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authorGareth Owen <gowen@src.gnome.org>2004-03-25 02:25:57 (GMT)
committer Gareth Owen <gowen@src.gnome.org>2004-03-25 02:25:57 (GMT)
commite4a8e5e0a17cfbee15dc80442d9857ffb28179eb (patch)
tree62b4d761d39ca38923d0cdbb7e13cef39d672ea3 /po/en_GB.po
parent817b9f40f9e7a417803f1633bee417f2bad96d66 (diff)
Updated British English translation
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+# English (British) translation.
+# Copyright (C) 2004 THE gcompris COPYRIGHT HOLDER
+# This file is distributed under the same license as the gcompris package.
+# Gareth Owen <gowen72@yahoo.com>, 2004.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: gcompris\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2004-03-24 20:52-0500\n"
+"PO-Revision-Date: 2004-03-24 21:24-0500\n"
+"Last-Translator: Gareth Owen <gowen72@yahoo.comg>\n"
+"Language-Team: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: boards/advanced_colors.xml.in.h:1 src/boards/advanced_colors.c:86
+msgid "Advanced colors"
+msgstr "Advanced colours"
+
+#: boards/advanced_colors.xml.in.h:2 boards/read_colors.xml.in.h:1
+msgid "Can read"
+msgstr "Can read"
+
+#: boards/advanced_colors.xml.in.h:3 boards/colors.xml.in.h:2
+#: boards/read_colors.xml.in.h:2 src/boards/advanced_colors.c:87
+#: src/boards/colors.c:75
+msgid "Click on the right color"
+msgstr "Click on the right colour"
+
+#: boards/advanced_colors.xml.in.h:4
+msgid "Click on the right colored box."
+msgstr "Click on the right coloured box."
+
+#: boards/advanced_colors.xml.in.h:5
+msgid "This board is dedicated to recognize unusual colors."
+msgstr "This board is dedicated to recognise unusual colours."
+
+#: boards/advanced_colors/board1.xml.in.h:1
+msgid "almond"
+msgstr "almond"
+
+#: boards/advanced_colors/board1.xml.in.h:2
+msgid "chestnut"
+msgstr "chestnut"
+
+#: boards/advanced_colors/board1.xml.in.h:3
+msgid "claret"
+msgstr "claret"
+
+#: boards/advanced_colors/board1.xml.in.h:4
+msgid "cobalt"
+msgstr "cobalt"
+
+#: boards/advanced_colors/board1.xml.in.h:5
+msgid "coral"
+msgstr "coral"
+
+#: boards/advanced_colors/board1.xml.in.h:6
+msgid "corn"
+msgstr "corn"
+
+#: boards/advanced_colors/board1.xml.in.h:7
+msgid "cyan"
+msgstr "cyan"
+
+#: boards/advanced_colors/board1.xml.in.h:8
+msgid "sienna"
+msgstr "sienna"
+
+#: boards/advanced_colors/board2.xml.in.h:1
+msgid "lime"
+msgstr "lime"
+
+#: boards/advanced_colors/board2.xml.in.h:2
+msgid "sage"
+msgstr "sage"
+
+#: boards/advanced_colors/board2.xml.in.h:3
+msgid "salmon"
+msgstr "salmon"
+
+#: boards/advanced_colors/board2.xml.in.h:4
+msgid "sapphire"
+msgstr "sapphire"
+
+#: boards/advanced_colors/board2.xml.in.h:5
+msgid "sepia"
+msgstr "sepia"
+
+#: boards/advanced_colors/board2.xml.in.h:6
+msgid "sulphur"
+msgstr "sulphur"
+
+#: boards/advanced_colors/board2.xml.in.h:7
+msgid "tea"
+msgstr "tea"
+
+#: boards/advanced_colors/board2.xml.in.h:8
+msgid "turquoise"
+msgstr "turquoise"
+
+#: boards/advanced_colors/board3.xml.in.h:1
+msgid "absinthe"
+msgstr "absinthe"
+
+#: boards/advanced_colors/board3.xml.in.h:2
+msgid "alabaster"
+msgstr "alabaster"
+
+#: boards/advanced_colors/board3.xml.in.h:3
+msgid "amber"
+msgstr "amber"
+
+#: boards/advanced_colors/board3.xml.in.h:4
+msgid "amethyst"
+msgstr "amethyst"
+
+#: boards/advanced_colors/board3.xml.in.h:5
+msgid "anise"
+msgstr "anise"
+
+#: boards/advanced_colors/board3.xml.in.h:6
+msgid "aquamarine"
+msgstr "aquamarine"
+
+#: boards/advanced_colors/board3.xml.in.h:7
+msgid "mahogany"
+msgstr "mahogany"
+
+#: boards/advanced_colors/board3.xml.in.h:8
+#: boards/advanced_colors/board8.xml.in.h:8
+msgid "vermilion"
+msgstr "vermilion"
+
+#: boards/advanced_colors/board4.xml.in.h:1
+#: boards/advanced_colors/board5.xml.in.h:1
+msgid "aubergine"
+msgstr "aubergine"
+
+#: boards/advanced_colors/board4.xml.in.h:2
+msgid "ceruse"
+msgstr "ceruse"
+
+#: boards/advanced_colors/board4.xml.in.h:3
+msgid "chartreuse"
+msgstr "chartreuse"
+
+#: boards/advanced_colors/board4.xml.in.h:4
+msgid "emerald"
+msgstr "emerald"
+
+#: boards/advanced_colors/board4.xml.in.h:5
+msgid "fawn"
+msgstr "fawn"
+
+#: boards/advanced_colors/board4.xml.in.h:6
+msgid "fuchsia"
+msgstr "fuchsia"
+
+#: boards/advanced_colors/board4.xml.in.h:7
+msgid "glaucous"
+msgstr "glaucous"
+
+#: boards/advanced_colors/board4.xml.in.h:8
+msgid "ruby"
+msgstr "ruby"
+
+#: boards/advanced_colors/board5.xml.in.h:2
+msgid "auburn"
+msgstr "auburn"
+
+#: boards/advanced_colors/board5.xml.in.h:3
+msgid "azure"
+msgstr "azure"
+
+#: boards/advanced_colors/board5.xml.in.h:4
+msgid "bistre"
+msgstr "bistre"
+
+#: boards/advanced_colors/board5.xml.in.h:5
+msgid "celadon"
+msgstr "celadon"
+
+#: boards/advanced_colors/board5.xml.in.h:6
+msgid "cerulean"
+msgstr "cerulean"
+
+#: boards/advanced_colors/board5.xml.in.h:7
+msgid "crimson"
+msgstr "crimson"
+
+#: boards/advanced_colors/board5.xml.in.h:8
+msgid "greyish-brown"
+msgstr "greyish-brown"
+
+#: boards/advanced_colors/board6.xml.in.h:1
+msgid "dove"
+msgstr "dove"
+
+#: boards/advanced_colors/board6.xml.in.h:2
+msgid "garnet"
+msgstr "garnet"
+
+#: boards/advanced_colors/board6.xml.in.h:3
+msgid "indigo"
+msgstr "indigo"
+
+#: boards/advanced_colors/board6.xml.in.h:4
+msgid "ivory"
+msgstr "ivory"
+
+#: boards/advanced_colors/board6.xml.in.h:5
+msgid "jade"
+msgstr "jade"
+
+#: boards/advanced_colors/board6.xml.in.h:6
+msgid "lavender"
+msgstr "lavender"
+
+#: boards/advanced_colors/board6.xml.in.h:7
+msgid "lichen"
+msgstr "lichen"
+
+#: boards/advanced_colors/board6.xml.in.h:8
+msgid "wine"
+msgstr "wine"
+
+#: boards/advanced_colors/board7.xml.in.h:1
+msgid "larch"
+msgstr "larch"
+
+#: boards/advanced_colors/board7.xml.in.h:2
+msgid "lilac"
+msgstr "lilac"
+
+#: boards/advanced_colors/board7.xml.in.h:3
+msgid "magenta"
+msgstr "magenta"
+
+#: boards/advanced_colors/board7.xml.in.h:4
+msgid "malachite"
+msgstr "malachite"
+
+#: boards/advanced_colors/board7.xml.in.h:5
+msgid "mimosa"
+msgstr "mimosa"
+
+#: boards/advanced_colors/board7.xml.in.h:6
+msgid "navy"
+msgstr "navy"
+
+#: boards/advanced_colors/board7.xml.in.h:7
+msgid "ochre"
+msgstr "ochre"
+
+#: boards/advanced_colors/board7.xml.in.h:8
+msgid "olive"
+msgstr "olive"
+
+#: boards/advanced_colors/board8.xml.in.h:1
+msgid "greyish blue"
+msgstr "greyish blue"
+
+#: boards/advanced_colors/board8.xml.in.h:2
+msgid "mauve"
+msgstr "mauve"
+
+#: boards/advanced_colors/board8.xml.in.h:3
+msgid "opaline"
+msgstr "opaline"
+
+#: boards/advanced_colors/board8.xml.in.h:4
+msgid "pistachio"
+msgstr "pistachio"
+
+#: boards/advanced_colors/board8.xml.in.h:5
+msgid "platinum"
+msgstr "platinum"
+
+#: boards/advanced_colors/board8.xml.in.h:6 src/boards/colors.c:59
+msgid "purple"
+msgstr "purple"
+
+#: boards/advanced_colors/board8.xml.in.h:7
+msgid "ultramarine"
+msgstr "ultramarine"
+
+#: boards/advanced_colors/board9.xml.in.h:1
+msgid "dark purple"
+msgstr "dark purple"
+
+#: boards/advanced_colors/board9.xml.in.h:2
+msgid "plum"
+msgstr "plum"
+
+#: boards/advanced_colors/board9.xml.in.h:3
+msgid "prussian blue"
+msgstr "prussian blue"
+
+#: boards/advanced_colors/board9.xml.in.h:4
+msgid "rust"
+msgstr "rust"
+
+#: boards/advanced_colors/board9.xml.in.h:5
+msgid "saffron"
+msgstr "saffron"
+
+#: boards/advanced_colors/board9.xml.in.h:6
+msgid "vanilla"
+msgstr "vanilla"
+
+#: boards/advanced_colors/board9.xml.in.h:7
+msgid "verdigris"
+msgstr "verdigris"
+
+#: boards/advanced_colors/board9.xml.in.h:8
+msgid "veronese"
+msgstr "veronese"
+
+#: boards/algebra_by.xml.in.h:1
+msgid ""
+"A multiplication of two numbers is displayed. At the right of the equal "
+"sign, give the answer. Use the left and right arrow to modify your answer, "
+"the return key to validate an answer"
+msgstr ""
+"A multiplication of two numbers is displayed. At the right of the equal "
+"sign, give the answer. Use the left and right arrow to modify your answer, "
+"the return key to check an answer"
+
+#: boards/algebra_by.xml.in.h:2 boards/algebra_minus.xml.in.h:2
+#: boards/algebra_plus.xml.in.h:2
+msgid "I Ask you some algebra questions"
+msgstr "I ask you some maths questions"
+
+#: boards/algebra_by.xml.in.h:3
+msgid "In a limited time, give the result to the multiplication of two numbers"
+msgstr "In a limited time, give the result to the multiplication of two numbers"
+
+#: boards/algebra_by.xml.in.h:4
+msgid "Multiplication table"
+msgstr "Multiplication table"
+
+#: boards/algebra_by.xml.in.h:5
+msgid "Practice the multiplication operation"
+msgstr "Practise the multiplication operation"
+
+#: boards/algebra_group.xml.in.h:1 boards/algebramenu.xml.in.h:1
+msgid "Go to Algebra activities"
+msgstr "Go to Maths activities"
+
+#: boards/algebra_group.xml.in.h:2 boards/algebramenu.xml.in.h:2
+#: boards/boards.xml.in.h:2 boards/colors_group.xml.in.h:2
+#: boards/computer.xml.in.h:2 boards/experience.xml.in.h:2
+#: boards/fun.xml.in.h:2 boards/menu.xml.in.h:3 boards/reading.xml.in.h:2
+msgid "Left-Click with the mouse to select an activity"
+msgstr "Left-Click with the mouse to select an activity"
+
+#: boards/algebra_guesscount.xml.in.h:1 boards/erase.xml.in.h:1
+msgid ""
+"Animal pictures are taken from the Animal Photography Page of Ralf Schmode "
+"(http://schmode.net/) Ralf has given gcompris the authorization to include "
+"his pictures. Thanks a lot Ralf."
+msgstr ""
+"Animal pictures are taken from the Animal Photography Page of Ralf Schmode "
+"(http://schmode.net/) Ralf has given gcompris the authorisation to include "
+"his pictures. Thanks a lot Ralf."
+
+#: boards/algebra_guesscount.xml.in.h:2
+msgid ""
+"Deploy a strategy to arrange a set of arithmetic operations to find a value"
+msgstr ""
+"Deploy a strategy to arrange a set of arithmetic operations to find a value"
+
+#: boards/algebra_guesscount.xml.in.h:3
+msgid "Find the correct operations to get the result"
+msgstr "Find the correct operations to get the result"
+
+#: boards/algebra_guesscount.xml.in.h:4
+msgid "The four arithmetic operations. Combine several arithmetic operations"
+msgstr "The four arithmetic operations. Combine several arithmetic operations"
+
+#: boards/algebra_guesscount.xml.in.h:5
+msgid ""
+"To compose your operations, choose your numbers and arithmetic operators at "
+"the top of the board area. These numbers and operators can be unselected by "
+"clicking on them."
+msgstr ""
+"To compose your operations, choose your numbers and arithmetic operators at "
+"the top of the board area. These numbers and operators can be unselected by "
+"clicking on them."
+
+#: boards/algebra_guesscount.xml.in.h:6
+msgid ""
+"With displayed numbers and operations, find the right combination to get the "
+"right result"
+msgstr ""
+"With displayed numbers and operations, find the right combination to get the "
+"right result"
+
+#: boards/algebra_minus.xml.in.h:1
+msgid ""
+"A substraction of two numbers is displayed. At the right of the equal sign, "
+"give the answer. Use the left and right arrow to modify your answer, the "
+"return key to validate an answer"
+msgstr ""
+"A subtraction of two numbers is displayed. At the right of the equal sign, "
+"give the answer. Use the left and right arrow to modify your answer, the "
+"return key to check an answer"
+
+#: boards/algebra_minus.xml.in.h:3
+msgid "In a limited time, give the result to the substraction of two numbers"
+msgstr "In a limited time, give the result to the subtraction of two numbers"
+
+#: boards/algebra_minus.xml.in.h:4
+msgid "Practice the substraction operation"
+msgstr "Practise the subtraction operation"
+
+#: boards/algebra_minus.xml.in.h:5
+msgid "Simple substraction"
+msgstr "Simple subtraction"
+
+#: boards/algebra_plus.xml.in.h:1
+msgid ""
+"An addition of two numbers is displayed. At the right of the equal sign, "
+"give the answer. Use the left and right arrow to modify your answer, the "
+"return key to validate an answer"
+msgstr ""
+"An addition of two numbers is displayed. At the right of the equal sign, "
+"give the answer. Use the left and right arrow to modify your answer, the "
+"return key to validate an answer"
+
+#: boards/algebra_plus.xml.in.h:3
+msgid ""
+"In a limited time, give the result to the addition of two numbers. "
+"Introduction to simple in-line addition"
+msgstr ""
+"In a limited time, give the result to the addition of two numbers. "
+"Introduction to simple in-line addition"
+
+#: boards/algebra_plus.xml.in.h:4
+msgid "Practice the addition operation"
+msgstr "Practise the addition operation"
+
+#: boards/algebra_plus.xml.in.h:5
+msgid "Simple addition. Can recognize written numbers"
+msgstr "Simple addition. Can recognise written numbers"
+
+#: boards/babymatch.xml.in.h:1 boards/babymatch/board1_0.xml.in.h:1
+#: boards/babymatch/board2_0.xml.in.h:1 boards/babymatch/board3_0.xml.in.h:1
+#: boards/babymatch/board4_0.xml.in.h:1 boards/babymatch/board5_0.xml.in.h:1
+#: boards/babymatch/board6_0.xml.in.h:1
+msgid "Drag and Drop the items to make them match"
+msgstr "Drag and Drop the items to make them match"
+
+#: boards/babymatch.xml.in.h:2
+msgid ""
+"In the main board area, a set of objects are printed. In the vertical frame "
+"- at the left of the main board area, another set of objects are printed, "
+"each of these objects match with exactly one object of the main board area. "
+"The logical link between these objects must be found. This is achieved by "
+"dragging the objects to the right red plots in the main area."
+msgstr ""
+"In the main board area, a set of objects are printed. In the vertical frame "
+"- at the left of the main board area, another set of objects are printed, "
+"each of these objects match with exactly one object of the main board area. "
+"The logical link between these objects must be found. This is achieved by "
+"dragging the objects to the right red plots in the main area."
+
+#: boards/babymatch.xml.in.h:3
+msgid "Matching Items"
+msgstr "Matching Items"
+
+#: boards/babymatch.xml.in.h:4
+msgid "Motor coordination. Concept match."
+msgstr "Motor coordination. Concept match."
+
+#: boards/babymatch.xml.in.h:5
+msgid "Mouse manipulation: movement, drag and drop. Cultural references."
+msgstr "Mouse manipulation: movement, drag and drop. Cultural references."
+
+#: boards/babyshapes.xml.in.h:1
+msgid "Complete the puzzle"
+msgstr "Complete the puzzle"
+
+#: boards/babyshapes.xml.in.h:2
+msgid "Drag and Drop the shapes on their respective target"
+msgstr "Drag and Drop the shapes on their respective target"
+
+#: boards/babyshapes.xml.in.h:3
+msgid "Good mouse control"
+msgstr "Good mouse control"
+
+#: boards/babyshapes.xml.in.h:4
+msgid ""
+"In the main area, a puzzle set is proposed. In the left area, you have the "
+"set of pieces for this puzzle. To place the pieces, you must use the drag/"
+"drop mouvement with the mouse."
+msgstr ""
+"In the main area, a puzzle set is proposed. In the left area, you have the "
+"set of pieces for this puzzle. To place the pieces, you must use the drag/"
+"drop mouvement with the mouse."
+
+#: boards/babyshapes.xml.in.h:5
+msgid "The dog is provided by Andre Connes and released under the GPL"
+msgstr "The dog is provided by Andre Connes and released under the GPL"
+
+#: boards/babyshapes/board5_0.xml.in.h:1
+msgid "Hello ! My name is Lock."
+msgstr "Hello ! My name is Lock."
+
+#: boards/babyshapes/board6_0.xml.in.h:1
+msgid "Lock on grass."
+msgstr "Lock on grass."
+
+#: boards/babyshapes/board7_0.xml.in.h:1
+msgid "Lock with colored shapes."
+msgstr "Lock with coloured shapes."
+
+#: boards/billard.xml.in.h:1 boards/chess_computer.xml.in.h:2
+#: boards/chess_movelearn.xml.in.h:3 boards/chess_partyend.xml.in.h:2
+#: boards/clickgame.xml.in.h:6 boards/erase.xml.in.h:3
+#: boards/fifteen.xml.in.h:2 boards/hanoi.xml.in.h:2 boards/memory.xml.in.h:4
+msgid "Mouse manipulation"
+msgstr "Mouse manipulation"
+
+#: boards/billard.xml.in.h:2
+msgid "Send the ball in the hole"
+msgstr "Send the ball in the hole"
+
+#: boards/billard.xml.in.h:3
+msgid "The billiards game"
+msgstr "The billiards game"
+
+#: boards/billard.xml.in.h:4
+msgid ""
+"The click point on the ball will give the speed and direction to the ball. "
+"More you click in the center, slower is the ball."
+msgstr ""
+"The click point on the ball will give the speed and direction to the ball. "
+"More you click in the centre, slower is the ball."
+
+#: boards/boards.xml.in.h:1
+msgid "Go to board based activities"
+msgstr "Go to board based activities"
+
+#: boards/canal_lock.xml.in.h:1 src/boards/canal_lock.c:113
+msgid "Operate a canal lock"
+msgstr "Operate a canal lock"
+
+#: boards/canal_lock.xml.in.h:2
+msgid ""
+"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and "
+"understand how a canal lock works."
+msgstr ""
+"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and "
+"understand how a canal lock works."
+
+#: boards/canal_lock.xml.in.h:3
+msgid ""
+"You are in charge of the canal lock. You have to open the gates and the "
+"lockgates in the right order. Let Tux travel through the gates in the two "
+"ways."
+msgstr ""
+"You are in charge of the canal lock. You have to open the gates and the "
+"lockgates in the right order. Let Tux travel through the gates in the two "
+"ways."
+
+#: boards/chess.xml.in.h:1 boards/chess_computer.xml.in.h:3
+msgid "Play chess against the computer in a learning mode"
+msgstr "Play chess against the computer in a learning mode"
+
+#: boards/chess.xml.in.h:2
+msgid "Practice chess"
+msgstr "Practise chess"
+
+#: boards/chess_computer.xml.in.h:1 boards/chess_movelearn.xml.in.h:2
+#: boards/chess_partyend.xml.in.h:1
+msgid "Learning chess"
+msgstr "Learning chess"
+
+#: boards/chess_computer.xml.in.h:4 boards/chess_movelearn.xml.in.h:4
+#: boards/chess_partyend.xml.in.h:4
+msgid "The chess engine is the gnuchess."
+msgstr "The chess engine is the gnuchess."
+
+#: boards/chess_movelearn.xml.in.h:1
+msgid "Chess training. Catch the computer's pawns."
+msgstr "Chess training. Catch the computer's pawns."
+
+#: boards/chess_partyend.xml.in.h:3
+msgid "Play end of chess game against the computer"
+msgstr "Play end of chess game against the computer"
+
+#: boards/chronos.xml.in.h:1
+msgid "Chronos"
+msgstr "Chronos"
+
+#: boards/chronos.xml.in.h:2
+msgid "Drag and Drop the items to organize the story"
+msgstr "Drag and Drop the items to organise the story"
+
+#: boards/chronos.xml.in.h:3
+msgid ""
+"Moon photo comes from NASA Space sounds from Tuxpaint and Vegastrike. Date "
+"of Transportation are based on those found in http://www.wikipedia.org"
+msgstr ""
+"Moon photo comes from NASA Space sounds from Tuxpaint and Vegastrike. Date "
+"of Transportation are based on those found in http://www.wikipedia.org"
+
+#: boards/chronos.xml.in.h:4
+msgid "Order the pictures to tell the story"
+msgstr "Order the pictures to tell the story"
+
+#: boards/chronos.xml.in.h:5
+msgid "Pick the pictures on the left and put them on the red points"
+msgstr "Pick the pictures on the left and put them on the red points"
+
+#: boards/chronos.xml.in.h:6
+msgid "Tell a short story"
+msgstr "Tell a short story"
+
+#: boards/chronos/board1_0.xml.in.h:1
+msgid "Moonwalker"
+msgstr "Moonwalker"
+
+#: boards/chronos/board2_0.xml.in.h:1
+msgid "Tux and the apple tree"
+msgstr "Tux and the apple tree"
+
+#: boards/chronos/board3_0.xml.in.h:1
+msgid ""
+"Place each image in the order and on the date it has been invented. If not "
+"sure, check online in wikipedia at http://www.wikipedia.org"
+msgstr ""
+"Place each image in the order and on the date it has been invented. If not "
+"sure, check online in wikipedia at http://www.wikipedia.org"
+
+#: boards/chronos/board3_0.xml.in.h:2 boards/chronos/board3_1.xml.in.h:1
+#: boards/chronos/board3_2.xml.in.h:1 boards/chronos/board3_3.xml.in.h:1
+#: boards/chronos/board3_4.xml.in.h:1
+msgid "Transportation"
+msgstr "Transportation"
+
+#: boards/chronos/board3_0.xml.in.h:3
+msgid "VIII Century"
+msgstr "VIII Century"
+
+#: boards/click_on_letter.xml.in.h:1
+msgid ""
+"A letter is spelled. Click on the corresponding letter in the main area. You "
+"can hear again the letter by clicking on the mouth icon in the bottom "
+"horizontal frame."
+msgstr ""
+"A letter is spelled. Click on the corresponding letter in the main area. You "
+"can hear again the letter by clicking on the mouth icon in the bottom "
+"horizontal frame."
+
+#: boards/click_on_letter.xml.in.h:2
+msgid "Click on a letter"
+msgstr "Click on a letter"
+
+#: boards/click_on_letter.xml.in.h:3
+msgid "Hear a letter and click on the right letter"
+msgstr "Hear a letter and click on the right letter"
+
+#: boards/click_on_letter.xml.in.h:4
+msgid "Letter name recognition"
+msgstr "Letter name recognition"
+
+#: boards/click_on_letter.xml.in.h:5
+msgid "Visual letters recognition. Can move the mouse."
+msgstr "Visual letters recognition. Can move the mouse."
+
+#: boards/clickgame.xml.in.h:1 src/boards/clickgame.c:86
+msgid "Click On Me"
+msgstr "Click On Me"
+
+#: boards/clickgame.xml.in.h:2
+msgid "Click with the left mouse button on the moving fish."
+msgstr "Click with the left mouse button on the moving fish."
+
+#: boards/clickgame.xml.in.h:3
+msgid ""
+"Fish are taken from the Unix utility xfishtank. Images are taken from the "
+"National Undersea Research Program (NURP) Collection at http://www.photolib."
+"noaa.gov All images credit bellongs to the OAR/National Undersea Research "
+"Program (NURP). Except for the first image that also credits the University "
+"of North Carolina at Wilmington. In the gcompris level order, images "
+"information is: Location: Tropical Atlantic Ocean, Florida Keys (image "
+"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) "
+"Location: Unknown (image nur03505) Location: Unknown (image nur03010) "
+"Location: Unknown (image nur03011) Location: Unknown (image nur03013)"
+msgstr ""
+"Fish are taken from the Unix utility xfishtank. Images are taken from the "
+"National Undersea Research Program (NURP) Collection at http://www.photolib."
+"noaa.gov All images credit bellongs to the OAR/National Undersea Research "
+"Program (NURP). Except for the first image that also credits the University "
+"of North Carolina at Wilmington. In the gcompris level order, images "
+"information is: Location: Tropical Atlantic Ocean, Florida Keys (image "
+"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) "
+"Location: Unknown (image nur03505) Location: Unknown (image nur03010) "
+"Location: Unknown (image nur03011) Location: Unknown (image nur03013)"
+
+#: boards/clickgame.xml.in.h:4 src/boards/clickgame.c:87
+msgid ""
+"Left-Click with the mouse on all swimming fishes before they leave the "
+"fishtank"
+msgstr ""
+"Left-Click with the mouse on all swimming fish before they leave the "
+"fishtank"
+
+#: boards/clickgame.xml.in.h:5
+msgid "Motor coordination: mouse mouvement and mouse click."
+msgstr "Motor coordination: mouse mouvement and mouse click."
+
+#: boards/clockgame.xml.in.h:1
+msgid ""
+"Distinguish differences between hour, minute and second. Compose a time in a "
+"clock"
+msgstr ""
+"Distinguish differences between hour, minute and second. Compose a time in a "
+"clock"
+
+#: boards/clockgame.xml.in.h:2
+msgid ""
+"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate "
+"the corresponding arrow to set the clock time matching the given hour. The "
+"different arrows can be turned by selecting them and moving the mouse"
+msgstr ""
+"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate "
+"the corresponding arrow to set the clock time matching the given hour. The "
+"different arrows can be turned by selecting them and moving the mouse"
+
+#: boards/clockgame.xml.in.h:3 src/boards/algebra.c:98
+#: src/boards/clockgame.c:78
+msgid "Learn how to read the time"
+msgstr "Learn how to read the time"
+
+#: boards/clockgame.xml.in.h:4 src/boards/algebra.c:97
+#: src/boards/clockgame.c:77
+msgid "Learning Clock"
+msgstr "Learning Clock"
+
+#: boards/clockgame.xml.in.h:5
+msgid "Time concept Time reading"
+msgstr "Time concept Time reading"
+
+#: boards/colors.xml.in.h:1
+msgid "Can move the mouse."
+msgstr "Can move the mouse."
+
+#: boards/colors.xml.in.h:3 src/boards/colors.c:74
+msgid "Colors"
+msgstr "Colours"
+
+#: boards/colors.xml.in.h:4
+msgid "Hear the color and click on the toon."
+msgstr "Hear the colour and click on the toon."
+
+#: boards/colors.xml.in.h:5
+msgid ""
+"This board is dedicated to train kids to recognize colors. Several colored "
+"toons are displayed and a color is spoken. The kid must select the proper "
+"toon."
+msgstr ""
+"This board is dedicated to train kids to recognise colours. Several coloured "
+"toons are displayed and a colour is spoken. The kid must select the proper "
+"toon."
+
+#: boards/colors_group.xml.in.h:1
+msgid "Go to colors activities"
+msgstr "Go to colours activities"
+
+#: boards/computer.xml.in.h:1
+msgid "Discover the Computer"
+msgstr "Discover the Computer"
+
+#: boards/doubleentry.xml.in.h:1
+msgid "Basic counting skills"
+msgstr "Basic counting skills"
+
+#: boards/doubleentry.xml.in.h:2
+msgid "Double entry table"
+msgstr "Double entry table"
+
+#: boards/doubleentry.xml.in.h:3
+msgid "Drag and Drop proposed items to their destination"
+msgstr "Drag and Drop proposed items to their destination"
+
+#: boards/doubleentry.xml.in.h:4
+msgid "Drag and Drop the items in the double entry table"
+msgstr "Drag and Drop the items in the double entry table"
+
+#: boards/doubleentry.xml.in.h:5
+msgid ""
+"The children must move the items on the left to their proper destination in "
+"the double entry table."
+msgstr ""
+"The children must move the items on the left to their proper destination in "
+"the double entry table."
+
+#: boards/draw.xml.in.h:1 src/boards/draw.c:206
+msgid "A simple vector drawing tool"
+msgstr "A simple vector drawing tool"
+
+#: boards/draw.xml.in.h:2 src/boards/draw.c:207
+msgid "Creative board where you can freely draw"
+msgstr "Creative board where you can freely draw"
+
+#: boards/draw.xml.in.h:3
+msgid ""
+"In this game, the children will be able to freely draw. The goal is just to "
+"discover how he can create pretty looking drawings based on basic shapes: "
+"rectangles, ellipses and lines."
+msgstr ""
+"In this game, the children will be able to freely draw. The goal is just to "
+"discover how he can create pretty looking drawings based on basic shapes: "
+"rectangles, ellipses and lines."
+
+#: boards/draw.xml.in.h:4
+msgid "Needs to handle the mouse with the click easily"
+msgstr "Needs to handle the mouse with the click easily"
+
+#: boards/draw.xml.in.h:5
+msgid ""
+"On the left select a drawing tool, on the bottom select a color then click "
+"on the white area and drag to create a new shape. To go faster, you can use "
+"the middle mouse button to delete an object."
+msgstr ""
+"On the left select a drawing tool, on the bottom select a colour then click "
+"on the white area and drag to create a new shape. To go faster, you can use "
+"the middle mouse button to delete an object."
+
+#: boards/enumerate.xml.in.h:1
+msgid "Basic enumeration"
+msgstr "Basic enumeration"
+
+#: boards/enumerate.xml.in.h:2
+msgid "Count the items"
+msgstr "Count the items"
+
+#: boards/enumerate.xml.in.h:3
+msgid ""
+"First, organize properly the items so that you can count them. Then, select "
+"the item you want to answer for in the bottom right area. Enter the answer "
+"with the keyboard and press the OK button or the 'Enter' key."
+msgstr ""
+"First, properly organise the items so that you can count them. Then, select "
+"the item you want to answer in the bottom right area. Enter the answer "
+"with the keyboard and press the OK button or the 'Enter' key."
+
+#: boards/enumerate.xml.in.h:4 boards/planegame.xml.in.h:4
+#: src/boards/enumerate.c:91
+msgid "Numeration training"
+msgstr "Numeration training"
+
+#: boards/enumerate.xml.in.h:5 src/boards/enumerate.c:92
+msgid "Place the items in the best way to count them"
+msgstr "Place the items in the best way to count them"
+
+#: boards/erase.xml.in.h:2
+msgid "Motor coordination"
+msgstr "Motor coordination"
+
+#: boards/erase.xml.in.h:4 src/boards/erase.c:70 src/boards/machpuzzle.c:87
+msgid "Move the mouse"
+msgstr "Move the mouse"
+
+#: boards/erase.xml.in.h:5 src/boards/erase.c:71
+msgid "Move the mouse to erase the area and discover the background"
+msgstr "Move the mouse to erase the area and discover the background"
+
+#: boards/erase.xml.in.h:6
+msgid "Move the mouse until all the blocks disapear."
+msgstr "Move the mouse until all the blocks disapear."
+
+#: boards/experience.xml.in.h:1
+msgid "Go to experiences activities"
+msgstr "Go to experiences activities"
+
+#: boards/fifteen.xml.in.h:1
+msgid ""
+"Click on any item that has a free block deside him. It will be swapped with "
+"the empty block."
+msgstr ""
+"Click on any item that has a free block deside him. It will be swapped with "
+"the empty block."
+
+#: boards/fifteen.xml.in.h:3 src/boards/fifteen.c:57
+msgid "Move the items one by one to reorder them in the increasing number"
+msgstr "Move the items one by one to reorder them in the increasing number"
+
+#: boards/fifteen.xml.in.h:4
+msgid "Original code taken from libgnomecanvas demo"
+msgstr "Original code taken from libgnomecanvas demo"
+
+#: boards/fifteen.xml.in.h:5 src/boards/fifteen.c:56
+msgid "The fifteen game"
+msgstr "The fifteen game"
+
+#: boards/fun.xml.in.h:1
+msgid "Go to Amusement activities"
+msgstr "Go to Amusement activities"
+
+#: boards/geography.xml.in.h:1
+msgid "Drag and Drop the items to redraw the complete map"
+msgstr "Drag and Drop the items to redraw the complete map"
+
+#: boards/geography.xml.in.h:2
+msgid "Place the lands"
+msgstr "Place the lands"
+
+#: boards/geography/board1_0.xml.in.h:1
+msgid "North America"
+msgstr "North America"
+
+#: boards/geography/board2_0.xml.in.h:1
+msgid "South America"
+msgstr "South America"
+
+#: boards/geography/board3_0.xml.in.h:1
+msgid "West Europe"
+msgstr "West Europe"
+
+#: boards/geography/board4_0.xml.in.h:1
+msgid "East Europe"
+msgstr "East Europe"
+
+#: boards/geography/board5_0.xml.in.h:1
+msgid "Regions of France"
+msgstr "Regions of France"
+
+#: boards/gletters.xml.in.h:1 boards/wordsgame.xml.in.h:3
+msgid "Keyboard manipulation"
+msgstr "Keyboard manipulation"
+
+#: boards/gletters.xml.in.h:2
+msgid "Letter recognition between the screen and the keyboard"
+msgstr "Letter recognition between the screen and the keyboard"
+
+#: boards/gletters.xml.in.h:3 src/boards/gletters.c:128
+msgid "Simple Letters"
+msgstr "Simple Letters"
+
+#: boards/gletters.xml.in.h:4 src/boards/gletters.c:129
+msgid "Type the falling letters before they reach the ground"
+msgstr "Type the falling letters before they reach the ground"
+
+#: boards/hanoi.xml.in.h:1
+msgid "Drag and Drop the top piece only on an empty location"
+msgstr "Drag and Drop the top piece only on an empty location"
+
+#: boards/hanoi.xml.in.h:3 src/boards/hanoi.c:324 src/boards/hanoi.c:335
+msgid "Reproduce in the empty area the same tower than the one on the right"
+msgstr "Reproduce in the empty area the same tower than the one on the right"
+
+#: boards/hanoi.xml.in.h:4 src/boards/hanoi.c:105
+msgid "Reproduce the given tower"
+msgstr "Reproduce the given tower"
+
+#: boards/hanoi.xml.in.h:5 src/boards/hanoi.c:104
+msgid "Simplified Tower of Hanoi"
+msgstr "Simplified Tower of Hanoi"
+
+#: boards/hanoi.xml.in.h:6
+msgid "Taken the concept from the EPI games."
+msgstr "Taken the concept from the EPI games."
+
+#: boards/imageid.xml.in.h:1
+msgid "Click on the word corresponding to the printed image."
+msgstr "Click on the word corresponding to the printed image."
+
+#: boards/imageid.xml.in.h:2
+msgid "Practice reading by finding the word matching an image"
+msgstr "Practice reading by finding the word matching an image"
+
+#: boards/imageid.xml.in.h:3 boards/imagename.xml.in.h:4
+#: boards/readingh.xml.in.h:5 boards/readingv.xml.in.h:4
+#: src/boards/imageid.c:109 src/boards/missingletter.c:101
+#: src/boards/reading.c:102
+msgid "Reading"
+msgstr "Reading"
+
+#: boards/imageid.xml.in.h:4
+msgid "Reading practice"
+msgstr "Reading practice"
+
+#: boards/imageid/board1.xml.in.h:1 boards/imagename/board4_0.xml.in.h:2
+msgid "apple"
+msgstr "apple"
+
+#: boards/imageid/board1.xml.in.h:2
+msgid "back"
+msgstr "back"
+
+#: boards/imageid/board1.xml.in.h:3
+msgid "bag"
+msgstr "bag"
+
+#: boards/imageid/board1.xml.in.h:4 boards/imagename/board6_0.xml.in.h:2
+msgid "ball"
+msgstr "ball"
+
+#: boards/imageid/board1.xml.in.h:5
+msgid "banana"
+msgstr "banana"
+
+#: boards/imageid/board1.xml.in.h:6
+msgid "bed"
+msgstr "bed"
+
+#: boards/imageid/board1.xml.in.h:7
+msgid "boat"
+msgstr "boat"
+
+#: boards/imageid/board1.xml.in.h:8
+msgid "book"
+msgstr "book"
+
+#: boards/imageid/board1.xml.in.h:9 boards/imagename/board2_0.xml.in.h:2
+msgid "bottle"
+msgstr "bottle"
+
+#: boards/imageid/board1.xml.in.h:10
+msgid "cake"
+msgstr "cake"
+
+#: boards/imageid/board1.xml.in.h:11
+msgid "camel"
+msgstr "camel"
+
+#: boards/imageid/board1.xml.in.h:12 boards/imagename/board4_0.xml.in.h:4
+msgid "car"
+msgstr "car"
+
+#: boards/imageid/board1.xml.in.h:13
+msgid "cat"
+msgstr "cat"
+
+#: boards/imageid/board1.xml.in.h:14
+msgid "catch"
+msgstr "catch"
+
+#: boards/imageid/board1.xml.in.h:15
+msgid "cheese"
+msgstr "cheese"
+
+#: boards/imageid/board1.xml.in.h:16
+msgid "cow"
+msgstr "cow"
+
+#: boards/imageid/board1.xml.in.h:17
+msgid "dog"
+msgstr "dog"
+
+#: boards/imageid/board1.xml.in.h:18
+msgid "finish"
+msgstr "finish"
+
+#: boards/imageid/board1.xml.in.h:19
+msgid "fish"
+msgstr "fish"
+
+#: boards/imageid/board1.xml.in.h:20 boards/imagename/board3_0.xml.in.h:2
+msgid "house"
+msgstr "house"
+
+#: boards/imageid/board1.xml.in.h:21
+msgid "pear"
+msgstr "pear"
+
+#: boards/imageid/board1.xml.in.h:22
+msgid "plane"
+msgstr "plane"
+
+#: boards/imageid/board1.xml.in.h:23
+msgid "satchel"
+msgstr "satchel"
+
+#: boards/imagename.xml.in.h:1 boards/imagename/board1_0.xml.in.h:1
+#: boards/imagename/board2_0.xml.in.h:1 boards/imagename/board3_0.xml.in.h:1
+#: boards/imagename/board4_0.xml.in.h:1 boards/imagename/board5_0.xml.in.h:1
+#: boards/imagename/board6_0.xml.in.h:1
+msgid "Drag and Drop the items above their written name"
+msgstr "Drag and Drop the items above their written name"
+
+#: boards/imagename.xml.in.h:2
+msgid "Image Name"
+msgstr "Image Name"
+
+#: boards/imagename.xml.in.h:3
+msgid ""
+"In the main board area, a set of red plots associated with work are printed. "
+"In the vertical frame - at the left of the main board area, a set of objects "
+"are represented, each of these objects match with one word of the main board "
+"area. The right association must be find for these objects. This is achieved "
+"by dragging the objects to the right red plot in the main area."
+msgstr ""
+"In the main board area, a set of red plots associated with work are printed. "
+"In the vertical frame - at the left of the main board area, a set of objects "
+"are represented, each of these objects match with one word of the main board "
+"area. The right association must be find for these objects. This is achieved "
+"by dragging the objects to the right red plot in the main area."
+
+#: boards/imagename.xml.in.h:5
+msgid "Vocabulary and reading"
+msgstr "Vocabulary and reading"
+
+#: boards/imagename/board1_0.xml.in.h:2
+msgid "bulb"
+msgstr "bulb"
+
+#: boards/imagename/board1_0.xml.in.h:3
+msgid "fishing boat"
+msgstr "fishing boat"
+
+#: boards/imagename/board1_0.xml.in.h:4
+msgid "lamp"
+msgstr "lamp"
+
+#: boards/imagename/board1_0.xml.in.h:5
+msgid "mail box"
+msgstr "mail box"
+
+#: boards/imagename/board1_0.xml.in.h:6 boards/imagename/board5_0.xml.in.h:3
+msgid "postcard"
+msgstr "postcard"
+
+#: boards/imagename/board1_0.xml.in.h:7 boards/imagename/board3_0.xml.in.h:5
+#: boards/imagename/board6_0.xml.in.h:7
+msgid "sailing boat"
+msgstr "sailing boat"
+
+#: boards/imagename/board2_0.xml.in.h:3
+msgid "egg"
+msgstr "egg"
+
+#: boards/imagename/board2_0.xml.in.h:4
+msgid "eggcup"
+msgstr "eggcup"
+
+#: boards/imagename/board2_0.xml.in.h:5
+msgid "flower"
+msgstr "flower"
+
+#: boards/imagename/board2_0.xml.in.h:6
+msgid "glass"
+msgstr "glass"
+
+#: boards/imagename/board2_0.xml.in.h:7
+msgid "vase"
+msgstr "vase"
+
+#: boards/imagename/board3_0.xml.in.h:3
+msgid "light house"
+msgstr "light house"
+
+#: boards/imagename/board3_0.xml.in.h:4
+msgid "rocket"
+msgstr "rocket"
+
+#: boards/imagename/board3_0.xml.in.h:6
+msgid "sofa"
+msgstr "sofa"
+
+#: boards/imagename/board3_0.xml.in.h:7 boards/imagename/board5_0.xml.in.h:5
+msgid "star"
+msgstr "star"
+
+#: boards/imagename/board4_0.xml.in.h:3
+msgid "bicycle"
+msgstr "bicycle"
+
+#: boards/imagename/board4_0.xml.in.h:5
+msgid "carrot"
+msgstr "carrot"
+
+#: boards/imagename/board4_0.xml.in.h:6
+msgid "grater"
+msgstr "grater"
+
+#: boards/imagename/board4_0.xml.in.h:7
+msgid "tree"
+msgstr "tree"
+
+#: boards/imagename/board5_0.xml.in.h:2
+msgid "pencil"
+msgstr "pencil"
+
+#: boards/imagename/board5_0.xml.in.h:4
+msgid "spruce"
+msgstr "spruce"
+
+#: boards/imagename/board5_0.xml.in.h:6
+msgid "truck"
+msgstr "lorry"
+
+#: boards/imagename/board5_0.xml.in.h:7
+msgid "van"
+msgstr "van"
+
+#: boards/imagename/board6_0.xml.in.h:3
+msgid "castle"
+msgstr "castle"
+
+#: boards/imagename/board6_0.xml.in.h:4
+msgid "crown"
+msgstr "crown"
+
+#: boards/imagename/board6_0.xml.in.h:5
+msgid "flag"
+msgstr "flag"
+
+#: boards/imagename/board6_0.xml.in.h:6
+msgid "racket"
+msgstr "racket"
+
+#: boards/leftright.xml.in.h:1
+msgid ""
+"A hand is printed. You have to tell if this is the right or left hand. Click "
+"on the red button - at the left - or on the green button - at the right."
+msgstr ""
+"A hand is printed. You have to tell if this is the right or left hand. Click "
+"on the red button - at the left - or on the green button - at the right."
+
+#: boards/leftright.xml.in.h:2
+msgid ""
+"Distinguish from different point of view the left hand from the right hand. "
+"Spatial representation"
+msgstr ""
+"Distinguish from different point of view the left hand from the right hand. "
+"Spatial representation"
+
+#: boards/leftright.xml.in.h:3 src/boards/leftright.c:106
+msgid "Find your left and right hands"
+msgstr "Find your left and right hands"
+
+#: boards/leftright.xml.in.h:4 src/boards/leftright.c:107
+msgid "Given hands pictures, find if it's a right or left one"
+msgstr "Given hands pictures, find if it's a right or left one"
+
+#: boards/leftright.xml.in.h:5 boards/railroad.xml.in.h:4
+msgid "None"
+msgstr "None"
+
+#: boards/maze.xml.in.h:1 boards/maze3D.xml.in.h:2
+msgid "Can use the keyboard arrow to move an object."
+msgstr "Can use the keyboard arrow to move an object."
+
+#: boards/maze.xml.in.h:2 src/boards/maze.c:128
+msgid "Find your way out of the maze"
+msgstr "Find your way out of the maze"
+
+#: boards/maze.xml.in.h:3 boards/maze3D.xml.in.h:4
+msgid "Help Tux get out of this maze."
+msgstr "Help Tux get out of this maze."
+
+#: boards/maze.xml.in.h:4 src/boards/maze.c:127
+msgid "Maze"
+msgstr "Maze"
+
+#: boards/maze.xml.in.h:5
+msgid "Use the keyboard arrows to move Tux up to the door."
+msgstr "Use the keyboard arrows to move Tux up to the door."
+
+#: boards/maze3D.xml.in.h:1
+msgid "3D Maze"
+msgstr "3D Maze"
+
+#: boards/maze3D.xml.in.h:3
+msgid "Find your way out of the 3D maze"
+msgstr "Find your way out of the 3D maze"
+
+#: boards/maze3D.xml.in.h:5
+msgid ""
+"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to "
+"switch between 2D and 3D mode. 2D mode gives you just an indication on your "
+"position like a map. You cannot move tux in 2D mode."
+msgstr ""
+"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to "
+"switch between 2D and 3D mode. 2D mode gives you just an indication on your "
+"position like a map. You cannot move tux in 2D mode."
+
+#: boards/melody.xml.in.h:1
+msgid "Ear training activity"
+msgstr "Ear training activity"
+
+#: boards/melody.xml.in.h:2
+msgid ""
+"Listen the sound sequence played. Then try to repeat it clicking on the "
+"elements. You can listen again clicking on the repeat button."
+msgstr ""
+"Listen the sound sequence played. Then try to repeat it clicking on the "
+"elements. You can listen again clicking on the repeat button."
+
+#: boards/melody.xml.in.h:3
+msgid "Melody"
+msgstr "Melody"
+
+#: boards/melody.xml.in.h:4
+msgid "Move and click the mouse"
+msgstr "Move and click the mouse"
+
+#: boards/melody.xml.in.h:5
+msgid "Repeat a melody"
+msgstr "Repeat a melody"
+
+#: boards/memory.xml.in.h:1
+msgid ""
+"A set of blink cards is printed. Each pair is associated by the same picture "
+"in their hidden faces. When clicking on a card, you can uncover the card and "
+"see its hidden picture. However you can only see two hidden pictures at "
+"once. You have to remember the position of the pictures to associate them. "
+"To remove a pair of card, uncover both of them."
+msgstr ""
+"A set of blink cards is printed. Each pair is associated by the same picture "
+"in their hidden faces. When clicking on a card, you can uncover the card and "
+"see its hidden picture. However you can only see two hidden pictures at "
+"once. You have to remember the position of the pictures to associate them. "
+"To remove a pair of card, uncover both of them."
+
+#: boards/memory.xml.in.h:2
+msgid "Discover the cards and find a matching pair"
+msgstr "Discover the cards and find a matching pair"
+
+#: boards/memory.xml.in.h:3
+msgid "Memory Game with images"
+msgstr "Memory Game with images"
+
+#: boards/memory.xml.in.h:5
+msgid "Train your memory and remove all the cards"
+msgstr "Train your memory and remove all the cards"
+
+#: boards/menu.xml.in.h:1
+msgid "GCompris Main Menu"
+msgstr "GCompris Main Menu"
+
+#: boards/menu.xml.in.h:2
+msgid ""
+"GCompris is an educational games that provides different activities to "
+"children from 3 to 8 years old."
+msgstr ""
+"GCompris is an educational games that provides different activities to "
+"children from 3 to 8 years old."
+
+#: boards/menu.xml.in.h:4
+msgid ""
+"The goal of gcompris is to provide a free alternative to popular proprietary "
+"edutainment software"
+msgstr ""
+"The goal of gcompris is to provide a free alternative to popular proprietary "
+"edutainment software"
+
+#: boards/menu.xml.in.h:5
+msgid ""
+"To use it, a simple click on an icon brings you to an activity or a menu. At "
+"the bottom of the screen, you have the gcompris control bar. From right to "
+"left, bellow is the meaning of the icons. Note that these icons are "
+"displayed only when available in an activity: Home - Back to previous menu "
+"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The "
+"current level is displayed. Click on it to select another level Music note - "
+"Ask gcompris to repeat the question Question Mark - The help Tool Box - The "
+"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to "
+"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old"
+msgstr ""
+"To use it, a simple click on an icon brings you to an activity or a menu. At "
+"the bottom of the screen, you have the gcompris control bar. From right to "
+"left, bellow is the meaning of the icons. Note that these icons are "
+"displayed only when available in an activity: Home - Back to previous menu "
+"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The "
+"current level is displayed. Click on it to select another level Music note - "
+"Ask gcompris to repeat the question Question Mark - The help Tool Box - The "
+"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to "
+"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old"
+
+#: boards/missing_letter.xml.in.h:1
+msgid ""
+"An object is displayed in the main area. An incomplete word is printed under "
+"the picture. Select the missing letter to complete the word."
+msgstr ""
+"An object is displayed in the main area. An incomplete word is printed under "
+"the picture. Select the missing letter to complete the word."
+
+#: boards/missing_letter.xml.in.h:2
+msgid "Fill up the missing letter"
+msgstr "Fill up the missing letter"
+
+#: boards/missing_letter.xml.in.h:3
+msgid "Missing Letter"
+msgstr "Missing Letter"
+
+#: boards/missing_letter.xml.in.h:4
+msgid "Train reading skill"
+msgstr "Train reading skill"
+
+#: boards/missing_letter.xml.in.h:5
+msgid "Word reading"
+msgstr "Word reading"
+
+#: boards/missing_letter/board1.xml.in.h:1
+msgid "apple/_pple/a/i/o"
+msgstr "apple/_pple/a/i/o"
+
+#: boards/missing_letter/board1.xml.in.h:2
+msgid "apple/app_e/l/h/n"
+msgstr "apple/app_e/l/h/n"
+
+#: boards/missing_letter/board1.xml.in.h:3
+msgid "apple/appl_/e/h/a"
+msgstr "apple/appl_/e/h/a"
+
+#: boards/missing_letter/board1.xml.in.h:4
+msgid "ball/_all/b/p/d"
+msgstr "ball/_all/b/p/d"
+
+#: boards/missing_letter/board1.xml.in.h:5
+msgid "ball/b_ll/a/u/o"
+msgstr "ball/b_ll/a/u/o"
+
+#: boards/missing_letter/board1.xml.in.h:6
+msgid "ball/bal_/l/h/s"
+msgstr "ball/bal_/l/h/s"
+
+#: boards/missing_letter/board1.xml.in.h:7
+msgid "banana/_anana/b/p/d"
+msgstr "banana/_anana/b/p/d"
+
+#: boards/missing_letter/board1.xml.in.h:8
+msgid "banana/b_nana/a/o/i"
+msgstr "banana/b_nana/a/o/i"
+
+#: boards/missing_letter/board1.xml.in.h:9
+msgid "banana/ba_ana/n/m/b"
+msgstr "banana/ba_ana/n/m/b"
+
+#: boards/missing_letter/board1.xml.in.h:10
+msgid "bed/_ed/b/l/f"
+msgstr "bed/_ed/b/l/f"
+
+#: boards/missing_letter/board1.xml.in.h:11
+msgid "bed/b_d/e/a/i"
+msgstr "bed/b_d/e/a/i"
+
+#: boards/missing_letter/board1.xml.in.h:12
+msgid "bed/be_/d/p/b"
+msgstr "bed/be_/d/p/b"
+
+#: boards/missing_letter/board1.xml.in.h:13
+msgid "bottle/_ottle/b/t/p"
+msgstr "bottle/_ottle/b/t/p"
+
+#: boards/missing_letter/board1.xml.in.h:14
+msgid "bottle/b_ttle/o/u/d"
+msgstr "bottle/b_ttle/o/u/d"
+
+#: boards/missing_letter/board1.xml.in.h:15
+msgid "bottle/bott_e/l/y/r"
+msgstr "bottle/bott_e/l/y/r"
+
+#: boards/missing_letter/board1.xml.in.h:16
+msgid "cake/_ake/c/p/d"
+msgstr "cake/_ake/c/p/d"
+
+#: boards/missing_letter/board1.xml.in.h:17
+msgid "cake/c_ke/a/o/e"
+msgstr "cake/c_ke/a/o/e"
+
+#: boards/missing_letter/board1.xml.in.h:18
+msgid "cake/ca_e/k/q/c"
+msgstr "cake/ca_e/k/q/c"
+
+#: boards/missing_letter/board1.xml.in.h:19
+msgid "car/_ar/c/k/b"
+msgstr "car/_ar/c/k/b"
+
+#: boards/missing_letter/board1.xml.in.h:20
+msgid "car/c_r/a/k/o"
+msgstr "car/c_r/a/k/o"
+
+#: boards/missing_letter/board1.xml.in.h:21
+msgid "car/ca_/r/w/k"
+msgstr "car/ca_/r/w/k"
+
+#: boards/missing_letter/board1.xml.in.h:22
+msgid "dog/_og/d/p/q"
+msgstr "dog/_og/d/p/q"
+
+#: boards/missing_letter/board1.xml.in.h:23
+msgid "dog/d_g/o/g/a"
+msgstr "dog/d_g/o/g/a"
+
+#: boards/missing_letter/board1.xml.in.h:24
+msgid "dog/do_/g/p/q"
+msgstr "dog/do_/g/p/q"
+
+#: boards/missing_letter/board1.xml.in.h:25
+msgid "fish/_ish/f/h/l"
+msgstr "fish/_ish/f/h/l"
+
+#: boards/missing_letter/board1.xml.in.h:26
+msgid "fish/f_sh/i/u/l"
+msgstr "fish/f_sh/i/u/l"
+
+#: boards/missing_letter/board1.xml.in.h:27
+msgid "fish/fis_/h/o/i"
+msgstr "fish/fis_/h/o/i"
+
+#: boards/missing_letter/board1.xml.in.h:28
+msgid "house/_ouse/h/e/j"
+msgstr "house/_ouse/h/e/j"
+
+#: boards/missing_letter/board1.xml.in.h:29
+msgid "house/h_use/o/f/u"
+msgstr "house/h_use/o/f/u"
+
+#: boards/missing_letter/board1.xml.in.h:30
+msgid "house/hous_/e/a/i"
+msgstr "house/hous_/e/a/i"
+
+#: boards/missing_letter/board1.xml.in.h:31
+msgid "plane/_lane/p/g/d"
+msgstr "plane/_lane/p/g/d"
+
+#: boards/missing_letter/board1.xml.in.h:32
+msgid "plane/p_ane/l/j/i"
+msgstr "plane/p_ane/l/j/i"
+
+#: boards/missing_letter/board1.xml.in.h:33
+msgid "plane/pl_ne/a/o/s"
+msgstr "plane/pl_ne/a/o/s"
+
+#: boards/missing_letter/board1.xml.in.h:34
+msgid "satchel/_atchel/s/c/l"
+msgstr "satchel/_atchel/s/c/l"
+
+#: boards/missing_letter/board1.xml.in.h:35
+msgid "satchel/s_tchel/a/o/i"
+msgstr "satchel/s_tchel/a/o/i"
+
+#: boards/missing_letter/board1.xml.in.h:36
+msgid "satchel/sa_chel/t/p/c"
+msgstr "satchel/sa_chel/t/p/c"
+
+#: boards/money.xml.in.h:1 boards/money_cents.xml.in.h:1
+msgid "Can count"
+msgstr "Can count"
+
+#: boards/money.xml.in.h:2 boards/money_cents.xml.in.h:2
+msgid ""
+"Click on the coins or paper money on the botton of the screen to pay. If you "
+"want to remove a coin or note, click on it on the upper screen area."
+msgstr ""
+"Click on the coins or paper money on the botton of the screen to pay. If you "
+"want to remove a coin or note, click on it on the upper screen area."
+
+#: boards/money.xml.in.h:3 boards/money_cents.xml.in.h:3 src/boards/money.c:87
+msgid "Money"
+msgstr "Money"
+
+#: boards/money.xml.in.h:4
+msgid "Practice money usage"
+msgstr "Practise money usage"
+
+#: boards/money.xml.in.h:5 boards/money_cents.xml.in.h:5
+msgid ""
+"You must buy the different items and give the exact price. At higher level, "
+"several items are displayed, you must first calculate the total price."
+msgstr ""
+"You must buy the different items and give the exact price. At higher level, "
+"several items are displayed, you must first calculate the total price."
+
+#: boards/money_cents.xml.in.h:4
+msgid "Practice money usage including cents"
+msgstr "Practise money usage including cents"
+
+#: boards/paintings.xml.in.h:1
+msgid "Drag and Drop the items to rebuild the original paintings"
+msgstr "Drag and Drop the items to rebuild the original paintings"
+
+#: boards/paintings.xml.in.h:2
+msgid ""
+"In the main board area, a set of red plots are displayed. In the vertical "
+"frame - at the left of the main board area, a set of image parts of a "
+"painting are avalaible. Drag and drop these parts in the right plot to "
+"rebuild the original painting."
+msgstr ""
+"In the main board area, a set of red plots are displayed. In the vertical "
+"frame - at the left of the main board area, a set of image parts of a "
+"painting are avalaible. Drag and drop these parts in the right plot to "
+"rebuild the original painting."
+
+#: boards/paintings.xml.in.h:3 src/boards/shapegame.c:161
+msgid "Make the puzzle"
+msgstr "Make the puzzle"
+
+#: boards/paintings.xml.in.h:4
+msgid "Mouse manipulation: movement, drag and drop"
+msgstr "Mouse manipulation: movement, drag and drop"
+
+#: boards/paintings.xml.in.h:5
+msgid "Spatial representation"
+msgstr "Spatial representation"
+
+#: boards/paintings/board1_0.xml.in.h:1
+msgid "Edgar Degas, The Dancing Class - 1873"
+msgstr "Edgar Degas, The Dancing Class - 1873"
+
+#: boards/paintings/board2_0.xml.in.h:1
+msgid "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876"
+msgstr "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876"
+
+#: boards/paintings/board3_0.xml.in.h:1
+msgid "Pierre-Auguste Renoir, Girls At The Piano - 1892"
+msgstr "Pierre-Auguste Renoir, Girls At The Piano - 1892"
+
+#: boards/paintings/board3_1.xml.in.h:1
+msgid "Kandinsky, Wassily, Composition VIII - 1923"
+msgstr "Kandinsky, Wassily, Composition VIII - 1923"
+
+#: boards/paintings/board3_1.xml.in.h:2
+msgid "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York"
+msgstr "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York"
+
+#: boards/paintings/board4_0.xml.in.h:1
+msgid "Bazille, The Ramparts at Aigues-Mortes - 1867"
+msgstr "Bazille, The Ramparts at Aigues-Mortes - 1867"
+
+#: boards/paintings/board5_0.xml.in.h:1
+msgid "Cassat, Summertime - 1895"
+msgstr "Cassat, Summertime - 1895"
+
+#: boards/paintings/board6_0.xml.in.h:1
+msgid "Vincent Van Gogh, Village Street in Auvers - 1890"
+msgstr "Vincent Van Gogh, Village Street in Auvers - 1890"
+
+#: boards/paratrooper.xml.in.h:1
+msgid ""
+"Click on any keyboard key to let Tux jump. Another keypress will open the "
+"parachute. Alternatively, a click on the plane and the tux also works."
+msgstr ""
+"Click on any keyboard key to let Tux jump. Another keypress will open the "
+"parachute. Alternatively, a click on the plane and the tux also works."
+
+#: boards/paratrooper.xml.in.h:2
+msgid ""
+"In this game, the children will try to make Tux the paratrooper lands safely "
+"on the fishing boat. He/She needs to take care of the wind side and speed."
+msgstr ""
+"In this game, the children will try to make Tux the paratrooper lands safely "
+"on the fishing boat. He/She needs to take care of the wind side and speed."
+
+#: boards/paratrooper.xml.in.h:3 src/boards/paratrooper.c:105
+msgid "Manage the paratrooper to let him safely land"
+msgstr "Manage the paratrooper to let him safely land"
+
+#: boards/paratrooper.xml.in.h:4 src/boards/paratrooper.c:104
+msgid "Paratrooper"
+msgstr "Paratrooper"
+
+#: boards/paratrooper.xml.in.h:5
+msgid ""
+"This board is game oriented. It doesnt needs specific skills to play with."
+msgstr ""
+"This board is game oriented. It doesnt needs specific skills to play with."
+
+#: boards/planegame.xml.in.h:1
+msgid "Move the helicopter to catch the clouds in the correct order"
+msgstr "Move the helicopter to catch the clouds in the correct order"
+
+#: boards/planegame.xml.in.h:2
+msgid "Number"
+msgstr "Number"
+
+#: boards/planegame.xml.in.h:3 src/boards/planegame.c:77
+msgid "Numbers in Order"
+msgstr "Numbers in Order"
+
+#: boards/planegame.xml.in.h:5
+msgid ""
+"Use the up, down, right and left keyboard keys to move the helicopter to "
+"catch the numbers in the incremental order"
+msgstr ""
+"Use the up, down, right and left keyboard keys to move the helicopter to "
+"catch the numbers in the incremental order"
+
+#: boards/pythontest.xml.in.h:1
+msgid "Add a language binding to gcompris."
+msgstr "Add a language binding to gcompris."
+
+#: boards/pythontest.xml.in.h:2
+msgid "Advanced Python Programmer :)"
+msgstr "Advanced Python Programmer :)"
+
+#: boards/pythontest.xml.in.h:3
+msgid "Python Test"
+msgstr "Python Test"
+
+#: boards/pythontest.xml.in.h:4
+msgid "Test board for the python plugin"
+msgstr "Test board for the python plugin"
+
+#: boards/pythontest.xml.in.h:5
+msgid ""
+"Thanks to Guido van Rossum and the python team for this powerfull language !"
+msgstr ""
+"Thanks to Guido van Rossum and the python team for this powerfull language !"
+
+#: boards/railroad.xml.in.h:1
+msgid "A memory game based on trains"
+msgstr "A memory game based on trains"
+
+#: boards/railroad.xml.in.h:2
+msgid ""
+"A train - a locomotive and wagon(s) - is displayed at the top of the main "
+"area. After a few the second train go away. Then, you have to rebuild it at "
+"the top of the screen by selecting the appropriate wagons and locomotive. "
+"You can always unselect an item by clicking on it. Validate your "
+"construction by clicking on the hand at the bottom."
+msgstr ""
+"A train - a locomotive and carriage(s) - is displayed at the top of the main "
+"area. After a few seconds train goes away. Then, you have to rebuild it at "
+"the top of the screen by selecting the appropriate carriages and locomotive. "
+"You can always unselect an item by clicking on it. Validate your "
+"construction by clicking on the hand at the bottom."
+
+#: boards/railroad.xml.in.h:3
+msgid "Memory training"
+msgstr "Memory training"
+
+#: boards/railroad.xml.in.h:5
+msgid "Railroad"
+msgstr "Railroad"
+
+#: boards/read_colors.xml.in.h:3
+msgid "Click on the right colored object."
+msgstr "Click on the right coloured object."
+
+#: boards/read_colors.xml.in.h:4
+msgid "Read colors"
+msgstr "Read colours"
+
+#: boards/read_colors.xml.in.h:5
+msgid "This board is dedicated to read basic colors."
+msgstr "This board is dedicated to read basic colours."
+
+#: boards/read_colors/board1.xml.in.h:1 src/boards/colors.c:62
+msgid "black"
+msgstr "black"
+
+#: boards/read_colors/board1.xml.in.h:2 src/boards/colors.c:54
+msgid "blue"
+msgstr "blue"
+
+#: boards/read_colors/board1.xml.in.h:3 src/boards/colors.c:55
+msgid "brown"
+msgstr "brown"
+
+#: boards/read_colors/board1.xml.in.h:4 src/boards/colors.c:56
+msgid "green"
+msgstr "green"
+
+#: boards/read_colors/board1.xml.in.h:5 src/boards/colors.c:57
+msgid "grey"
+msgstr "grey"
+
+#: boards/read_colors/board1.xml.in.h:6 src/boards/colors.c:58
+msgid "orange"
+msgstr "orange"
+
+#: boards/read_colors/board1.xml.in.h:7
+msgid "pink"
+msgstr "pink"
+
+#: boards/read_colors/board1.xml.in.h:8 src/boards/colors.c:60
+msgid "red"
+msgstr "red"
+
+#: boards/read_colors/board1.xml.in.h:9
+msgid "violet"
+msgstr "violet"
+
+#: boards/read_colors/board1.xml.in.h:10 src/boards/colors.c:63
+msgid "white"
+msgstr "white"
+
+#: boards/read_colors/board1.xml.in.h:11 src/boards/colors.c:61
+msgid "yellow"
+msgstr "yellow"
+
+#: boards/reading.xml.in.h:1
+msgid "Go to the Reading activities"
+msgstr "Go to the Reading activities"
+
+#: boards/readingh.xml.in.h:1 boards/readingv.xml.in.h:1
+msgid ""
+"At the top and right of the board area, a word is printed. At the left a "
+"list of words will move in and out of the screen. Tell if you see the "
+"initial word in this list."
+msgstr ""
+"At the top and right of the board area, a word is printed. At the left a "
+"list of words will move in and out of the screen. Tell if you see the "
+"initial word in this list."
+
+#: boards/readingh.xml.in.h:2
+msgid "Horizontal reading practice"
+msgstr "Horizontal reading practice"
+
+#: boards/readingh.xml.in.h:3
+msgid "Read a list of word and tell if the given word is in it"
+msgstr "Read a list of word and tell if the given word is in it"
+
+#: boards/readingh.xml.in.h:4 boards/readingv.xml.in.h:3
+msgid "Read training in a limited time"
+msgstr "Read training in a limited time"
+
+#: boards/readingv.xml.in.h:2
+msgid "Read a vertical list of word and tell if the given word is in it"
+msgstr "Read a vertical list of word and tell if the given word is in it"
+
+#: boards/readingv.xml.in.h:5
+msgid "Vertical reading practice"
+msgstr "Vertical reading practice"
+
+#: boards/redraw.xml.in.h:1
+msgid ""
+"At each level, a drawing is displayed in the right area. You must redraw it "
+"in the left area."
+msgstr ""
+"At each level, a drawing is displayed in the right area. You must redraw it "
+"in the left area."
+
+#: boards/redraw.xml.in.h:2 boards/redraw_symmetrical.xml.in.h:2
+msgid ""
+"First you must select the proper tool in the tool bar. Then, you must drag "
+"the mouse to create objects. When you are done, click on the OK button, you "
+"will be told were the errors are with little red cross. The order of objects "
+"(above/under) is not important but take care not to have unwanted object "
+"under others."
+msgstr ""
+"First you must select the proper tool in the tool bar. Then, you must drag "
+"the mouse to create objects. When you are done, click on the OK button, you "
+"will be told were the errors are with little red cross. The order of objects "
+"(above/under) is not important but take care not to have unwanted object "
+"under others."
+
+#: boards/redraw.xml.in.h:3 boards/redraw_symmetrical.xml.in.h:3
+msgid "Redraw the given item"
+msgstr "Redraw the given item"
+
+#: boards/redraw_symmetrical.xml.in.h:1
+msgid ""
+"At each level, a drawing is displayed in the right area. You must redraw its "
+"symmetry in the left area."
+msgstr ""
+"At each level, a drawing is displayed in the right area. You must redraw its "
+"symmetry in the left area."
+
+#: boards/reversecount.xml.in.h:1
+msgid ""
+"Can move the mouse, can read numbers and substract numbers up to 10 for the "
+"first level"
+msgstr ""
+"Can move the mouse, can read numbers and substract numbers up to 10 for the "
+"first level"
+
+#: boards/reversecount.xml.in.h:2
+msgid ""
+"First count how many ice spot are between tux and the fish. Then click on "
+"the dice to select the proper number. You can also use the right mouse "
+"button on the dices to count backward. When done, click on the OK button or "
+"hit the keyboard enter key."
+msgstr ""
+"First count how many ice spot are between tux and the fish. Then click on "
+"the dice to select the proper number. You can also use the right mouse "
+"button on the dices to count backward. When done, click on the OK button or "
+"hit the keyboard enter key."
+
+#: boards/reversecount.xml.in.h:3 src/boards/reversecount.c:141
+msgid "Practice the substraction with a funny game"
+msgstr "Practise the subtraction with a funny game"
+
+#: boards/reversecount.xml.in.h:4
+msgid ""
+"Tux is hungry. Help him find fishes by counting the ice spot needed to reach "
+"them."
+msgstr ""
+"Tux is hungry. Help him find fishes by counting the ice spot needed to reach "
+"them."
+
+#: boards/scales/board1_0.xml.in.h:1 boards/scales/board1_1.xml.in.h:1
+#: boards/scales/board1_2.xml.in.h:1 boards/scales/board1_3.xml.in.h:1
+#: boards/scales/board1_4.xml.in.h:1 boards/scales/board1_5.xml.in.h:1
+#: boards/scales/board2_0.xml.in.h:1 boards/scales/board2_1.xml.in.h:1
+#: boards/scales/board2_2.xml.in.h:1 boards/scales/board2_3.xml.in.h:1
+#: boards/scales/board2_4.xml.in.h:1 boards/scales/board2_5.xml.in.h:1
+#: boards/scales/board3_0.xml.in.h:1 boards/scales/board3_1.xml.in.h:1
+#: boards/scales/board3_2.xml.in.h:1 boards/scales/board3_3.xml.in.h:1
+#: boards/scales/board3_4.xml.in.h:1 boards/scales/board3_5.xml.in.h:1
+#: boards/scalesboard.xml.in.h:1
+msgid "Drag and Drop masses to equilibrate the scales"
+msgstr "Drag and Drop masses to balance the scales"
+
+#: boards/scalesboard.xml.in.h:2
+msgid "Mental calculus, arithmetic equality"
+msgstr "Mental calculus, arithmetic equality"
+
+#: boards/scalesboard.xml.in.h:3
+msgid ""
+"The painting is an original painting made by Virginie MOREAU (virginie."
+"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is "
+"released under the GPL license."
+msgstr ""
+"The painting is an original painting made by Virginie MOREAU (virginie."
+"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is "
+"released under the GPL licence."
+
+#: boards/scalesboard.xml.in.h:4
+msgid ""
+"To equilibrate the scales, move the masses in its left plateau. The masses "
+"can be arranged in any order."
+msgstr ""
+"To balance the scales, move the masses in its left plateau. The masses "
+"can be arranged in any order."
+
+#: boards/scalesboard.xml.in.h:5
+msgid "Well balance the scales"
+msgstr "Well balance the scales"
+
+#: boards/smallnumbers.xml.in.h:1
+msgid "Counting skill"
+msgstr "Counting skill"
+
+#: boards/smallnumbers.xml.in.h:2
+msgid "In a limited time, count a number of dots"
+msgstr "In a limited time, count a number of dots"
+
+#: boards/smallnumbers.xml.in.h:3 src/boards/smallnumbers.c:70
+msgid "Numbers With Dices"
+msgstr "Numbers With Dices"
+
+#: boards/smallnumbers.xml.in.h:4 src/boards/smallnumbers.c:71
+msgid "Type the keyboard number 1 to 9 before the dice reaches the ground"
+msgstr "Type the keyboard number 1 to 9 before the dice reaches the ground"
+
+#: boards/smallnumbers.xml.in.h:5
+msgid ""
+"With the keyboard, press the number corresponding to the number of dots in "
+"the falling dice."
+msgstr ""
+"With the keyboard, press the number corresponding to the number of dots in "
+"the falling dice."
+
+#: boards/submarine.xml.in.h:1
+msgid ""
+"Click on different active elements : engine, rudders and air tanks in order "
+"to navigate at the ordered depth."
+msgstr ""
+"Click on different active elements : engine, rudders and air tanks in order "
+"to navigate at the ordered depth."
+
+#: boards/submarine.xml.in.h:2
+msgid "Learn how a submarine works"
+msgstr "Learn how a submarine works"
+
+#: boards/submarine.xml.in.h:3
+msgid "Physics basics"
+msgstr "Physics basics"
+
+#: boards/submarine.xml.in.h:4
+msgid "Pilot a submarine"
+msgstr "Pilot a submarine"
+
+#: boards/submarine.xml.in.h:5
+msgid "Pilot a submarine using air tanks and dive rudders"
+msgstr "Pilot a submarine using air tanks and dive rudders"
+
+#: boards/superbrain.xml.in.h:1
+msgid ""
+"Click on the items until you find what you think is the correct answer. "
+"Then, click on the OK button in the control bar. At the lower level, tux "
+"gives you an indication if you got a good position by marking the item with "
+"a black box. You can use the right mouse button to flip the colors in the "
+"oposite order."
+msgstr ""
+"Click on the items until you find what you think is the correct answer. "
+"Then, click on the OK button in the control bar. At the lower level, tux "
+"gives you an indication if you got a good position by marking the item with "
+"a black box. You can use the right mouse button to flip the colours in the "
+"oposite order."
+
+#: boards/superbrain.xml.in.h:2 src/boards/superbrain.c:110
+msgid "Super Brain"
+msgstr "Super Brain"
+
+#: boards/superbrain.xml.in.h:3 src/boards/superbrain.c:111
+msgid "Tux has hidden several items, find them back in the correct order"
+msgstr "Tux has hidden several items, find them back in the correct order"
+
+#: boards/target.xml.in.h:1
+msgid ""
+"Can move the mouse, can read numbers and count up to 15 for the first level"
+msgstr ""
+"Can move the mouse, can read numbers and count up to 15 for the first level"
+
+#: boards/target.xml.in.h:2
+msgid ""
+"First check the wind strength and direction, then click on the target to "
+"launch a dart, when all your darts are sent, a window appears requiring you "
+"to count your score. Enter the score with the keyboard then press the enter "
+"key or the OK icon."
+msgstr ""
+"First check the wind strength and direction, then click on the target to "
+"launch a dart, when all your darts are sent, a window appears requiring you "
+"to count your score. Enter the score with the keyboard then press the enter "
+"key or the OK icon."
+
+#: boards/target.xml.in.h:3 src/boards/target.c:122
+msgid "Practice the addition with a target game"
+msgstr "Practise the addition with a target game"
+
+#: boards/target.xml.in.h:4
+msgid "Send darts on a target and count your score."
+msgstr "Send darts on a target and count your score."
+
+#: boards/target.xml.in.h:5 src/boards/target.c:123
+msgid "Touch the target and count your points"
+msgstr "Touch the target and count your points"
+
+#: boards/traffic.xml.in.h:1 src/boards/traffic.c:99
+msgid "A sliding block puzzle game"
+msgstr "A sliding block puzzle game"
+
+#: boards/traffic.xml.in.h:2
+msgid ""
+"The goal is to remove all of the red car(s) out of the grid through the slot "
+"on the right"
+msgstr ""
+"The goal is to remove all of the red car(s) out of the grid through the slot "
+"on the right"
+
+#: boards/watercycle.xml.in.h:1
+msgid ""
+"Click on different active elements : sun, cloud, water pump station, water "
+"cleanup station in order to reactivate the whole water system. When done and "
+"Tux is in his shower, push the shower button for him."
+msgstr ""
+"Click on different active elements : sun, cloud, water pump station, water "
+"cleanup station in order to reactivate the whole water system. When done and "
+"Tux is in his shower, push the shower button for him."
+
+#: boards/watercycle.xml.in.h:2
+msgid "Learn the water cycle"
+msgstr "Learn the water cycle"
+
+#: boards/watercycle.xml.in.h:3
+msgid ""
+"You have to bring back the water system up. Tux comes from a long fishing "
+"party on his boat. Help him to have a shower."
+msgstr ""
+"You have to bring back the water system up. Tux comes from a long fishing "
+"party on his boat. Help him to have a shower."
+
+#: boards/wordsgame.xml.in.h:1 src/boards/wordsgame.c:87
+msgid "Falling Words"
+msgstr "Falling Words"
+
+#: boards/wordsgame.xml.in.h:2 src/boards/wordsgame.c:88
+msgid "Fully type the falling words before they reach the ground"
+msgstr "Fully type the falling words before they reach the ground"
+
+#: boards/wordsgame.xml.in.h:4
+msgid "Keyboard training"
+msgstr "Keyboard training"
+
+#: gcompris-edit.desktop.in.h:1
+msgid "Editor for gcompris"
+msgstr "Editor for gcompris"
+
+#: gcompris.desktop.in.h:1
+msgid "Educational game starting at 3 years old"
+msgstr "Educational game starting at 3 years old"
+
+#: gcompris.desktop.in.h:2
+msgid "Educational suite gcompris"
+msgstr "Educational suite gcompris"
+
+#: src/boards/advanced_colors.c:541 src/boards/imageid.c:605
+#: src/boards/missingletter.c:608 src/boards/read_colors.c:500
+#: src/boards/shapegame.c:1763 src/gcompris/gameutil.c:125
+#: src/gcompris/gameutil.c:464 src/gcompris/gameutil.c:465
+#: src/gcompris/gcompris.c:372 src/gcompris/images_selector.c:477
+#: src/gcompris/skin.c:83 src/gcompris/skin.c:261
+#, c-format
+msgid "Couldn't find file %s !"
+msgstr "Couldn't find file %s !"
+
+#: src/boards/advanced_colors.c:544 src/boards/imageid.c:608
+#: src/boards/missingletter.c:611 src/boards/read_colors.c:503
+#: src/boards/shapegame.c:1766
+#, c-format
+msgid "find file %s !"
+msgstr "find file %s !"
+
+#: src/boards/algebra_guesscount.c:143 src/boards/algebra_guesscount.c:144
+msgid "Guess operations"
+msgstr "Guess operations"
+
+#: src/boards/canal_lock.c:114
+msgid ""
+"Tux is in trouble in his ship, he needs to take through a lock.\n"
+"Help Tux and understand how a canal lock works."
+msgstr ""
+"Tux is in trouble in his ship, he needs to take through a lock.\n"
+"Help Tux and understand how a canal lock works."
+
+#: src/boards/chess.c:137
+msgid "Learning Chess"
+msgstr "Learning Chess"
+
+#: src/boards/chess.c:138
+msgid "Play chess against tux in a learning mode"
+msgstr "Play chess against tux in a learning mode"
+
+#: src/boards/chess.c:191
+msgid ""
+"Error: /usr/bin/gnuchessx is installed\n"
+"which means you run an old version\n"
+"of gnuchess.\n"
+"Please upgrade to gnuchess 5 or above."
+msgstr ""
+"Error: /usr/bin/gnuchessx is installed\n"
+"which means you run an old version\n"
+"of gnuchess.\n"
+"Please upgrade to gnuchess 5 or above."
+
+#: src/boards/chess.c:198
+msgid ""
+"Error: The external program gnuchess is mandatory\n"
+"to play chess in gcompris.\n"
+"Find this program on http://www.rpmfind.net or in your\n"
+"GNU/Linux distribution\n"
+"And check it is in "
+msgstr ""
+"Error: The external program gnuchess is mandatory\n"
+"to play chess in gcompris.\n"
+"Find this program on http://www.rpmfind.net or in your\n"
+"GNU/Linux distribution\n"
+"And check it is in "
+
+#: src/boards/chess.c:577
+msgid "White Turn"
+msgstr "White Turn"
+
+#: src/boards/chess.c:577
+msgid "Black Turn"
+msgstr "Black Turn"
+
+#: src/boards/chess.c:718
+msgid "White check"
+msgstr "White check"
+
+#: src/boards/chess.c:720
+msgid "Black check"
+msgstr "Black check"
+
+#: src/boards/chess.c:1052
+msgid "Black mates"
+msgstr "Black mates"
+
+#: src/boards/chess.c:1057
+msgid "White mates"
+msgstr "White mates"
+
+#: src/boards/chess.c:1062
+msgid "Drawn game"
+msgstr "Drawn game"
+
+#: src/boards/click_on_letter.c:73
+msgid "Read a letter"
+msgstr "Read a letter"
+
+#: src/boards/click_on_letter.c:74
+msgid "Learn to recognize letters"
+msgstr "Learn to recognise letters"
+
+#: src/boards/click_on_letter.c:225
+msgid ""
+"Error: this activity requires you to install first\n"
+"the package assetml-voices-alphabet-"
+msgstr ""
+"Error: this activity requires you to install first\n"
+"the package assetml-voices-alphabet-"
+
+#: src/boards/click_on_letter.c:232
+msgid ""
+"Error: this activity cannot be played with the\n"
+"sound effect disabled.\n"
+"Go in the configuration dialog to\n"
+"enable the sound"
+msgstr ""
+"Error: this activity cannot be played with the\n"
+"sound effect disabled.\n"
+"Go in the configuration dialogue to\n"
+"enable the sound"
+
+#: src/boards/clickgame.c:183
+#, c-format
+msgid "Couldn't open pixmap dir: %s"
+msgstr "Couldn't open pixmap dir: %s"
+
+#: src/boards/clockgame.c:530
+msgid "Set the watch to:"
+msgstr "Set the watch to:"
+
+#: src/boards/colors.c:217
+#, c-format
+msgid "Click on the %s toon"
+msgstr "Click on the %s toon"
+
+#: src/boards/imageid.c:110 src/boards/missingletter.c:102
+msgid "Learn how to read"
+msgstr "Learn how to read"
+
+#: src/boards/leftright.c:248
+msgid "left"
+msgstr "left"
+
+#: src/boards/leftright.c:258
+msgid "right"
+msgstr "right"
+
+#: src/boards/maze.c:445
+msgid "Look at your position and switch back to 3D mode to move"
+msgstr "Look at your position and switch back to 3D mode to move"
+
+#: src/boards/memory.c:164
+msgid "Memory"
+msgstr "Memory"
+
+#: src/boards/memory.c:165
+msgid "Find the matching pair"
+msgstr "Find the matching pair"
+
+#: src/boards/menu.c:79
+msgid "Main Menu"
+msgstr "Main Menu"
+
+#: src/boards/menu.c:80
+msgid "Select a Board"
+msgstr "Select a Board"
+
+#: src/boards/money.c:88
+msgid "Pratice money usage"
+msgstr "Pratise money usage"
+
+#: src/boards/planegame.c:78
+msgid "Move the plane to catch the clouds in the correct order"
+msgstr "Move the plane to catch the clouds in the correct order"
+
+#: src/boards/python.c:53
+msgid "Python Board"
+msgstr "Python Board"
+
+#: src/boards/python.c:54
+msgid "Special board that embed python into gcompris."
+msgstr "Special board that embed python into gcompris."
+
+#. PythonTest Board module
+#: src/boards/python/pythontest.py:67
+msgid ""
+"This is the first plugin in gcompris coded in the Python\n"
+"Programming language."
+msgstr ""
+"This is the first plugin in gcompris coded in the Python\n"
+"Programming language."
+
+#: src/boards/python/pythontest.py:76
+msgid ""
+"It is now possible to develop gcompris activies in C or in Python.\n"
+" Thanks to Olivier Samys who makes this possible."
+msgstr ""
+"It is now possible to develop gcompris activies in C or in Python.\n"
+" Thanks to Olivier Samys who makes this possible."
+
+#: src/boards/python/pythontest.py:85
+msgid "This activity is not playable yet, just a test"
+msgstr "This activity is not playable yet, just a test"
+
+#. Remove the canvas item we added during this plugin
+#. gcompris - redraw
+#.
+#. Time-stamp: <2001/08/20 00:54:45 bruno>
+#.
+#. Copyright (C) 2003 Bruno Coudoin
+#.
+#. This program is free software; you can redistribute it and/or modify
+#. it under the terms of the GNU General Public License as published by
+#. the Free Software Foundation; either version 2 of the License, or
+#. (at your option) any later version.
+#.
+#. This program is distributed in the hope that it will be useful,
+#. but WITHOUT ANY WARRANTY; without even the implied warranty of
+#. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+#. GNU General Public License for more details.
+#.
+#. You should have received a copy of the GNU General Public License
+#. along with this program; if not, write to the Free Software
+#. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+#.
+#. PythonTest Board module
+#. These are used to let us restart only after the bonux is displayed.
+#. When the bonus is displayed, it call us first with pause(1) and then with pause(0)
+#. TOOL SELECTION
+#. COLOR SELECTION
+#. Define the coord of each drawing area
+#. Global used for the select event
+#. The error root item
+#. Set it to 1 to let you create new forms
+#. Once set, draw your shape in the right area. Then clic on OK to display
+#. the data for the form (in the console). Then copy the data in the list at the end of
+#. this file in init_item_list
+#. Set self.editing_mode = None to forbid drawing in the right area
+#. self.editing_mode = 1
+#. Create our rootitem. We put each canvas item in it so at the end we
+#. only have to kill it. The canvas deletes all the items it contains automaticaly.
+#. Remove the root item removes all the others inside it
+#. Delete error previous mark if any
+#. When the bonus is displayed, it call us first with pause(1) and then with pause(0)
+#. the game is won
+#. Save a copy of the target drawing future comparison
+#. Save a copy of the drawing cause we need to remove empty items
+#. Remove all empty items
+#. Need to check if target image equals drawing image
+#. This is a WIN
+#. Delete previous mark if any
+#. Create our rootitem for error items mark
+#. display where there is errors
+#. if in_target is set then error are displayed in the target area
+#. Bad Icon Width and Height / 2
+#. The images target are always drawn on the drawing area to ease the final comparison
+#. Called by gcompris when the user click on the level icon
+#. Erase any displayed items (drawing and target)
+#. Display the current level target
+#. Set the level in the control bar
+#. Calc the index in drawlist
+#. the current board is finished : bail out
+#. Prepare an item for the coord display
+#. Create our rootitem for drawing items
+#. Reset the drawing
+#. Code that increments the sublevel and level
+#. And bail out if no more levels are available
+#. return 1 if continue, 0 if bail out
+#. Try the next level
+#. the current board is finished : bail out
+#. display current/sublevel number
+#: src/boards/python/redraw.py:348 src/boards/python/redraw.py:358
+msgid "Level"
+msgstr "Level"
+
+#. Display the tools
+#. Display the tools
+#. The last item is select, we select it by default
+#. Event when a tool is selected
+#. Deactivate old button
+#. Activate new button
+#. Display the color selector
+#. Display the tools
+#. The last item is the one we select by default
+#. Color event
+#. Deactivate old button
+#. Activate new button
+#. Display the drawing area
+#.
+#. Given coord are returned swapped
+#. Work fine for rect and ellipse but not line
+#. so that y2 > y1 and x2 > x1
+#.
+#.
+#. Take a drawing and return a symmetrical one
+#.
+#. Make a deepcopy of the list
+#. Symmetrical view
+#. Symmetrical view
+#. Symmetrical view
+#. Symmetrical view
+#. Draw the image target
+#. depending on self.gcomprisBoard.level drawing is 'normal' or 'symmetric'
+#.
+#. Save the drawing in image_target for future comparison
+#. Create our rootitem for target items
+#. The images target are always drawn on the drawing area to ease the final comparison
+#.
+#. Can specify the item type to draw via a real GTK type or a TOOL string
+#.
+#. Draw the grid
+#.
+#. Coord of the written numbers
+#. We manage a 2 colors grid
+#. Shadow for text number
+#. Text number
+#. Clicking on lines let you create object
+#. Shadow for text number
+#. Text number
+#. Clicking on lines let you create object
+#. Given x,y return a new x,y snapped to the grid
+#. Event when a click on any item. Perform the move
+#.
+#. MOUSE DRAG STOP
+#. ---------------
+#. Reset thein_select_ofx ofset
+#. Workaround for bad line positionning
+#. Save the ofset between the mouse pointer and the upper left corner of the object
+#. Check drawing boundaries
+#. We need to realign x cause the bounds values are not precise enough
+#. We need to realign y cause the bounds values are not precise enough
+#. Need to update current_drawing
+#. It's not a line
+#. It can only be a line
+#. Now perform the object move
+#. Workaround for bad line positionning
+#. Event when a click on an item happen on fill in type object
+#. Reset the item to our list
+#. Event when a click on an item happen on border fill type object
+#. Reset the item to our list
+#. Del an item and internal struct cleanup
+#. Warning, do not realy delete it or we bug the index of other items
+#. Event when a click on an item happen
+#.
+#. Display the mouse coord in the drawing or target area
+#. type:
+#. 1 = in drawing area
+#. 2 = in target area
+#. 3 = out of both area
+#.
+#: src/boards/python/redraw.py:902 src/boards/python/redraw.py:905
+msgid "Coordinate"
+msgstr "Coordinate"
+
+#: src/boards/railroad.c:96
+msgid "Memory game"
+msgstr "Memory game"
+
+#: src/boards/railroad.c:97
+msgid "Build a train conforming to the model"
+msgstr "Build a train conforming to the model"
+
+#: src/boards/read_colors.c:85
+msgid "Read Colors"
+msgstr "Read Colours"
+
+#: src/boards/read_colors.c:86
+msgid "Click on the corresponding color"
+msgstr "Click on the corresponding colour"
+
+#: src/boards/reading.c:103
+msgid "Read a list of words and then tell if the given word is in it"
+msgstr "Read a list of words and then tell if the given word is in it"
+
+#: src/boards/reading.c:322
+msgid "Please, check if the word"
+msgstr "Please, check if the word"
+
+#: src/boards/reading.c:342
+msgid "is being displayed"
+msgstr "is being displayed"
+
+#: src/boards/reading.c:525
+msgid "I am Ready"
+msgstr "I am Ready"
+
+#: src/boards/reading.c:562
+msgid "Yes I saw it"
+msgstr "Yes I saw it"
+
+#: src/boards/reading.c:592
+msgid "No, it was not there"
+msgstr "No, it was not there"
+
+#. Report what was wrong in the log
+#: src/boards/reading.c:630
+#, c-format
+msgid "The word to find was '%s'"
+msgstr "The word to find was '%s'"
+
+#: src/boards/reading.c:633
+msgid "But it was not displayed"
+msgstr "But it was not displayed"
+
+#: src/boards/reading.c:635
+msgid "And it was displayed"
+msgstr "And it was displayed"
+
+#: src/boards/reversecount.c:140
+msgid "Reverse count"
+msgstr "Reverse count"
+
+#: src/boards/shapegame.c:162
+msgid "Drag and Drop the items to rebuild the object"
+msgstr "Drag and Drop the items to rebuild the object"
+
+#. Enter Edit Mode
+#: src/boards/shapegame.c:409
+msgid ""
+"You entered the Edit mode\n"
+"Move the puzzle items and\n"
+"'s' to save\n"
+"'d' to display all the shapes"
+msgstr ""
+"You entered the Edit mode\n"
+"Move the puzzle items and\n"
+"'s' to save\n"
+"'d' to display all the shapes"
+
+#: src/boards/shapegame.c:417
+msgid ""
+"This board data are saved under\n"
+"/tmp/gcompris-board.xml"
+msgstr ""
+"This board data are saved under\n"
+"/tmp/gcompris-board.xml"
+
+#: src/boards/submarine.c:201
+msgid "Submarine"
+msgstr "Submarine"
+
+#: src/boards/submarine.c:202
+msgid "Control the depth of a submarine"
+msgstr "Control the depth of a submarine"
+
+#: src/boards/target.c:323 src/boards/target.c:576
+#, c-format
+msgid "Points = %s"
+msgstr "Points = %s"
+
+#: src/boards/target.c:441
+#, c-format
+msgid ""
+"Wind speed = %d\n"
+"kilometers/hour"
+msgstr ""
+"Wind speed = %d\n"
+"kilometres/hour"
+
+#: src/boards/target.c:503
+#, c-format
+msgid "Distance to target = %d meters"
+msgstr "Distance to target = %d metres"
+
+#: src/gcompris/about.c:60
+msgid ""
+"Author: Bruno Coudoin\n"
+"Contribution: Pascal Georges, Jose Jorge\n"
+"Graphics: Renaud Blanchard\n"
+"Intro Music: Djilali Sebihi\n"
+"Background Music: Rico Da Halvarez\n"
+msgstr ""
+"Author: Bruno Coudoin\n"
+"Contribution: Pascal Georges, Jose Jorge\n"
+"Graphics: Renaud Blanchard\n"
+"Intro Music: Djilali Sebihi\n"
+"Background Music: Rico Da Halvarez\n"
+
+#. TRANSLATORS: Replace this string with your names, one name per line.
+#: src/gcompris/about.c:68 src/gcompris/interface.c:484
+msgid "translator_credits"
+msgstr "Abigail Brady <morwen@evilmagi_c.org>\n"
+"Bastien Nocera <hadess@hadess.net>\n"
+"Gareth Owen <gowen72@yahoo.com>"
+
+#: src/gcompris/about.c:100
+msgid "About GCompris"
+msgstr "About GCompris"
+
+#: src/gcompris/about.c:110
+msgid "Translators:"
+msgstr "Translators:"
+
+#: src/gcompris/about.c:225
+msgid "GCompris Home Page"
+msgstr "GCompris Home Page"
+
+#: src/gcompris/about.c:247
+msgid ""
+"This software is a GNU Package and is released under the Gnu Public Licence"
+msgstr ""
+"This software is a GNU Package and is released under the Gnu Public Licence"
+
+#: src/gcompris/about.c:275
+msgid "Help"
+msgstr "Help"
+
+#: src/gcompris/about.c:309 src/gcompris/config.c:181 src/gcompris/help.c:362
+#: src/gcompris/images_selector.c:152
+msgid "OK"
+msgstr "OK"
+
+#: src/gcompris/config.c:52
+msgid "Your system default"
+msgstr "Your system default"
+
+#: src/gcompris/config.c:53
+msgid "Amharic"
+msgstr "Amharic"
+
+#: src/gcompris/config.c:54
+msgid "Arabic"
+msgstr "Arabic"
+
+#: src/gcompris/config.c:55
+msgid "Azerbaijani Turkic"
+msgstr "Azerbaijani Turkic"
+
+#: src/gcompris/config.c:56
+msgid "Catalan"
+msgstr "Catalan"
+
+#: src/gcompris/config.c:57
+msgid "Czech"
+msgstr "Czech"
+
+#: src/gcompris/config.c:58
+msgid "German"
+msgstr "German"
+
+#: src/gcompris/config.c:59
+msgid "Greek"
+msgstr "Greek"
+
+#: src/gcompris/config.c:60
+msgid "English"
+msgstr "English"
+
+#: src/gcompris/config.c:61
+msgid "Canadian English"
+msgstr "Canadian English"
+
+#: src/gcompris/config.c:62
+msgid "Spanish"
+msgstr "Spanish"
+
+#: src/gcompris/config.c:63
+msgid "Finnish"
+msgstr "Finnish"
+
+#: src/gcompris/config.c:64
+msgid "French"
+msgstr "French"
+
+#: src/gcompris/config.c:65
+msgid "Hebrew"
+msgstr "Hebrew"
+
+#: src/gcompris/config.c:66
+msgid "Indian"
+msgstr "Indian"
+
+#: src/gcompris/config.c:67
+msgid "Hungarian"
+msgstr "Hungarian"
+
+#: src/gcompris/config.c:68
+msgid "Croatian"
+msgstr "Croatian"
+
+#: src/gcompris/config.c:69
+msgid "Italian"
+msgstr "Italian"
+
+#: src/gcompris/config.c:70
+msgid "Lithuanian"
+msgstr "Lithuanian"
+
+#: src/gcompris/config.c:71
+msgid "Macedonian"
+msgstr "Macedonian"
+
+#: src/gcompris/config.c:72
+msgid "Malayalam"
+msgstr "Malayalam"
+
+#: src/gcompris/config.c:73
+msgid "Malay"
+msgstr "Malay"
+
+#: src/gcompris/config.c:74
+msgid "Dutch"
+msgstr "Dutch"
+
+#: src/gcompris/config.c:75
+msgid "Norwegian"
+msgstr "Norwegian"
+
+#: src/gcompris/config.c:76
+msgid "Polish"
+msgstr "Polish"
+
+#: src/gcompris/config.c:77
+msgid "Portuguese"
+msgstr "Portuguese"
+
+#: src/gcompris/config.c:78
+msgid "Brazil Portuguese"
+msgstr "Brazil Portuguese"
+
+#: src/gcompris/config.c:79
+msgid "Romanian"
+msgstr "Romanian"
+
+#: src/gcompris/config.c:80
+msgid "Russian"
+msgstr "Russian"
+
+#: src/gcompris/config.c:81
+msgid "Slovak"
+msgstr "Slovak"
+
+#: src/gcompris/config.c:82
+msgid "Slovenian"
+msgstr "Slovenian"
+
+#: src/gcompris/config.c:83
+msgid "Serbian (Latin)"
+msgstr "Serbian (Latin)"
+
+#: src/gcompris/config.c:84
+msgid "Serbian"
+msgstr "Serbian"
+
+#: src/gcompris/config.c:85
+msgid "Swedish"
+msgstr "Swedish"
+
+#: src/gcompris/config.c:86
+msgid "Turkish"
+msgstr "Turkish"
+
+#: src/gcompris/config.c:91
+msgid "No time limit"
+msgstr "No time limit"
+
+#: src/gcompris/config.c:92
+msgid "Slow timer"
+msgstr "Slow timer"
+
+#: src/gcompris/config.c:93
+msgid "Normal timer"
+msgstr "Normal timer"
+
+#: src/gcompris/config.c:94
+msgid "Fast timer"
+msgstr "Fast timer"
+
+#: src/gcompris/config.c:99
+msgid "800x600 (Default for gcompris)"
+msgstr "800x600 (Default for gcompris)"
+
+#: src/gcompris/config.c:155
+msgid "GCompris Configuration"
+msgstr "GCompris Configuration"
+
+#: src/gcompris/config.c:264
+msgid "Fullscreen"
+msgstr "Fullscreen"
+
+#: src/gcompris/config.c:307
+msgid "Music"
+msgstr "Music"
+
+#: src/gcompris/config.c:335
+msgid "Effect"
+msgstr "Effect"
+
+#: src/gcompris/config.c:369
+#, c-format
+msgid "Couldn't open skin dir: %s"
+msgstr "Couldn't open skin dir: %s"
+
+#: src/gcompris/config.c:405 src/gcompris/config.c:728
+#: src/gcompris/config.c:739
+#, c-format
+msgid "Skin : %s"
+msgstr "Skin : %s"
+
+#: src/gcompris/gameutil.c:128
+msgid "Couldn't find file"
+msgstr "Couldn't find file"
+
+#: src/gcompris/gameutil.c:130
+msgid "This activity is incomplete."
+msgstr "This activity is incomplete."
+
+#: src/gcompris/gameutil.c:131
+msgid ""
+"Exit it and report\n"
+"us the problem"
+msgstr ""
+"Exit it and report\n"
+"us the problem"
+
+#: src/gcompris/gcompris.c:69
+msgid "run gcompris in fullscreen mode."
+msgstr "run gcompris in fullscreen mode."
+
+#: src/gcompris/gcompris.c:71
+msgid "run gcompris in window mode."
+msgstr "run gcompris in window mode."
+
+#: src/gcompris/gcompris.c:73
+msgid "run gcompris with sound enabled."
+msgstr "run gcompris with sound enabled."
+
+#: src/gcompris/gcompris.c:75
+msgid "run gcompris without sound."
+msgstr "run gcompris without sound."
+
+#: src/gcompris/gcompris.c:77
+msgid "run gcompris with the default gnome cursor."
+msgstr "run gcompris with the default gnome cursor."
+
+#: src/gcompris/gcompris.c:79
+msgid "display only activities with this difficulty level."
+msgstr "display only activities with this difficulty level."
+
+#: src/gcompris/gcompris.c:81
+msgid ""
+"select the audio output. Use '-A list' to get the list of available audio "
+"output"
+msgstr ""
+"select the audio output. Use '-A list' to get the list of available audio "
+"output"
+
+#: src/gcompris/gcompris.c:83
+msgid "Prints the version of "
+msgstr "Prints the version of "
+
+#: src/gcompris/gcompris.c:85
+msgid "Use the antialiased canvas (slower)."
+msgstr "Use the antialiased canvas (slower)."
+
+#: src/gcompris/gcompris.c:619
+#, c-format
+msgid ""
+"GCompris\n"
+"Version: %d\n"
+"Licence: GPL\n"
+"More infos on http://ofset.sourceforge.net/gcompris\n"
+msgstr ""
+"GCompris\n"
+"Version: %d\n"
+"Licence: GPL\n"
+"More infos on http://ofset.sourceforge.net/gcompris\n"
+
+#: src/gcompris/help.c:169 src/gcompris/interface.c:243
+msgid "Prerequisite"
+msgstr "Prerequisite"
+
+#: src/gcompris/help.c:203 src/gcompris/interface.c:252
+msgid "Goal"
+msgstr "Goal"
+
+#: src/gcompris/help.c:237 src/gcompris/interface.c:261
+msgid "Manual"
+msgstr "Manual"
+
+#: src/gcompris/help.c:271 src/gcompris/interface.c:270
+msgid "Credit"
+msgstr "Credit"
+
+#: src/gcompris/interface.c:104
+msgid "Gcompris Editor"
+msgstr "Gcompris Editor"
+
+#: src/gcompris/interface.c:180
+msgid "Icon"
+msgstr "Icon"
+
+#: src/gcompris/interface.c:189
+msgid "Name"
+msgstr "Name"
+
+#: src/gcompris/interface.c:198 src/gcompris/interface.c:415
+msgid "Description"
+msgstr "Description"
+
+#: src/gcompris/interface.c:207
+msgid "Type"
+msgstr "Type"
+
+#: src/gcompris/interface.c:216
+msgid "Difficulty"
+msgstr "Difficulty"
+
+#: src/gcompris/interface.c:225
+msgid "Author"
+msgstr "Author"
+
+#: src/gcompris/interface.c:234
+msgid "Directory"
+msgstr "Directory"
+
+#: src/gcompris/interface.c:286 src/gcompris/oggplayer.c:274
+msgid "Title"
+msgstr "Title"
+
+#: src/gcompris/interface.c:490
+msgid "Released under GPL"
+msgstr "Released under GPL"
+
+#: src/gcompris/oggplayer.c:165
+msgid ""
+"Possible audio output devices are:\n"
+"default "
+msgstr ""
+"Possible audio output devices are:\n"
+"default "
+
+#: src/gcompris/oggplayer.c:237 src/gcompris/oggplayer.c:248
+msgid "Now Playing Music"
+msgstr "Now Playing Music"
+
+#: src/gcompris/oggplayer.c:278
+msgid "Artist"
+msgstr "Artist"
+
+#: src/gcompris/soundutil.c:113
+#, c-format
+msgid "Couldn't open music dir: %s"
+msgstr "Couldn't open music dir: %s"
+
+#: src/gcompris/support.c:60 src/gcompris/support.c:85
+#, c-format
+msgid "Couldn't find pixmap file: %s"
+msgstr "Couldn't find pixmap file: %s"
+
+#: src/gcompris/timer.c:237
+msgid "Time Ellapsed"
+msgstr "Time Ellapsed"
+
+#: src/gcompris/timer.c:323
+#, c-format
+msgid "Remaining Time = %d"
+msgstr "Remaining Time = %d"