ctx.set_source_rgb(0, 0, 0)
    ctx.move_to(BLOCK_INNER_PAD, BLOCK_INNER_PAD)
    ctx.show_text(event['name'])
    ctx.stroke()

    ctx.translate(BLOCK_INNER_PAD, (height-SNAP_HEIGHT)/2)
    _render_snapshot(ctx, event)

    ctx.restore()

def on_viewer_expose(widget, evt):
    ctx = widget.window.cairo_create()
    global alloc
    alloc = widget.get_allocation()
    ctx.set_source_pixmap(widget.window,
                          widget.allocation.x,
                          widget.allocation.y)

    #draw no more than our expose event intersects our child
    region = gtk.gdk.region_rectangle(widget.allocation)
    r = gtk.gdk.region_rectangle(evt.area)
    region.intersect(r)
    ctx.region (region)
    ctx.clip()
    ctx.paint()

    ctx.translate(BLOCK_PADDING, BLOCK_PADDING)

    painter = _paint_state(ctx, states)
    while painter.next(): pass

    if click_pos and drag_pos:
        ctx.set_matrix(cairo.Matrix())
        ctx.rectangle(click_pos[0], click_pos[1], \
                      drag_pos[0]-click_pos[0], drag_pos[1]-click_pos[1])
        ctx.set_source_rgba(0, 0, 1, 0.5)
        ctx.fill_preserve()
        ctx.stroke()

    return False

def _on_click(widget, evt):
    # the rendering pipeline will work out the click validation process
    global selection, click_pos, drag_pos
    drag_pos = None
    drag_pos = click_pos = evt.get_coords()
    widget.queue_draw()

    widget.drag_source_set(gtk.gdk.BUTTON1_MASK, (('view', gtk.TARGET_SAME_APP, 42),), gtk.gdk.ACTION_DEFAULT)
    widget.drag_source_set_icon_pixbuf(gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, True, 8, 100, 200).get_from_drawable(widget.window, widget.window.get_colormap(), int(click_pos[0]), 0, 0,0, 100,200))

    selection = []

def _on_drag(widget, evt):
    global selection, click_pos, drag_pos
    drag_pos = evt.get_coords()
    widget.queue_draw()


#if __name__=='__main__':
if True:
    win = gtk.Window(gtk.WINDOW_TOPLEVEL)
    win.set_size_request(1000, 200)
    win.connect("destroy", gtk.mainquit)

    canvas = gtk.DrawingArea()
    win.add(canvas)
    canvas.set_app_paintable(True)
    canvas.connect_after("expose-event", on_viewer_expose)
    canvas.add_events(gtk.gdk.BUTTON_PRESS_MASK|gtk.gdk.BUTTON_MOTION_MASK)
    canvas.connect('button-press-event', _on_click)
    canvas.connect('motion-notify-event', _on_drag)

    win.show_all()
    gtk.main()