diff options
Diffstat (limited to 'src/game/SelectPartidaState.py')
-rw-r--r-- | src/game/SelectPartidaState.py | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/game/SelectPartidaState.py b/src/game/SelectPartidaState.py index dc36939..62c52c3 100644 --- a/src/game/SelectPartidaState.py +++ b/src/game/SelectPartidaState.py @@ -1,6 +1,5 @@ # -*- coding: utf-8 -*- -import pygame from api.GameState import CGameState from api.Label import CLabel from api.Game import CGame @@ -72,7 +71,7 @@ class CSelectPartidaState(CGameState): self.mMessage.set_text(unicode(mes, 'UTF-8')) CGame().addChild(self.mMessage) - mes = _('Partida %s') + mes = unicode(_('Partida %s'), 'UTF-8') self.mLabel1 = CLabel() #self.mLabel1.bgColor = (255, 125, 50) self.mLabel1.bgColor = (218, 224, 152) @@ -80,7 +79,7 @@ class CSelectPartidaState(CGameState): self.mLabel1.set_font('DejaVuSans.ttf', 28) self.mLabel1.set_center((250, 300)) self.mLabel1.set_size((150, 40)) - self.mLabel1.set_text(unicode(mes % 1, 'UTF-8')) + self.mLabel1.set_text(mes % 1) #CGame().addChild(self.mLabel1) self.mLabel2 = CLabel() @@ -89,7 +88,7 @@ class CSelectPartidaState(CGameState): self.mLabel2.set_font('DejaVuSans.ttf', 28) self.mLabel2.set_center((600, 300)) self.mLabel2.set_size((150, 40)) - self.mLabel2.set_text(unicode(mes % 2, 'UTF-8')) + self.mLabel2.set_text(mes % 2) #CGame().addChild(self.mLabel2) self.mLabel3 = CLabel() @@ -98,7 +97,7 @@ class CSelectPartidaState(CGameState): self.mLabel3.set_font('DejaVuSans.ttf', 28) self.mLabel3.set_center((950, 300)) self.mLabel3.set_size((150, 40)) - self.mLabel3.set_text(unicode(mes % 3, 'UTF-8')) + self.mLabel3.set_text(mes % 3) #CGame().addChild(self.mLabel3) juan = Image.loadImage('assets/images/selectPartida/T-juan.png') @@ -106,13 +105,14 @@ class CSelectPartidaState(CGameState): star1 = Image.loadImage('assets/images/hall/star1.png') star2 = Image.loadImage('assets/images/hall/star2.png') + mes = unicode(_('Partida vacía'), 'UTF-8') self.mEmpty1 = CLabel() self.mEmpty1.bgColor = (218, 224, 152) self.mEmpty1.fgColor = (0xFF, 0xFF, 0xFF) self.mEmpty1.set_font('DejaVuSans.ttf', 28) self.mEmpty1.set_center((250, 450)) self.mEmpty1.set_size((200, 40)) - self.mEmpty1.set_text(unicode('Partida vacía', 'UTF-8')) + self.mEmpty1.set_text(mes) #CGame().addChild(self.mEmpty1) self.mEmpty2 = CLabel() @@ -121,7 +121,7 @@ class CSelectPartidaState(CGameState): self.mEmpty2.set_font('DejaVuSans.ttf', 28) self.mEmpty2.set_center((600, 450)) self.mEmpty2.set_size((200, 40)) - self.mEmpty2.set_text(unicode('Partida vacía', 'UTF-8')) + self.mEmpty2.set_text(mes) #CGame().addChild(self.mEmpty2) self.mEmpty3 = CLabel() @@ -130,7 +130,7 @@ class CSelectPartidaState(CGameState): self.mEmpty3.set_font('DejaVuSans.ttf', 28) self.mEmpty3.set_center((950, 450)) self.mEmpty3.set_size((200, 40)) - self.mEmpty3.set_text(unicode('Partida vacía', 'UTF-8')) + self.mEmpty3.set_text(mes) #CGame().addChild(self.mEmpty3) self.mChar1 = CSprite() @@ -387,7 +387,6 @@ class CSelectPartidaState(CGameState): for e in self.mAllStars: CGame().removeChild(e) - - + self.mBackground = None print "CMenuState destroy" |