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# activity.py
# my standard link between sugar and my activity
from gettext import gettext as _
import pygame
import gi
from gi.repository import Gtk
from sugar3.activity import activity
from sugar3.graphics.toolbarbox import ToolbarBox
from sugar3.activity.widgets import StopButton
from sugar3.activity.widgets import ActivityToolbarButton
import sugargame.canvas
import load_save
import FollowMe
class PeterActivity(activity.Activity):
def __init__(self, handle):
super(PeterActivity, self).__init__(handle)
toolbar_box = ToolbarBox()
activity_button = ActivityToolbarButton(self)
toolbar_box.toolbar.insert(activity_button, 0)
separator = Gtk.SeparatorToolItem()
separator.props.draw = False
separator.set_expand(True)
toolbar_box.toolbar.insert(separator, -1)
stop_button = StopButton(self)
stop_button.props.accelerator = '<Ctrl><Shift>Q'
toolbar_box.toolbar.insert(stop_button, -1)
self.set_toolbar_box(toolbar_box)
# Create the game instance.
self.game = FollowMe.FollowMe()
# Build the Pygame canvas.
self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
# Note that set_canvas implicitly calls
# read_file when resuming from the Journal.
self.set_canvas(self._pygamecanvas)
self.game.canvas=self._pygamecanvas
self.show_all()
# Start the game running.
self._pygamecanvas.run_pygame(self.game.run)
def read_file(self, file_path):
try:
f = open(file_path, 'r')
except:
return #****
load_save.load(f)
f.close()
def write_file(self, file_path):
f = open(file_path, 'w')
load_save.save(f)
f.close()
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