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# -*- coding: utf-8 -*-
"""
Contain the presentation of the game, a widget descendant from container.
"""
import logging
import gtk
import pango
import gtkcake
from fractionlogic import FractionLogic
logging.basicConfig(level=logging.DEBUG)
log = logging.getLogger()
class FractionPresentation(gtk.VBox):
def __init__(self):
super(FractionPresentation, self).__init__()
# Change font size
settings = gtk.settings_get_default()
settings.set_string_property("gtk-font-name", "Sans 40", "FractionPresentation")
# instantiate logic
self.logic = FractionLogic()
self.logic.generate()
# create main widget:
# menu/label/cake/button
# 1. Add the menu bar
mb = gtk.MenuBar()
self.pack_start(mb, False, False, 0)
# game menu
gamemenu = gtk.Menu()
gamem = gtk.MenuItem("Game")
gamem.set_submenu(gamemenu)
new = gtk.MenuItem("New")
new.connect("activate", self.new_game)
gamemenu.append(new)
exit = gtk.MenuItem("Exit")
exit.connect("activate", self.menu_game_exit)
gamemenu.append(exit)
mb.append(gamem)
# help menu
helpmenu = gtk.Menu()
helpm = gtk.MenuItem("Help")
helpm.set_submenu(helpmenu)
about = gtk.MenuItem("About")
about.connect("activate", self.menu_help_about)
helpmenu.append(about)
mb.append(helpm)
# 2. label
label = gtk.Label("""Select %i/%i"""%self.logic.get_current())
self.pack_start(label, False, True)
self.label = label
# 3. cake
aspect = gtk.AspectFrame()
cake = gtkcake.Cake(self.logic.get_current()[1])
aspect.add(cake)
self.pack_start(aspect)
self.cake = cake
# 4. button
button = gtk.Button("Check")
button.connect("clicked", self.check_cake)
self.pack_start(button, False, True)
# show all widgets
self.show_all()
def new_game(self):
log.debug("menu_game_new")
self.logic.generate()
self.label.set_text("""Select %i/%i"""%self.logic.get_current())
self.cake.reset(self.logic.get_current()[1])
def menu_game_exit(self):
log.debug("menu_game_exit")
gtk.main_quit()
def menu_help_about(self):
log.debug("menu_help_about")
about = gtk.AboutDialog()
about.set_program_name("Fracciones")
about.run()
about.destroy()
def check_cake(self, widget):
"""Clicked button check"""
log.debug("on_clicked_check")
if self.logic.is_equal(self.cake.get_current_fraction()):
md = gtk.MessageDialog(None, gtk.DIALOG_DESTROY_WITH_PARENT, gtk.MESSAGE_INFO, gtk.BUTTONS_CLOSE, "GOOD!")
md.run()
md.destroy()
self.new_game()
else:
md = gtk.MessageDialog(None, gtk.DIALOG_DESTROY_WITH_PARENT, gtk.MESSAGE_INFO, gtk.BUTTONS_CLOSE, "BAD!")
md.run()
md.destroy()
if __name__ == "__main__":
class Main(gtk.Window):
def __init__(self):
super(Main, self).__init__()
self.add(FractionPresentation())
self.connect("destroy", gtk.main_quit)
self.show()
log.debug("Hola")
Main()
gtk.main()
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