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path: root/src/game/HallState.py
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-rw-r--r--src/game/HallState.py12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/HallState.py b/src/game/HallState.py
index 06ed4e8..b8e9eae 100644
--- a/src/game/HallState.py
+++ b/src/game/HallState.py
@@ -55,12 +55,12 @@ class CHallState(CGameState):
self.mButtonBack.set_text(_("Volver"))
CGame().addChild(self.mButtonBack)
- self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-1.png', False))
- self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-2.png', False))
- self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-3.png', False))
- self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-4.png', False))
- self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-5.png', False))
- self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-6.png', False))
+ self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-1.jpg', False))
+ self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-2.jpg', False))
+ self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-3.jpg', False))
+ self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-4.jpg', False))
+ self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-5.jpg', False))
+ self.mBackgroundList.append(CImage.loadImage('assets/images/hall/A1-Pasillo-6.jpg', False))
CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea])