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# python import
import logging
from gettext import gettext as _
# gtk import
import gtk
# sugar import
from sugar.graphics.toolbutton import ToolButton
# atoidepoc import
from atoidepoc.ui import screens
# get application logger
logger = logging.getLogger('atoidepoc')
def _cb_add(widget, toolbar):
# browser screen factory
if toolbar.name == 'graphic':
_cls = screens.ScreenBrowserGraphics
elif toolbar.name == 'sound':
_cls = screens.ScreenBrowserSounds
# ??
else:
# DEBUG
return logger.debug('[toolbar] _cb_add - unknown: %s' % toolbar.name)
# do switch
_cls(toolbar)
def _cb_open(widget, toolbar):
# DEBUG
logger.debug('[toolbar] _cb_open - name: %s' % toolbar.name)
def _cb_play(widget, toolbar):
# DEBUG
logger.debug('[toolbar] _cb_play - name: %s' % toolbar.name)
BUTTONS = {
'add' : ['list-add', _cb_add],
'open' : ['media', _cb_open],
'play' : ['player_play', _cb_play],
}
TOOLBARS = {
'graphic' : ['add',],
'sound' : ['add', 'play',],
'story' : ['open', 'play',],
}
TITLES = {
'graphic' : {
'toolbar': _('Graphic'),
'buttons': {
'add': _('Add Graphic'),
}
},
'sound' : {
'toolbar': _('Sound'),
'buttons': {
'add': _('Add Sound'),
'play': _('Play Sound'),
}
},
'story' : {
'toolbar': _('Story'),
'buttons': {
'open': _('Open Story'),
'play': _('Play Story'),
}
},
}
class Toolbar(gtk.Toolbar):
def __init__(self, activity, name='player'):
# init parent
gtk.Toolbar.__init__(self)
# keep activity
self.activity = activity
# keep the name
self.set_name(name)
# add buttons
for _b in TOOLBARS[self.name]:
self._add_button(_b)
# add to parent
_toolbox = self.activity.get_toolbox()
_toolbox.add_toolbar(TITLES[self.name]['toolbar'], self)
# connect focus event
self.connect('focus', self._on_focus)
# show
self.show()
def _on_focus(self, widget, direction):
# screen factory
if self.name == 'graphic':
_cls = screens.ScreenPlayerGraphics
elif self.name == 'sound':
_cls = screens.ScreenPlayerSounds
elif self.name == 'story':
_cls = screens.ScreenStory
# do switch
_cls(self)
def _add_button(self, button_id):
# little check
if button_id in BUTTONS:
# get button icon and cb
_icon, _cb = BUTTONS[button_id]
# get tooltip
_tooltip = TITLES[self.name]['buttons'][button_id]
# set icon
_buton = ToolButton(_icon)
# set tooltip
_buton.set_tooltip(_tooltip)
# do connect
_buton.connect('clicked', _cb, self)
# add to the toolbar
self.insert(_buton, -1)
# show it
_buton.show()
# ??
else:
# DEBUG
logger.debug('[toolbar] _add_button - unknown: %s' % button_id)
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