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authorDaniel Francis <francis@sugarlabs.org>2012-12-21 02:58:55 (GMT)
committer Daniel Francis <francis@sugarlabs.org>2012-12-21 02:58:55 (GMT)
commit1587e845fc046bb63c81a0babc155186bcaf2fe7 (patch)
treea1a20e4ea729db602a7001c44ccaf1dadc4486c3 /activity.py
parent4c7ec286ff2acbb80a479d9aea02868ed3a917da (diff)
Bug fixes
Signed-off-by: Daniel Francis <francis@sugarlabs.org>
Diffstat (limited to 'activity.py')
-rw-r--r--activity.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/activity.py b/activity.py
index e54bbd1..b61d732 100644
--- a/activity.py
+++ b/activity.py
@@ -159,7 +159,7 @@ class PhysicsActivity(activity.Activity):
self.radioList[button] = c.name
def stop_play_cb(self, button):
- pygame.event.post(sugargame.eventwrap.Event(pygame.USEREVENT,
+ pygame.event.post(pygame.event.Event(pygame.USEREVENT,
action="stop_start_toggle"))
self.stop_play_state = not self.stop_play_state
# Update button
@@ -171,8 +171,8 @@ class PhysicsActivity(activity.Activity):
self.stop_play.set_tooltip(_("Start"))
def radioClicked(self, button):
- pygame.event.post(sugargame.eventwrap.Event(pygame.USEREVENT,
- action=self.radioList[button]))
+ pygame.event.post(pygame.event.Event(pygame.USEREVENT,
+ action=self.radioList[button]))
def _focus_event(self, event, data=None):
"""Send focus events to pygame to allow it to idle when in background.