diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2013-08-23 22:07:45 (GMT) |
---|---|---|
committer | Alan Aguiar <alanjas@hotmail.com> | 2013-08-23 22:07:45 (GMT) |
commit | 59290b4b63fbb8b89c8bfd7b555f8a399dddaed9 (patch) | |
tree | 87cfd25a2a4451d114ffe9977ad7f513443ffa1f /src | |
parent | faacfe70cb8328d950cfc4910112c82b1a97c3c8 (diff) |
reuse images
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SelectCharacterState.py | 6 | ||||
-rw-r--r-- | src/game/SelectPartidaState.py | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game/SelectCharacterState.py b/src/game/SelectCharacterState.py index 2696a9e..859aec7 100644 --- a/src/game/SelectCharacterState.py +++ b/src/game/SelectCharacterState.py @@ -19,7 +19,7 @@ class CSelectCharacterState(CGameState): def init(self): CGameState.__init__(self) - self.mBackground = Image.loadImage('assets/images/selectPartida/background.png', False) + self.mBackground = Image.loadImage('assets/images/selectArea/background.png', False) CGame().setBackground(self.mBackground) border = Image.loadImage('assets/images/selectPartida/border.png') @@ -27,7 +27,7 @@ class CSelectCharacterState(CGameState): self.mElisa = CSprite() #ancho = 216 -> 1200 - 216 - juan.X = 834 self.mElisa.setXY(684, 250) - elisa = Image.loadImage('assets/images/selectPartida/T-elisa.png') + elisa = Image.loadImage('assets/images/selectArea/T-elisa.png') self.mElisa.setImage(elisa) CGame().addChild(self.mElisa) @@ -38,7 +38,7 @@ class CSelectCharacterState(CGameState): self.mJuan = CSprite() self.mJuan.setXY(300, 250) - juan = Image.loadImage('assets/images/selectPartida/T-juan.png') + juan = Image.loadImage('assets/images/selectArea/T-juan.png') self.mJuan.setImage(juan) CGame().addChild(self.mJuan) diff --git a/src/game/SelectPartidaState.py b/src/game/SelectPartidaState.py index 15f7e1a..48d4478 100644 --- a/src/game/SelectPartidaState.py +++ b/src/game/SelectPartidaState.py @@ -20,7 +20,7 @@ class CSelectPartidaState(CGameState): def init(self): CGameState.__init__(self) - self.mBackground = Image.loadImage('assets/images/selectPartida/background.png', False) + self.mBackground = Image.loadImage('assets/images/selectArea/background.png', False) CGame().setBackground(self.mBackground) recuadro = Image.loadImage('assets/images/selectPartida/recuadro.png') |