Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/atoidepoc/ui/toolbar.py
blob: fa3fed5eb47e9bdb359bfef9da9986cf28f4aa8e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178

# python import
import logging
from gettext import gettext as _

# gtk import
import gtk

# sugar import
from sugar.graphics.toolbutton import ToolButton

# atoidepoc import
from atoidepoc.ui import screens

# get application logger
logger = logging.getLogger('atoidepoc')


def _cb_add(widget, toolbar):
    # browser screen factory
    if toolbar.name == 'graphic':
        _cls = screens.ScreenBrowserGraphics
    elif toolbar.name == 'sound':
        _cls = screens.ScreenBrowserSounds
    # ??
    else:
        # DEBUG
        return logger.debug('[toolbar] _cb_add - unknown: %s' % toolbar.name)
    # do switch
    _cls(toolbar)


def _cb_open(widget, toolbar):
    # DEBUG
    logger.debug('[toolbar] _cb_open - name: %s' % toolbar.name)


def _cb_play(widget, toolbar):
    # DEBUG
    logger.debug('[toolbar] _cb_play - name: %s' % toolbar.name)


def _cb_view_fullscreen(widget, toolbar):
    # DEBUG
    logger.debug('[toolbar] _cb_fullscreen - name: %s' % toolbar.name)
    # remove fullscreen button
    toolbar._remove_button('view_fullscreen')
    # add return button
    toolbar._add_button('view_return')
    # get current screen
    _screen = toolbar.activity.get_canvas()
    # enbale fullscreen
    _screen.set_fullscreen(True)


def _cb_view_return(widget, toolbar):
    # DEBUG
    logger.debug('[toolbar] _cb_fullscreen - name: %s' % toolbar.name)
    # remove return button
    toolbar._remove_button('view_return')
    # add fullscreen button
    toolbar._add_button('view_fullscreen')
    # get current screen
    _screen = toolbar.activity.get_canvas()
    # disable fullscreen
    _screen.set_fullscreen(False)


BUTTONS = {
        'add' : ['list-add', _cb_add],
        'open' : ['media', _cb_open],
        'play' : ['player_play', _cb_play],
        'view_fullscreen' : ['view-fullscreen', _cb_view_fullscreen],
        'view_return' : ['view-return', _cb_view_return],
        }

TOOLBARS = {
        'graphic' : ['add',],
        'sound' : ['add', 'play',],
        'story' : ['view_fullscreen',], # 'open', 'play',
        }

TITLES = {
        'graphic' : {
            'toolbar': _('Graphic'),
            'buttons': {
                'add': _('Add Graphic'),
                }
            },
        'sound'   : {
            'toolbar': _('Sound'),
            'buttons': {
                'add': _('Add Sound'),
                'play': _('Play Sound'),
                }
            },
        'story'  : {
            'toolbar': _('Story'),
            'buttons': {
                # 'open': _('Open Story'),
                # 'play': _('Play Story'),
                'view_fullscreen': _('Fullscreen'),
                'view_return': _('Default Screen'),
                }
            },
        }


class Toolbar(gtk.Toolbar):

    def __init__(self, activity, name='player'):
        # init parent
        gtk.Toolbar.__init__(self)
        # keep activity
        self.activity = activity
        # keep the name
        self.set_name(name)
        # init widget dict
        self._button_dict = dict()
        # add buttons
        for _b in TOOLBARS[self.name]:
            # add button
            self._add_button(_b)
        # add to parent
        _toolbox = self.activity.get_toolbox()
        _toolbox.add_toolbar(TITLES[self.name]['toolbar'], self)
        # connect focus event
        # self.connect('focus', self._on_focus)
        # show
        self.show()

    def _on_focus(self, widget, direction):
        # screen factory
        if self.name == 'graphic':
            _cls = screens.ScreenPlayerGraphics
        elif self.name == 'sound':
            _cls = screens.ScreenPlayerSounds
        elif self.name == 'story':
            _cls = screens.ScreenStory
        # do switch
        _cls(self)

    def _add_button(self, button_id):
        # little check
        if button_id in BUTTONS:
            # get button icon and cb
            _icon, _cb = BUTTONS[button_id]
            # get tooltip
            _tooltip = TITLES[self.name]['buttons'][button_id]
            # set icon
            _buton = ToolButton(_icon)
            # set tooltip
            _buton.set_tooltip(_tooltip)
            # do connect
            _buton.connect('clicked', _cb, self)
            # add to the toolbar
            self.add(_buton)
            # show it
            _buton.show()
            # update the button dict
            self._button_dict[button_id] = _buton
        # ??
        else:
            # DEBUG
            logger.debug('[toolbar] _add_button - unknown: %s' % button_id)

    def _remove_button(self, button_id):
        # little check
        if button_id in self._button_dict:
            # get button
            _buton = self._button_dict.pop(button_id)
            # do remove
            self.remove(_buton)
        # ??
        else:
            # DEBUG
            logger.debug('[toolbar] _remove_button - unknown: %s' % button_id)