diff options
-rw-r--r-- | .settings/org.eclipse.core.resources.prefs | 1 | ||||
-rw-r--r-- | src/game/Area1Game3.py | 40 |
2 files changed, 9 insertions, 32 deletions
diff --git a/.settings/org.eclipse.core.resources.prefs b/.settings/org.eclipse.core.resources.prefs index cce5c87..a4526c9 100644 --- a/.settings/org.eclipse.core.resources.prefs +++ b/.settings/org.eclipse.core.resources.prefs @@ -3,6 +3,7 @@ encoding//src/Main.py=utf-8 encoding//src/api/Button.py=utf-8 encoding//src/api/Game.py=utf-8 encoding//src/api/GameState.py=utf-8 +encoding//src/api/Globe.py=utf-8 encoding//src/api/Label.py=utf-8 encoding//src/api/Math.py=utf-8 encoding//src/api/Mouse.py=utf-8 diff --git a/src/game/Area1Game3.py b/src/game/Area1Game3.py index 745937a..fdbea29 100644 --- a/src/game/Area1Game3.py +++ b/src/game/Area1Game3.py @@ -88,76 +88,52 @@ class CArea1Game3(CGameState): CGame().addChild(self.mButtonBackA1G3) self.mLabelQuestion = Globe((500, 250), pico='None', text=' ') - #self.mLabelQuestion = CMultiLabel() - #self.mLabelQuestion.set_bgColor((0x99, 0x50, 0x99)) - #self.mLabelQuestion.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 13) self.mLabelQuestion.set_center((600, 250)) - #self.mLabelQuestion.set_size((600, 150)) self.mButtonTrue = CButton() - self.mButtonTrue.set_bgColor((0x99, 0x99, 0x66)) + self.mButtonTrue.set_bgColor((125, 255, 125)) self.mButtonTrue.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 20) self.mButtonTrue.set_center((460, 400)) - self.mButtonTrue.set_size((200, 40)) + self.mButtonTrue.set_size((200, 40)) self.mButtonTrue.set_text(_('Verdadero')) self.mButtonFalse = CButton() - self.mButtonFalse.set_bgColor((0x99, 0x99, 0x66)) + self.mButtonFalse.set_bgColor((125, 255, 125)) self.mButtonFalse.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 20) self.mButtonFalse.set_center((740, 400)) self.mButtonFalse.set_size((200, 40)) self.mButtonFalse.set_text(_('Falso')) self.mBoy = CSprite() - self.mBoy.loadImage('assets/images/a1g3/boy1.png', False) + self.mBoy.loadImage('assets/images/a1g3/Juan-chico-costado-parado.png') self.mBoy.setXY(100, 400) CGame().addChild(self.mBoy) + elisa = Image.loadImage('assets/images/a1g3/Elisa-chica-costado-parada.png') + elisa_rotated = pygame.transform.flip(elisa, True, False) self.mGirl = CSprite() - self.mGirl.loadImage('assets/images/a1g3/boy2.png', False) + self.mGirl.setImage(elisa_rotated) self.mGirl.setXY(900, 400) CGame().addChild(self.mGirl) # sabes que le pasa - self.mDialogBoy1 = Globe((300, 150), text=self.mDialog[0]) + self.mDialogBoy1 = Globe((300, 170), text=self.mDialog[0]) self.mDialogBoy1.set_center((300, 300)) CGame().addChild(self.mDialogBoy1) - """self.mDialogBoy1 = CMultiLabel() - self.mDialogBoy1.set_center((300, 200)) - self.mDialogBoy1.set_size((300, 200)) - self.mDialogBoy1.set_text(self.mDialog[0]) - CGame().addChild(self.mDialogBoy1)""" - # si self.mDialogGirl1 = Globe((200, 100), pico='right', text=self.mDialog[1]) self.mDialogGirl1.set_center((900, 300)) - """self.mDialogGirl1 = CMultiLabel() - self.mDialogGirl1.set_center((800, 200)) - self.mDialogGirl1.set_size((200, 50)) - self.mDialogGirl1.set_text(self.mDialog[1])""" # a ver.. self.mDialogBoy2 = Globe((200, 100), pico='left', text=self.mDialog[2]) self.mDialogBoy2.set_center((300, 300)) - """self.mDialogBoy2 = CMultiLabel() - self.mDialogBoy2.set_center((300, 200)) - self.mDialogBoy2.set_size((200, 50)) - self.mDialogBoy2.set_text(self.mDialog[2])""" self.mDialogGood = Globe((200, 75), pico='left', text=self.mGoodA) self.mDialogGood.set_center((300, 300)) - """self.mDialogGood = CMultiLabel() - self.mDialogGood.set_center((400, 200)) - self.mDialogGood.set_size((200, 50)) - self.mDialogGood.set_text(self.mGoodA)""" self.mDialogBad = Globe((200, 75), pico='left', text=self.mBadA) self.mDialogBad.set_center((300, 300)) - """self.mDialogBad = CMultiLabel() - self.mDialogBad.set_center((400, 200)) - self.mDialogBad.set_size((200, 50)) - self.mDialogBad.set_text(self.mBadA)""" self.mPoints = CPoints() self.mPoints.setXY(250, 10) |