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authorWalter Bender <walter.bender@gmail.com>2011-10-06 13:30:59 (GMT)
committer Walter Bender <walter.bender@gmail.com>2011-10-06 13:30:59 (GMT)
commit097683783bbfc05755eb8329e2375b6870f9194a (patch)
tree91230e6db20376b2ae7fe0b40df574a588ab15d2 /bounce.py
parent36202b31f123eb3a1b8b5d248f33fbe9236badef (diff)
code cleanup in light of #2570
Diffstat (limited to 'bounce.py')
-rw-r--r--bounce.py6
1 files changed, 2 insertions, 4 deletions
diff --git a/bounce.py b/bounce.py
index c773009..b2d55bb 100644
--- a/bounce.py
+++ b/bounce.py
@@ -249,7 +249,6 @@ class Bounce():
self.press = None # sprite under mouse click
self.mode = 'fractions'
self.new_bounce = False
- self.paused = True
self.dx = 0. # ball horizontal trajectory
# acceleration (with dampening)
@@ -277,7 +276,7 @@ class Bounce():
''' Pause play when visibility changes '''
if self.timeout is not None:
gobject.source_remove(self.timeout)
- self.paused = True
+ self.timeout = None
def _button_press_cb(self, win, event):
''' Callback to handle the button presses '''
@@ -291,10 +290,9 @@ class Bounce():
win.grab_focus()
x, y = map(int, event.get_coords())
if self.press is not None:
- if self.paused and self.press == self.ball:
+ if self.timeout is None and self.press == self.ball:
self._choose_a_fraction()
self._move_ball()
- self.paused = False
return True
def _move_ball(self):