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path: root/Sort.py
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import pygame, sys, os
from pygame.locals import *
from pygame.font import *
from eduGames import *

class Sort(Game):   
    
    def __init__(self, screen, uiMgr, sndMgr, screenMgr, path):
        Game.__init__(self, screen, uiMgr, sndMgr, screenMgr, path)              
        self.binControls = [] #necessary only to place crayons        
        self.selectedCrayon = None
        self.movingCrayon = False
        self.solvedItems = 0
        self.alert = ""       
        self.finished = False     
        self.hoveredOnControl = None
        self.soundsDir = "" #This is later initialized by the Games class.
        self.xMargin = 0
        self.yMargin = 0                       
        self.firstCrayon = None
        self.futureFirstCrayon = None
        self.isHelp = False
        self.previousScreenBinControls = None
        self.successSound = ""
                         
    def initializeGameData(self):
        self.alert = os.path.join(self.soundsDir, "chord.ogg")        
        self.screens = self.readInfo()        
        self.currentScreenIndex = -1
        self.moveToNextScreen = True
        self.successSound = os.path.join(self.soundsDir, "bing.ogg")              
               
    def showCurrentScreen(self):
        if self.screens[self.currentScreenIndex].keepState:            
            self.previousScreenBinControls = self.binControls
        self.binControls = []
        self.solvedItems = 0
        self.getUiMgr().deleteGameControls(self)
        if self.screens[self.currentScreenIndex].background != "":
            backgroundImagePath = self.screens[self.currentScreenIndex].background
            backgroundImageX = self.screens[self.currentScreenIndex].backgroundX
            backgroundImageY = self.screens[self.currentScreenIndex].backgroundY
            backgroundImageLayer = self.screens[self.currentScreenIndex].backgroundLayer
            backgroundImage = ImageControl(self, backgroundImageX, backgroundImageY, backgroundImagePath, "", 1)
            backgroundImage.setLayer(backgroundImageLayer)
            self.getUiMgr().addControl(backgroundImage)
        self.createBinObjects()
        self.addBinObjects()        
        self.createCrayons()        
        self.moveToNextScreen= False
        self.firstCrayon.playAnimation()
        self.firstCrayon.stopAnimation()
        
    def updateBinObjects(self):
        for binControl in self.binControls:
            binControl.setX(binControl.bin.x)
            binControl.setY(binControl.bin.y)
        
    def addBinObjects(self):
        fontPath = os.path.join(self.resourcesDir, "Helvetica LT Condensed Black.ttf")
        fontSize = 20
        if(self.settings.has_key("fontSize")):
            fontSize = self.settings["fontSize"]
        font = Font(fontPath, fontSize)
        for ctrl in self.binControls:
            if not self.settings.has_key("showBinText") or self.settings["showBinText"] == 1:
                txt = ctrl.bin.name
#                xText = ctrl.getX() + ctrl.getWidth()/2 - len(txt)*5
#                yText = ctrl.getY() + ctrl.getHeight()/2 - 5                
#                text = Label(self, xText, yText, 20, 10, font, txt, 5)
                text = Label(self, 0, 0, 20, 10, font, txt, 5)
                text.acquireRenderedSize()
                xText = ctrl.getX() + ctrl.getWidth()/2 - text.getWidth()/2
                yText = ctrl.getY() + ctrl.getHeight()/2 - text.getHeight()/2
                text.setX(xText)
                text.setY(yText + 10)
                if txt == "black":
                    text.color = (255,255,255) #TODO: maybe this should be customizable
                else:
                    text.color = (0,0,0)
                text.background = None
                self.getUiMgr().addControl(text)
            self.getUiMgr().addControl(ctrl)
                
    def createBinObjects(self):
        x = self.settings["leftMargin"] + self.xMargin
        y = self.settings["yOddBins"] + self.yMargin        
        
        binImageDivisions = 6        
        if self.settings.has_key("binImageDivisions"):
            binImageDivisions = self.settings["binImageDivisions"]        
            
        for bin in self.screens[self.currentScreenIndex].bins:
            if bin.x < 0:
                bin.x = x
                bin.y = y
            else:
                bin.x += self.xMargin
                bin.y += self.yMargin                
            binObj = HighlightedControl(self, bin.x, bin.y, bin.image, "", binImageDivisions)            
            binObj.bin = bin
            binObj.type = "bin"         
            if bin.layer < 0:
                bin.layer = 6            
            binObj.setLayer(bin.layer)            
            self.binControls.append(binObj)            
            x  = x + binObj.getWidth() + self.settings["spaceBetweenBins"]
            if y == self.settings["yOddBins"] + self.yMargin:
                y = self.settings["yEvenBins"] + self.yMargin
            else:
                y = self.settings["yOddBins"] + self.yMargin
                
            if self.screens[self.currentScreenIndex].keepState:
                self.fillImageDivisionIndex(binObj)
                
    def fillImageDivisionIndex(self, binControl):
        for oldBinControl in self.previousScreenBinControls:
            if oldBinControl.bin.name == binControl.bin.name:
                binControl.setImageDivisionIndex(oldBinControl.getImageDivisionIndex())
                
            
    def createCrayons(self):
        y = self.settings["yOddCrayons"] + self.yMargin        
        fontPath = os.path.join(self.resourcesDir, "Helvetica LT Condensed Black.ttf")
        fontSize = 20
        if(self.settings.has_key("fontSize")):
            fontSize = self.settings["fontSize"]        
        font = Font(fontPath, fontSize)
        counter = 0        
        x = self.binControls[1].getX() 
        distanceBetweenCrayons = 40
        
        firstCrayon = True
        
        if self.settings.has_key("xFirstCrayon"):
            x = self.settings["xFirstCrayon"]
        if self.settings.has_key("distanceBetweenCrayons"):
            distanceBetweenCrayons = self.settings["distanceBetweenCrayons"]     
                                     
        for crayon in self.screens[self.currentScreenIndex].crayons:            
            if crayon.x < 0:
                crayon.x = x
                crayon.y = y
            else:
                crayon.x += self.xMargin
                crayon.y += self.yMargin
            crayonObj = HighlightedControl(self, crayon.x, crayon.y, crayon.image, crayon.audio, 1)            
            if firstCrayon:                
                self.firstCrayon = GrowsAndShrinksAnimatedControl(self, crayon.x, crayon.y, crayon.image, "", 1)
                self.firstCrayon.delay = 10
                self.getUiMgr().addControl(self.firstCrayon)                  
           
            crayonObj.type = "crayon"      
            crayonObj.crayon = crayon        
            crayonObj.setLayer(4)
            if not self.settings.has_key("showCrayonText") or self.settings["showCrayonText"] == 1:
                letterWidth = 14
                if self.settings.has_key("letterWidth"):
                    letterWidth = self.settings["letterWidth"]
                xText = crayonObj.getX()
                if self.settings.has_key("useCenterOfCrayonForText"):
                    if self.settings["useCenterOfCrayonForText"]:                
                        xText = crayonObj.getX() + crayonObj.getWidth()/2 - len(crayon.text) * (letterWidth/2)
                text = Label(self, xText, crayonObj.getY()+crayonObj.getHeight(), 20, 10, font, crayon.text, 5)
                text.color = (0,0,0)
                text.background = (255,255,255)
                crayonObj.label = text
                self.getUiMgr().addControl(text)
                            
            if firstCrayon:
                self.futureFirstCrayon = crayonObj
                firstCrayon = False
            else:
                self.getUiMgr().addControl(crayonObj)
            counter = counter + 1
            #crayonObj.setAlpha(100)            
            x = x + crayonObj.getWidth() + distanceBetweenCrayons
        
    def readInfo(self):        
        fileName = os.path.join(self.path, self.settings["infoFile"])        
        file = open(fileName, "r")
        fileText = file.read()
        reader = ScreensReader(self.resourcesDir, self.soundsDir)
        file.close()        
        return reader.read(fileText)
    
    def on_mouse_hover(self, clickedControl):      
        if clickedControl.type == "crayon" or (clickedControl.type == "bin" and not self.selectedCrayon is None):
            if not clickedControl.isMoving():                
                if not self.hoveredOnControl is None:
                    self.hoveredOnControl.filterOff()
                self.hoveredOnControl = clickedControl
                self.hoveredOnControl.filterOn()
        else:
            if not self.hoveredOnControl is None:
                self.hoveredOnControl.filterOff()
                    

    def on_mouse_button_down(self, clickedControl):
        if self.movingCrayon: return            
        if clickedControl.type == "crayon":
            self.getSoundMgr().addSoundForPlayback(clickedControl.soundFilePath, True, True)
            if clickedControl.crayon.secondAudio != clickedControl.crayon.audio:
                self.getSoundMgr().addSoundForPlayback(clickedControl.crayon.secondAudio, True)
            self.selectedCrayon = clickedControl            
        if clickedControl.type == "bin":
            if not self.selectedCrayon is None:
                if self.selectedCrayon.crayon.bin == clickedControl.bin:
                    target = (clickedControl.getX() + clickedControl.getWidth()/2,
                                                       clickedControl.getY())                    
                    if self.settings.has_key("useCrayonCenterAsHandle") and self.settings["useCrayonCenterAsHandle"] == 1:
                        #Specify the target so that the crayon's center will coincide with the bin's center.
                        targetX = clickedControl.getX() + clickedControl.getWidth()/2 - self.selectedCrayon.getWidth()/2
                        targetY = clickedControl.getY() + clickedControl.getHeight()/2 - self.selectedCrayon.getHeight()/2
                        target = (targetX, targetY)                   
                    self.selectedCrayon.startMovement(target, self.settings["speed"])
                    self.movingCrayon = True            
                    self.selectedBin = clickedControl
                    self.selectedCrayon.filterOff()       
                    if not self.settings.has_key("showCrayonText") or self.settings["showCrayonText"] == 1:
                        self.getUiMgr().removeControl(self.selectedCrayon.label)
#                    print "ETIQUETA: " + str(self.selectedCrayon.label.getRect())          
                    self.getSoundMgr().addSoundForPlayback(self.successSound, False, True)
                    self.getSoundMgr().addSoundForPlayback(self.selectedCrayon.crayon.secondAudio, True)
                else:
                    self.triggerAlert()
                    
    def triggerAlert(self):
        self.getSoundMgr().addSoundForPlayback(self.alert, True)                                           
    
    def updateState(self):
        if not self.firstCrayon is None:
            if not self.firstCrayon.isBeingScaled():
                self.getUiMgr().removeControl(self.firstCrayon)
                self.getUiMgr().addControl(self.futureFirstCrayon)
                self.firstCrayon = None
        if self.movingCrayon and not (self.selectedCrayon is None) and not self.selectedCrayon.isMoving():            
            self.selectedBin.increaseDivisionIndex(1)
            self.selectedBin.filterOff()
            self.getUiMgr().removeControl(self.selectedCrayon)
            self.selectedCrayon = None
            self.selectedBin = None
            self.movingCrayon = False
            self.solvedItems = self.solvedItems + 1
            if self.solvedItems == len(self.screens[self.currentScreenIndex].crayons):
                self.moveToNextScreen = True
        else:
            if self.moveToNextScreen:                
                self.currentScreenIndex = self.currentScreenIndex + 1
                if self.currentScreenIndex < len(self.screens):
                    self.showCurrentScreen()
                else:
                    self.endGame()
                    self.saveAsDone()
                    
    def endGame(self):        
        self.finished = True       
        if not self.isHelp:      
            self.saveAsDone()
            
class ScreensReader:
    def __init__(self, resourcesDir, soundsDir):
        self.resourcesDir = resourcesDir
        self.soundsDir = soundsDir
        
    def read(self, text):
        lines = text.splitlines()
        self.screens = []
        self.currentScreen = None
        state = "screens"
        
        for line in lines:
            if line.strip() != "" and not line.startswith("#"):
                if line.upper().startswith("SCREEN"):                    
                    self.currentScreen = Screen()
                    self.screens.append(self.currentScreen)
                    state = "screens"
                    continue
                if line.upper().startswith("BACKGROUND"):                                  
                    backgroundInfo = line.split(":")[1].strip()
                    splitResult = backgroundInfo.split()
                    self.currentScreen.background = os.path.join(self.resourcesDir, splitResult[0])
                    self.currentScreen.backgroundX = int(splitResult[1])
                    self.currentScreen.backgroundY = int(splitResult[2])
                    self.currentScreen.backgroundLayer = int(splitResult[3])                    
                if line.upper().startswith("BINS"):                  
                    state = "bins"
                    if line.upper().startswith("BINS:KEEPSTATE"):
                        self.currentScreen.keepState = True
                    continue
                if line.upper().startswith("CRAYONS"):
                    state = "crayons"
                    continue
                if state == "bins":
                    binInfo = line.split(":")
                    binName = binInfo[0]
                    rest = binInfo[1].split()
                    binImage = rest[0]                    
                    bin = Bin(binName, binImage, self.resourcesDir)
                    if len(rest) > 1:                                                    
                        bin.x = int(rest[1])
                        bin.y = int(rest[2])
                        bin.layer = int(rest[3])                     
                    self.currentScreen.bins.append(bin)
                if state == "crayons":                  
                        splitData = line.split()
                        crayonAudio = splitData[1]
                        crayonSecondAudio = crayonAudio
                        
                        if "[" in crayonAudio:
                            audios = crayonAudio[1:-1].split(",")
                            crayonAudio = audios[0]
                            crayonSecondAudio = audios[1]                
                                                               
                        if len(splitData) > 4:
                            crayon = Crayon(splitData[0], crayonAudio, splitData[2], self.currentScreen.getBin(splitData[3]),
                                        self.resourcesDir, self.soundsDir, int(splitData[4]), int(splitData[5]), int(splitData[6]))
                        else:
                            crayon = Crayon(splitData[0], crayonAudio, splitData[2], self.currentScreen.getBin(splitData[3]),
                                        self.resourcesDir, self.soundsDir)                           
                        crayon.secondAudio = os.path.join(self.soundsDir, crayonSecondAudio)
                        self.currentScreen.crayons.append(crayon)
        return self.screens              
                                                                                                                               
class Bin:
    def __init__(self, name, image, resourcesDir, x=-1000, y=-1000, layer=-1):
        self.image = os.path.join(resourcesDir, image)
        self.name = name
        self.x = x
        self.y = y
        self.layer = layer        
      
class Crayon:
    def __init__(self, image, audio, text, bin, resourceDir, soundsDir, x=-1000, y=-1000, layer=-1):
        self.image = os.path.join(resourceDir,image)
        self.audio = os.path.join(soundsDir,audio)
        self.text = text.replace("*", " ")
        self.bin = bin
        self.x = x
        self.y = y
        self.layer = layer
        self.secondAudio = self.audio
        
class Screen:
    def __init__(self):
        self.bins = []
        self.crayons = []
        self.background = ""
        self.backgroundX = 0
        self.backgroundY = 0
        self.backgroundLayer = 0
        self.keepState = False
        
    def getBin(self, name):
       for bin in self.bins:
           if bin.name == name:
               return bin