diff options
-rw-r--r-- | AbacusActivity.py | 4 | ||||
-rw-r--r-- | abacus_window.py | 32 |
2 files changed, 19 insertions, 17 deletions
diff --git a/AbacusActivity.py b/AbacusActivity.py index 254e3ae..718f192 100644 --- a/AbacusActivity.py +++ b/AbacusActivity.py @@ -168,7 +168,7 @@ class AbacusActivity(activity.Activity): _abacus_toolbar) self.fraction = _button_factory("Foff", _('Fraction'), self._fraction_cb, _abacus_toolbar) - self.caacupe = _button_factory("Foff", _('Caacupe'), + self.caacupe = _button_factory("Foff", _('Caacupé'), self._caacupe_cb, _abacus_toolbar) self._rods_label = _label_factory(_("Rods:")+" ", _custom_toolbar) @@ -240,7 +240,7 @@ class AbacusActivity(activity.Activity): pass try: self.abacus.mode.set_value(self.metadata['value']) - self.abacus.mode.label(self.abacus.mode.value()) + self.abacus.mode.label(self.abacus.generate_label()) except: pass diff --git a/abacus_window.py b/abacus_window.py index b5af173..665d954 100644 --- a/abacus_window.py +++ b/abacus_window.py @@ -338,7 +338,20 @@ class Abacus(): if self.press.type == 'bead': self.mode.move_bead(self.press, y-self.dragpos) self.press = None - # The complexity below is to make the label as simple as possible + self.mode.label(self.generate_label()) + return True + + def _expose_cb(self, win, event): + """ Callback to handle window expose events """ + self.sprites.redraw_sprites() + return True + + def _destroy_cb(self, win, event): + """ Callback to handle quit """ + gtk.main_quit() + + def generate_label(self): + """ The complexity below is to make the label as simple as possible """ sum = "" multiple_rods = False for x in self.mode.get_rod_values(): @@ -357,7 +370,7 @@ class Abacus(): multiple_rods = True sum += " – %s" % (rod_value) if sum == "": - self.mode.label("") + return "" else: abacus_value = float(self.mode.value()) if abacus_value == 0: @@ -379,20 +392,9 @@ class Abacus(): if value == "": value = "0" if multiple_rods: - self.mode.label(sum + " = " + value) + return sum + " = " + value else: - self.mode.label(value) - return True - - def _expose_cb(self, win, event): - """ Callback to handle window expose events """ - self.sprites.redraw_sprites() - return True - - def _destroy_cb(self, win, event): - """ Callback to handle quit """ - gtk.main_quit() - + return value class AbacusGeneric(): """ A generic abacus: a frame, rods, and beads. """ |