diff options
Diffstat (limited to 'src/game/Area1Game1.py')
-rw-r--r-- | src/game/Area1Game1.py | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/Area1Game1.py b/src/game/Area1Game1.py index 868fd58..8aa0402 100644 --- a/src/game/Area1Game1.py +++ b/src/game/Area1Game1.py @@ -173,11 +173,11 @@ class CArea1Game1(CGameState): self.mBackImageN = Image.loadImage('assets/images/back.png') self.mBackImageB = Image.loadImage('assets/images/back_big.png') - self.mButtonBackA1G1 = CSprite() - self.mButtonBackA1G1.setRegistrationPointOffset(22, 22) - self.mButtonBackA1G1.setXY(1170, 30) - self.mButtonBackA1G1.setImage(self.mBackImageN) - CGame().addChild(self.mButtonBackA1G1) + self.mButtonBack = CSprite() + self.mButtonBack.setRegistrationPointOffset(22, 22) + self.mButtonBack.setXY(1170, 30) + self.mButtonBack.setImage(self.mBackImageN) + CGame().addChild(self.mButtonBack) # load the pieces # parameters: aParent, aNum, aOrigin, aDestine @@ -266,20 +266,20 @@ class CArea1Game1(CGameState): if not(self.mAlphaSet): - if self.mButtonBackA1G1.mouseOver(): + if self.mButtonBack.mouseOver(): if not(self.mBsetted): self.mBsetted = True self.mNsetted = False - self.mButtonBackA1G1.setRegistrationPointOffset(27, 27) - self.mButtonBackA1G1.setImage(self.mBackImageB) + self.mButtonBack.setRegistrationPointOffset(27, 27) + self.mButtonBack.setImage(self.mBackImageB) else: if not(self.mNsetted): self.mBsetted = False self.mNSetted = True - self.mButtonBackA1G1.setRegistrationPointOffset(22, 22) - self.mButtonBackA1G1.setImage(self.mBackImageN) + self.mButtonBack.setRegistrationPointOffset(22, 22) + self.mButtonBack.setImage(self.mBackImageN) - if self.mButtonBackA1G1.clicked(): + if self.mButtonBack.clicked(): #print "clicked clicked back of a1g1" #cs = CHelpState() ms = MenuState.CMenuState() @@ -304,7 +304,7 @@ class CArea1Game1(CGameState): CGameState.destroy(self) #self.mInstructions.destroy() self.mInstructions = None - CGame().removeChild(self.mButtonBackA1G1) + CGame().removeChild(self.mButtonBack) CGame().removeChild(self.mPoints) CGame().removeChild(self.mBox) CGame().removeChild(self.mElisa) |