diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2012-02-27 00:01:51 (GMT) |
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committer | Alan Aguiar <alanjas@hotmail.com> | 2012-02-27 00:01:51 (GMT) |
commit | 574965c93a53e30e351495dffe9496cfd13c3df8 (patch) | |
tree | bd6336343e15716802548a59e79c5e1369c6e508 /src/api | |
parent | 02de66e7d3403af17113b7d7e674eb4bcb96278d (diff) |
modify files with the new nomenclator
Diffstat (limited to 'src/api')
-rwxr-xr-x | src/api/Button.py | 4 | ||||
-rwxr-xr-x | src/api/Game.py | 13 | ||||
-rwxr-xr-x | src/api/MultiLabel.py | 2 | ||||
-rwxr-xr-x | src/api/Sprite.py | 10 | ||||
-rwxr-xr-x | src/api/SuperSprite.py | 2 |
5 files changed, 16 insertions, 15 deletions
diff --git a/src/api/Button.py b/src/api/Button.py index f45ca15..65fa133 100755 --- a/src/api/Button.py +++ b/src/api/Button.py @@ -1,6 +1,6 @@ import pygame
-import CLabel
-from CLabel import *
+import api.Label
+from api.Label import CLabel
class CButton(CLabel):
""" a button based on the label
diff --git a/src/api/Game.py b/src/api/Game.py index 40c3179..d5ff8da 100755 --- a/src/api/Game.py +++ b/src/api/Game.py @@ -3,13 +3,14 @@ import pygame import pygame.font
import pygame.display
import pygame.sprite
-import CSuperSprite
-from CSuperSprite import *
-import CSprite
-from CSprite import *
from pygame.locals import *
-import CMultiLabel
-from CMultiLabel import *
+
+import api.SuperSprite
+from SuperSprite import CSuperSprite
+import api.Sprite
+from api.Sprite import CSprite
+import api.MultiLabel
+from api.MultiLabel import CMultiLabel
import gc
class CGame(object):
diff --git a/src/api/MultiLabel.py b/src/api/MultiLabel.py index 3371a7c..122ee13 100755 --- a/src/api/MultiLabel.py +++ b/src/api/MultiLabel.py @@ -18,7 +18,7 @@ class CMultiLabel(pygame.sprite.Sprite): #pygame.font.init()
#print "CMultilabel"
#print pygame.font.get_init()
- self.font = pygame.font.Font("goodfoot.ttf", 30)
+ self.font = pygame.font.Font('assets/fonts/goodfoot.ttf', 30)
self.fgColor = ((0x00, 0x00, 0x00))
self.bgColor = ((0xFF, 0xFF, 0xFF))
self.center = (100, 100)
diff --git a/src/api/Sprite.py b/src/api/Sprite.py index aa746c6..0e933c8 100755 --- a/src/api/Sprite.py +++ b/src/api/Sprite.py @@ -3,10 +3,10 @@ import pygame
import math
-import CImage
-import CMath
-import CVector
-from CVector import *
+import api.Image
+import api.Math as CMath
+import api.Vector
+from api.Vector import CVector
# TODO: Cambiar las conversiones de grados a radianes y viceversa usando las funciones.
@@ -55,7 +55,7 @@ class CSprite(pygame.sprite.Sprite): #create a default text image as a placeholder
#This will usually be changed by a setImage call
#self.font = pygame.font.Font("freesansbold.ttf", 30)
- self.font = pygame.font.Font("goodfoot.ttf", 30)
+ self.font = pygame.font.Font('assets/fonts/goodfoot.ttf', 30)
self.mImageMaster = self.font.render(">sprite>", True, (0, 0,0), (0xFF, 0xFF, 0xFF))
# Set the image of the sprite.
diff --git a/src/api/SuperSprite.py b/src/api/SuperSprite.py index 6105541..e8730d6 100755 --- a/src/api/SuperSprite.py +++ b/src/api/SuperSprite.py @@ -27,7 +27,7 @@ class CSuperSprite(pygame.sprite.Sprite): #This will usually be changed by a setImage call
print "Csupersprite"
print pygame.font.get_init()
- self.font = pygame.font.Font("goodfoot.ttf", 30)
+ self.font = pygame.font.Font('assets/fonts/goodfoot.ttf', 30)
self.imageMaster = self.font.render(">sprite>", True, (0, 0,0), (0xFF, 0xFF, 0xFF))
self.image = self.imageMaster
self.rect = self.image.get_rect()
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