diff options
Diffstat (limited to 'src/game/SelectCharacterState.py')
-rw-r--r-- | src/game/SelectCharacterState.py | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/game/SelectCharacterState.py b/src/game/SelectCharacterState.py index 9c4b501..57bf457 100644 --- a/src/game/SelectCharacterState.py +++ b/src/game/SelectCharacterState.py @@ -20,8 +20,7 @@ class CSelectCharacterState(CGameState): def init(self): CGameState.__init__(self) - - self.mPartida = None + self.mBackground = Image.loadImage('assets/images/selectArea/background.jpg', False) CGame().setBackground(self.mBackground) @@ -59,8 +58,6 @@ class CSelectCharacterState(CGameState): self.mMessage.set_text(unicode(mes, 'UTF-8')) CGame().addChild(self.mMessage) - def setPartida(self, aPartida): - self.mPartida = aPartida def update(self): #print "menu update" @@ -68,18 +65,18 @@ class CSelectCharacterState(CGameState): if self.mJuan.clicked(): print "clicked Juan" - CGame().setCharacter(self.mPartida, 'Juan') + par = CGame().getCurrentPartida() + CGame().setCharacter(par, 'Juan') ms = CSelectAreaState() CGame().setState(ms) - ms.setPartida(self.mPartida) return elif self.mElisa.clicked(): print "clicked Elisa" - CGame().setCharacter(self.mPartida, 'Elisa') + par = CGame().getCurrentPartida() + CGame().setCharacter(par, 'Elisa') ms = CSelectAreaState() CGame().setState(ms) - ms.setPartida(self.mPartida) return if self.mJuan.mouseOver(): |