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authorBruno Coudoin <bcoudoin@src.gnome.org>2005-11-08 23:03:20 (GMT)
committer Bruno Coudoin <bcoudoin@src.gnome.org>2005-11-08 23:03:20 (GMT)
commit257f29be785f1047ca762b1903d853e3bd01f590 (patch)
tree805b9a0e8a02fe714794184b3c8f92b8a1c18b74 /boards/guessnumber.xml.in
parent97e1a16dabdec0ff22cfd3ceab6bed32c59df137 (diff)
Fixed english typos, it's Math not Maths created based on Francks artwork
* boards/algebramenu.xml.in: Fixed english typos, it's Math not Maths * boards/boardicons/memory_sound.png: created based on Francks artwork * boards/boardicons/memory_sound_tux.png: - * boards/colors_group.xml.in: Fixed english typos, it's Color not Colour * boards/guessnumber.xml.in: Fixed English typos: Tux hide(s) a number * boards/memory_sound.xml.in: Updated board description, documentation * boards/memory_sound_tux.xml.in: Updated board description, documentation * po/POTFILES.in: added memory_sound * src/boards/memory.c: (update_scores), (create_item): added a text shadow * src/boards/money.c: (money_next_level): Now the money format is I18N (to Use $£...) * src/gcompris/gameutil.c: (gcompris_find_absolute_filename): removed debug printout * src/gcompris/gcompris.c: (init_background), (gcompris_init): Moved the xrandr fullscreen set at the end of the initialisation to avoid flickering.
Diffstat (limited to 'boards/guessnumber.xml.in')
-rw-r--r--boards/guessnumber.xml.in2
1 files changed, 1 insertions, 1 deletions
diff --git a/boards/guessnumber.xml.in b/boards/guessnumber.xml.in
index 135ac0e..848e1e7 100644
--- a/boards/guessnumber.xml.in
+++ b/boards/guessnumber.xml.in
@@ -9,7 +9,7 @@
author="Clement Coudoin (clement.coudoin@free.fr)"
boarddir="">
<_title>Guess a number</_title>
- <_description>Help Tux escape the cave. Tux hide a number that you must discover.</_description>
+ <_description>Help Tux escape the cave. Tux hides a number that you must discover.</_description>
<_prerequisite>Numbers from 1 to 1000 for the last level.</_prerequisite>
<_goal></_goal>
<_manual>Read the instructions that give you the range of the number to find. Enter a number in the top right blue entry box. Tux tell you if your number is higher or lower. Then enter another number. The distance between Tux and the escape area on the right represents how far you are from the right number. If Tux is above or under the escape area, it means your number is higher or under the right number.</_manual>