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# -*- coding: utf-8 -*-
import pygame
import MenuState
from api.GameState import CGameState
from api.Game import CGame
from api.Button import CButton
from api.Sprite2 import CSprite
from api.MultiLabel import CMultiLabel
import api.Image as Image
from assets.data import credits_data
class CCreditsState(CGameState):
mBackground = None
mInstructions = None
#mX = 10
mButtonBack = None
def init(self):
CGameState.init(self)
self.mBackground = Image.loadImage('assets/images/back_credits.png', False)
CGame().setBackground(self.mBackground)
self.mBsetted = False
self.mNsetted = True
self.mBackImageN = Image.loadImage('assets/images/back.png')
self.mBackImageB = Image.loadImage('assets/images/back_big.png')
self.mButtonBack = CSprite()
self.mButtonBack.setRegistrationPointOffset(22, 22)
self.mButtonBack.setXY(1170, 30)
self.mButtonBack.setImage(self.mBackImageN)
CGame().addChild(self.mButtonBack)
text = ''
for l in credits_data.CREDITS:
text = text + '\n' + unicode(l, 'UTF-8')
self.mCredits = CMultiLabel()
self.mCredits.bgColor = (255, 125, 50)
self.mCredits.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 28)
self.mCredits.set_center((600, 300))
self.mCredits.set_size((600, 400))
self.mCredits.set_text(text)
CGame().addChild(self.mCredits)
def update(self):
#print "menu update"
CGameState.update(self)
if self.mButtonBack.mouseOver():
if not(self.mBsetted):
self.mBsetted = True
self.mNsetted = False
self.mButtonBack.setRegistrationPointOffset(27, 27)
self.mButtonBack.setImage(self.mBackImageB)
else:
if not(self.mNsetted):
self.mBsetted = False
self.mNSetted = True
self.mButtonBack.setRegistrationPointOffset(22, 22)
self.mButtonBack.setImage(self.mBackImageN)
if self.mButtonBack.clicked():
print "clicked back......"
ms = MenuState.CMenuState()
CGame().setState(ms)
def destroy(self):
CGameState.destroy(self)
CGame().removeChild(self.mButtonBack)
CGame().removeChild(self.mCredits)
self.mButtonBack = None
self.mBackground = None
#CGame().removeChild(self.mGlobe)
print "CMenuState destroy"
def doEvents(self, aEvent):
print aEvent.type
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