Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorAlan Aguiar <alanjas@hotmail.com>2013-09-10 02:30:45 (GMT)
committer Alan Aguiar <alanjas@hotmail.com>2013-09-10 02:30:45 (GMT)
commit6070d7cbd0d0addf543325469ab2f44309646191 (patch)
tree4803b75ba2069f21a8ac0dc54f17061e3d349a1c /src
parent20f8a1164becc3947812b8c880c643224da569e7 (diff)
slow anim in boy hall
Diffstat (limited to 'src')
-rw-r--r--src/game/BoyHall.py11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/game/BoyHall.py b/src/game/BoyHall.py
index cf4d130..882b89b 100644
--- a/src/game/BoyHall.py
+++ b/src/game/BoyHall.py
@@ -8,6 +8,8 @@ from api.Mouse import CMouse
from api.Vector import CVector
import api.Math as Math
+
+
class CBoyHall(CSprite):
mState = None
@@ -20,7 +22,8 @@ class CBoyHall(CSprite):
RADIUS_COLLISION = 40
NUM_FRAMES_WALKING = 3
- DELAY_FRAMES_WALKING = 3
+ #a 30 fps
+ DELAY_FRAMES_WALKING = 5
mAnim = None
@@ -145,7 +148,7 @@ class CBoyHall(CSprite):
self.setImage(self.mFrameImage[4])
else:
self.setImage(self.mFrameImage[1])
- self.mAnim.init(1, 3, False)
+ self.mAnim.init(1, self.DELAY_FRAMES_WALKING, False)
print 'set stale'
elif (aState == self.STATE_WALKING):
@@ -163,11 +166,11 @@ class CBoyHall(CSprite):
self.setVelVec(vec)
if x < 0:
self.setImage(self.mFrameImage[3])
- self.mAnim.init(6, 3, True, 3)
+ self.mAnim.init(6, self.DELAY_FRAMES_WALKING, True, 3)
self.mLastSense = 0
else:
self.setImage(self.mFrameImage[0])
- self.mAnim.init(3, 3, True, 0)
+ self.mAnim.init(3, self.DELAY_FRAMES_WALKING, True, 0)
self.mLastSense = 1
print 'set walk'
self.mState = aState