diff options
author | Bruno Coudoin <bcoudoin@src.gnome.org> | 2006-01-17 22:26:57 (GMT) |
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committer | Bruno Coudoin <bcoudoin@src.gnome.org> | 2006-01-17 22:26:57 (GMT) |
commit | d3efd45a6cbe7f6e74b47ca46d3917202e554c2b (patch) | |
tree | 385f3eae30b78a283e47b76fced278fddd650f11 /boards/electric.xml.in | |
parent | b0674a02654fd039ee42c97f25c99b1cd0206ff5 (diff) |
Ported electric to rely on python 2.3 instead of 2.4
Added a feature, you can now blow a bulb by right clicking on it
Diffstat (limited to 'boards/electric.xml.in')
-rw-r--r-- | boards/electric.xml.in | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/boards/electric.xml.in b/boards/electric.xml.in index 44d5eab..f35470a 100644 --- a/boards/electric.xml.in +++ b/boards/electric.xml.in @@ -13,7 +13,11 @@ <_prerequisite>Need some basic understanding on the electricity concept.</_prerequisite> <_goal>Freely create an electric schema with a real time simulation of it.</_goal> <_credit>GCompris uses the Gnucap electric simulator as a backend (<http://geda.seul.org/tools/gnucap/>)</_credit> - <_manual>Drag electrical component from the selector and drop them on the working area. Create wires by clicking on a connection spot and dropping on another one. You can move components by dragging them. You can delete wires by clicking on them. To delete a component, select the deletion tool on the top of the component selector. The simulation is updated in real time on any user action.</_manual> + <_manual>Drag electrical component from the selector and drop them on the working area. Create wires by clicking on a connection spot and dropping on another one. You can move components by dragging them. You can delete wires by clicking on them. To delete a component, select the deletion tool on the top of the component selector. +You can click on the switch to open and close it. +You can change the rheostat value by dragging it's wiper. +In order to simulate what happens when a bulb is blown, you can blown it by right clicking on it. +The simulation is updated in real time on any user action.</_manual> </Board> <Data directory=""/> </GCompris> |