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path: root/activity.py
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* load edit screen if no included storyflorent2012-01-191-3/+16
* manage toolbar in another way - switching with button but keeping only one cu...Florent Pigout2011-11-081-54/+42
* small ui enhancement: go to story when select story - show edit panel when cl...Florent Pigout2011-11-071-11/+10
* do some refactoring `screens` -> `screen`Florent Pigout2011-11-071-7/+7
* load db after resourcesFlorent Pigout2011-10-251-2/+2
* permits to reload recent stories from the activity screenFlorent Pigout2011-10-171-3/+9
* restore simple save/load `atoidejouer` journal entry featureFlorent Pigout2011-10-171-37/+21
* implement duration management + restore all anim featuresFlorent Pigout2011-10-171-56/+25
* first version of the all-in-one edit UI skeleton -> features need to be re-im...Florent Pigout2011-10-161-25/+12
* remove old keys from activity moduleFlorent Pigout2011-10-141-30/+9
* load graphics screen when create a new story [REVIEW]Florent Pigout2011-09-221-9/+8
* switch to edit page if new projectFlorent Pigout2011-09-221-2/+5
* add help screen based on web_view and simple html contentFlorent2011-09-201-2/+14
* show splash each timeflorent2011-06-221-4/+1
* ensure good sound start/pause/stop on key or intermediate farmesflorent2011-06-221-14/+14
* move add frame to sequence action to notebok for easier useflorent2011-06-221-3/+6
* add simple splash when loading edit screensflorent2011-06-171-1/+16
* refactoring to enhance perfomance issue -> dnd broken .. ooops! but no crash ...florent2011-06-081-0/+9
* do some refactoring to enhance performance issueflorent2011-05-261-3/+5
* import journal item by mime_type -> enable "record" file import | enhance seq...florent2011-05-021-11/+11
* use BackSpace shortcut for key and sequence removalflorent2011-04-291-5/+4
* add key shortcuts binding for main graphic featuresflorent2011-04-291-1/+2
* fix project merge error on importflorent2011-04-281-1/+1
* manage frame rate from configflorent2011-04-281-10/+9
* manage graphics in a nicer way - lets see for dnd feature now\!florent2011-04-281-1/+1
* add forgotten file + small refactoringflorent2011-04-261-3/+5
* add 2 registries to ensure unique pixbuf or info loadingflorent2011-04-261-1/+4
* clear canvas when load the activity fileflorent2011-04-191-0/+2
* update number of keys when loading activity and importing projectflorent2011-04-191-0/+6
* prepare project export to listed media root pathflorent2011-04-161-5/+2
* prepare import/export buttons and cbflorent2011-04-151-0/+5
* manage content files in the activity root dir and prepare the import/export f...florent2011-04-151-0/+5
* manage difficulty modes from configflorent2011-04-151-0/+7
* add activity screen to manage atoidejouer options ... [work in progress]florent2011-04-121-18/+50
* enhance simple backup/restore featureflorent2011-04-121-10/+2
* implement simple jnl backup/restore featureflorent2011-04-111-5/+50
* ensure compatibility between sugar|pygtk versionsflorent2011-04-111-4/+7
* start works on sound rendering in the sceneflorent2011-03-221-1/+10
* fix errors in sound preview | manage sound duration and loop editing | some r...florent2011-03-211-0/+6
* add story keys object to manage sounds && start sounds editing (panel+timeline)florent2011-03-201-1/+2
* bugfix and enhancement on motion and renderingflorent2011-03-161-2/+4
* manage transition between keys in graphic editingflorent2011-03-151-2/+0
* remove old logging stuffflorent2011-03-141-17/+4
* finalize nice grahic editign first shotflorent2011-03-141-29/+50
* enhance several sequences import in grapphic edit screenflorent2011-03-131-3/+0
* choose sequence image for the currently edited keyflorent2011-03-131-0/+6
* do some refactor -> separate panel component from edit screenflorent2011-03-131-4/+8
* import sequence un the timelineflorent2011-03-101-7/+11
* preview image on click in sequence graphics areaflorent2011-03-081-0/+9
* enhance timeline refreshflorent2011-03-061-4/+6