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authorBruno Coudoin <bcoudoin@src.gnome.org>2005-01-29 01:38:28 (GMT)
committer Bruno Coudoin <bcoudoin@src.gnome.org>2005-01-29 01:38:28 (GMT)
commit3aa1a41b25b4218d85d0f4c1578f1f0410fe10ea (patch)
tree3442c62a095a75b73c4a21b22a6a5cfcdb3a2826 /boards/maze2DRelative.xml.in
parent8066681cafd2197e306f42e233aa6cea3d2599f9 (diff)
Welcome to life to Nicolas Combes.
Added a new relative 2D maze. On the idea of Yves. Well meny peaple though about it and wanted it. Yves and Nicolas decided me to implement it now. * boards/Makefile.am: added maze2DRelative * boards/maze2DRelative.xml.in: - * po/POTFILES.in: - * src/boards/maze.c: (start_board), (key_press), (target_event), (key_press_2D_relative): - * src/gcompris/gcompris.c: (setup_window): fixed key event. Previous changes did broke it. Hope it works fine now.
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diff --git a/boards/maze2DRelative.xml.in b/boards/maze2DRelative.xml.in
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+<?xml version="1.0" encoding="UTF-8"?>
+<GCompris>
+ <Board
+ name="maze2DRelative"
+ type="maze"
+ section="/computer/."
+ mode="2DR"
+ icon="boardicons/maze.png"
+ difficulty="3"
+ author="Bastiaan Verhoef (b.f.verhoef@student.utwente.nl)"
+ boarddir="maze">
+ <_title>Maze</_title>
+ <_description>Find your way out of the maze (Move is relative)</_description>
+ <_prerequisite>Can use the keyboard arrow to move an object.</_prerequisite>
+ <_goal>Help Tux get out of this maze.</_goal>
+ <_manual>Use the keyboard arrows to move Tux up to the door.</_manual>
+ </Board>
+</GCompris>