diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2013-10-01 21:24:11 (GMT) |
---|---|---|
committer | Alan Aguiar <alanjas@hotmail.com> | 2013-10-01 21:24:11 (GMT) |
commit | 2d29a3a75eb4dfad0f2883212050d67e6ed42f50 (patch) | |
tree | 654803c5fc81a91f7813788d93c8edb0e68eb627 /src | |
parent | ec686ab2c49d1985bb5618d0072a9075587c0250 (diff) |
remove presentation button
Diffstat (limited to 'src')
-rw-r--r-- | src/game/MenuState.py | 19 |
1 files changed, 1 insertions, 18 deletions
diff --git a/src/game/MenuState.py b/src/game/MenuState.py index d42fe26..da70651 100644 --- a/src/game/MenuState.py +++ b/src/game/MenuState.py @@ -6,7 +6,6 @@ from api.Game import CGame from api.Button import CButton from CreditsState import CCreditsState import api.Image as Image -from game.PresentationState import CPresentationState from game.SelectPartidaState import CSelectPartidaState from gettext import gettext as _ @@ -23,15 +22,6 @@ class CMenuState(CGameState): self.mBackground = Image.loadImage('assets/images/selectArea/background.jpg', False) CGame().setBackground(self.mBackground) - self.mButtonPresentation = CButton() - self.mButtonPresentation.bgColor = (0x99, 0x99, 0x66) - self.mButtonPresentation.fgColor = (0xFF, 0xFF, 0xFF) - self.mButtonPresentation.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 28) - self.mButtonPresentation.set_center((200, 100)) - self.mButtonPresentation.set_size((200, 40)) - self.mButtonPresentation.set_text(unicode(_('Presentacion'), 'UTF-8')) - CGame().addChild(self.mButtonPresentation) - self.mButtonPlay = CButton() self.mButtonPlay.bgColor = NORMAL_COLOR self.mButtonPlay.fgColor = (0xFF, 0xFF, 0xFF) @@ -99,13 +89,7 @@ class CMenuState(CGameState): cs = CCreditsState() CGame().setState(cs) return - - elif self.mButtonPresentation.clicked(): - #print "clicked presentation" - presentation = CPresentationState() - CGame().setState(presentation) - return - + elif self.mButtonPlay.clicked(): #print "clicked play" partida = CSelectPartidaState() @@ -128,7 +112,6 @@ class CMenuState(CGameState): CGameState.destroy(self) CGame().removeChild(self.mButtonCredits) - CGame().removeChild(self.mButtonPresentation) CGame().removeChild(self.mButtonPlay) CGame().removeChild(self.mButtonHelp) CGame().removeChild(self.mButtonExit) |