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author | Bruno Coudoin <bruno.coudoin@free.fr> | 2009-06-19 20:06:54 (GMT) |
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committer | Bruno Coudoin <bruno.coudoin@free.fr> | 2009-06-19 20:06:54 (GMT) |
commit | e978d609dc13f9d7c9068b87aeb190e9c947d2cc (patch) | |
tree | 9c2e8a3a31d5cf8339c5d9ddb21ba75d4f8080f5 /ChangeLog | |
parent | c2532a22ab13b670ecf04dff570c22f4eb165164 (diff) |
Updated ChangeLog
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 16 |
1 files changed, 16 insertions, 0 deletions
@@ -1,3 +1,19 @@ +2009-03-26 Wolfram Sang <wolfram@iswi.org> + + * src/board/shapegame.c: + - Fix an off-by-one bug in the calculation of the amount of levels, + which made it possible to see the end-sequence just by clicking + the dice. + - When shuffling the items for the left bar, the last item was + skipped. As the upper limit for random-functions is exclusive, + we have to pass the whole list_size, not list_size - 1. + Also, simplify the code. + - Shapegames could crash if one tried to move an object while the + bonus-objectmaster (e.g. sad flower) was still shown. + Fix this by ensuring that the object to move or drop is the + same one that got dragged. + + *** RELEASE 8.4.12 *** 2009-03-26 Bruno coudoin <bruno.coudoin@free.fr> |