diff options
author | abhunkin <abhunkin@uncg.edu> | 2012-03-05 02:42:02 (GMT) |
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committer | abhunkin <abhunkin@uncg.edu> | 2012-03-05 02:42:02 (GMT) |
commit | 1c7cecc5f46222cabbe3b4f11e099c35efa501eb (patch) | |
tree | c612e28c7e23d610c6eacecd0e342599f1eacfd2 /chimeplay.py |
Version 1
Diffstat (limited to 'chimeplay.py')
-rw-r--r-- | chimeplay.py | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/chimeplay.py b/chimeplay.py new file mode 100644 index 0000000..7d48750 --- /dev/null +++ b/chimeplay.py @@ -0,0 +1,214 @@ +# CHIMEPLAY - Chime and Bell Player Utilities for Children (2012) +# Custom versions of SAMPLEPLAY for windchime and bell sample sets +# Art Hunkins (www.arthunkins.com) +# +# ChimePlay is licensed under the Creative Commons Attribution-Share +# Alike 3.0 Unported License. To view a copy of this license, visit +# http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to +# Creative Commons, 171 Second Street, Suite 300, San Francisco, +# California, 94105, USA. +# +# It is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# + +import csndsugui +from sugar.activity import activity +import gtk +import os + +class ChimePlay(activity.Activity): + + def __init__(self, handle): + + activity.Activity.__init__(self, handle) + + red = (0xDDDD, 0, 0) + brown = (0x6600, 0, 0) + green = (0, 0x5500, 0) + + win = csndsugui.CsoundGUI(self) + width = gtk.gdk.screen_width() + height = gtk.gdk.screen_height() + if os.path.exists("/etc/olpc-release") or os.path.exists("/sys/power/olpc-pm"): + adjust = 78 + else: + adjust = 57 + screen = win.box() + screen.set_size_request(width, height - adjust) + scrolled = gtk.ScrolledWindow() + scrolled.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) + screen.pack_start(scrolled) + all = gtk.VBox() + all.show() + scrolled.add_with_viewport(all) + scrolled.show() + + win.text("<big><b><big><u>CHIMEPLAY</u> - Chime and Bell Player \ +Utilities for Children (2012)</big></b>\n\ +\t\t\t Art Hunkins (www.arthunkins.com)</big>", all) + + win.text("\ +<b>ChimePlay</b> and <b>ChimePlayAuto</b> are custom versions of SAMPLEPLAY \ +for sets of up to 8 windchimes or bells.\t\t\n\ +Two sets of 6 chimes (plus ambient loop) are included. \ +You are urged to create your own (see ChimePlayReadMe.txt). ", all, brown) + win.text("<b>ChimePlay</b> requires MIDI controller, \ +one key/button/pad per active chime and loop (optionally velocity-sensitive);\t\nalso \ +(optionally) an additional key/button/pad and/or 1-2 MIDI knobs/sliders. \ +All samples/MIDI notes are consecutive.\t", all, green) + win.text("\ +<i><b>MIDI</b>: plug in controller after boot & before selecting version. \ +Zero controls before start; reset pan to .5 afterward.</i>\t", all, green) + win.text("<b>ChimePlayAuto</b> doesn't involve MIDI. \ +You specify the random range in seconds between \ +repeats of a given chime.\t", all, brown) + + nbox = win.box(False, all) + self.b2box = win.box(False, all) + self.b3box = win.box(False, all) + but1 = win.cbbutton(nbox, self.version1, " 1 ChimePlay ") + but1.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0)) + but1.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0)) + but2 = win.cbbutton(nbox, self.version2, " 2 ChimePlayAuto ") + but2.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0)) + but2.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0)) + win.text("<b> MIDI DEVICE REQUIRED</b> for ChimePlay", nbox, green) + + bbox = win.box(False, all) + self.bb = bbox + bbox2 = win.box(False, all) + self.bb2 = bbox2 + self.w = win + self.r = red + self.g = green + self.br = brown + self.ver = 0 + + def playcsd(self, widget): + if self.p == False: + self.p = True + self.w.play() + self.but.child.set_label("STOP !") + self.but.child.set_use_markup(True) + self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0xFFFF, 0, 0)) + self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF, 0, 0)) + else: + self.p = False + self.w.recompile() + self.w.channels_reinit() + self.but.child.set_label("START !") + self.but.child.set_use_markup(True) + self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0)) + self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0)) + + def version1(self, widget): + if self.ver != 0: + self.box1.destroy() + self.box2.destroy() + self.box3.destroy() + self.ver = 1 + self.box1 = self.w.box(True, self.bb) + self.w.text("", self.box1) + self.box2 = self.w.box(True, self.bb) + self.f = self.w.framebox(" <b>1 - ChimePlay</b> ", False, self.box2, self.r) + self.b1 = self.w.box(True, self.f) + self.b2 = self.w.box(True, self.f) + self.b3 = self.w.box(True, self.f) + self.b4 = self.w.box(True, self.f) + self.b5 = self.w.box(True, self.f) + self.b6 = self.w.box(True, self.f) + self.w.reset() + self.w.csd("ChimePlay.csd") + self.w.spin(1, 1, 16, 1, 1, self.b1, 0, "Chan", "Channel #") + self.w.spin(2, 0, 2, 1, 1, self.b1, 0, "Backgnd", "Background Loop\n\ +[0=none 1=note\n 2=controller]") + self.w.spin(10, 0, 20, 1, 1, self.b1, 0, "Bgmax", "Loop Lev [10=norm]") + self.w.spin(7, 0, 127, 1, 1, self.b2, 0, "Stctrl", "Loop Controller #") + self.w.spin(84, 0, 127, 1, 1, self.b2, 0, "Stnote", " Loop Note\n\ +(start/stop)") + self.w.spin(5, 1, 30, 1, 1, self.b2, 0, "Stfade", "Start/Stop Secs") + self.w.spin(6, 0, 8, 1, 1, self.b3, 0, "Samps", "# of Samples") + self.w.spin(1, 0, 3, 1, 1, self.b3, 0, "Sampamp", "Sample Level Ctrl\n\ +[0=none 1=rand\n2=note vel 3=ctrl]") + self.w.spin(21, 0, 127, 1, 1, self.b3, 0, "Smpctrl", "Samp Lev Ctrl #") + self.w.spin(10, 10, 100, 1, 1, self.b4, 0, "Rndrange", "Lowest Rand Amp\n\ + Level [as %]") + self.w.spin(2, 2, 20, 1, 1, self.b4, 0, "Sampdur", " Chime Duration\n\ +[2=natural >2=dur\nin secs if < natural]") + self.w.spin(60, 0, 120, 1, 1, self.b5, 0, "MIDI1", "1st MIDI Note #") + self.w.spin(0, 0, 3, 1, 1, self.b5, 0, "Panpos", " Pan Pos Control\n\ +[0=none 1=rand\n2=note vel 3=ctrl]") + self.w.spin(20, 0, 127, 1, 1, self.b5, 0, "Panctrl", "Pan Position Ctrl #") + self.w.button(self.b6, "Sset", "Chime Set 2?") + self.p = False + self.w.text("\n<i>Select options first </i>", self.b6, self.g) + self.but = self.w.cbbutton(self.b6, self.playcsd, "START !") + self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0)) + self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0)) + + def version2(self, widget): + if self.ver != 0: + self.box1.destroy() + self.box2.destroy() + self.ver = 2 + self.box1 = self.w.box(True, self.bb) + self.w.text(" ", self.box1) + self.box2 = self.w.box(True, self.bb) + self.f = self.w.framebox(" <b>2 - ChimePlayAuto</b> ", False, self.box2, self.r) + self.b1 = self.w.box(True, self.f) + self.b2 = self.w.box(True, self.f) + self.b3 = self.w.box(True, self.f) + self.b4 = self.w.box(True, self.f) + self.b5 = self.w.box(True, self.f) + self.b6 = self.w.box(True, self.f) + self.w.reset() + self.w.csd("ChimePlayAuto.csd") + self.w.spin(1, 0, 60, 1, 1, self.b1, 0, "Totaldur", "Total Dur (mins)\n\ + [0=30 secs]") + self.w.button(self.b1, "Loop", "Background Loop?", 1) + self.w.spin(10, 0, 30, 1, 1, self.b2, 0, "Bgmax", "Loop Lev [10=norm]") + self.w.spin(5, 1, 30, 1, 1, self.b2, 0, "Stfade", "Start/Stop Seconds") + self.w.spin(6, 0, 8, 1, 1, self.b3, 0, "Samps", "# of Samples") + self.w.button(self.b3, "Rndsamp", "Rand Samp Lev?", 1) + self.w.spin(10, 0, 100, 1, 1, self.b4, 0, "Rndrange", "Lowest Random\n\ +Amp Lev [as %]") + self.w.button(self.b4, "Sset", "Chime Set 2?") + self.w.spin(2, 2, 20, 1, 1, self.b5, 0, "Sampdur", " Sample Dur\n [2=natural\n\ +>2=dur in secs\n if < natural]") + self.w.button(self.b6, "Panpos", "Rand Pan Pos?") + self.w.text("<i> Select options\n\tfirst</i>", self.b6, self.g) + self.but = self.w.cbbutton(self.b6, self.playcsd, "START !") + self.but.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0, 0x7700, 0)) + self.but.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0, 0x7700, 0)) + self.p = False + + self.box3 = self.w.box(False, self.bb2) + self.b7 = self.w.box(True, self.box3) + self.b8 = self.w.box(True, self.box3) + self.b9 = self.w.box(True, self.box3) + self.b10 = self.w.box(True, self.box3) + self.b11 = self.w.box(True, self.box3) + self.b12 = self.w.box(True, self.box3) + self.b13 = self.w.box(True, self.box3) + self.b14 = self.w.box(True, self.box3) + self.b15 = self.w.box(True, self.box3) + self.w.text("Min/Max\nRandom\nSeconds\n\ +between\nChimes", self.b7, self.br) + self.w.spin(2, 1, 30, 1, 1, self.b8, 0, "Min1") + self.w.spin(5, 1, 30, 1, 1, self.b8, 0, "Max1") + self.w.spin(2, 1, 30, 1, 1, self.b9, 0, "Min2") + self.w.spin(5, 1, 30, 1, 1, self.b9, 0, "Max2") + self.w.spin(2, 1, 30, 1, 1, self.b10, 0, "Min3") + self.w.spin(5, 1, 30, 1, 1, self.b10, 0, "Max3") + self.w.spin(2, 1, 30, 1, 1, self.b11, 0, "Min4") + self.w.spin(5, 1, 30, 1, 1, self.b11, 0, "Max4") + self.w.spin(2, 1, 30, 1, 1, self.b12, 0, "Min5") + self.w.spin(5, 1, 30, 1, 1, self.b12, 0, "Max5") + self.w.spin(2, 1, 30, 1, 1, self.b13, 0, "Min6") + self.w.spin(5, 1, 30, 1, 1, self.b13, 0, "Max6") + self.w.spin(2, 1, 30, 1, 1, self.b14, 0, "Min7") + self.w.spin(5, 1, 30, 1, 1, self.b14, 0, "Max7") + self.w.spin(2, 1, 30, 1, 1, self.b15, 0, "Min8") + self.w.spin(5, 1, 30, 1, 1, self.b15, 0, "Max8") |