diff options
author | Gareth Owen <gowen@src.gnome.org> | 2004-04-16 21:41:25 (GMT) |
---|---|---|
committer | Gareth Owen <gowen@src.gnome.org> | 2004-04-16 21:41:25 (GMT) |
commit | 308e9afff15f1ceabc5014dfffadc90e0e5f05f0 (patch) | |
tree | c0f2f8cc93878e237f38f5fb9f95848ecabfb21c /po/en_GB.po | |
parent | 7f840d7203bcd5d726936648a5429e0d0d4f37f2 (diff) |
Updated British English translation
Diffstat (limited to 'po/en_GB.po')
-rw-r--r-- | po/en_GB.po | 1064 |
1 files changed, 600 insertions, 464 deletions
diff --git a/po/en_GB.po b/po/en_GB.po index 9a765b5..3dc74a9 100644 --- a/po/en_GB.po +++ b/po/en_GB.po @@ -7,8 +7,8 @@ msgid "" msgstr "" "Project-Id-Version: gcompris\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2004-04-10 16:31-0400\n" -"PO-Revision-Date: 2004-04-10 16:36-0400\n" +"POT-Creation-Date: 2004-04-16 11:36-0400\n" +"PO-Revision-Date: 2004-04-16 15:58-0400\n" "Last-Translator: Gareth Owen <gowen72@yahoo.comg>\n" "Language-Team: \n" "MIME-Version: 1.0\n" @@ -23,19 +23,17 @@ msgstr "Advanced colours" msgid "Can read" msgstr "Can read" -#: boards/advanced_colors.xml.in.h:3 boards/colors.xml.in.h:2 -#: boards/read_colors.xml.in.h:2 src/boards/advanced_colors.c:87 -#: src/boards/colors.c:75 -msgid "Click on the right color" -msgstr "Click on the right colour" +#: boards/advanced_colors.xml.in.h:3 +msgid "Click on the correct color" +msgstr "Click on the correct colour" #: boards/advanced_colors.xml.in.h:4 -msgid "Click on the right colored box." -msgstr "Click on the right coloured box." +msgid "Click on the correct colored box." +msgstr "Click on the correct coloured box." #: boards/advanced_colors.xml.in.h:5 -msgid "This board is dedicated to recognize unusual colors." -msgstr "This board is dedicated to recognise unusual colours." +msgid "Learn to recognize unusual colors." +msgstr "Learn to recognise unusual colours." #: boards/advanced_colors/board1.xml.in.h:1 msgid "almond" @@ -321,23 +319,22 @@ msgstr "veronese" #: boards/algebra_by.xml.in.h:1 msgid "" -"A multiplication of two numbers is displayed. At the right of the equal " -"sign, give the answer. Use the left and right arrow to modify your answer, " -"the return key to validate an answer" +"A multiplication with two numbers is displayed. At the right of the equal " +"sign, give the product. Use the left and right arrows to modify the product, " +"and press the Enter key to check your answer." msgstr "" "A multiplication of two numbers is displayed. At the right of the equal " -"sign, give the answer. Use the left and right arrow to modify your answer, " -"the return key to check an answer" +"sign, give the product. Use the left and right arrow to modify the product " +"and press the Enter key to check an answer" #: boards/algebra_by.xml.in.h:2 boards/algebra_minus.xml.in.h:2 #: boards/algebra_plus.xml.in.h:2 -msgid "I Ask you some algebra questions" -msgstr "I ask you some maths questions" +msgid "Answer some algebra questions" +msgstr "Answer some algebra questions" #: boards/algebra_by.xml.in.h:3 -msgid "In a limited time, give the result to the multiplication of two numbers" -msgstr "" -"In a limited time, give the result to the multiplication of two numbers" +msgid "In a limited time, give the product of two numbers" +msgstr "In a limited time, give the product of two numbers" #: boards/algebra_by.xml.in.h:4 msgid "Multiplication table" @@ -354,7 +351,7 @@ msgstr "Go to Maths activities" #: boards/algebra_group.xml.in.h:2 boards/algebramenu.xml.in.h:2 #: boards/boards.xml.in.h:2 boards/colors_group.xml.in.h:2 #: boards/computer.xml.in.h:2 boards/experience.xml.in.h:2 -#: boards/fun.xml.in.h:2 boards/menu.xml.in.h:3 boards/reading.xml.in.h:2 +#: boards/fun.xml.in.h:2 boards/menu.xml.in.h:4 boards/reading.xml.in.h:2 msgid "Left-Click with the mouse to select an activity" msgstr "Left-Click with the mouse to select an activity" @@ -370,49 +367,49 @@ msgstr "" #: boards/algebra_guesscount.xml.in.h:2 msgid "" +"Choose the numbers and arithmetic operators at the top of the board area " +"that give the specified result. The numbers and operators can be unselected " +"by clicking on them." +msgstr "" +"Choose the numbers and arithmetic operators at the top of the board area " +"that give the specified result. The numbers and operators can be unselected " +"by clicking on them." + +#: boards/algebra_guesscount.xml.in.h:3 +msgid "" "Deploy a strategy to arrange a set of arithmetic operations to find a value" msgstr "" "Deploy a strategy to arrange a set of arithmetic operations to find a value" -#: boards/algebra_guesscount.xml.in.h:3 +#: boards/algebra_guesscount.xml.in.h:4 msgid "Find the correct operations to get the result" msgstr "Find the correct operations to get the result" -#: boards/algebra_guesscount.xml.in.h:4 -msgid "The four arithmetic operations. Combine several arithmetic operations" -msgstr "The four arithmetic operations. Combine several arithmetic operations" - #: boards/algebra_guesscount.xml.in.h:5 msgid "" -"To compose your operations, choose your numbers and arithmetic operators at " -"the top of the board area. These numbers and operators can be unselected by " -"clicking on them." +"Find the right combination of numbers and operations to obtain a specified " +"result" msgstr "" -"To compose your operations, choose your numbers and arithmetic operators at " -"the top of the board area. These numbers and operators can be unselected by " -"clicking on them." +"Find the right combination of numbers and operations to obtain a specified " +"result" #: boards/algebra_guesscount.xml.in.h:6 -msgid "" -"With displayed numbers and operations, find the right combination to get the " -"right result" -msgstr "" -"With displayed numbers and operations, find the right combination to get the " -"right result" +msgid "The four arithmetic operations. Combine several arithmetic operations" +msgstr "The four arithmetic operations. Combine several arithmetic operations" #: boards/algebra_minus.xml.in.h:1 msgid "" -"A substraction of two numbers is displayed. At the right of the equal sign, " -"give the answer. Use the left and right arrow to modify your answer, the " -"return key to validate an answer" +"A substraction problem with two numbers is displayed. At the right of the " +"equal sign, give the difference. Use the left and right arrows to modify " +"your answer, and press the Enter key to check the result." msgstr "" -"A subtraction of two numbers is displayed. At the right of the equal sign, " -"give the answer. Use the left and right arrow to modify your answer, the " -"return key to check an answer" +"A subtraction problem with two numbers is displayed. At the right of the " +"equal sign, give the difference. Use the left and right arrow to modify " +"your answer, the press the Enter key to check your answer" #: boards/algebra_minus.xml.in.h:3 -msgid "In a limited time, give the result to the substraction of two numbers" -msgstr "In a limited time, give the result to the subtraction of two numbers" +msgid "In a limited time, find the difference between two numbers" +msgstr "In a limited time, find the difference between two numbers" #: boards/algebra_minus.xml.in.h:4 msgid "Practice the substraction operation" @@ -424,21 +421,21 @@ msgstr "Simple subtraction" #: boards/algebra_plus.xml.in.h:1 msgid "" -"An addition of two numbers is displayed. At the right of the equal sign, " -"give the answer. Use the left and right arrow to modify your answer, the " -"return key to validate an answer" +"A addition problem with two numbers is displayed. At the right of the equal " +"sign, give the sum. Use the left and right arrows to modify the sum, and the " +"Enter key to check your answer." msgstr "" -"An addition of two numbers is displayed. At the right of the equal sign, " -"give the answer. Use the left and right arrow to modify your answer, the " -"return key to validate an answer" +"An addition problem with two numbers is displayed. At the right of the equal " +"sign give the sum. Use the left and right arrow to modify the sum and the " +"Enter key to validate your answer" #: boards/algebra_plus.xml.in.h:3 msgid "" -"In a limited time, give the result to the addition of two numbers. " -"Introduction to simple in-line addition" +"In a limited time, find the sum of of two numbers. Introduction to simple in-" +"line addition." msgstr "" -"In a limited time, give the result to the addition of two numbers. " -"Introduction to simple in-line addition" +"In a limited time, find the sum of two numbers. Introduction to simple in-" +"line addition." #: boards/algebra_plus.xml.in.h:4 msgid "Practice the addition operation" @@ -452,19 +449,15 @@ msgstr "Simple addition. Can recognise written numbers" msgid "Complete a list of symbols" msgstr "Complete a list of symbols" -#: boards/algorithm.xml.in.h:2 boards/hexagon.xml.in.h:2 +#: boards/algorithm.xml.in.h:2 +msgid "Find the next in a list of symbols." +msgstr "Find the next in a list of symbols." + +#: boards/algorithm.xml.in.h:3 boards/hexagon.xml.in.h:2 #: boards/minouche.xml.in.h:2 msgid "Logic training activity" msgstr "Logic training activity" -#: boards/algorithm.xml.in.h:3 -msgid "" -"Look at the list with given symbols. Then try to complete it clicking on the " -"right symbol." -msgstr "" -"Look at the list with given symbols. Then try to complete it clicking on the " -"right symbol." - #: boards/algorithm.xml.in.h:4 boards/hexagon.xml.in.h:3 #: boards/melody.xml.in.h:4 boards/minouche.xml.in.h:3 msgid "Move and click the mouse" @@ -483,17 +476,17 @@ msgstr "Drag and Drop the items to make them match" #: boards/babymatch.xml.in.h:2 msgid "" -"In the main board area, a set of objects are printed. In the vertical frame " -"- at the left of the main board area, another set of objects are printed, " -"each of these objects match with exactly one object of the main board area. " -"The logical link between these objects must be found. This is achieved by " -"dragging the objects to the right red plots in the main area." +"In the main board area, a set of objects is shown. In the vertical box (at " +"the left of the main board), another set of objects is printed, each of " +"which match exactly one object on the main board. The logical link between " +"these objects must be found. Drag the objects to the correct red space in " +"the main area." msgstr "" -"In the main board area, a set of objects are printed. In the vertical frame " -"- at the left of the main board area, another set of objects are printed, " -"each of these objects match with exactly one object of the main board area. " -"The logical link between these objects must be found. This is achieved by " -"dragging the objects to the right red plots in the main area." +"In the main board area, a set of objects are shown. In the vertical box (at " +"the left of the main board) another set of objects are printed, each " +"matching exactly one object of the main board area. The logical link between " +"these objects must be found. Drag the objects to the correct red space in " +"the main area." #: boards/babymatch.xml.in.h:3 msgid "Matching Items" @@ -512,23 +505,21 @@ msgid "Complete the puzzle" msgstr "Complete the puzzle" #: boards/babyshapes.xml.in.h:2 +msgid "" +"Complete the puzzle by dragging the pieces from the set of pieces on the " +"left." +msgstr "" +"Complete the puzzle by dragging the pieces from the set of pieces on the " +"left." + +#: boards/babyshapes.xml.in.h:3 msgid "Drag and Drop the shapes on their respective target" msgstr "Drag and Drop the shapes on their respective target" -#: boards/babyshapes.xml.in.h:3 +#: boards/babyshapes.xml.in.h:4 msgid "Good mouse control" msgstr "Good mouse control" -#: boards/babyshapes.xml.in.h:4 -msgid "" -"In the main area, a puzzle set is proposed. In the left area, you have the " -"set of pieces for this puzzle. To place the pieces, you must use the drag/" -"drop mouvement with the mouse." -msgstr "" -"In the main area, a puzzle set is proposed. In the left area, you have the " -"set of pieces for this puzzle. To place the pieces, you must use the drag/" -"drop mouvement with the mouse." - #: boards/babyshapes.xml.in.h:5 msgid "The dog is provided by Andre Connes and released under the GPL" msgstr "The dog is provided by Andre Connes and released under the GPL" @@ -548,25 +539,25 @@ msgstr "Lock with coloured shapes." #: boards/billard.xml.in.h:1 boards/chess_computer.xml.in.h:2 #: boards/chess_movelearn.xml.in.h:3 boards/chess_partyend.xml.in.h:2 #: boards/clickgame.xml.in.h:6 boards/erase.xml.in.h:3 -#: boards/fifteen.xml.in.h:2 boards/hanoi.xml.in.h:2 boards/memory.xml.in.h:4 +#: boards/fifteen.xml.in.h:2 boards/hanoi.xml.in.h:3 boards/memory.xml.in.h:4 msgid "Mouse manipulation" msgstr "Mouse manipulation" #: boards/billard.xml.in.h:2 -msgid "Send the ball in the hole" -msgstr "Send the ball in the hole" +msgid "" +"Point and click on the ball to set the speed and direction of the ball. The " +"closer you click to the center, the slower the ball moves." +msgstr "" +"Point and click on the ball to set the speed and direction of the ball. The " +"closer you click to the centre, the slower the ball moves." #: boards/billard.xml.in.h:3 -msgid "The billiards game" -msgstr "The billiards game" +msgid "Shoot the ball into the hole" +msgstr "Shoot the ball into the hole" #: boards/billard.xml.in.h:4 -msgid "" -"The click point on the ball will give the speed and direction to the ball. " -"More you click in the center, slower is the ball." -msgstr "" -"The click point on the ball will give the speed and direction to the ball. " -"More you click in the centre, slower is the ball." +msgid "The game of billiards" +msgstr "The game of billiards" #: boards/boards.xml.in.h:1 msgid "Go to board based activities" @@ -578,21 +569,19 @@ msgstr "Operate a canal lock" #: boards/canal_lock.xml.in.h:2 msgid "" -"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and " +"Tux is in trouble, and needs to take his ship through a lock. Help Tux and " "understand how a canal lock works." msgstr "" -"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and " +"Tux is in trouble, and needs to take his ship through a lock. Help Tux and " "understand how a canal lock works." #: boards/canal_lock.xml.in.h:3 msgid "" -"You are in charge of the canal lock. You have to open the gates and the " -"lockgates in the right order. Let Tux travel through the gates in the two " -"ways." +"You are in charge of the canal lock. Open the gates and the locks in the " +"right order, so Tux can travel through the gates in both directions." msgstr "" -"You are in charge of the canal lock. You have to open the gates and the " -"lockgates in the right order. Let Tux travel through the gates in the two " -"ways." +"You are in charge of the canal lock. Open the gates and the locks in the " +"right order, so Tux can travel through the gates in both directions." #: boards/chess.xml.in.h:1 boards/chess_computer.xml.in.h:3 msgid "Play chess against the computer in a learning mode" @@ -609,8 +598,8 @@ msgstr "Learning chess" #: boards/chess_computer.xml.in.h:4 boards/chess_movelearn.xml.in.h:4 #: boards/chess_partyend.xml.in.h:4 -msgid "The chess engine is the gnuchess." -msgstr "The chess engine is the gnuchess." +msgid "The chess engine is from gnuchess." +msgstr "The chess engine is from gnuchess." #: boards/chess_movelearn.xml.in.h:1 msgid "Chess training. Catch the computer's pawns." @@ -630,19 +619,19 @@ msgstr "Drag and Drop the items to organise the story" #: boards/chronos.xml.in.h:3 msgid "" -"Moon photo comes from NASA Space sounds from Tuxpaint and Vegastrike. Date " -"of Transportation are based on those found in http://www.wikipedia.org" +"Moon photo comes from NASA. Space sounds comes from Tuxpaint and Vegastrike. " +"Dates of Transportation are based on those found in http://www.wikipedia.org" msgstr "" -"Moon photo comes from NASA Space sounds from Tuxpaint and Vegastrike. Date " -"of Transportation are based on those found in http://www.wikipedia.org" +"Moon photo comes from NASA. Space sounds comes from Tuxpaint and Vegastrike. " +"Dates of Transportation are based on those found in http://www.wikipedia.org" #: boards/chronos.xml.in.h:4 msgid "Order the pictures to tell the story" msgstr "Order the pictures to tell the story" #: boards/chronos.xml.in.h:5 -msgid "Pick the pictures on the left and put them on the red points" -msgstr "Pick the pictures on the left and put them on the red points" +msgid "Pick from the pictures on the left and put them on the red points" +msgstr "Pick from the pictures on the left and put them on the red points" #: boards/chronos.xml.in.h:6 msgid "Tell a short story" @@ -676,21 +665,21 @@ msgstr "VIII Century" #: boards/click_on_letter.xml.in.h:1 msgid "" -"A letter is spelled. Click on the corresponding letter in the main area. You " -"can hear again the letter by clicking on the mouth icon in the bottom " -"horizontal frame." +"A letter is spoken. Click on the corresponding letter in the main area. You " +"can hear the letter again by clicking on the mouth icon in the bottom " +"horizontal box." msgstr "" -"A letter is spelled. Click on the corresponding letter in the main area. You " -"can hear again the letter by clicking on the mouth icon in the bottom " -"horizontal frame." +"A letter is spoken. Click on the corresponding letter in the main area. You " +"can hear the letter again by clicking on the mouth icon in the bottom " +"horizontal box." #: boards/click_on_letter.xml.in.h:2 msgid "Click on a letter" msgstr "Click on a letter" #: boards/click_on_letter.xml.in.h:3 -msgid "Hear a letter and click on the right letter" -msgstr "Hear a letter and click on the right letter" +msgid "Hear a letter and click on the right one" +msgstr "Hear a letter and click on the right one" #: boards/click_on_letter.xml.in.h:4 msgid "Letter name recognition" @@ -712,28 +701,27 @@ msgstr "Click with the left mouse button on the moving fish." msgid "" "Fish are taken from the Unix utility xfishtank. Images are taken from the " "National Undersea Research Program (NURP) Collection at http://www.photolib." -"noaa.gov All images credit bellongs to the OAR/National Undersea Research " -"Program (NURP). Except for the first image that also credits the University " -"of North Carolina at Wilmington. In the gcompris level order, images " -"information is: Location: Tropical Atlantic Ocean, Florida Keys (image " -"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) " -"Location: Unknown (image nur03505) Location: Unknown (image nur03010) " -"Location: Unknown (image nur03011) Location: Unknown (image nur03013)" +"noaa.gov All image credits belong to the OAR/National Undersea Research " +"Program (NURP), except for the first image, which is property of the " +"University of North Carolina at Wilmington. The images used in each level " +"are: Location: Tropical Atlantic Ocean, Florida Keys (image nur00523) " +"Photographer: D. Kesling Location: Florida Keys (image nur03006) Location: " +"Unknown (image nur03505) Location: Unknown (image nur03010) Location: " +"Unknown (image nur03011) Location: Unknown (image nur03013)" msgstr "" "Fish are taken from the Unix utility xfishtank. Images are taken from the " "National Undersea Research Program (NURP) Collection at http://www.photolib." -"noaa.gov All images credit bellongs to the OAR/National Undersea Research " -"Program (NURP). Except for the first image that also credits the University " -"of North Carolina at Wilmington. In the gcompris level order, images " -"information is: Location: Tropical Atlantic Ocean, Florida Keys (image " -"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) " -"Location: Unknown (image nur03505) Location: Unknown (image nur03010) " -"Location: Unknown (image nur03011) Location: Unknown (image nur03013)" +"noaa.gov All image credits belong to the OAR/National Undersea Research " +"Program (NURP), except for the first image, which is property of the " +"University of North Carolina at Wilmington. The images used in each level " +"are: Location: Tropical Atlantic Ocean, Florida Keys (image nur00523) " +"Photographer: D. Kesling Location: Florida Keys (image nur03006) Location: " +"Unknown (image nur03505) Location: Unknown (image nur03010) Location: " +"Unknown (image nur03011) Location: Unknown (image nur03013)" #: boards/clickgame.xml.in.h:4 src/boards/clickgame.c:87 msgid "" -"Left-Click with the mouse on all swimming fishes before they leave the " -"fishtank" +"Left-Click with the mouse on all swimming fish before they leave the fishtank" msgstr "" "Left-Click with the mouse on all swimming fish before they leave the fishtank" @@ -751,18 +739,18 @@ msgstr "" #: boards/clockgame.xml.in.h:2 msgid "" -"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate " -"the corresponding arrow to set the clock time matching the given hour. The " +"For each printed hour (hours:minutes or hours:minutes:seconds) click the " +"corresponding arrow to set the clock time to match the given hour. The " "different arrows can be turned by selecting them and moving the mouse" msgstr "" -"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate " -"the corresponding arrow to set the clock time matching the given hour. The " +"For each printed hour (hours:minutes or hours:minutes:seconds) click the " +"corresponding arrow to set the clock time to match the given hour. The " "different arrows can be turned by selecting them and moving the mouse" #: boards/clockgame.xml.in.h:3 src/boards/algebra.c:98 #: src/boards/clockgame.c:78 -msgid "Learn how to read the time" -msgstr "Learn how to read the time" +msgid "Learn how to tell time" +msgstr "Learn how to tell time" #: boards/clockgame.xml.in.h:4 src/boards/algebra.c:97 #: src/boards/clockgame.c:77 @@ -777,6 +765,11 @@ msgstr "Time concept Time reading" msgid "Can move the mouse." msgstr "Can move the mouse." +#: boards/colors.xml.in.h:2 boards/read_colors.xml.in.h:3 +#: src/boards/advanced_colors.c:87 src/boards/colors.c:75 +msgid "Click on the right color" +msgstr "Click on the right colour" + #: boards/colors.xml.in.h:3 src/boards/colors.c:74 msgid "Colors" msgstr "Colours" @@ -787,13 +780,11 @@ msgstr "Hear the colour and click on the toon." #: boards/colors.xml.in.h:5 msgid "" -"This board is dedicated to train kids to recognize colors. Several colored " -"toons are displayed and a color is spoken. The kid must select the proper " -"toon." +"This board teaches color recognition. Select the spoken color from the set " +"of colored toons." msgstr "" -"This board is dedicated to train kids to recognise colours. Several coloured " -"toons are displayed and a colour is spoken. The kid must select the proper " -"toon." +"This board teaches colour recognition. Select the spoken colour from the set " +"of coloured toons." #: boards/colors_group.xml.in.h:1 msgid "Go to colors activities" @@ -821,29 +812,29 @@ msgstr "Drag and Drop the items in the double entry table" #: boards/doubleentry.xml.in.h:5 msgid "" -"The children must move the items on the left to their proper destination in " -"the double entry table." +"Move the items on the left to their proper position in the double entry " +"table." msgstr "" -"The children must move the items on the left to their proper destination in " -"the double entry table." +"Move the items on the left to their proper position in the double entry " +"table." #: boards/draw.xml.in.h:1 src/boards/draw.c:206 msgid "A simple vector drawing tool" msgstr "A simple vector drawing tool" #: boards/draw.xml.in.h:2 src/boards/draw.c:207 -msgid "Creative board where you can freely draw" -msgstr "Creative board where you can freely draw" +msgid "Creative board where you can draw freely" +msgstr "Creative board where you can draw freely" #: boards/draw.xml.in.h:3 msgid "" -"In this game, the children will be able to freely draw. The goal is just to " -"discover how he can create pretty looking drawings based on basic shapes: " -"rectangles, ellipses and lines." +"In this game, children can draw freely. The goal is just to discover how to " +"create pretty-looking drawings based on basic shapes: rectangles, ellipses " +"and lines." msgstr "" -"In this game, the children will be able to freely draw. The goal is just to " -"discover how he can create pretty looking drawings based on basic shapes: " -"rectangles, ellipses and lines." +"In this game, children can draw freely. The goal is just to discover how to " +"create pretty-looking drawings based on basic shapes: rectangles, ellipses " +"and lines." #: boards/draw.xml.in.h:4 msgid "Needs to handle the mouse with the click easily" @@ -851,13 +842,13 @@ msgstr "Needs to handle the mouse with the click easily" #: boards/draw.xml.in.h:5 msgid "" -"On the left select a drawing tool, on the bottom select a color then click " -"on the white area and drag to create a new shape. To go faster, you can use " -"the middle mouse button to delete an object." +"Select a drawing tool on the left and a color on the bottom, and click and " +"drag in the white area to create a new shape. To save time, you can use the " +"middle mouse button to delete an object." msgstr "" -"On the left select a drawing tool, on the bottom select a colour then click " -"on the white area and drag to create a new shape. To go faster, you can use " -"the middle mouse button to delete an object." +"Select a drawing tool on the left and a colour on the bottom, then click and " +"drag in the white area to create a new shape. To save time, you can use the " +"middle mouse button to delete an object." #: boards/enumerate.xml.in.h:1 msgid "Basic enumeration" @@ -869,9 +860,9 @@ msgstr "Count the items" #: boards/enumerate.xml.in.h:3 msgid "" -"First, organize properly the items so that you can count them. Then, select " -"the item you want to answer for in the bottom right area. Enter the answer " -"with the keyboard and press the OK button or the 'Enter' key." +"First, properly organize the items so that you can count them. Then, select " +"the item you want to answer in the bottom right area. Enter the answer with " +"the keyboard and press the OK button or the 'Enter' key." msgstr "" "First, properly organise the items so that you can count them. Then, select " "the item you want to answer in the bottom right area. Enter the answer with " @@ -899,8 +890,8 @@ msgid "Move the mouse to erase the area and discover the background" msgstr "Move the mouse to erase the area and discover the background" #: boards/erase.xml.in.h:6 -msgid "Move the mouse until all the blocks disapear." -msgstr "Move the mouse until all the blocks disapear." +msgid "Move the mouse until all the blocks disappear." +msgstr "Move the mouse until all the blocks disappear." #: boards/experience.xml.in.h:1 msgid "Go to experiences activities" @@ -908,13 +899,13 @@ msgstr "Go to experiences activities" #: boards/fifteen.xml.in.h:1 msgid "" -"Click on any item that has a free block deside him. It will be swapped with " +"Click on any item that has a free block beside it. It will be swapped with " "the empty block." msgstr "" -"Click on any item that has a free block deside him. It will be swapped with " +"Click on any item that has a free block beside it. It will be swapped with " "the empty block." -#: boards/fifteen.xml.in.h:3 src/boards/fifteen.c:57 +#: boards/fifteen.xml.in.h:3 msgid "Move the items one by one to reorder them in the increasing number" msgstr "Move the items one by one to reorder them in the increasing number" @@ -958,7 +949,7 @@ msgstr "East Europe" msgid "Regions of France" msgstr "Regions of France" -#: boards/gletters.xml.in.h:1 boards/wordsgame.xml.in.h:3 +#: boards/gletters.xml.in.h:1 boards/wordsgame.xml.in.h:2 msgid "Keyboard manipulation" msgstr "Keyboard manipulation" @@ -975,36 +966,40 @@ msgid "Type the falling letters before they reach the ground" msgstr "Type the falling letters before they reach the ground" #: boards/hanoi.xml.in.h:1 -msgid "Drag and Drop the top piece only on an empty location" -msgstr "Drag and Drop the top piece only on an empty location" +msgid "Concept taken from EPI games." +msgstr "Concept taken from EPI games." -#: boards/hanoi.xml.in.h:3 src/boards/hanoi.c:324 src/boards/hanoi.c:335 -msgid "Reproduce in the empty area the same tower than the one on the right" -msgstr "Reproduce in the empty area the same tower than the one on the right" +#: boards/hanoi.xml.in.h:2 +msgid "" +"Drag and Drop the top pieces only from one peg to another, to reproduce the " +"tower on the right in the empty space on the left." +msgstr "" +"Drag and Drop the top pieces only from one peg to another, to reproduce the " +"tower on the right in the empty space on the left." #: boards/hanoi.xml.in.h:4 src/boards/hanoi.c:105 msgid "Reproduce the given tower" msgstr "Reproduce the given tower" -#: boards/hanoi.xml.in.h:5 src/boards/hanoi.c:104 +#: boards/hanoi.xml.in.h:5 +msgid "Reproduce the tower on the right in the empty space on the left" +msgstr "Reproduce the tower on the right in the empty space on the left" + +#: boards/hanoi.xml.in.h:6 src/boards/hanoi.c:104 msgid "Simplified Tower of Hanoi" msgstr "Simplified Tower of Hanoi" -#: boards/hanoi.xml.in.h:6 -msgid "Taken the concept from the EPI games." -msgstr "Taken the concept from the EPI games." - #: boards/hexagon.xml.in.h:1 boards/minouche.xml.in.h:1 -msgid "Find the strwaberry by clicking on the blue fields" +msgid "Find the strawberry by clicking on the blue fields" msgstr "Find the strawberry by clicking on the blue fields" #: boards/hexagon.xml.in.h:4 msgid "" -"Try to find the strawberry under the blue fields,as nearer as you come as " -"more as red get the fields" +"Try to find the strawberry under the blue fields. The fields become more red " +"as you get closer." msgstr "" -"Try to find the strawberry under the blue fields, the nearer you come the " -"fields become more red" +"Try to find the strawberry under the blue fields. The fields become more red " +"as you get closer." #: boards/hexagon.xml.in.h:5 msgid "hexagon" @@ -1129,22 +1124,16 @@ msgid "Drag and Drop the items above their written name" msgstr "Drag and Drop the items above their written name" #: boards/imagename.xml.in.h:2 -msgid "Image Name" -msgstr "Image Name" - -#: boards/imagename.xml.in.h:3 msgid "" -"In the main board area, a set of red plots associated with work are printed. " -"In the vertical frame - at the left of the main board area, a set of objects " -"are represented, each of these objects match with one word of the main board " -"area. The right association must be find for these objects. This is achieved " -"by dragging the objects to the right red plot in the main area." +"Drag the images from the vertical box on the left to their corresponding " +"name on the right. Click the OK button to check your answer." msgstr "" -"In the main board area, a set of red plots associated with work are printed. " -"In the vertical frame - at the left of the main board area, a set of objects " -"are represented, each of these objects match with one word of the main board " -"area. The right association must be find for these objects. This is achieved " -"by dragging the objects to the right red plot in the main area." +"Drag the images from the vertical box on the left to their corresponding " +"name on the right. Click the OK button to check your answer." + +#: boards/imagename.xml.in.h:3 +msgid "Image Name" +msgstr "Image Name" #: boards/imagename.xml.in.h:5 msgid "Vocabulary and reading" @@ -1261,28 +1250,28 @@ msgstr "racket" #: boards/leftright.xml.in.h:1 msgid "" -"A hand is printed. You have to tell if this is the right or left hand. Click " -"on the red button - at the left - or on the green button - at the right." +"A hand is shown. Determine if it is a right or left hand. Click on the red " +"button at the left, or on the green button at the right." msgstr "" -"A hand is printed. You have to tell if this is the right or left hand. Click " -"on the red button - at the left - or on the green button - at the right." +"A hand is shown. Determine if it is a right or left hand. Click on the red " +"button on the left or the green button on the right." #: boards/leftright.xml.in.h:2 +msgid "Determine if a hand is a right or left hand" +msgstr "Determine if a hand is a right or left hand" + +#: boards/leftright.xml.in.h:3 msgid "" -"Distinguish from different point of view the left hand from the right hand. " -"Spatial representation" +"Distinguish right and left hands from different points of view. Spatial " +"representation" msgstr "" -"Distinguish from different point of view the left hand from the right hand. " -"Spatial representation" +"Distinguish right and left hands from different points of view. Spatial " +"representation" -#: boards/leftright.xml.in.h:3 src/boards/leftright.c:106 +#: boards/leftright.xml.in.h:4 src/boards/leftright.c:106 msgid "Find your left and right hands" msgstr "Find your left and right hands" -#: boards/leftright.xml.in.h:4 src/boards/leftright.c:107 -msgid "Given hands pictures, find if it's a right or left one" -msgstr "Given hands pictures, find if it's a right or left one" - #: boards/leftright.xml.in.h:5 boards/railroad.xml.in.h:4 msgid "None" msgstr "None" @@ -1317,12 +1306,12 @@ msgstr "Find your way out of the 3D maze" #: boards/maze3D.xml.in.h:5 msgid "" -"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to " -"switch between 2D and 3D mode. 2D mode gives you just an indication on your " +"Use the keyboard arrows to move Tux up to the door. Use the spacebar to " +"switch between 2D and 3D modes. 2D mode gives you just an indication of your " "position like a map. You cannot move tux in 2D mode." msgstr "" -"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to " -"switch between 2D and 3D mode. 2D mode gives you just an indication on your " +"Use the keyboard arrows to move Tux up to the door. Use the spacebar to " +"switch between 2D and 3D modes. 2D mode gives you just an indication on your " "position like a map. You cannot move tux in 2D mode." #: boards/melody.xml.in.h:1 @@ -1331,11 +1320,11 @@ msgstr "Ear training activity" #: boards/melody.xml.in.h:2 msgid "" -"Listen the sound sequence played. Then try to repeat it clicking on the " -"elements. You can listen again clicking on the repeat button." +"Listen to the sound sequence played, and repeat it by clicking on the " +"elements. You can listen again by clicking on the repeat button." msgstr "" -"Listen the sound sequence played. Then try to repeat it clicking on the " -"elements. You can listen again clicking on the repeat button." +"Listen to the sound sequence played and repeat it by clicking on the " +"elements. You can listen again by clicking on the repeat button." #: boards/melody.xml.in.h:3 msgid "Melody" @@ -1347,17 +1336,17 @@ msgstr "Repeat a melody" #: boards/memory.xml.in.h:1 msgid "" -"A set of blink cards is printed. Each pair is associated by the same picture " -"in their hidden faces. When clicking on a card, you can uncover the card and " -"see its hidden picture. However you can only see two hidden pictures at " -"once. You have to remember the position of the pictures to associate them. " -"To remove a pair of card, uncover both of them." +"A set of blank cards is shown. Each pair is associated by the same picture " +"in their hidden faces. Click on a card to can uncover it and see its hidden " +"picture. However, you can only see two hidden pictures at once. You have to " +"remember the position of the pictures to associate them. To remove a pair of " +"cards, uncover both of them." msgstr "" -"A set of blink cards is printed. Each pair is associated by the same picture " -"in their hidden faces. When clicking on a card, you can uncover the card and " -"see its hidden picture. However you can only see two hidden pictures at " -"once. You have to remember the position of the pictures to associate them. " -"To remove a pair of card, uncover both of them." +"A set of blank cards are shown. Each pair is associated by the same picture " +"in their hidden faces. Click on a card to uncover it and see its hidden " +"picture. However you can only see two hidden pictures at a time. You have to " +"remember the position of the pictures to associate them. To remove a pair of " +"cards, uncover both of them at the same time." #: boards/memory.xml.in.h:2 msgid "Discover the cards and find a matching pair" @@ -1372,18 +1361,40 @@ msgid "Train your memory and remove all the cards" msgstr "Train your memory and remove all the cards" #: boards/menu.xml.in.h:1 +msgid "" +"A simple click on an icon brings you to an activity or a menu of activities. " +"At the bottom of the screen is the gcompris control bar. The following icons " +"are displayed from right to left. Note that each icon is displayed only if " +"available in the current activity: Home - Back to previous menu or exit " +"gcompris if at the top Thumb - OK. Confirm your answer Dice - Display the " +"current level. Click to select another level Music note - Repeat the " +"question Question Mark - Help Tool Box - The configuration menu Tux Plane - " +"About game The stars means: 1 Star - 3 to 4 years old 2 Stars - 5 to 6 years " +"old 3 Stars - 7 to 8 years old" +msgstr "" +"A simple click on an icon brings you to an activity or a menu of activities. " +"At the bottom of the screen is the gcompris control bar. The following icons " +"are displayed from right to left. Note that each icon is displayed only if " +"available in the current activity: Home - Back to previous menu or exit " +"gcompris if at the top, Thumb - OK. Confirm your answer, Dice - Display the " +"current level. Click to select another level, Music note - Repeat the " +"question, Question Mark - Help, Tool Box - The configuration menu, Tux Plane " +"- About game. The stars means: 1 Star - 3 to 4 years old, 2 Stars - 5 to 6 " +"years old, 3 Stars - 7 to 8 years old" + +#: boards/menu.xml.in.h:2 msgid "GCompris Main Menu" msgstr "GCompris Main Menu" -#: boards/menu.xml.in.h:2 +#: boards/menu.xml.in.h:3 msgid "" -"GCompris is an educational games that provides different activities to " -"children from 3 to 8 years old." +"GCompris is a collection of educational games that provides different " +"activities to children from 3 to 8 years old." msgstr "" -"GCompris is an educational games that provides different activities to " -"children from 3 to 8 years old." +"GCompris is a collection of educational games that provides different " +"activities to children from 3 to 8 years old." -#: boards/menu.xml.in.h:4 +#: boards/menu.xml.in.h:5 msgid "" "The goal of gcompris is to provide a free alternative to popular proprietary " "edutainment software" @@ -1391,35 +1402,13 @@ msgstr "" "The goal of gcompris is to provide a free alternative to popular proprietary " "edutainment software" -#: boards/menu.xml.in.h:5 -msgid "" -"To use it, a simple click on an icon brings you to an activity or a menu. At " -"the bottom of the screen, you have the gcompris control bar. From right to " -"left, bellow is the meaning of the icons. Note that these icons are " -"displayed only when available in an activity: Home - Back to previous menu " -"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The " -"current level is displayed. Click on it to select another level Music note - " -"Ask gcompris to repeat the question Question Mark - The help Tool Box - The " -"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to " -"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old" -msgstr "" -"To use it, a simple click on an icon brings you to an activity or a menu. At " -"the bottom of the screen, you have the gcompris control bar. From right to " -"left, bellow is the meaning of the icons. Note that these icons are " -"displayed only when available in an activity: Home - Back to previous menu " -"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The " -"current level is displayed. Click on it to select another level Music note - " -"Ask gcompris to repeat the question Question Mark - The help Tool Box - The " -"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to " -"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old" - #: boards/minouche.xml.in.h:4 msgid "" -"Try to find the strawberry under the blue fields,as nearer you come as more " -"red get the fields" +"Try to find the strawberry under the blue fields. The closer you get, the " +"more red the fields become." msgstr "" -"Try to find the strawberry under the blue fields, the nearer you come the " -"fields become more red" +"Try to find the strawberry under the blue fields. The closer you get, the " +"more red the fields become." #: boards/minouche.xml.in.h:5 msgid "minouche" @@ -1427,11 +1416,11 @@ msgstr "minouche" #: boards/missing_letter.xml.in.h:1 msgid "" -"An object is displayed in the main area. An incomplete word is printed under " -"the picture. Select the missing letter to complete the word." +"An object is displayed in the main area, and an incomplete word is printed " +"under the picture. Select the missing letter to complete the word." msgstr "" -"An object is displayed in the main area. An incomplete word is printed under " -"the picture. Select the missing letter to complete the word." +"An object is displayed in the main area and an incomplete word is printed " +"under the picture. Select the missing letter to complete the word." #: boards/missing_letter.xml.in.h:2 msgid "Fill up the missing letter" @@ -1600,7 +1589,7 @@ msgstr "Can count" #: boards/money.xml.in.h:2 boards/money_cents.xml.in.h:2 msgid "" "Click on the coins or paper money on the botton of the screen to pay. If you " -"want to remove a coin or note, click on it on the upper screen area." +"want to remove a coin or note, click on it in the upper screen area." msgstr "" "Click on the coins or paper money on the botton of the screen to pay. If you " "want to remove a coin or note, click on it on the upper screen area." @@ -1615,11 +1604,11 @@ msgstr "Practise money usage" #: boards/money.xml.in.h:5 boards/money_cents.xml.in.h:5 msgid "" -"You must buy the different items and give the exact price. At higher level, " -"several items are displayed, you must first calculate the total price." +"You must buy the different items and give the exact price. At higher levels, " +"several items are displayed, and you must first calculate the total price." msgstr "" -"You must buy the different items and give the exact price. At higher level, " -"several items are displayed, you must first calculate the total price." +"You must buy the different items and give the exact price. At higher levels, " +"several items are displayed and you must first calculate the total price." #: boards/money_cents.xml.in.h:4 msgid "Practice money usage including cents" @@ -1631,15 +1620,11 @@ msgstr "Drag and Drop the items to rebuild the original paintings" #: boards/paintings.xml.in.h:2 msgid "" -"In the main board area, a set of red plots are displayed. In the vertical " -"frame - at the left of the main board area, a set of image parts of a " -"painting are avalaible. Drag and drop these parts in the right plot to " -"rebuild the original painting." +"Drag the image parts from the box on the left to create a painting on the " +"main board." msgstr "" -"In the main board area, a set of red plots are displayed. In the vertical " -"frame - at the left of the main board area, a set of image parts of a " -"painting are avalaible. Drag and drop these parts in the right plot to " -"rebuild the original painting." +"Drag the image parts from the box on the left to create a painting on the " +"main board." #: boards/paintings.xml.in.h:3 src/boards/shapegame.c:161 msgid "Make the puzzle" @@ -1686,34 +1671,32 @@ msgid "Vincent Van Gogh, Village Street in Auvers - 1890" msgstr "Vincent Van Gogh, Village Street in Auvers - 1890" #: boards/paratrooper.xml.in.h:1 -msgid "" -"Click on any keyboard key to let Tux jump. Another keypress will open the " -"parachute. Alternatively, a click on the plane and the tux also works." -msgstr "" -"Click on any keyboard key to let Tux jump. Another keypress will open the " -"parachute. Alternatively, a click on the plane and the tux also works." +msgid "Help Tux the paratrooper land safely" +msgstr "Help Tux the paratrooper land safely" #: boards/paratrooper.xml.in.h:2 msgid "" -"In this game, the children will try to make Tux the paratrooper lands safely " -"on the fishing boat. He/She needs to take care of the wind side and speed." +"Hit any key or click on the plane to make Tux jump. Hit another key or click " +"on Tux to open the parachute." msgstr "" -"In this game, the children will try to make Tux the paratrooper lands safely " -"on the fishing boat. He/She needs to take care of the wind side and speed." +"Hit any key or click on the plane to make Tux jump. Hit another key or click " +"on Tux to open the parachute." -#: boards/paratrooper.xml.in.h:3 src/boards/paratrooper.c:105 -msgid "Manage the paratrooper to let him safely land" -msgstr "Manage the paratrooper to let him safely land" +#: boards/paratrooper.xml.in.h:3 +msgid "" +"In this game, Tux the paratrooper need help to land safely on the fishing " +"boat. He needs to take watch out for the wind direction and speed." +msgstr "" +"In this game, Tux the paratrooper needs help to land safely on the fishing " +"boat. He needs to take watch out for the wind direction and speed." #: boards/paratrooper.xml.in.h:4 src/boards/paratrooper.c:104 msgid "Paratrooper" msgstr "Paratrooper" #: boards/paratrooper.xml.in.h:5 -msgid "" -"This board is game oriented. It doesnt needs specific skills to play with." -msgstr "" -"This board is game oriented. It doesnt needs specific skills to play with." +msgid "This board is game oriented. No specific skills are needed to play." +msgstr "This board is game oriented. No specific skills are needed to play." #: boards/planegame.xml.in.h:1 msgid "Move the helicopter to catch the clouds in the correct order" @@ -1730,10 +1713,10 @@ msgstr "Numbers in Order" #: boards/planegame.xml.in.h:5 msgid "" "Use the up, down, right and left keyboard keys to move the helicopter to " -"catch the numbers in the incremental order" +"catch the numbers in increasing order." msgstr "" "Use the up, down, right and left keyboard keys to move the helicopter to " -"catch the numbers in the incremental order" +"catch the numbers in increasing order" #: boards/pythontest.xml.in.h:1 msgid "Add a language binding to gcompris." @@ -1753,9 +1736,9 @@ msgstr "Test board for the python plugin" #: boards/pythontest.xml.in.h:5 msgid "" -"Thanks to Guido van Rossum and the python team for this powerfull language !" +"Thanks to Guido van Rossum and the python team for this powerful language!" msgstr "" -"Thanks to Guido van Rossum and the python team for this powerfull language !" +"Thanks to Guido van Rossum and the python team for this powerfull language!" #: boards/railroad.xml.in.h:1 msgid "A memory game based on trains" @@ -1764,16 +1747,14 @@ msgstr "A memory game based on trains" #: boards/railroad.xml.in.h:2 msgid "" "A train - a locomotive and wagon(s) - is displayed at the top of the main " -"area. After a few the second train go away. Then, you have to rebuild it at " -"the top of the screen by selecting the appropriate wagons and locomotive. " -"You can always unselect an item by clicking on it. Validate your " -"construction by clicking on the hand at the bottom." +"area for a few seconds. Rebuild it at the top of the screen by selecting the " +"appropriate wagons and locomotive. Unselect an item by clicking on it again. " +"Check your construction by clicking on the hand at the bottom." msgstr "" "A train - a locomotive and carriage(s) - is displayed at the top of the main " -"area. After a few seconds train goes away. Then, you have to rebuild it at " -"the top of the screen by selecting the appropriate carriages and locomotive. " -"You can always unselect an item by clicking on it. Validate your " -"construction by clicking on the hand at the bottom." +"area for a few seconds. Rebuild it at the top of the screen by selecting the " +"appropriate carriages and locomotive. Unselect an item by clicking on it " +"again. Check your construction by clicking on the hand at the bottom." #: boards/railroad.xml.in.h:3 msgid "Memory training" @@ -1783,17 +1764,17 @@ msgstr "Memory training" msgid "Railroad" msgstr "Railroad" -#: boards/read_colors.xml.in.h:3 -msgid "Click on the right colored object." -msgstr "Click on the right coloured object." +#: boards/read_colors.xml.in.h:2 +msgid "Click on the correct colored object." +msgstr "Click on the correct coloured object." #: boards/read_colors.xml.in.h:4 msgid "Read colors" msgstr "Read colours" #: boards/read_colors.xml.in.h:5 -msgid "This board is dedicated to read basic colors." -msgstr "This board is dedicated to read basic colours." +msgid "This board teaches basic colors." +msgstr "This board teaches basic colours." #: boards/read_colors/board1.xml.in.h:1 src/boards/colors.c:62 msgid "black" @@ -1845,55 +1826,49 @@ msgstr "Go to the Reading activities" #: boards/readingh.xml.in.h:1 boards/readingv.xml.in.h:1 msgid "" -"At the top and right of the board area, a word is printed. At the left a " -"list of words will move in and out of the screen. Tell if you see the " -"initial word in this list." +"A word is shown at the top right of the board. A list of words will appear " +"and disappear on left. Indicate whether or not the given word appeared in " +"the list." msgstr "" -"At the top and right of the board area, a word is printed. At the left a " -"list of words will move in and out of the screen. Tell if you see the " -"initial word in this list." +"A word is shown at the top right of the board. A list of words will appear " +"and disappear on left. Indicate whether or not the given word appeared in " +"the list." #: boards/readingh.xml.in.h:2 msgid "Horizontal reading practice" msgstr "Horizontal reading practice" #: boards/readingh.xml.in.h:3 -msgid "Read a list of word and tell if the given word is in it" -msgstr "Read a list of word and tell if the given word is in it" +msgid "Read a list of words and tell if a given word is in it" +msgstr "Read a list of words and tell if a given word is in it" #: boards/readingh.xml.in.h:4 boards/readingv.xml.in.h:3 msgid "Read training in a limited time" msgstr "Read training in a limited time" #: boards/readingv.xml.in.h:2 -msgid "Read a vertical list of word and tell if the given word is in it" -msgstr "Read a vertical list of word and tell if the given word is in it" +msgid "Read a vertical list of words and tell if a given word is in it" +msgstr "Read a vertical list of words and tell if a given word is in it" #: boards/readingv.xml.in.h:5 msgid "Vertical reading practice" msgstr "Vertical reading practice" #: boards/redraw.xml.in.h:1 -msgid "" -"At each level, a drawing is displayed in the right area. You must redraw it " -"in the left area." -msgstr "" -"At each level, a drawing is displayed in the right area. You must redraw it " -"in the left area." +msgid "Copy a drawing from the box on the right into the box on the left." +msgstr "Copy a drawing from the box on the right into the box on the left." #: boards/redraw.xml.in.h:2 boards/redraw_symmetrical.xml.in.h:2 msgid "" -"First you must select the proper tool in the tool bar. Then, you must drag " -"the mouse to create objects. When you are done, click on the OK button, you " -"will be told were the errors are with little red cross. The order of objects " -"(above/under) is not important but take care not to have unwanted object " -"under others." +"First, select the proper tool from the toolbar. Then, drag the mouse to " +"create objects. When you are done, click on the OK button. Errors will be " +"marked with a little red cross. The order of objects (above/under) is not " +"important but take care not to have unwanted objects under others." msgstr "" -"First you must select the proper tool in the tool bar. Then, you must drag " -"the mouse to create objects. When you are done, click on the OK button, you " -"will be told were the errors are with little red cross. The order of objects " -"(above/under) is not important but take care not to have unwanted object " -"under others." +"First, select the proper tool from the toolbar. Then drag the mouse to " +"create objects. When you are done, click on the OK button. Errors will be " +"marked with a little red cross. The order of objects (above/under) is not " +"important but take care not to have unwanted objects under others." #: boards/redraw.xml.in.h:3 boards/redraw_symmetrical.xml.in.h:3 msgid "Redraw the given item" @@ -1901,43 +1876,37 @@ msgstr "Redraw the given item" #: boards/redraw_symmetrical.xml.in.h:1 msgid "" -"At each level, a drawing is displayed in the right area. You must redraw its " -"symmetry in the left area." +"Copy the mirror image of an object from the box on the right into the box on " +"the left." msgstr "" -"At each level, a drawing is displayed in the right area. You must redraw its " -"symmetry in the left area." +"Copy the mirror image of an object from the box on the right into the box on " +"the left." #: boards/reversecount.xml.in.h:1 msgid "" -"Can move the mouse, can read numbers and substract numbers up to 10 for the " +"Can move the mouse, can read numbers and subtract numbers up to 10 for the " "first level" msgstr "" -"Can move the mouse, can read numbers and substract numbers up to 10 for the " +"Can move the mouse, can read numbers and subtract numbers up to 10 for the " "first level" #: boards/reversecount.xml.in.h:2 msgid "" -"First count how many ice spot are between tux and the fish. Then click on " -"the dice to select the proper number. You can also use the right mouse " -"button on the dices to count backward. When done, click on the OK button or " -"hit the keyboard enter key." +"Click on the dice to show how many ice spots there are between Tux and the " +"fish. Click the dict with the right mouse button to coun backwards. When " +"done, click on the OK button or hit the Enter key." msgstr "" -"First count how many ice spot are between tux and the fish. Then click on " -"the dice to select the proper number. You can also use the right mouse " -"button on the dices to count backward. When done, click on the OK button or " -"hit the keyboard enter key." +"Click on the dice to show how many ice spots there are between Tux and the " +"fish. Click the dice with the right mouse button to count backwards. When " +"done, click on the OK button or hit the Enter key." #: boards/reversecount.xml.in.h:3 src/boards/reversecount.c:141 -msgid "Practice the substraction with a funny game" -msgstr "Practise the subtraction with a funny game" +msgid "Practice substraction with a funny game" +msgstr "Practice subtraction with a funny game" #: boards/reversecount.xml.in.h:4 -msgid "" -"Tux is hungry. Help him find fishes by counting the ice spot needed to reach " -"them." -msgstr "" -"Tux is hungry. Help him find fishes by counting the ice spot needed to reach " -"them." +msgid "Tux is hungry. Help him find fish by counting to the correct ice spot." +msgstr "Tux is hungry. Help him find fish by counting to the correct ice spot." #: boards/scales/board1_0.xml.in.h:1 boards/scales/board1_1.xml.in.h:1 #: boards/scales/board1_2.xml.in.h:1 boards/scales/board1_3.xml.in.h:1 @@ -1948,30 +1917,33 @@ msgstr "" #: boards/scales/board3_0.xml.in.h:1 boards/scales/board3_1.xml.in.h:1 #: boards/scales/board3_2.xml.in.h:1 boards/scales/board3_3.xml.in.h:1 #: boards/scales/board3_4.xml.in.h:1 boards/scales/board3_5.xml.in.h:1 -#: boards/scalesboard.xml.in.h:1 msgid "Drag and Drop masses to equilibrate the scales" msgstr "Drag and Drop masses to balance the scales" +#: boards/scalesboard.xml.in.h:1 +msgid "Drag and Drop masses to balance the scales" +msgstr "Drag and Drop masses to balance the scales" + #: boards/scalesboard.xml.in.h:2 -msgid "Mental calculus, arithmetic equality" -msgstr "Mental calculus, arithmetic equality" +msgid "Mental calculation, arithmetic equality" +msgstr "Mental calculation, arithmetic equality" #: boards/scalesboard.xml.in.h:3 msgid "" "The painting is an original painting made by Virginie MOREAU (virginie." -"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is " +"moreau@free.fr) in 2001. Its name is 'Spices Seller in Egypt'. It is " "released under the GPL license." msgstr "" "The painting is an original painting made by Virginie MOREAU (virginie." -"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is " +"moreau@free.fr) in 2001. Its name is 'Spices Seller in Egypt'. It is " "released under the GPL licence." #: boards/scalesboard.xml.in.h:4 msgid "" -"To equilibrate the scales, move the masses in its left plateau. The masses " +"To balance the scales, move the masses on the left. left side. The masses " "can be arranged in any order." msgstr "" -"To balance the scales, move the masses in its left plateau. The masses can " +"To balance the scales, move the masses on the left-hand side. The masses can " "be arranged in any order." #: boards/scalesboard.xml.in.h:5 @@ -1979,36 +1951,36 @@ msgid "Well balance the scales" msgstr "Well balance the scales" #: boards/smallnumbers.xml.in.h:1 -msgid "Counting skill" -msgstr "Counting skill" +msgid "Count the number of dots on dice before they reach the ground" +msgstr "Count the number of dots on dice before they reach the ground" #: boards/smallnumbers.xml.in.h:2 -msgid "In a limited time, count a number of dots" -msgstr "In a limited time, count a number of dots" +msgid "Counting skill" +msgstr "Counting skill" -#: boards/smallnumbers.xml.in.h:3 src/boards/smallnumbers.c:70 -msgid "Numbers With Dices" -msgstr "Numbers With Dices" +#: boards/smallnumbers.xml.in.h:3 +msgid "In a limited time, count the number of dots" +msgstr "In a limited time, count the number of dots" -#: boards/smallnumbers.xml.in.h:4 src/boards/smallnumbers.c:71 -msgid "Type the keyboard number 1 to 9 before the dice reaches the ground" -msgstr "Type the keyboard number 1 to 9 before the dice reaches the ground" +#: boards/smallnumbers.xml.in.h:4 +msgid "Numbers With Dice" +msgstr "Numbers With Dice" #: boards/smallnumbers.xml.in.h:5 msgid "" -"With the keyboard, press the number corresponding to the number of dots in " +"With the keyboard, type the number corresponding to the number of dots on " "the falling dice." msgstr "" -"With the keyboard, press the number corresponding to the number of dots in " +"With the keyboard, type the number corresponding to the number of dots in " "the falling dice." #: boards/submarine.xml.in.h:1 msgid "" -"Click on different active elements : engine, rudders and air tanks in order " -"to navigate at the ordered depth." +"Click on different active elements : engine, rudders and air tanks, in order " +"to navigate to the ordered depth." msgstr "" -"Click on different active elements : engine, rudders and air tanks in order " -"to navigate at the ordered depth." +"Click on different active elements : engine, rudders and air tanks, in order " +"to navigate to the ordered depth." #: boards/submarine.xml.in.h:2 msgid "Learn how a submarine works" @@ -2029,24 +2001,24 @@ msgstr "Pilot a submarine using air tanks and dive rudders" #: boards/superbrain.xml.in.h:1 msgid "" "Click on the items until you find what you think is the correct answer. " -"Then, click on the OK button in the control bar. At the lower level, tux " -"gives you an indication if you got a good position by marking the item with " +"Then, click on the OK button in the control bar. In the lower levels, Tux " +"gives you an indication if you found a hiding place by marking the item with " "a black box. You can use the right mouse button to flip the colors in the " -"oposite order." +"opposite order." msgstr "" "Click on the items until you find what you think is the correct answer. " -"Then, click on the OK button in the control bar. At the lower level, tux " -"gives you an indication if you got a good position by marking the item with " +"Then, click on the OK button in the control bar. At the lower level, Tux " +"gives you an indication if you found a hiding place by marking the item with " "a black box. You can use the right mouse button to flip the colours in the " -"oposite order." +"opposite order." #: boards/superbrain.xml.in.h:2 src/boards/superbrain.c:110 msgid "Super Brain" msgstr "Super Brain" #: boards/superbrain.xml.in.h:3 src/boards/superbrain.c:111 -msgid "Tux has hidden several items, find them back in the correct order" -msgstr "Tux has hidden several items, find them back in the correct order" +msgid "Tux has hidden several items. Find them again in the correct order" +msgstr "Tux has hidden several items. Find them again in the correct order" #: boards/target.xml.in.h:1 msgid "" @@ -2056,74 +2028,68 @@ msgstr "" #: boards/target.xml.in.h:2 msgid "" -"First check the wind strength and direction, then click on the target to " -"launch a dart, when all your darts are sent, a window appears requiring you " -"to count your score. Enter the score with the keyboard then press the enter " -"key or the OK icon." +"Check the wind speed and direction, and then click on the target to launch a " +"dart. When you have thrown all of your darts, a window appears asking you to " +"count your score. Enter the score with the keyboard then press the Enter key " +"or the OK button." msgstr "" -"First check the wind strength and direction, then click on the target to " -"launch a dart, when all your darts are sent, a window appears requiring you " -"to count your score. Enter the score with the keyboard then press the enter " -"key or the OK icon." +"Check the wind speed and direction and then click on the target to launch a " +"dart. When you have thrown all of your darts, a window appears aksing you to " +"count your score. Enter the score with the keyboard then press the Enter key " +"or the OK button." #: boards/target.xml.in.h:3 src/boards/target.c:122 -msgid "Practice the addition with a target game" -msgstr "Practise the addition with a target game" +msgid "Practice addition with a target game" +msgstr "Practise addition with a target game" #: boards/target.xml.in.h:4 -msgid "Send darts on a target and count your score." -msgstr "Send darts on a target and count your score." +msgid "Throw darts at a target and count your score." +msgstr "Throw darts at a target and count your score." #: boards/target.xml.in.h:5 src/boards/target.c:123 -msgid "Touch the target and count your points" -msgstr "Touch the target and count your points" +msgid "Touch the target and count the points" +msgstr "Touch the target and count the points" #: boards/traffic.xml.in.h:1 src/boards/traffic.c:99 msgid "A sliding block puzzle game" msgstr "A sliding block puzzle game" #: boards/traffic.xml.in.h:2 -msgid "" -"The goal is to remove all of the red car(s) out of the grid through the slot " -"on the right" -msgstr "" -"The goal is to remove all of the red car(s) out of the grid through the slot " -"on the right" +msgid "Remove all the red cars from the grid through the slot on the right" +msgstr "Remove all the red cars from the grid through the slot on the right" #: boards/watercycle.xml.in.h:1 msgid "" -"Click on different active elements : sun, cloud, water pump station, water " -"cleanup station in order to reactivate the whole water system. When done and " -"Tux is in his shower, push the shower button for him." +"Click on different active elements : sun, cloud, water pump station, and " +"water cleanup station, in order to reactivate the entire water system. When " +"the system is back up and Tux is in the shower, push the shower button for " +"him." msgstr "" -"Click on different active elements : sun, cloud, water pump station, water " -"cleanup station in order to reactivate the whole water system. When done and " -"Tux is in his shower, push the shower button for him." +"Click on different active elements : sun, cloud, water pump station, and " +"water cleanup station, in order to reactivate the entire water system. When " +"the system is back up and Tux is in the shower, push the shower button for " +"him." #: boards/watercycle.xml.in.h:2 msgid "Learn the water cycle" msgstr "Learn the water cycle" -#: boards/watercycle.xml.in.h:3 -msgid "" -"You have to bring back the water system up. Tux comes from a long fishing " -"party on his boat. Help him to have a shower." -msgstr "" -"You have to bring back the water system up. Tux comes from a long fishing " -"party on his boat. Help him to have a shower." - #: boards/wordsgame.xml.in.h:1 src/boards/wordsgame.c:87 msgid "Falling Words" msgstr "Falling Words" -#: boards/wordsgame.xml.in.h:2 src/boards/wordsgame.c:88 -msgid "Fully type the falling words before they reach the ground" -msgstr "Fully type the falling words before they reach the ground" - -#: boards/wordsgame.xml.in.h:4 +#: boards/wordsgame.xml.in.h:3 msgid "Keyboard training" msgstr "Keyboard training" +#: boards/wordsgame.xml.in.h:4 +msgid "Type the complete word as it falls, before it reachs the ground" +msgstr "Type the complete word as it falls, before it reachs the ground" + +#: boards/wordsgame.xml.in.h:5 +msgid "Type the falling words before they reach the ground" +msgstr "Type the falling words before they reach the ground" + #: gcompris-edit.desktop.in.h:1 msgid "Editor for gcompris" msgstr "Editor for gcompris" @@ -2139,7 +2105,7 @@ msgstr "Educational suite gcompris" #: src/boards/advanced_colors.c:541 src/boards/imageid.c:605 #: src/boards/missingletter.c:608 src/boards/read_colors.c:500 #: src/boards/shapegame.c:1763 src/gcompris/gameutil.c:125 -#: src/gcompris/gameutil.c:464 src/gcompris/gameutil.c:465 +#: src/gcompris/gameutil.c:466 src/gcompris/gameutil.c:467 #: src/gcompris/gcompris.c:372 src/gcompris/images_selector.c:477 #: src/gcompris/skin.c:83 src/gcompris/skin.c:261 #, c-format @@ -2159,10 +2125,10 @@ msgstr "Guess operations" #: src/boards/canal_lock.c:114 msgid "" -"Tux is in trouble in his ship, he needs to take through a lock.\n" +"Tux is in trouble in his ship. He needs to take it through a lock.\n" "Help Tux and understand how a canal lock works." msgstr "" -"Tux is in trouble in his ship, he needs to take through a lock.\n" +"Tux is in trouble in his ship. He needs to take it through a lock.\n" "Help Tux and understand how a canal lock works." #: src/boards/chess.c:137 @@ -2176,12 +2142,12 @@ msgstr "Play chess against tux in a learning mode" #: src/boards/chess.c:191 msgid "" "Error: /usr/bin/gnuchessx is installed\n" -"which means you run an old version\n" +"which means you have an old version\n" "of gnuchess.\n" "Please upgrade to gnuchess 5 or above." msgstr "" "Error: /usr/bin/gnuchessx is installed\n" -"which means you run an old version\n" +"which means you have an old version\n" "of gnuchess.\n" "Please upgrade to gnuchess 5 or above." @@ -2237,16 +2203,16 @@ msgstr "Learn to recognise letters" #: src/boards/click_on_letter.c:225 msgid "" -"Error: this activity requires you to install first\n" +"Error: this activity requires you that you first install \n" "the package assetml-voices-alphabet-" msgstr "" -"Error: this activity requires you to install first\n" +"Error: this activity requires that you fisrt install \n" "the package assetml-voices-alphabet-" #: src/boards/click_on_letter.c:232 msgid "" "Error: this activity cannot be played with the\n" -"sound effect disabled.\n" +"sound effects disabled.\n" "Go in the configuration dialog to\n" "enable the sound" msgstr "" @@ -2269,10 +2235,22 @@ msgstr "Set the watch to:" msgid "Click on the %s toon" msgstr "Click on the %s toon" +#: src/boards/fifteen.c:57 +msgid "Move the items one by one to rearrange them in increasing order" +msgstr "Move the items one by one to rearrange them in increasing order" + +#: src/boards/hanoi.c:324 src/boards/hanoi.c:335 +msgid "Reproduce in the empty area the same tower as the one on the right" +msgstr "Reproduce in the empty area the same tower as the one on the right" + #: src/boards/imageid.c:110 src/boards/missingletter.c:102 msgid "Learn how to read" msgstr "Learn how to read" +#: src/boards/leftright.c:107 +msgid "Given pictures of hands, find if it's a right or left one" +msgstr "Given pictures of hands, find if it's a right or left one" + #: src/boards/leftright.c:248 msgid "left" msgstr "left" @@ -2305,6 +2283,10 @@ msgstr "Select a Board" msgid "Pratice money usage" msgstr "Pratise money usage" +#: src/boards/paratrooper.c:105 +msgid "Direct the paratrooper to help him land safely" +msgstr "Direct the paratrooper to help him land safely" + #: src/boards/planegame.c:78 msgid "Move the plane to catch the clouds in the correct order" msgstr "Move the plane to catch the clouds in the correct order" @@ -2314,8 +2296,8 @@ msgid "Python Board" msgstr "Python Board" #: src/boards/python.c:54 -msgid "Special board that embed python into gcompris." -msgstr "Special board that embed python into gcompris." +msgid "Special board that embeds python into gcompris." +msgstr "Special board that embeds python into gcompris." #. PythonTest Board module #: src/boards/python/pythontest.py:67 @@ -2493,8 +2475,8 @@ msgid "Memory game" msgstr "Memory game" #: src/boards/railroad.c:97 -msgid "Build a train conforming to the model" -msgstr "Build a train conforming to the model" +msgid "Build a train according to the model" +msgstr "Build a train according to the model" #: src/boards/read_colors.c:85 msgid "Read Colors" @@ -2555,12 +2537,12 @@ msgstr "Drag and Drop the items to rebuild the object" msgid "" "You entered the Edit mode\n" "Move the puzzle items and\n" -"'s' to save\n" +"type 's' to save, and\n" "'d' to display all the shapes" msgstr "" "You entered the Edit mode\n" "Move the puzzle items and\n" -"'s' to save\n" +"type 's' to save and\n" "'d' to display all the shapes" #: src/boards/shapegame.c:417 @@ -2571,6 +2553,14 @@ msgstr "" "This board data are saved under\n" "/tmp/gcompris-board.xml" +#: src/boards/smallnumbers.c:70 +msgid "Numbers With Dices" +msgstr "Numbers With Dices" + +#: src/boards/smallnumbers.c:71 +msgid "Type the keyboard number 1 to 9 before the dice reaches the ground" +msgstr "Type the keyboard number 1 to 9 before the dice reaches the ground" + #: src/boards/submarine.c:201 msgid "Submarine" msgstr "Submarine" @@ -2598,6 +2588,10 @@ msgstr "" msgid "Distance to target = %d meters" msgstr "Distance to target = %d metres" +#: src/boards/wordsgame.c:88 +msgid "Fully type the falling words before they reach the ground" +msgstr "Fully type the falling words before they reach the ground" + #: src/gcompris/about.c:60 msgid "" "Author: Bruno Coudoin\n" @@ -2634,7 +2628,7 @@ msgstr "GCompris Home Page" #: src/gcompris/about.c:247 msgid "" -"This software is a GNU Package and is released under the Gnu Public Licence" +"This software is a GNU Package and is released under the GNU Public Licence" msgstr "" "This software is a GNU Package and is released under the Gnu Public Licence" @@ -2832,6 +2826,11 @@ msgstr "Effect" msgid "Couldn't open skin dir: %s" msgstr "Couldn't open skin dir: %s" +#: src/gcompris/config.c:391 +#, c-format +msgid "No skin found in %s\n" +msgstr "No skin found in %s\n" + #: src/gcompris/config.c:406 src/gcompris/config.c:729 #: src/gcompris/config.c:740 #, c-format @@ -2849,10 +2848,10 @@ msgstr "This activity is incomplete." #: src/gcompris/gameutil.c:131 msgid "" "Exit it and report\n" -"us the problem" +"the problem to the authors." msgstr "" "Exit it and report\n" -"us the problem" +"the problem to the authors" #: src/gcompris/gcompris.c:69 msgid "run gcompris in fullscreen mode." @@ -2881,31 +2880,31 @@ msgstr "display only activities with this difficulty level." #: src/gcompris/gcompris.c:81 msgid "" "select the audio output. Use '-A list' to get the list of available audio " -"output" +"outputs" msgstr "" "select the audio output. Use '-A list' to get the list of available audio " -"output" +"outputs" #: src/gcompris/gcompris.c:83 -msgid "Prints the version of " -msgstr "Prints the version of " +msgid "Print the version of " +msgstr "Print the version of " #: src/gcompris/gcompris.c:85 msgid "Use the antialiased canvas (slower)." msgstr "Use the antialiased canvas (slower)." -#: src/gcompris/gcompris.c:619 +#: src/gcompris/gcompris.c:621 #, c-format msgid "" "GCompris\n" "Version: %d\n" "Licence: GPL\n" -"More infos on http://ofset.sourceforge.net/gcompris\n" +"More info at http://ofset.sourceforge.net/gcompris\n" msgstr "" "GCompris\n" "Version: %d\n" "Licence: GPL\n" -"More infos on http://ofset.sourceforge.net/gcompris\n" +"More info at http://ofset.sourceforge.net/gcompris\n" #: src/gcompris/help.c:169 src/gcompris/interface.c:243 msgid "Prerequisite" @@ -2963,6 +2962,21 @@ msgstr "Title" msgid "Released under GPL" msgstr "Released under GPL" +#: src/gcompris/oggplayer.c:99 +#, c-format +msgid "" +"Error unable to find a usable audio output device (%d)\n" +"Try 'gcompris -A' to select an alternative audio output\n" +"Use '-A list' to display the list of available devices" +msgstr "" +"Error unable to find a usable audio output device (%d)\n" +"Try 'gcompris -A' to select an alternative audio output\n" +"Use '-A list' to display the list of available devices" + +#: src/gcompris/oggplayer.c:119 +msgid "Error opening audio device\n" +msgstr "Error opening audio device\n" + #: src/gcompris/oggplayer.c:165 msgid "" "Possible audio output devices are:\n" @@ -2984,19 +2998,141 @@ msgstr "Artist" msgid "Couldn't open music dir: %s" msgstr "Couldn't open music dir: %s" +#: src/gcompris/soundutil.c:152 +#, c-format +msgid "" +"The background thread music is stopped now. The files in %s are not ogg " +"vorbis OR the sound output failed" +msgstr "" +"The background thread music is stopped now. The files in %s are not ogg " +"vorbis OR the sound output failed" + #: src/gcompris/support.c:60 src/gcompris/support.c:85 #, c-format msgid "Couldn't find pixmap file: %s" msgstr "Couldn't find pixmap file: %s" #: src/gcompris/timer.c:237 -msgid "Time Ellapsed" -msgstr "Time Ellapsed" +msgid "Time Elapsed" +msgstr "Time Elapsed" #: src/gcompris/timer.c:323 #, c-format msgid "Remaining Time = %d" msgstr "Remaining Time = %d" +#~ msgid "This board is dedicated to recognize unusual colors." +#~ msgstr "This board is dedicated to recognise unusual colours." + +#~ msgid "" +#~ "In a limited time, give the result to the multiplication of two numbers" +#~ msgstr "" +#~ "In a limited time, give the result to the multiplication of two numbers" + +#~ msgid "" +#~ "With displayed numbers and operations, find the right combination to get " +#~ "the right result" +#~ msgstr "" +#~ "With displayed numbers and operations, find the right combination to get " +#~ "the right result" + +#~ msgid "" +#~ "Look at the list with given symbols. Then try to complete it clicking on " +#~ "the right symbol." +#~ msgstr "" +#~ "Look at the list with given symbols. Then try to complete it clicking on " +#~ "the right symbol." + +#~ msgid "" +#~ "In the main area, a puzzle set is proposed. In the left area, you have " +#~ "the set of pieces for this puzzle. To place the pieces, you must use the " +#~ "drag/drop mouvement with the mouse." +#~ msgstr "" +#~ "In the main area, a puzzle set is proposed. In the left area, you have " +#~ "the set of pieces for this puzzle. To place the pieces, you must use the " +#~ "drag/drop mouvement with the mouse." + +#~ msgid "" +#~ "This board is dedicated to train kids to recognize colors. Several " +#~ "colored toons are displayed and a color is spoken. The kid must select " +#~ "the proper toon." +#~ msgstr "" +#~ "This board is dedicated to train kids to recognise colours. Several " +#~ "coloured toons are displayed and a colour is spoken. The kid must select " +#~ "the proper toon." + +#~ msgid "Drag and Drop the top piece only on an empty location" +#~ msgstr "Drag and Drop the top piece only on an empty location" + +#~ msgid "" +#~ "Try to find the strawberry under the blue fields,as nearer as you come as " +#~ "more as red get the fields" +#~ msgstr "" +#~ "Try to find the strawberry under the blue fields, the nearer you come the " +#~ "fields become more red" + +#~ msgid "" +#~ "In the main board area, a set of red plots associated with work are " +#~ "printed. In the vertical frame - at the left of the main board area, a " +#~ "set of objects are represented, each of these objects match with one word " +#~ "of the main board area. The right association must be find for these " +#~ "objects. This is achieved by dragging the objects to the right red plot " +#~ "in the main area." +#~ msgstr "" +#~ "In the main board area, a set of red plots associated with work are " +#~ "printed. In the vertical frame - at the left of the main board area, a " +#~ "set of objects are represented, each of these objects match with one word " +#~ "of the main board area. The right association must be find for these " +#~ "objects. This is achieved by dragging the objects to the right red plot " +#~ "in the main area." + +#~ msgid "" +#~ "In the main board area, a set of red plots are displayed. In the vertical " +#~ "frame - at the left of the main board area, a set of image parts of a " +#~ "painting are avalaible. Drag and drop these parts in the right plot to " +#~ "rebuild the original painting." +#~ msgstr "" +#~ "In the main board area, a set of red plots are displayed. In the vertical " +#~ "frame - at the left of the main board area, a set of image parts of a " +#~ "painting are avalaible. Drag and drop these parts in the right plot to " +#~ "rebuild the original painting." + +#~ msgid "" +#~ "Click on any keyboard key to let Tux jump. Another keypress will open the " +#~ "parachute. Alternatively, a click on the plane and the tux also works." +#~ msgstr "" +#~ "Click on any keyboard key to let Tux jump. Another keypress will open the " +#~ "parachute. Alternatively, a click on the plane and the tux also works." + +#~ msgid "" +#~ "At the top and right of the board area, a word is printed. At the left a " +#~ "list of words will move in and out of the screen. Tell if you see the " +#~ "initial word in this list." +#~ msgstr "" +#~ "At the top and right of the board area, a word is printed. At the left a " +#~ "list of words will move in and out of the screen. Tell if you see the " +#~ "initial word in this list." + +#~ msgid "" +#~ "At each level, a drawing is displayed in the right area. You must redraw " +#~ "it in the left area." +#~ msgstr "" +#~ "At each level, a drawing is displayed in the right area. You must redraw " +#~ "it in the left area." + +#~ msgid "" +#~ "At each level, a drawing is displayed in the right area. You must redraw " +#~ "its symmetry in the left area." +#~ msgstr "" +#~ "At each level, a drawing is displayed in the right area. You must redraw " +#~ "its symmetry in the left area." + +#~ msgid "" +#~ "You have to bring back the water system up. Tux comes from a long fishing " +#~ "party on his boat. Help him to have a shower." +#~ msgstr "" +#~ "You have to bring back the water system up. Tux comes from a long fishing " +#~ "party on his boat. Help him to have a shower." + #~ msgid "English" #~ msgstr "English" |