diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2013-09-10 05:39:29 (GMT) |
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committer | Alan Aguiar <alanjas@hotmail.com> | 2013-09-10 05:39:29 (GMT) |
commit | 472449fbe8d5f97816227ad44fd97d8f85319b4e (patch) | |
tree | cff9eb8de796af232b7018eeecee753f65ad0e25 /src | |
parent | 1999a491d4c6a7d93fb595b1081e8d11bd6bbbc4 (diff) |
remove old direct buttons
Diffstat (limited to 'src')
-rw-r--r-- | src/game/MenuState.py | 12 | ||||
-rw-r--r-- | src/game/PresentationState.py | 7 |
2 files changed, 9 insertions, 10 deletions
diff --git a/src/game/MenuState.py b/src/game/MenuState.py index 3cf13a1..b232a1e 100644 --- a/src/game/MenuState.py +++ b/src/game/MenuState.py @@ -62,14 +62,14 @@ class CMenuState(CGameState): self.mButtonCredits.set_text('Créditos') CGame().addChild(self.mButtonCredits) - self.mButtonPlay = CButton() + """self.mButtonPlay = CButton() self.mButtonPlay.bgColor = (0x99, 0x99, 0x66) self.mButtonPlay.fgColor = (0xFF, 0xFF, 0xFF) self.mButtonPlay.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 28) self.mButtonPlay.set_center((600, 50)) self.mButtonPlay.set_size((200, 40)) self.mButtonPlay.set_text('Jugar') - CGame().addChild(self.mButtonPlay) + CGame().addChild(self.mButtonPlay)""" self.mButtonHelp = CButton() self.mButtonHelp.bgColor = (0x99, 0x99, 0x66) @@ -141,11 +141,11 @@ class CMenuState(CGameState): CGame().setState(cs) return - elif self.mButtonPlay.clicked(): + """elif self.mButtonPlay.clicked(): print "clicked play" selectArea = CSelectAreaState() CGame().setState(selectArea) - return + return""" elif self.mButtonPresentation.clicked(): print "clicked presentation" @@ -211,7 +211,7 @@ class CMenuState(CGameState): #self.mInstructions.destroy() self.mInstructions = None CGame().removeChild(self.mButtonCredits) - CGame().removeChild(self.mButtonPlay) + #CGame().removeChild(self.mButtonPlay) CGame().removeChild(self.mButtonPresentation) CGame().removeChild(self.mButtonPartida) CGame().removeChild(self.mButtonHelp) @@ -223,7 +223,7 @@ class CMenuState(CGameState): CGame().removeChild(self.mButtonA2G2) #self.mButtonPlay.destroy() self.mButtonCredits = None - self.mButtonPlay = None + #self.mButtonPlay = None self.mButtonExit = None self.mButtonExit = None self.mButtonA1G1 = None diff --git a/src/game/PresentationState.py b/src/game/PresentationState.py index 7a22024..b4336d7 100644 --- a/src/game/PresentationState.py +++ b/src/game/PresentationState.py @@ -2,7 +2,7 @@ from api.GameState import CGameState from api.Game import CGame -from game.CreditsState import CCreditsState +from game.SelectPartidaState import CSelectPartidaState from api.Sprite2 import CSprite import api.Image as Image @@ -45,9 +45,8 @@ class CPresentationState(CGameState): if self.mCount > 150: print "clicked credits" - #cs = CHelpState() - cs = CCreditsState() - CGame().setState(cs) + partida = CSelectPartidaState() + CGame().setState(partida) return def destroy(self): |