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author | Bruno Coudoin <bcoudoin@src.gnome.org> | 2005-01-29 01:38:28 (GMT) |
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committer | Bruno Coudoin <bcoudoin@src.gnome.org> | 2005-01-29 01:38:28 (GMT) |
commit | 3aa1a41b25b4218d85d0f4c1578f1f0410fe10ea (patch) | |
tree | 3442c62a095a75b73c4a21b22a6a5cfcdb3a2826 /boards/maze2DRelative.xml.in | |
parent | 8066681cafd2197e306f42e233aa6cea3d2599f9 (diff) |
Welcome to life to Nicolas Combes.
Added a new relative 2D maze. On the idea of Yves.
Well meny peaple though about it and wanted it. Yves and Nicolas decided me to
implement it now.
* boards/Makefile.am: added maze2DRelative
* boards/maze2DRelative.xml.in: -
* po/POTFILES.in: -
* src/boards/maze.c: (start_board), (key_press), (target_event),
(key_press_2D_relative): -
* src/gcompris/gcompris.c: (setup_window): fixed key event. Previous changes did broke it.
Hope it works fine now.
Diffstat (limited to 'boards/maze2DRelative.xml.in')
-rw-r--r-- | boards/maze2DRelative.xml.in | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/boards/maze2DRelative.xml.in b/boards/maze2DRelative.xml.in new file mode 100644 index 0000000..65c9785 --- /dev/null +++ b/boards/maze2DRelative.xml.in @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="UTF-8"?> +<GCompris> + <Board + name="maze2DRelative" + type="maze" + section="/computer/." + mode="2DR" + icon="boardicons/maze.png" + difficulty="3" + author="Bastiaan Verhoef (b.f.verhoef@student.utwente.nl)" + boarddir="maze"> + <_title>Maze</_title> + <_description>Find your way out of the maze (Move is relative)</_description> + <_prerequisite>Can use the keyboard arrow to move an object.</_prerequisite> + <_goal>Help Tux get out of this maze.</_goal> + <_manual>Use the keyboard arrows to move Tux up to the door.</_manual> + </Board> +</GCompris> |