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# python import
import json, logging, os, random, string
# ..
from functools import partial
from gettext import gettext as _
# atoidejouer import
from atoideweb.tools import storage
# get application logger
logger = logging.getLogger('atoidejouer')
def random_str(length=12):
"""Simple method to generate unique and random string value.
"""
return ''.join(random.choice(string.letters) for i in xrange(length))
class StoryKeys(object):
def __init__(self, type_, activity_):
# keep type
self._type = type_
# ..
self._activity = activity_
# ..
self.clear()
def clear(self):
# ..
self._names = list()
self.__codes = {
'graphics': dict(),
'sounds': dict(),
'story': dict(),
}
self.__clear = {
'graphics': False,
'sounds': False,
'story': False,
}
#
self._keys = dict()
def loads(self, data, clear=True):
# parse json data
_data_dict = json.loads(data)
# ..
if self._type == 'graphics':
# ..
_tmp_names = _data_dict['graphic_names']
_tmp_keys = _data_dict['graphic_keys']
# ..
elif self._type == 'sounds':
# ..
_tmp_names = _data_dict['sound_names']
_tmp_keys = _data_dict['sound_keys']
# ??
else:
return
# reset keys
if clear is True:
self.clear()
else:
pass
# set names
_exist_list = list()
for _n in _tmp_names:
if _n in self._names:
_exist_list.append(_n)
else:
self._names.append(_n)
# ensure keys
for _seq_name, _seq_dict in _tmp_keys.items():
# get seq_path for check
_seq_path = storage.get_sequence_path(self._type, _seq_name)
# little check
if _seq_name in self._keys:
continue
# check path
elif os.path.exists(_seq_path):
# init seq dict copy
_tmp_seq_dict = dict()
# work on seq dict copy
for _frame_name, _frame_dict in _seq_dict.items():
# seq dict copy update
_tmp_seq_dict[float(_frame_name)] = _frame_dict
# update main dict
self._keys[_seq_name] = _tmp_seq_dict
# sequence does not exist
else:
if _seq_name in self._names:
self._names.remove(_seq_name)
else:
pass
# ..
return _exist_list
def add_sequence(self, sequence_name, filenames):
# TODO ensure valid name
if sequence_name in self._names:
return False
else:
# add name to the registry
self._names.append(sequence_name)
# init seq dict
_seq_dict = dict()
# update dict
for _i, _f in enumerate(filenames):
_seq_dict[_f] = {
'__align': [0, 0],
'__duration': 0,
'__loop': False,
'__file_type': None,
'__key_type': None
}
# udpate main dict
self._keys[sequence_name] = {
0: _seq_dict
}
# ok
return True
def remove_sequence(self, sequence_name):
# little check
if sequence_name in self._names:
self._names.remove(sequence_name)
del self._keys[sequence_name]
# ??
else:
pass
def ask_clear(self):
# ...
self.__clear = {
'graphics': True,
'sounds': True,
'story': True,
}
def get_clear(self, screen):
return self.__clear[screen]
def set_clear(self, screen, flag):
self.__clear[screen] = flag
def set_layout(self, sequence_name, layout):
# little check
if sequence_name in self._names:
_current = self._names.index(sequence_name)
# little check
if _current == layout:
# do nothing
pass
else:
# ...
self._names.remove(sequence_name)
# ...
self._names.insert(layout, sequence_name)
# nothing to do
else:
pass
def get_layout(self, sequence_name):
if sequence_name in self._names:
return self._names.index(sequence_name)
else:
return -1
def get_max_layout(self):
return len(self._names) - 1
def set_code(self, screen, sequence_name, filename, _code):
# ..
if sequence_name in self.__codes[screen]:
pass
else:
self.__codes[screen][sequence_name] = dict()
# ..
self.__codes[screen][sequence_name][filename] = _code
def get_code(self, screen, sequence_name, filename):
# ..
if sequence_name in self.__codes[screen]:
# ..
if filename in self.__codes[screen][sequence_name]:
return self.__codes[screen][sequence_name][filename]
# ??
else:
return None
# ??
else:
return None
def get_sequence_codes(self, screen, sequence_name):
# ..
if sequence_name in self.__codes[screen]:
return self.__codes[screen][sequence_name]
else:
return dict()
def get_names(self, mask=False):
# .. add mask
if mask is True:
yield 'background_default'
else:
pass
for _n in self._names:
yield _n
# .. add mask
if mask is True:
yield 'mask_default'
else:
pass
def get_frame_dict(self, sequence_name, frame):
# little check
if sequence_name in self._names:
# ..
_seq_dict = self._keys[sequence_name]
# little check
if frame in _seq_dict:
# get frame dict
return _seq_dict[frame]
else:
return None
else:
return None
def set_frame(self, sequence_name, previous_frame, new_frame):
# little check
if sequence_name in self._names:
# ..
_seq_dict = self._keys[sequence_name]
# little check
if previous_frame in _seq_dict:
# set frame dict from previous
_seq_dict[new_frame] = _seq_dict[previous_frame]
# clear main dict
del _seq_dict[previous_frame]
else:
pass
else:
pass
def get_max_frame(self):
# ...
_tmp_set = set()
# ...
for _seq_dict in self._keys.values():
# udpate set
_tmp_set = _tmp_set.union(_seq_dict.keys())
# order list
_tmp_list = list(_tmp_set)
_tmp_list.sort()
# return max
if len(_tmp_list) == 0:
return 0
else:
return _tmp_list[-1]
def set_filename_dict(self, sequence_name, frame, filename, dict_=None):
# ensure default dict
if dict_ is None:
dict_ = {
'__align': [0, 0],
'__duration': 0,
'__loop': False,
'__file_type': None,
'__key_type': None
}
else:
pass
# ensure frame dict
_frame_dict = self.get_frame_dict(sequence_name, frame)
if _frame_dict is None:
self._keys[sequence_name][frame] = dict()
else:
pass
# update the main dict
self._keys[sequence_name][frame][filename] = dict_
def get_filename_dict(self, sequence_name, frame, filename):
# little check
if sequence_name in self._names:
# ..
_seq_dict = self._keys[sequence_name]
# little check
if frame in _seq_dict:
# get frame dict
_frame_dict = _seq_dict[frame]
# little check
if filename in _frame_dict:
# return filename dict
return _frame_dict[filename]
else:
return None
else:
return None
else:
return None
def remove_filename(self, sequence_name, frame, filename):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return
# do remove
else:
del self._keys[sequence_name][frame][filename]
def remove_filename_from_all(self, sequence_name, filename):
# little check
if sequence_name in self._names:
for _frame in range(self.get_max_frame()):
self.remove_filename(sequence_name, _frame, filename)
# ..
else:
pass
def set_align(self, sequence_name, frame, filename, align):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return
else:
self._keys[sequence_name][frame][filename]['__align'] = align
def get_previous_align(self, sequence_name, frame):
# prepare inversed range
_range = range(frame)
_range.reverse()
# try one by one
for _f in _range:
# get frame dict
_frame_dict = self.get_frame_dict(sequence_name, _f)
# get frame values
_frame_values = [] if _frame_dict is None else _frame_dict.values()
# find first valid key
for _f_dict in _frame_values:
# little check
if _f_dict['__key_type'] != 'key':
continue
elif '__align' in _f_dict:
return _f_dict['__align']
else:
return [0, 0]
# default
return [0, 0]
def get_align(self, sequence_name, frame, filename):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return [0, 0]
else:
# ensure default
if '__align' in _f_dict:
return _f_dict['__align']
else:
# set default
_f_dict['__align'] = [0, 0]
# return default
return [0, 0]
def get_next_align(self, sequence_name, frame, use_transition=False):
# prepare inversed range
_range = range(frame + 1, self.get_max_frame() + 1)
# try one by one
for _f in _range:
# get frame dict
_frame_dict = self.get_frame_dict(sequence_name, _f)
# get frame values
_frame_values = [] if _frame_dict is None else _frame_dict.values()
# find first valid key
for _f_dict in _frame_values:
# little check
if use_transition is False\
and _f_dict['__key_type'] != 'key':
continue
elif '__align' in _f_dict\
and _f_dict['__key_type'] in ['key', 'transition']:
return _f_dict['__align']
else:
continue
# default
return [0, 0]
def inc_position(self, sequence_name, frame, filename, move, value):
# get align first
_x, _y = self.get_align(sequence_name, frame, filename)
# inc
if move == 'x':
_x += value
elif move == 'y':
_y += value
else:
# ??
return
# update
self.set_align(sequence_name, frame, filename, (_x, _y))
# return current pos
return _x, _y
def set_duration(self, sequence_name, frame, filename, duration):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return
else:
self._keys[sequence_name][frame][filename]['__duration'] = duration
def get_duration(self, sequence_name, frame, filename):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return 0
else:
# ensure default
if '__duration' in _f_dict:
return _f_dict['__duration']
else:
# set default
_f_dict['__duration'] = 0
# return default
return 0
def inc_duration(self, sequence_name, frame, filename, value):
# get duration first
_d = self.get_duration(sequence_name, frame, filename)
# inc
_d += value
# TODO max is max_ or next key
# get max frame
_max_frame = self._activity._number_of_keys - frame
# ensure value
if _d < 0:
_d = 0
elif _d >= _max_frame:
_d = _max_frame - 1
else:
pass
# update
self.set_duration(sequence_name, frame, filename, _d)
# return current pos
return _d
def set_loop(self, sequence_name, frame, filename, loop):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return
else:
self._keys[sequence_name][frame][filename]['__loop'] = loop
def get_loop(self, sequence_name, frame, filename):
# .. get the dict
_f_dict = self.get_filename_dict(sequence_name, frame, filename)
# little check
if _f_dict is None:
return False
# ensure default
else:
if '__loop' in _f_dict:
return _f_dict['__loop']
else:
# set default
_f_dict['__loop'] = False
# return default
return False
def set_current(self, sequence_name, frame, filename, file_type='lib',
key_type='key'):
"""
file_type lib or jnl
key_type key or transition
"""
# get the dict
_filename_dict = self.get_filename_dict(sequence_name, frame, filename)
# ensure filename dict
if _filename_dict is None:
self.set_filename_dict(sequence_name, frame, filename)
else:
pass
# get the dict
_frame_dict = self.get_frame_dict(sequence_name, frame)
# little check
if _frame_dict is None:
pass
else:
# set current
for _f, _d in _frame_dict.items():
# key type or none
_ft = key_type if _f == filename else None
# update
self._keys[sequence_name][frame][_f]['__file_type'] = _ft
# key type or none
_kt = key_type if _f == filename else None
# update
self._keys[sequence_name][frame][_f]['__key_type'] = _kt
def get_current(self, sequence_name, frame):
# get the dict
_f_dict = self.get_frame_dict(sequence_name, frame)
# little check
if _f_dict is None:
return None, None, None
else:
for _f, _d in _f_dict.items():
if _d['__key_type'] is None:
continue
else:
return _f, _d['__file_type'], _d['__key_type']
# default
return None, None, None
def _refresh_graphic_keys(self, sequence_name):
# get max frame
_max_frame = self.get_max_frame()
# little check
if sequence_name in self._keys:
# next dict for transition check
_next_list = list()
_range = list()
_filenames = list()
# update next dict
for _frame, _filename_dict in self._keys[sequence_name].items():
for _filename, _dict in _filename_dict.items():
if _filename is None or _dict['__key_type'] != 'key':
# invalidate previous
self._keys[sequence_name][_frame][_filename] = {
'__align': [0, 0],
'__duration': 0,
'__loop': False,
'__file_type': None,
'__key_type': None
}
else:
# small update for transition management
_tr_frame = (_frame + 1) if len(_range) == 0 else _frame
# update current range
_range.append(_tr_frame)
_filenames.append((_filename, _dict['__file_type']))
# ..
if len(_range) == 2:
_next_list.append((_range, _filenames))
_range = list()
_filenames = list()
else:
continue
# set transition
for _range, _filenames in _next_list:
# get first align
_first_filename, _first_filetype = _filenames[0]
_first_x, _first_y = self.get_align(sequence_name, _range[0]-1,
_first_filename)
# get last align
_last_filename, _last_filetype = _filenames[1]
_last_x, _last_y = self.get_align(sequence_name, _range[1],
_last_filename)
# compute steps
_inc_x = float(_last_x - _first_x)
_inc_x /= (_range[1] - _range[0] + 1)
_inc_y = float(_last_y - _first_y)
_inc_y /= (_range[1] - _range[0] + 1)
# init new position values
_new_x = _first_x
_new_y = _first_y
for _i in range(*_range):
# compute filename and file type
if _i < ((_range[1] - _range[0]) / 2):
_f = _first_filename
_t = _first_filetype
else:
#_f = _last_filename
#_t = _last_filetype
_f = _first_filename
_t = _first_filename
# set transition
self.set_current(sequence_name, _i, _f, file_type=_t,
key_type='transition')
# compute align
_new_x += _inc_x
_new_y += _inc_y
# update align
self.set_align(sequence_name, _i, _f, (_new_x, _new_y))
else:
pass
def _refresh_sound_keys(self, sequence_name):
# shortcut
_max = self._activity._number_of_keys
# little check
if sequence_name in self._keys:
# next dict for transition check
_durations = list()
_loops = list()
# update next dict
for _frame, _filename_dict in self._keys[sequence_name].items():
for _filename, _dict in _filename_dict.items():
if _filename is None or _dict['__key_type'] != 'key':
# invalidate previous
self._keys[sequence_name][_frame][_filename] = {
'__align': [0, 0],
'__duration': 0,
'__loop': False,
'__file_type': None,
'__key_type': None
}
else:
if _dict['__loop'] is True:
_loops.append((_frame, _filename, _dict['__file_type']))
elif _dict['__duration'] != None:
_durations.append((_frame, _filename,
_dict['__file_type'], _dict['__duration']))
else:
continue
# set transition for loop keys
for _frame, _f, _f_type in _loops:
# little check
_t_start = _frame + 1
# ..
if _t_start >= _max:
continue
else:
pass
# ..
for _i in range(_t_start, _max+1):
# set transition
self.set_current(sequence_name, _i, _f,
file_type=_f_type, key_type='transition')
# set transition for loop keys
for _frame, _f, _f_type, _d in _durations:
# little check
_t_start = _frame + 1
_t_end = _t_start + _d
# ..
if _t_start >= _max:
continue
elif _t_end > _max:
_t_end = _max+1
else:
pass
# ..
if _t_start > _t_end:
continue
else:
pass
# ..
for _i in range(_t_start, _t_end):
_f_dict = self.get_filename_dict(sequence_name, _i, _f)
# update
_kt = None if _f_dict is None else _f_dict['__key_type']
# ..
if _kt is None:
# set transition
self.set_current(sequence_name, _i, _f,
file_type=_f_type, key_type='transition')
def check_sequences(self):
# sequence check
_s_to_remove = list()
for _s_name in self._names:
_path = storage.get_sequence_path(self._type, _s_name)
if os.path.exists(_path):
continue
else:
_s_to_remove.append(_s_name)
# ..
for _s_name in _s_to_remove:
self.remove_sequence(_s_name)
def refresh(self, sequence_name):
# ..
if self._type == 'graphics':
self._refresh_graphic_keys(sequence_name)
else:
self._refresh_sound_keys(sequence_name)
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