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authorAlan Aguiar <alanjas@hotmail.com>2012-06-18 05:28:36 (GMT)
committer Alan Aguiar <alanjas@hotmail.com>2012-06-18 05:28:36 (GMT)
commitc95964c8f7a0e61f258b36cff6fdcb69706b05d5 (patch)
tree3c9edda8b2d3101104b940bc303e6cebe5c0c52a
parent5ee4402bcfee08d70a4e0295847a87da23ce95e6 (diff)
minor comment in MultiLabel
-rwxr-xr-xsrc/api/MultiLabel.py8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/api/MultiLabel.py b/src/api/MultiLabel.py
index e6af4b6..fdaaa3e 100755
--- a/src/api/MultiLabel.py
+++ b/src/api/MultiLabel.py
@@ -4,7 +4,7 @@ from Sprite import CSprite
import pygame
class CMultiLabel(CSprite):
- """ accepts a list of strings, creates a multi-line
+ """ accepts a string separate with \n, creates a multi-line
label to display text
same properties as label except textLines
is a list of strings. There is no text
@@ -17,10 +17,7 @@ class CMultiLabel(CSprite):
CSprite.__init__(self)
self.text = 'This\nis\nsample\ntext'
#self.font = pygame.font.Font("freesansbold.ttf", 20)
- #TODO: Esto no debe ir aca. Porque este no anda y el de CSuperSprite si ?
- #pygame.font.init()
- #print "CMultilabel"
- #print pygame.font.get_init()
+
self.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 20)
self.fgColor = ((0x00, 0x00, 0x00))
self.bgColor = ((0xFF, 0xFF, 0xFF))
@@ -43,6 +40,7 @@ class CMultiLabel(CSprite):
def createImage(self):
self.image = pygame.Surface(self.size)
self.image.fill(self.bgColor)
+
self.textLines = self.text.split('\n')
numLines = len(self.textLines)
vSize = self.image.get_height() / numLines