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Diffstat (limited to 'data/en/graphics/life')
-rw-r--r-- | data/en/graphics/life | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/data/en/graphics/life b/data/en/graphics/life new file mode 100644 index 0000000..c6d79cb --- /dev/null +++ b/data/en/graphics/life @@ -0,0 +1,98 @@ +# -*- coding: utf-8 -*- +# This is the game life http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life + +import os +import time +import random + + +def LoadCells(rows, cols): + """ We need a function to load cells in the neighborhood """ + grid = [] + col = [0] * cols + # first we load an empty grid + for i in range(rows): + col = [0] * cols + grid.append(col) + # then we load some cells + for x in range(rows): + for y in range(cols): + cell = random.randint(0, random.randint(0, 1)) + grid[x][y] = cell + return grid + + +def DrawGrid(grid): + """ Here we draw the grid """ + rows = len(grid) + cols = len(grid[1]) + for x in range(rows): + for y in range(cols): + if grid[x][y] != 1: + print '.', + else: + print 'o', + print '\n', + + +def CountNeighbors(grid, x, y): + """ Count neighbors arround a single cell""" + + neighbors = 0 + rows = len(grid) + cols = len(grid[1]) + + if x < (rows - 1) and grid[x + 1][y] == 1: + neighbors += 1 + if x > 0 and grid[x - 1][y] == 1: + neighbors += 1 + if y < (cols - 1) and grid[x][y + 1] == 1: + neighbors += 1 + if y > 0 and grid[x][y - 1] == 1: + neighbors += 1 + if x < (rows - 1) and y < (cols - 1) and grid[x + 1][y + 1] == 1: + neighbors += 1 + if x > 0 and y > 0 and grid[x - 1][y - 1] == 1: + neighbors += 1 + if x > 0 and y < (cols - 1) and grid[x - 1][y + 1] == 1: + neighbors += 1 + if x < (rows - 1) and y > 0 and grid[x + 1][y - 1] == 1: + neighbors += 1 + + return neighbors + + +def Iteration(grid): + """ here we define a single iteration + if we have between 3 and 6 neighbors the single cell lives + in other case the cell dies + """ + rows = len(grid) + cols = len(grid[1]) + neighbors = 0 + for x in range(rows): + for y in range(cols): + neighbors = CountNeighbors(grid, x, y) + if grid[x][y] == 1: + if neighbors < 2 or neighbors > 3: + grid[x][y] = 0 + else: + if neighbors == 3: + grid[x][y] = 1 + + +def Iterator(rows, cols, pulses): + """ Iterate n pulses and draws the result of each one """ + pulse = 1 + grid = LoadCells(rows, cols) + while pulse <= pulses: + os.system('clear') + print 'Pulse: ', pulse + Iteration(grid) + DrawGrid(grid) + pulse += 1 + time.sleep(0.2) + +number = input('Please input the number of rows and cols (unique number):') +pulses = input('Please input the number of pulses:') +Iterator(number, number, pulses) |