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authorGary Martin <gary@garycmartin.com>2010-10-06 18:02:35 (GMT)
committer Gary Martin <gary@garycmartin.com>2010-10-06 18:02:35 (GMT)
commit7282a10f50c06e31a633900b13f48db1c74c64a0 (patch)
treee70a18b6f1afcf717ca43ed957ce671b5c4532ad /activity.py
parent6be1dada2fde0e8e06220c9c509338c350123f0d (diff)
Yet more comma space cleanups.
Diffstat (limited to 'activity.py')
-rw-r--r--activity.py3
1 files changed, 0 insertions, 3 deletions
diff --git a/activity.py b/activity.py
index a718257..24eed3c 100644
--- a/activity.py
+++ b/activity.py
@@ -126,7 +126,6 @@ class PhysicsActivity(olpcgames.PyGameActivity):
self.set_toolbox(toolbox)
return activity_toolbar
-
def _insert_create_tools(self, create_toolbar):
# Stop/play button
self.stop_play_state = True
@@ -158,7 +157,6 @@ class PhysicsActivity(olpcgames.PyGameActivity):
button.show()
self.radioList[button] = c.name
-
def stop_play_cb(self, button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action="stop_start_toggle"))
self.stop_play_state = not self.stop_play_state
@@ -173,7 +171,6 @@ class PhysicsActivity(olpcgames.PyGameActivity):
def radioClicked(self, button):
pygame.event.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action=self.radioList[button]))
-
def _focus_event(self, event, data=None):
"""Send focus events to pygame to allow it to more gracefully idle when in the background.
"""