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#! /usr/bin/env python
"""Skeleton project file mainloop for new OLPCGames users"""
import olpcgames, pygame, logging
from olpcgames import pausescreen
log = logging.getLogger( 'conozco-uruguay run' )
log.setLevel( logging.DEBUG )
def main():
"""The mainloop which is specified in the activity.py file
"main" is the assumed function name
"""
size = (800,600)
if olpcgames.ACTIVITY:
size = olpcgames.ACTIVITY.game_size
screen = pygame.display.set_mode(size)
clock = pygame.time.Clock()
running = True
while running:
screen.fill( (0,0,128))
milliseconds = clock.tick(25) # maximum number of frames per second
# Event-management loop with support for pausing after X seconds (20 here)
events = pausescreen.get_events()
# Now the main event-processing loop
if events:
for event in events:
log.debug( "Event: %s", event )
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
running = False
pygame.display.flip()
if __name__ == "__main__":
logging.basicConfig()
main()
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