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path: root/Gambiarra/objects/target.py
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# -*- coding: UTF-8 -*-
#
# Copyright (C) 2007 by ULPM: Alexandre Yukio Harano
#                             Fábio Cassarotti Parronchi Navarro
#                             Gabriel Geraldo França Marcondes
#                             Luiz Carlos Irber Júnior
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

from os.path import abspath

import pygame

from things import Thing

class Target(Thing):
    def __init__(self, initialPosition = [0,0], editable=True):
        super(Target, self).__init__(
              pygame.image.load(abspath("data/images/target.png")),
              editable, None,
              initialPosition, elasticity = 100, mobility = False,
              gravity = 10)

    def collide(self, obj):
        pass