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path: root/csndsugui.py
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# sugar-aware GUI classes
# with boxes, sliders, spinbuttons, buttons, etc
#
# (c) Victor Lazzarini, 2006-08
#   
#    This library is free software; you can redistribute it
#    and/or modify it under the terms of the GNU Lesser General Public
#    License as published by the Free Software Foundation; either
#    version 2.1 of the License, or (at your option) any later version.
#
#    csndsugui is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU Lesser General Public License for more details.
#
#    You should have received a copy of the GNU Lesser General Public
#    License along with csndsugui; if not, write to the Free Software
#    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
#    02111-1307 USA
#
#    As a special exception, if other files instantiate templates or
#    use macros or inline functions from this file, this file does not
#    by itself cause the resulting executable or library to be covered
#    by the GNU Lesser General Public License. This exception does not
#    however invalidate any other reasons why the library or executable
#    file might be covered by the GNU Lesser General Public License.
#
#
#  version 0.1.2  18/03/08

import pygtk
pygtk.require('2.0')
from sugar.activity import activity
import gtk
import sys
import csnd
import math
import locale
import os

# Basic GUI with boxes, sliders, spins, buttons etc
# using pygtk/sugar, from which GUI classes
# can be derived for Csound use
class BasicGUI:

    # basic bus channel setting method,
    # should be overriden for full-functionality
    def set_channel(self,name, val):
        print "channel:%s, value:%.1f" % (name,val)

    # basic filename channel setting method
    # should be overriden for full-functionality
    def set_filechannel(self,chan,name):
        print "channel:%s, filename:%s" % (chan,name)

    # basic message setting method
    # should be overriden for full-functionality
    def set_message(self, mess):
        print mess

    # returns the slider value
    # 
    # name: slider name (which should also be 
    # the attached bus channel name)
    def get_slider_value(self,name):
        for i in self.sliders:
          if i[1] == name:
           return i[2]
        return 0

    # returns the button value (0 or 1)
    #
    # name: button name (which should also be 
    # the attached bus channel name)
    def get_button_value(self,name):
        for i in self.buttons:
          if i[1] == name:
           return i[2]
        return 0   

    # returns the slider widget instance
    #
    # name: slider name
    def get_slider(self,name):
        for i in self.sliders:
          if i[1] == name:
           return i[0]
        return 0

    # returns the button widget instance
    #
    # name: button name
    def get_button(self,name):
        for i in self.sliders:
          if i[1] == name:
           return i[0]
        return 0

    # internal button callback
    def buttcallback(self, widget, data=None):
      for i in self.buttons:
         if i[0] == widget:
          if i[2]: 
            i[2] = 0
            i[0].modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0x0FFF,0,0x00FF, 2))
            i[0].modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0,0xFFFF, 2))
          else:
            i[2] = 1
            i[0].modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0xFFFF,0,0, 1))
            i[0].modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0,0, 2))
          self.set_channel(i[1], i[2])  

    # internal button callback
    def mbuttcallback(self, widget, data=None):
      for i in self.buttons:
         if i[0] == widget:
          self.set_message(i[2])  

    # internal slider callback
    def slidcallback(self,adj,widget):
      for i in self.sliders:
         if i[0] == widget:
          i[2] = adj.value
          if i[4]:                
            self.set_channel(i[1],i[2])           
            i[3].set_text("%f" % i[2])
            pass
          else:
            value = i[5]*pow(i[6]/i[5], i[2]/i[6])
            self.set_channel(i[1], value)
            i[3].set_text("%.3f" % value)
            pass
    
    # internal spin callback
    def spincallback(self,adj,widget):
      for i in self.spins:
         if i[0] == widget:
          i[2] = adj.value
          self.set_channel(i[1],i[2])
    
    # internal callback
    def filecallback(self,widget):           
        name = self.curfile[0].get_filename()        
        self.set_filechannel(self.curfile[1], name)
        self.filenames.update({self.curfile[1] : name})
        self.curfile[0].destroy()

    # internal callback
    def fbuttcallback(self, widget, data=None):
      for i in self.buttons:
         if i[0] == widget:
          chooser = gtk.FileSelection(i[1])
          self.curfile = (chooser, i[1])
          chooser.set_filename(self.data_path)
          chooser.ok_button.connect("clicked", self.filecallback)
          chooser.cancel_button.connect("clicked", lambda h: chooser.destroy())
          chooser.show()

    # creates a callbackbutton ()
    #
    # box: parent box
    # callback: click callback
    # title: if given, the button name
    # returns the widget instance
    def cbbutton(self,box,callback,title=""):
       self.cbbutts = self.cbbutts + 1
       butt = gtk.Button(" %s " % title)
       box.pack_start(butt, False, False, 5)
       self.cbbuttons.append([butt,title,0])
       butt.connect("clicked", callback)
       butt.show()
       return butt

    # creates a button (on/off)
    #
    # box: parent box
    # title: if given, the button name,
    #        which will also be the bus channel
    #        name. Otherwise a default name is
    #        given, BN, where N is button number
    #        in order of creation.
    # label: if given, an alternative button name,
    #         which will be displayed instead of title
    # returns the widget instance
    def button(self,box, title="",label=""):
       self.butts = self.butts + 1
       if title == "":
         title = "B%d" % self.butts
       if label == "": name = title
       else: name = label
       butt = gtk.Button(" %s " % name)
       butt.modify_bg(gtk.STATE_ACTIVE, gtk.gdk.Color(0xFFFF,0,0, 1))
       butt.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0,0xFFFF, 2))
       box.pack_start(butt, False, False, 5)
       self.buttons.append([butt,title,0])
       butt.connect("clicked", self.buttcallback)
       butt.show()
       return butt

    # creates a mbutton (sending a message)
    #
    # box: parent box
    # title: if given, the button name, otherwise a default name is
    #        given, BN, where N is button number
    #        in order of creation.
    # mess: message to be sent when button is clicked
    # returns the widget instance
    def mbutton(self,box,mess,title=""):
       self.mbutts = self.mbutts + 1
       if title == "":
         title = "B%d" % self.mbutts
       butt = gtk.Button(title)
       butt.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0x0FFF,0,0x00FF, 1))
       butt.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0xFFFF,0x0000, 2))
       box.pack_start(butt, False, False, 5)
       self.buttons.append([butt,title,mess])
       butt.connect("clicked", self.mbuttcallback)
       butt.show()
       return butt

    # creates a box 
    #
    # vert: True, creates a vertical box; horiz.
    #       otherwise
    # parent: parent box, None if this is a toplevel box
    # padding: box padding
    # returns the widget instance
    def box(self,vert=True, parent=None, padding=5):
       if vert:
         box = gtk.VBox()
       else:
         box = gtk.HBox()
       if parent:
         parent.pack_start(box, False, False, padding)
       else:
         self.outbox.pack_start(box, False, False, padding)
       self.boxes.append(box)
       box.show()     
       return box

    # creates a filechooser button
    # title: button name, also file bus channel name
    # box: parent box
    # label: if given, alternative name, for display purposes only
    #        otherwise button will display its title
    def filechooser(self,box,title,label=""):
        if label == "": name = title
        else: name = label
        butt = gtk.Button(name)
        box.pack_start(butt, False, False, 5)
        self.buttons.append([butt,title])
        butt.connect("clicked", self.fbuttcallback)
        self.set_filechannel(title,"0")
        self.filenames.update({title:"0"})
        butt.show()
        return butt

    # creates a slider
    #
    # init: initial value
    # start, end: start and end of slider range
    # x, y: x and y sizes of slider
    # box: parent box
    # title: if given, the slider name,
    #        which will also be the bus channel
    #        name. Otherwise a default name is
    #        given, SN, where N is slider number
    #        in order of creation.
    # vert: vertical slider (True), else horiz.
    # linear: linear response (True), else exponential (zero or negative
    #         ranges are not allowed)
    # dwid:  display width in pixels
    # label: if given, the alternative slider name, for display only 
    # returns the widget instance
    def slider(self,init, start, end, x, y, box, title="",vert=True,linear=True,dwid=100,label=""):
       self.slids = self.slids + 1
       if title == "":
          title = "S%d" % self.slids
       a = end - start 
       if vert:
          step = a/y
          adj = gtk.Adjustment(init,start,end,step,step,0) 
          slider = gtk.VScale(adj)
          slider.set_inverted(True)
       else:
          step = a/x
          adj = gtk.Adjustment(init,start,end,step,step,0)
          slider = gtk.HScale(adj)
         
       slider.set_draw_value(False)
       if step < 1.0:
        slider.set_digits(3)
       elif step < 10:
        slider.set_digits(2)
       elif step < 100:
        slider.set_digits(1)
       else:
        slider.set_digits(0)
      
       entry = gtk.Entry(5) 
       if vert: entry.set_size_request(dwid,50)
       else: entry.set_size_request(dwid,50)
       entry.set_editable(False)
      
       if not linear:
         if (init <= 0) or (start <= 0) or (end <= 0):
            linear = True

       if not linear:
         pos = end*math.log(1,end/start)
         slider.set_range(pos, end)
         pos = end*math.log(init/start,end/start)
         slider.set_value(pos)
       
       if label == "": name = title
       else: name = label
       entry.set_text("%f" % init)
       label = gtk.Label(name)
       slider.set_size_request(x,y)
       box.pack_start(slider, False, False, 5)
       box.pack_start(entry, False, False, 2)
       box.pack_start(label, False, False, 2)
       self.sliders.append([slider,title,init,entry,linear,start,end])
       adj.connect("value_changed", self.slidcallback, slider)
       slider.show()
       entry.show()
       label.show()
       self.set_channel(title, init)
       return slider


    # creates a spin button
    #
    # init: initial value
    # start, end: start and end of slider range
    # step, page: small and large step sizes
    # box: parent box
    # accel: acceleration or 'climb rate' (0.0-1.0)
    # title: if given, the spin button name,
    #        which will also be the bus channel
    #        name. Otherwise a default name is
    #        given, SPN, where N is spin number
    #        in order of creation.
    # label: if given, the alternative name for the widget, for display only.
    # returns the widget instance
    def spin(self,init, start, end, step, page, box, accel=0,title="",label=""):
       self.spinbs = self.spinbs + 1
       if title == "":
          title = "SP%d" % self.spinbs
       adj = gtk.Adjustment(init,start,end,step,page,0) 
       spin = gtk.SpinButton(adj,accel)      
       if step < 1.0:
        spin.set_digits(3)
       elif step < 10:
        spin.set_digits(2)
       elif step < 100:
        spin.set_digits(1)
       else:
        spin.set_digits(0)

       if label == "": name = title
       else: name = label
       label = gtk.Label(name)
       box.pack_start(spin, False, False, 5)
       box.pack_start(label, False, False, 2)
       self.spins.append([spin,title,init])
       adj.connect("value_changed", self.spincallback, spin)
       spin.show()
       label.show()
       self.set_channel(title, init)
       return spin


    # creates a static text label
    #
    # name: text label
    # box: parent box, None if text is to be placed toplevel
    # colour: RGB values in a tuple (R,G,B)
    # returns the widget instance
    def text(self, name, box=None,colour=(0,0,0)): 
      label = gtk.Label(name)
      label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
      if box:
       box.pack_start(label, False, False, 5)
      else:
       self.outbox.pack_start(label, False, False, 5)
      label.show()
      return label 

    # creates a frame box
    #
    # name: text label
    # vert: vertical (True) box, else horiz.
    # parent: parent box, if None, this is a toplevel box
    # colour: RGB values in a tuple (R,G,B) 
    # padding: padding space
    # returns the box widget instance
    def framebox(self, name, vert=True, parent=None, colour=(0,0,0), padding=5): 
      frame = gtk.Frame(name)
      frame.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
      frame.get_label_widget().modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
      if parent:
        parent.pack_start(frame, False, False, padding)
      else:
        self.outbox.pack_start(frame, False, False, padding)
      if vert:
        box = gtk.VBox()
      else:
        box = gtk.HBox()
      frame.add(box)
      frame.show()
      box.show()
      return box
      

    # creates a vertical slider bank 
    #
    # items: number of sliders
    # init: initial value
    # start, end: start and end of slider range
    # x, y: x and y sizes of slider
    # box: parent box
    def vsliderbank(self,items,init, start, end, x, y, box):
        slid = self.slids
        for i in range(slid, slid+items):
           cbox = self.box(parent=box)
           self.slider(init,start,end,x,y,cbox)

    # creates a horizontal slider bank 
    #
    # items: number of sliders
    # init: initial value
    # start, end: start and end of slider range
    # x, y: x and y sizes of slider
    # box: parent box
    def hsliderbank(self,items,init, start, end, x, y, box):
        slid = self.slids
        for i in range(slid, slid+items):
           cbox = self.box(False,box)
           self.slider(init,start,end,x,y,cbox,"",False)

 
    # creates a button bank 
    #
    # items: number of sliders
    # box: parent box
    def buttonbank(self,items, box):
        start = self.butts
        for i in range(start, start+items):
           self.button(box)

    # internal callback
    def delete_event(self, widget, event, data=None):
       return False

    # get the toolbox
    def get_toolbox(self):
        return self.toolbox

    # constructor
    # act:  activity object
    # colour: bg colour RGB tuple (R,G, B)
    # vert: True for vertical topmost arrangement, horiz. otherwise
    # toolbox: activity toolbox object, if None (default) a
    #    standard toolbox will be supplied
    def __init__(self,act,colour=(-1,-1,-1),vert=True,toolbox=None):
       self.sliders = []
       self.slids = 0
       self.spins = []
       self.spinbs = 0
       self.buttons = []
       self.butts = 0
       self.cbbuttons = []
       self.cbbutts = 0
       self.mbuttons = []
       self.mbutts = 0
       self.boxes = []
       self.filenames = dict()
       self.window = act
       if toolbox == None:
         self.toolbox = activity.ActivityToolbox(self.window)
       else: self.toolbox = toolbox
       self.window.set_toolbox(self.toolbox)
       self.toolbox.show()
       if colour[0] >= 0:
        self.window.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
        
        
       if vert: self.outbox = gtk.VBox()
       else: self.outbox = gtk.HBox()
       
       self.window.set_canvas(self.outbox)
       self.data_path = os.path.join(act.get_activity_root(),"data/")
       self.outbox.show()
       
# A class inheriting from BasicGUI
# containing a Csound instance and
# a performance thread instance 
class CsoundGUI(BasicGUI):
   
     # overrides the base method
     # sets the bus channel value
     # called by the widget callbacks
     # channel names 'play', 'pause' and
     # 'reset' are reserved for these
     #  respective uses
     def set_channel(self,name,val):
      if not self.ready:
       if name == "play":
         self.play()
       elif name == "pause":
         self.pause()
       elif name == "reset":
         self.reset()     
       self.csound.SetChannel(name,val)
      else:
       BasicGUI.set_channel(self,name,val)

     # overrides the base method
     # sets the file bus channel string
     def set_filechannel(self,chan,name):
      if not self.ready:
        self.csound.SetChannel(chan,name)
      else:
        BasicGUI.set_filechannel(self,chan,name)
      
      
     # overrides the base method
     # sends a score message 
     def set_message(self, mess):
        self.perf.InputMessage(mess)       

     # starts a performance
     def play(self):
         if not self.on:
          if self.paused: return
          self.on = True
          self.perf.Play()
         else:
          self.on = False
          self.perf.Pause()

     # pauses a performance
     def pause(self):
         if self.on: 
          self.on = False
          self.paused = True
          self.perf.Pause()
         elif self.paused:
          self.on = True
          self.paused = False
          self.perf.Play()

     # sets the source CSD and compiles it
     #
     # name: CSD filename
     # extra: one extra parameter
     # returns zero if successful
     def csd(self, name, extra=None):
         self.extra = extra
         path = activity.get_bundle_path()
         if self.ready:
          if self.extra != None:
           res  = self.csound.Compile("%s/%s"  % (path,name), extra)
          else:
           res = self.csound.Compile("%s/%s" % (path,name))
          if not res: self.ready = False
         self.path = path
         self.name = name
         return res

     # recompiles csound with the set CSD
     # returns zero if successful
     def recompile(self):
         if not self.ready and self.name !=  "0":
            self.perf.Stop()
            self.perf.Join()
            self.on = False
            self.paused = False
            self.perf = csnd.CsoundPerformanceThread(self.csound)
            if self.extra != None:
             res  = self.csound.Compile("%s/%s"  % (self.path,self.name), self.extra)
            else:
             res = self.csound.Compile("%s/%s" % (self.path,self.name))
            if(res): self.ready = True
            return res
            
     # resets Csound ready for a new CSD
     def reset(self):
         if not self.ready:
            self.perf.Stop()
            self.perf.Join()
            self.on = False
            self.pause = False
            self.perf = csnd.CsoundPerformanceThread(self.csound)
            self.ready = True
          
     # internal callback
     def close(self, event):  
         self.reset()
         sys.exit(0)

     # constructor
     # act:  activity object
     # colour: bg colour RGB tuple (R,G, B)
     # vert: True for vertical topmost arrangement, horiz. otherwise
     def __init__(self,act,colour=(-1,-1,-1),vert=True):
         locale.setlocale(locale.LC_NUMERIC, 'C')
         self.csound  = csnd.Csound()
         self.perf = csnd.CsoundPerformanceThread(self.csound)
         BasicGUI.__init__(self,act,colour,vert)
         self.ready = True
         self.on = False
         self.paused = False
         self.name = "0"