diff options
-rwxr-xr-x | src/api/Game.py | 4 | ||||
-rwxr-xr-x | src/states/Area1Game1.py | 3 | ||||
-rwxr-xr-x | src/states/Area1Game3.py | 12 | ||||
-rwxr-xr-x | src/states/CreditsState.py | 2 | ||||
-rwxr-xr-x | src/states/MenuState.py | 4 |
5 files changed, 16 insertions, 9 deletions
diff --git a/src/api/Game.py b/src/api/Game.py index 584a208..2595245 100755 --- a/src/api/Game.py +++ b/src/api/Game.py @@ -15,6 +15,8 @@ import api.MultiLabel from api.MultiLabel import CMultiLabel
import gc
+from gettext import gettext as _
+
class CGame(object):
mInstance = None
@@ -64,7 +66,7 @@ class CGame(object): #screen = pygame.display.set_mode((1200, 900), FULLSCREEN)
self.mScreen = pygame.display.set_mode((1200, 900))
- pygame.display.set_caption("Game")
+ pygame.display.set_caption(_('Game'))
self.mBackground = pygame.Surface(self.mScreen.get_size())
self.mBackground.fill((255, 0, 0))
diff --git a/src/states/Area1Game1.py b/src/states/Area1Game1.py index 478b18e..29561de 100755 --- a/src/states/Area1Game1.py +++ b/src/states/Area1Game1.py @@ -31,6 +31,7 @@ import api.Math as Math import api.Label from api.Label import CLabel +from gettext import gettext as _ STATE_STALE = 0 STATE_DRAG = 1 @@ -187,7 +188,7 @@ class CArea1Game1(CGameState): self.mButtonBack.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonBack.set_center((110, 650)) self.mButtonBack.set_size((200, 40)) - self.mButtonBack.set_text('Volver') + self.mButtonBack.set_text(_('Volver')) CGame().addChild(self.mButtonBack) self.mBackground = Image.loadImage('assets/images/a1game1.png', False) diff --git a/src/states/Area1Game3.py b/src/states/Area1Game3.py index 3471e4b..a0f3489 100755 --- a/src/states/Area1Game3.py +++ b/src/states/Area1Game3.py @@ -18,6 +18,8 @@ from MenuState import * import api.Label from api.Label import CLabel +from gettext import gettext as _ + import sys sys.path.insert(0, 'assets/data') @@ -58,7 +60,7 @@ class CArea1Game3(CGameState): self.mButtonBack.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonBack.set_center((110, 650)) self.mButtonBack.set_size((200, 40)) - self.mButtonBack.set_text('Volver') + self.mButtonBack.set_text(_('Volver')) CGame().addChild(self.mButtonBack) self.mLabelTitle = CLabel() @@ -66,7 +68,7 @@ class CArea1Game3(CGameState): self.mLabelTitle.font = pygame.font.Font('assets/fonts/fipps.ttf', 15) self.mLabelTitle.set_center((600, 100)) self.mLabelTitle.set_size((800, 40)) - self.mLabelTitle.set_text('Cuando un niño se desarrolla pasan las siguientes cosas:') + self.mLabelTitle.set_text(_('Cuando un niño se desarrolla pasan las siguientes cosas:')) CGame().addChild(self.mLabelTitle) self.mTupleQuestion = area1game3_data.BOY[self.mActualQuestionN] @@ -84,7 +86,7 @@ class CArea1Game3(CGameState): self.mButtonTrue.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonTrue.set_center((460, 300)) self.mButtonTrue.set_size((200, 40)) - self.mButtonTrue.set_text('Verdadero') + self.mButtonTrue.set_text(_('Verdadero')) CGame().addChild(self.mButtonTrue) self.mButtonFalse = CButton() @@ -92,7 +94,7 @@ class CArea1Game3(CGameState): self.mButtonFalse.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonFalse.set_center((740, 300)) self.mButtonFalse.set_size((200, 40)) - self.mButtonFalse.set_text('Falso') + self.mButtonFalse.set_text(_('Falso')) CGame().addChild(self.mButtonFalse) @@ -149,7 +151,7 @@ class CArea1Game3(CGameState): self.mLabelQuestion.set_text(self.mTupleQuestion[0]) def update_title(self): - self.mLabelTitle.set_text('Cuando un niña se desarrolla pasan las siguientes cosas:') + self.mLabelTitle.set_text(_('Cuando un niña se desarrolla pasan las siguientes cosas:')) def destroy(self): CGameState.destroy(self) diff --git a/src/states/CreditsState.py b/src/states/CreditsState.py index 9f84f8c..a653338 100755 --- a/src/states/CreditsState.py +++ b/src/states/CreditsState.py @@ -32,7 +32,7 @@ class CCreditsState(CGameState): self.mButtonPlay.font = pygame.font.Font('assets/fonts/fipps.ttf', 20)
self.mButtonPlay.center = (400, 600)
self.mButtonPlay.size = (200, 40)
- self.mButtonPlay.text = "BACK Credits"
+ self.mButtonPlay.text = _('BACK Credits')
CGame().addChild(self.mButtonPlay)
self.mBackground = CImage.loadImage('assets/images/back_credits.png', False)
diff --git a/src/states/MenuState.py b/src/states/MenuState.py index 3485294..c884950 100755 --- a/src/states/MenuState.py +++ b/src/states/MenuState.py @@ -1,5 +1,7 @@ # -*- coding: utf-8 -*-
+import pygame
+
import states.GameState
from states.GameState import CGameState
import api.MultiLabel
@@ -18,7 +20,7 @@ from states.Area1Game1 import CArea1Game1 import states.Area1Game3
from states.Area1Game3 import CArea1Game3
-import pygame
+from gettext import gettext as _
class CMenuState(CGameState):
|