diff options
Diffstat (limited to 'src/states/CreditsState.py')
-rwxr-xr-x | src/states/CreditsState.py | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/src/states/CreditsState.py b/src/states/CreditsState.py index 5061dea..4382fa5 100755 --- a/src/states/CreditsState.py +++ b/src/states/CreditsState.py @@ -1,12 +1,16 @@ -import CMenuState
-from CMenuState import *
+import MenuState
+from MenuState import *
+import GameState
+from GameState import CGameState
+import api.MultiLabel
+from api.MultiLabel import CMultiLabel
+import api.Game
+from api.Game import CGame
+import api.Button
+from api.Button import CButton
+import api.Image as CImage
-from CGameState import *
-import CMultiLabel
-from CMultiLabel import *
-from CGame import *
-import CButton
-from CButton import *
+import pygame
class CCreditsState(CGameState):
@@ -23,13 +27,13 @@ class CCreditsState(CGameState): self.mButtonPlay = CButton()
self.mButtonPlay.bgColor = (0x99, 0x99, 0x66)
- self.mButtonPlay.font = pygame.font.Font("fipps.ttf", 20)
+ self.mButtonPlay.font = pygame.font.Font('assets/fonts/fipps.ttf', 20)
self.mButtonPlay.center = (400, 600)
self.mButtonPlay.size = (200, 40)
self.mButtonPlay.text = "BACK Credits"
CGame().addChild(self.mButtonPlay)
- self.mBackground = CImage.loadImage("assets/images/back_credits.png", False)
+ self.mBackground = CImage.loadImage('assets/images/back_credits.png', False)
CGame().setBackground(self.mBackground)
def update(self):
@@ -38,7 +42,7 @@ class CCreditsState(CGameState): if self.mButtonPlay.clicked:
print "clicked credits"
- ms = CMenuState.CMenuState()
+ ms = MenuState.CMenuState()
CGame().setState(ms)
#def render(self):
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