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path: root/atoideweb/tools/keys.py
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# python import
import json, logging, os, random, string
# ..
from functools import partial
from gettext import gettext as _

# atoidejouer import
from atoideweb.tools import storage

# get application logger
logger = logging.getLogger('atoidejouer')


def random_str(length=12):
    """Simple method to generate unique and random string value.
    """
    return ''.join(random.choice(string.letters) for i in xrange(length))


class StoryKeys(object):

    def __init__(self, type_, activity_):
        # keep type
        self._type = type_
        # ..
        self._activity = activity_
        # ..
        self.clear()

    def clear(self):
        # ..
        self._names = list()
        self.__codes = {
                'graphics': dict(),
                'sounds': dict(),
                'story': dict(),
                }
        self.__clear = {
                'graphics': False,
                'sounds': False,
                'story': False,
                }
        #
        self._keys = dict()

    def loads(self, data, clear=True):
        # parse json data
        _data_dict = json.loads(data)
        # ..
        if self._type == 'graphics':
            # ..
            _tmp_names = _data_dict['graphic_names']
            _tmp_keys = _data_dict['graphic_keys']
        # ..
        elif self._type == 'sounds':
            # ..
            _tmp_names = _data_dict['sound_names']
            _tmp_keys = _data_dict['sound_keys']
        # ??
        else:
            return
        # reset keys
        if clear is True:
            self.clear()
        else:
            pass
        # set names
        _exist_list = list()
        for _n in _tmp_names:
            if _n in self._names:
                _exist_list.append(_n)
            else:
                self._names.append(_n)
        # ensure keys
        for _seq_name, _seq_dict in _tmp_keys.items():
            # get seq_path for check
            _seq_path = storage.get_sequence_path(self._type, _seq_name)
            # little check
            if _seq_name in self._keys:
                continue
            # check path
            elif os.path.exists(_seq_path):
                # init seq dict copy
                _tmp_seq_dict = dict()
                # work on seq dict copy
                for _frame_name, _frame_dict in _seq_dict.items():
                    # seq dict copy update
                    _tmp_seq_dict[float(_frame_name)] = _frame_dict
                # update main dict
                self._keys[_seq_name] = _tmp_seq_dict
            # sequence does not exist
            else:
                if _seq_name in self._names:
                    self._names.remove(_seq_name)
                else:
                    pass
        # ..
        return _exist_list

    def add_sequence(self, sequence_name, filenames):
        # TODO ensure valid name
        if sequence_name in self._names:
            return False
        else:
            # add name to the registry
            self._names.append(sequence_name)
            # init seq dict
            _seq_dict = dict()
            # update dict
            for _i, _f in enumerate(filenames):
                _seq_dict[_f] = {
                        '__align': [0, 0],
                        '__duration': 0,
                        '__loop': False,
                        '__file_type': None,
                        '__key_type': None
                        }
            # udpate main dict
            self._keys[sequence_name] = {
                    0: _seq_dict
                    }
            # ok
            return True

    def remove_sequence(self, sequence_name):
        # little check
        if sequence_name in self._names:
            self._names.remove(sequence_name)
            del self._keys[sequence_name]
        # ??
        else:
            pass

    def ask_clear(self):
        # ...
        self.__clear = {
                'graphics': True,
                'sounds': True,
                'story': True,
                }

    def get_clear(self, screen):
        return self.__clear[screen]

    def set_clear(self, screen, flag):
        self.__clear[screen] = flag

    def set_layout(self, sequence_name, layout):
        # little check
        if sequence_name in self._names:
            _current = self._names.index(sequence_name)
            # little check
            if _current == layout:
                # do nothing
                pass
            else:
                # ...
                self._names.remove(sequence_name)
                # ...
                self._names.insert(layout, sequence_name)
        # nothing to do
        else:
            pass

    def get_layout(self, sequence_name):
        if sequence_name in self._names:
            return self._names.index(sequence_name)
        else:
            return -1

    def get_max_layout(self):
        return len(self._names) - 1

    def set_code(self, screen, sequence_name, filename, _code):
        # ..
        if sequence_name in self.__codes[screen]:
            pass
        else:
            self.__codes[screen][sequence_name] = dict()
        # ..
        self.__codes[screen][sequence_name][filename] = _code

    def get_code(self, screen, sequence_name, filename):
        # ..
        if sequence_name in self.__codes[screen]:
            # ..
            if filename in self.__codes[screen][sequence_name]:
                return self.__codes[screen][sequence_name][filename]
            # ??
            else:
                return None
        # ??
        else:
            return None

    def get_sequence_codes(self, screen, sequence_name):
        # ..
        if sequence_name in self.__codes[screen]:
            return self.__codes[screen][sequence_name]
        else:
            return dict()

    def get_names(self, mask=False):
        # .. add mask
        if mask is True:
            yield 'background_default'
        else:
            pass
        for _n in self._names:
            yield _n
        # .. add mask
        if mask is True:
            yield 'mask_default'
        else:
            pass

    def get_frame_dict(self, sequence_name, frame):
        # little check
        if sequence_name in self._names:
            # ..
            _seq_dict = self._keys[sequence_name]
            # little check
            if frame in _seq_dict:
                # get frame dict
                return _seq_dict[frame]
            else:
                return None
        else:
            return None

    def set_frame(self, sequence_name, previous_frame, new_frame):
        # little check
        if sequence_name in self._names:
            # ..
            _seq_dict = self._keys[sequence_name]
            # little check
            if previous_frame in _seq_dict:
                # set frame dict from previous
                _seq_dict[new_frame] = _seq_dict[previous_frame]
                # clear main dict
                del _seq_dict[previous_frame]
            else:
                pass
        else:
            pass

    def get_max_frame(self):
        # ...
        _tmp_set = set()
        # ...
        for _seq_dict in self._keys.values():
            # udpate set
            _tmp_set = _tmp_set.union(_seq_dict.keys())
        # order list
        _tmp_list = list(_tmp_set)
        _tmp_list.sort()
        # return max
        if len(_tmp_list) == 0:
            return 0
        else:
            return _tmp_list[-1]

    def set_filename_dict(self, sequence_name, frame, filename, dict_=None):
        # ensure default dict
        if dict_ is None:
            dict_ = {
                    '__align': [0, 0],
                    '__duration': 0,
                    '__loop': False,
                    '__file_type': None,
                    '__key_type': None
                    }
        else:
            pass
        # ensure frame dict
        _frame_dict = self.get_frame_dict(sequence_name, frame)
        if _frame_dict is None:
            self._keys[sequence_name][frame] = dict()
        else:
            pass
        # update the main dict
        self._keys[sequence_name][frame][filename] = dict_

    def get_filename_dict(self, sequence_name, frame, filename):
        # little check
        if sequence_name in self._names:
            # ..
            _seq_dict = self._keys[sequence_name]
            # little check
            if frame in _seq_dict:
                # get frame dict
                _frame_dict = _seq_dict[frame]
                # little check
                if filename in _frame_dict:
                    # return filename dict
                    return _frame_dict[filename]
                else:
                    return None
            else:
                return None
        else:
            return None

    def remove_filename(self, sequence_name, frame, filename):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return
        # do remove
        else:
            del self._keys[sequence_name][frame][filename]

    def remove_filename_from_all(self, sequence_name, filename):
        # little check
        if sequence_name in self._names:
            for _frame in range(self.get_max_frame()):
                self.remove_filename(sequence_name, _frame, filename)
        # ..
        else:
            pass

    def set_align(self, sequence_name, frame, filename, align):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return
        else:
            self._keys[sequence_name][frame][filename]['__align'] = align

    def get_previous_align(self, sequence_name, frame):
        # prepare inversed range
        _range = range(frame)
        _range.reverse()
        # try one by one
        for _f in _range:
            # get frame dict            
            _frame_dict = self.get_frame_dict(sequence_name, _f)
            # get frame values
            _frame_values = [] if _frame_dict is None else _frame_dict.values()
            # find first valid key
            for _f_dict in _frame_values:
                # little check
                if _f_dict['__key_type'] != 'key':
                    continue
                elif '__align' in _f_dict:
                    return _f_dict['__align']
                else:
                    return [0, 0]
        # default
        return [0, 0]

    def get_align(self, sequence_name, frame, filename):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return [0, 0]
        else:
            # ensure default
            if '__align' in _f_dict:
                return _f_dict['__align']
            else:
                # set default
                _f_dict['__align'] = [0, 0]
                # return default
                return [0, 0]

    def get_next_align(self, sequence_name, frame, use_transition=False):
        # prepare inversed range
        _range = range(frame + 1, self.get_max_frame() + 1)
        # try one by one
        for _f in _range:
            # get frame dict            
            _frame_dict = self.get_frame_dict(sequence_name, _f)
            # get frame values
            _frame_values = [] if _frame_dict is None else _frame_dict.values()
            # find first valid key
            for _f_dict in _frame_values:
                # little check
                if use_transition is False\
                and _f_dict['__key_type'] != 'key':
                    continue
                elif '__align' in _f_dict\
                and _f_dict['__key_type'] in ['key', 'transition']:
                    return _f_dict['__align']
                else:
                    continue
        # default
        return [0, 0]

    def inc_position(self, sequence_name, frame, filename, move, value):
        # get align first
        _x, _y = self.get_align(sequence_name, frame, filename)
        # inc
        if move == 'x':
            _x += value
        elif move == 'y':
            _y += value
        else:
            # ??
            return
        # update
        self.set_align(sequence_name, frame, filename, (_x, _y))
        # return current pos
        return _x, _y

    def set_duration(self, sequence_name, frame, filename, duration):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return
        else:
            self._keys[sequence_name][frame][filename]['__duration'] = duration

    def get_duration(self, sequence_name, frame, filename):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return 0
        else:
            # ensure default
            if '__duration' in _f_dict:
                return _f_dict['__duration']
            else:
                # set default
                _f_dict['__duration'] = 0
                # return default
                return 0

    def inc_duration(self, sequence_name, frame, filename, value):
        # get duration first
        _d = self.get_duration(sequence_name, frame, filename)
        # inc
        _d += value
        # TODO max is max_ or next key
        # get max frame
        _max_frame = self._activity._number_of_keys - frame
        # ensure value
        if _d < 0:
            _d = 0
        elif _d >= _max_frame:
            _d = _max_frame - 1
        else:
            pass
        # update
        self.set_duration(sequence_name, frame, filename, _d)
        # return current pos
        return _d

    def set_loop(self, sequence_name, frame, filename, loop):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return
        else:
            self._keys[sequence_name][frame][filename]['__loop'] = loop

    def get_loop(self, sequence_name, frame, filename):
        # .. get the dict
        _f_dict = self.get_filename_dict(sequence_name, frame, filename)
        # little check
        if _f_dict is None:
            return False
        # ensure default
        else:
            if '__loop' in _f_dict:
                return _f_dict['__loop']
            else:
                # set default
                _f_dict['__loop'] = False
                # return default
                return False

    def set_current(self, sequence_name, frame, filename, file_type='lib',
            key_type='key'):
        """
        file_type lib or jnl
        key_type key or transition
        """
        # get the dict
        _filename_dict = self.get_filename_dict(sequence_name, frame, filename)
        # ensure filename dict
        if _filename_dict is None:
            self.set_filename_dict(sequence_name, frame, filename)
        else:
            pass
        # get the dict
        _frame_dict = self.get_frame_dict(sequence_name, frame)
        # little check
        if _frame_dict is None:
            pass
        else:
            # set current
            for _f, _d in _frame_dict.items():
                # key type or none
                _ft = key_type if _f == filename else None
                # update
                self._keys[sequence_name][frame][_f]['__file_type'] = _ft
                # key type or none
                _kt = key_type if _f == filename else None
                # update
                self._keys[sequence_name][frame][_f]['__key_type'] = _kt

    def get_current(self, sequence_name, frame):
        # get the dict
        _f_dict = self.get_frame_dict(sequence_name, frame)
        # little check
        if _f_dict is None:
            return None, None, None
        else:
            for _f, _d in _f_dict.items():
                if _d['__key_type'] is None:
                    continue
                else:
                    return _f, _d['__file_type'], _d['__key_type']
        # default              
        return None, None, None

    def _refresh_graphic_keys(self, sequence_name):
        # get max frame
        _max_frame = self.get_max_frame()
        # little check
        if sequence_name in self._keys:
            # next dict for transition check
            _next_list = list()
            _range = list()
            _filenames = list()
            # update next dict
            for _frame, _filename_dict in self._keys[sequence_name].items():
                for _filename, _dict in _filename_dict.items():
                    if _filename is None or _dict['__key_type'] != 'key':
                        # invalidate previous
                        self._keys[sequence_name][_frame][_filename] = {
                                '__align': [0, 0],
                                '__duration': 0,
                                '__loop': False,
                                '__file_type': None,
                                '__key_type': None
                                }
                    else:
                        # small update for transition management
                        _tr_frame = (_frame + 1) if len(_range) == 0 else _frame
                        # update current range
                        _range.append(_tr_frame)
                        _filenames.append((_filename, _dict['__file_type']))
                        # ..
                        if len(_range) == 2:
                            _next_list.append((_range, _filenames))
                            _range = list()
                            _filenames = list()
                        else:
                            continue
            # set transition
            for _range, _filenames in _next_list:
                # get first align
                _first_filename, _first_filetype = _filenames[0]
                _first_x, _first_y = self.get_align(sequence_name, _range[0]-1,
                        _first_filename)
                # get last align
                _last_filename, _last_filetype = _filenames[1]
                _last_x, _last_y = self.get_align(sequence_name, _range[1],
                        _last_filename)
                # compute steps
                _inc_x = float(_last_x - _first_x)
                _inc_x /= (_range[1] - _range[0] + 1)
                _inc_y = float(_last_y - _first_y)
                _inc_y /= (_range[1] - _range[0] + 1)
                # init new position values
                _new_x = _first_x
                _new_y = _first_y
                for _i in range(*_range):
                    # compute filename and file type
                    if _i < ((_range[1] - _range[0]) / 2):
                        _f = _first_filename
                        _t = _first_filetype
                    else:
                        #_f = _last_filename
                        #_t = _last_filetype
                        _f = _first_filename
                        _t = _first_filename
                    # set transition
                    self.set_current(sequence_name, _i, _f, file_type=_t,
                            key_type='transition')
                    # compute align
                    _new_x += _inc_x
                    _new_y += _inc_y
                    # update align
                    self.set_align(sequence_name, _i, _f, (_new_x, _new_y))
        else:
            pass

    def _refresh_sound_keys(self, sequence_name):
        # shortcut
        _max = self._activity._number_of_keys
        # little check
        if sequence_name in self._keys:
            # next dict for transition check
            _durations = list()
            _loops = list()
            # update next dict
            for _frame, _filename_dict in self._keys[sequence_name].items():
                for _filename, _dict in _filename_dict.items():
                    if _filename is None or _dict['__key_type'] != 'key':
                        # invalidate previous
                        self._keys[sequence_name][_frame][_filename] = {
                                '__align': [0, 0],
                                '__duration': 0,
                                '__loop': False,
                                '__file_type': None,
                                '__key_type': None
                                }
                    else:
                        if _dict['__loop'] is True:
                            _loops.append((_frame, _filename, _dict['__file_type']))
                        elif _dict['__duration'] != None:
                            _durations.append((_frame, _filename,
                                _dict['__file_type'], _dict['__duration']))
                        else:
                            continue
            # set transition for loop keys
            for _frame, _f, _f_type in _loops:
                # little check
                _t_start = _frame + 1
                # ..
                if _t_start >= _max:
                    continue
                else:
                    pass
                # ..
                for _i in range(_t_start, _max+1):
                    # set transition
                    self.set_current(sequence_name, _i, _f,
                            file_type=_f_type, key_type='transition')
            # set transition for loop keys
            for _frame, _f, _f_type, _d in _durations:
                # little check
                _t_start = _frame + 1
                _t_end = _t_start + _d
                # ..
                if _t_start >= _max:
                    continue
                elif _t_end > _max:
                    _t_end = _max+1
                else:
                    pass
                # ..
                if _t_start > _t_end:
                    continue
                else:
                    pass
                # ..
                for _i in range(_t_start, _t_end):
                    _f_dict = self.get_filename_dict(sequence_name, _i, _f)
                    # update
                    _kt = None if _f_dict is None else _f_dict['__key_type']
                    # ..
                    if _kt is None:
                        # set transition
                        self.set_current(sequence_name, _i, _f,
                                file_type=_f_type, key_type='transition')

    def check_sequences(self):
        # sequence check
        _s_to_remove = list()
        for _s_name in self._names:
            _path = storage.get_sequence_path(self._type, _s_name)
            if os.path.exists(_path):
                continue
            else:
                _s_to_remove.append(_s_name)
        # ..
        for _s_name in _s_to_remove:
            self.remove_sequence(_s_name)

    def refresh(self, sequence_name):
        # ..
        if self._type == 'graphics':
            self._refresh_graphic_keys(sequence_name)
        else:
            self._refresh_sound_keys(sequence_name)