diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2012-06-18 00:28:04 (GMT) |
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committer | Alan Aguiar <alanjas@hotmail.com> | 2012-06-18 00:28:04 (GMT) |
commit | 1a05a8ae6986f2514b76a6d72ab52c3afec2dc81 (patch) | |
tree | 058f597f3065ff3c877fdf563120999963cf85b5 /src | |
parent | f78e8cdeefa6f7dd75a60e24933da8e873916ca5 (diff) |
add a1g4 button in menu
Diffstat (limited to 'src')
-rw-r--r-- | src/game/MenuState.py | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/src/game/MenuState.py b/src/game/MenuState.py index 3d7482b..aa6fbb3 100644 --- a/src/game/MenuState.py +++ b/src/game/MenuState.py @@ -24,6 +24,9 @@ from game.Area1Game1 import CArea1Game1 import game.Area1Game3 from game.Area1Game3 import CArea1Game3 +import game.Area1Game4 +from game.Area1Game4 import CArea1Game4 + import game.Area1Game6 from game.Area1Game6 import CArea1Game6 @@ -105,10 +108,18 @@ class CMenuState(CGameState): self.mButtonA1G3.set_text('A1 - Juego 3') CGame().addChild(self.mButtonA1G3) + self.mButtonA1G4 = CButton() + self.mButtonA1G4.bgColor = (0x99, 0x99, 0x66) + self.mButtonA1G4.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 20) + self.mButtonA1G4.set_center((110, 520)) + self.mButtonA1G4.set_size((200, 40)) + self.mButtonA1G4.set_text('A1 - Juego 4') + CGame().addChild(self.mButtonA1G4) + self.mButtonA1G6 = CButton() self.mButtonA1G6.bgColor = (0x99, 0x99, 0x66) self.mButtonA1G6.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 20) - self.mButtonA1G6.set_center((110, 520)) + self.mButtonA1G6.set_center((110, 570)) self.mButtonA1G6.set_size((200, 40)) self.mButtonA1G6.set_text('A1 - Juego 6') CGame().addChild(self.mButtonA1G6) @@ -160,9 +171,16 @@ class CMenuState(CGameState): a1g3 = CArea1Game3() CGame().setState(a1g3) return + + elif self.mButtonA1G4.clicked(): + print "clicked A1G3" + #cs = CHelpState() + a1g4 = CArea1Game4() + CGame().setState(a1g4) + return elif self.mButtonA1G6.clicked(): - print "clicked A1G3" + print "clicked A1G6" #cs = CHelpState() a1g6 = CArea1Game6() CGame().setState(a1g6) @@ -182,6 +200,7 @@ class CMenuState(CGameState): CGame().removeChild(self.mButtonExit) CGame().removeChild(self.mButtonA1G1) CGame().removeChild(self.mButtonA1G3) + CGame().removeChild(self.mButtonA1G4) CGame().removeChild(self.mButtonA1G6) #self.mButtonPlay.destroy() self.mButtonCredits = None @@ -190,6 +209,7 @@ class CMenuState(CGameState): self.mButtonExit = None self.mButtonA1G1 = None self.mButtonA1G3 = None + self.mButtonA1G4 = None self.mButtonA1G6 = None self.mBackground = None print "CMenuState destroy" |