diff options
Diffstat (limited to 'src/game/Area1Game3.py')
-rw-r--r-- | src/game/Area1Game3.py | 31 |
1 files changed, 14 insertions, 17 deletions
diff --git a/src/game/Area1Game3.py b/src/game/Area1Game3.py index af039aa..4640e79 100644 --- a/src/game/Area1Game3.py +++ b/src/game/Area1Game3.py @@ -83,39 +83,38 @@ class CArea1Game3(CGameState): self.mBackImageN = Image.loadImage('assets/images/back.png') self.mBackImageB = Image.loadImage('assets/images/back_big.png') - self.mButtonBack = CSprite() + self.mButtonBack = CSprite(1170, 30) self.mButtonBack.setRegistrationPointOffset(22, 22) - self.mButtonBack.setXY(1170, 30) self.mButtonBack.setImage(self.mBackImageN) CGame().addChild(self.mButtonBack) self.mLabelQuestion = Globe((500, 250), pico='None', text=' ') self.mLabelQuestion.set_center((600, 250)) + font28 = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 28) + self.mButtonTrue = CButton() - self.mButtonTrue.set_bgColor((125, 255, 125)) - self.mButtonTrue.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 28) - self.mButtonTrue.set_center((460, 400)) - self.mButtonTrue.set_size((200, 40)) + self.mButtonTrue.bgColor = (125, 255, 125) + self.mButtonTrue.font = font28 + self.mButtonTrue.center = (460, 400) + self.mButtonTrue.size = (200, 40) self.mButtonTrue.set_text(_('Verdadero')) self.mButtonFalse = CButton() - self.mButtonFalse.set_bgColor((125, 255, 125)) - self.mButtonFalse.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 28) - self.mButtonFalse.set_center((740, 400)) - self.mButtonFalse.set_size((200, 40)) + self.mButtonFalse.bgColor = (125, 255, 125) + self.mButtonFalse.font = font28 + self.mButtonFalse.center = (740, 400) + self.mButtonFalse.size = (200, 40) self.mButtonFalse.set_text(_('Falso')) - self.mBoy = CSprite() + self.mBoy = CSprite(100, 400) self.mBoy.loadImage('assets/images/a1g3/Juan-chico-costado-parado.png') - self.mBoy.setXY(100, 400) CGame().addChild(self.mBoy) elisa = Image.loadImage('assets/images/a1g3/Elisa-chica-costado-parada.png') elisa_rotated = pygame.transform.flip(elisa, True, False) - self.mGirl = CSprite() + self.mGirl = CSprite(900, 400) self.mGirl.setImage(elisa_rotated) - self.mGirl.setXY(900, 400) CGame().addChild(self.mGirl) # sabes que le pasa @@ -137,8 +136,7 @@ class CArea1Game3(CGameState): self.mDialogBad = Globe((200, 75), pico='left', text=self.mBadA) self.mDialogBad.set_center((300, 300)) - self.mPoints = CPoints() - self.mPoints.setXY(250, 10) + self.mPoints = CPoints(250, 10) CGame().addChild(self.mPoints) #self.mTime = self.mDialogBoy1.getTimeState() @@ -148,7 +146,6 @@ class CArea1Game3(CGameState): def update(self): CGameState.update(self) - self.time = self.time + 1 if self.mButtonBack.mouseOver(): |