diff options
author | Gareth Owen <gowen@src.gnome.org> | 2004-03-25 02:25:57 (GMT) |
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committer | Gareth Owen <gowen@src.gnome.org> | 2004-03-25 02:25:57 (GMT) |
commit | e4a8e5e0a17cfbee15dc80442d9857ffb28179eb (patch) | |
tree | 62b4d761d39ca38923d0cdbb7e13cef39d672ea3 /po/en_GB.po | |
parent | 817b9f40f9e7a417803f1633bee417f2bad96d66 (diff) |
Updated British English translation
Diffstat (limited to 'po/en_GB.po')
-rw-r--r-- | po/en_GB.po | 2944 |
1 files changed, 2944 insertions, 0 deletions
diff --git a/po/en_GB.po b/po/en_GB.po new file mode 100644 index 0000000..e5b891b --- /dev/null +++ b/po/en_GB.po @@ -0,0 +1,2944 @@ +# English (British) translation. +# Copyright (C) 2004 THE gcompris COPYRIGHT HOLDER +# This file is distributed under the same license as the gcompris package. +# Gareth Owen <gowen72@yahoo.com>, 2004. +# +msgid "" +msgstr "" +"Project-Id-Version: gcompris\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2004-03-24 20:52-0500\n" +"PO-Revision-Date: 2004-03-24 21:24-0500\n" +"Last-Translator: Gareth Owen <gowen72@yahoo.comg>\n" +"Language-Team: \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: boards/advanced_colors.xml.in.h:1 src/boards/advanced_colors.c:86 +msgid "Advanced colors" +msgstr "Advanced colours" + +#: boards/advanced_colors.xml.in.h:2 boards/read_colors.xml.in.h:1 +msgid "Can read" +msgstr "Can read" + +#: boards/advanced_colors.xml.in.h:3 boards/colors.xml.in.h:2 +#: boards/read_colors.xml.in.h:2 src/boards/advanced_colors.c:87 +#: src/boards/colors.c:75 +msgid "Click on the right color" +msgstr "Click on the right colour" + +#: boards/advanced_colors.xml.in.h:4 +msgid "Click on the right colored box." +msgstr "Click on the right coloured box." + +#: boards/advanced_colors.xml.in.h:5 +msgid "This board is dedicated to recognize unusual colors." +msgstr "This board is dedicated to recognise unusual colours." + +#: boards/advanced_colors/board1.xml.in.h:1 +msgid "almond" +msgstr "almond" + +#: boards/advanced_colors/board1.xml.in.h:2 +msgid "chestnut" +msgstr "chestnut" + +#: boards/advanced_colors/board1.xml.in.h:3 +msgid "claret" +msgstr "claret" + +#: boards/advanced_colors/board1.xml.in.h:4 +msgid "cobalt" +msgstr "cobalt" + +#: boards/advanced_colors/board1.xml.in.h:5 +msgid "coral" +msgstr "coral" + +#: boards/advanced_colors/board1.xml.in.h:6 +msgid "corn" +msgstr "corn" + +#: boards/advanced_colors/board1.xml.in.h:7 +msgid "cyan" +msgstr "cyan" + +#: boards/advanced_colors/board1.xml.in.h:8 +msgid "sienna" +msgstr "sienna" + +#: boards/advanced_colors/board2.xml.in.h:1 +msgid "lime" +msgstr "lime" + +#: boards/advanced_colors/board2.xml.in.h:2 +msgid "sage" +msgstr "sage" + +#: boards/advanced_colors/board2.xml.in.h:3 +msgid "salmon" +msgstr "salmon" + +#: boards/advanced_colors/board2.xml.in.h:4 +msgid "sapphire" +msgstr "sapphire" + +#: boards/advanced_colors/board2.xml.in.h:5 +msgid "sepia" +msgstr "sepia" + +#: boards/advanced_colors/board2.xml.in.h:6 +msgid "sulphur" +msgstr "sulphur" + +#: boards/advanced_colors/board2.xml.in.h:7 +msgid "tea" +msgstr "tea" + +#: boards/advanced_colors/board2.xml.in.h:8 +msgid "turquoise" +msgstr "turquoise" + +#: boards/advanced_colors/board3.xml.in.h:1 +msgid "absinthe" +msgstr "absinthe" + +#: boards/advanced_colors/board3.xml.in.h:2 +msgid "alabaster" +msgstr "alabaster" + +#: boards/advanced_colors/board3.xml.in.h:3 +msgid "amber" +msgstr "amber" + +#: boards/advanced_colors/board3.xml.in.h:4 +msgid "amethyst" +msgstr "amethyst" + +#: boards/advanced_colors/board3.xml.in.h:5 +msgid "anise" +msgstr "anise" + +#: boards/advanced_colors/board3.xml.in.h:6 +msgid "aquamarine" +msgstr "aquamarine" + +#: boards/advanced_colors/board3.xml.in.h:7 +msgid "mahogany" +msgstr "mahogany" + +#: boards/advanced_colors/board3.xml.in.h:8 +#: boards/advanced_colors/board8.xml.in.h:8 +msgid "vermilion" +msgstr "vermilion" + +#: boards/advanced_colors/board4.xml.in.h:1 +#: boards/advanced_colors/board5.xml.in.h:1 +msgid "aubergine" +msgstr "aubergine" + +#: boards/advanced_colors/board4.xml.in.h:2 +msgid "ceruse" +msgstr "ceruse" + +#: boards/advanced_colors/board4.xml.in.h:3 +msgid "chartreuse" +msgstr "chartreuse" + +#: boards/advanced_colors/board4.xml.in.h:4 +msgid "emerald" +msgstr "emerald" + +#: boards/advanced_colors/board4.xml.in.h:5 +msgid "fawn" +msgstr "fawn" + +#: boards/advanced_colors/board4.xml.in.h:6 +msgid "fuchsia" +msgstr "fuchsia" + +#: boards/advanced_colors/board4.xml.in.h:7 +msgid "glaucous" +msgstr "glaucous" + +#: boards/advanced_colors/board4.xml.in.h:8 +msgid "ruby" +msgstr "ruby" + +#: boards/advanced_colors/board5.xml.in.h:2 +msgid "auburn" +msgstr "auburn" + +#: boards/advanced_colors/board5.xml.in.h:3 +msgid "azure" +msgstr "azure" + +#: boards/advanced_colors/board5.xml.in.h:4 +msgid "bistre" +msgstr "bistre" + +#: boards/advanced_colors/board5.xml.in.h:5 +msgid "celadon" +msgstr "celadon" + +#: boards/advanced_colors/board5.xml.in.h:6 +msgid "cerulean" +msgstr "cerulean" + +#: boards/advanced_colors/board5.xml.in.h:7 +msgid "crimson" +msgstr "crimson" + +#: boards/advanced_colors/board5.xml.in.h:8 +msgid "greyish-brown" +msgstr "greyish-brown" + +#: boards/advanced_colors/board6.xml.in.h:1 +msgid "dove" +msgstr "dove" + +#: boards/advanced_colors/board6.xml.in.h:2 +msgid "garnet" +msgstr "garnet" + +#: boards/advanced_colors/board6.xml.in.h:3 +msgid "indigo" +msgstr "indigo" + +#: boards/advanced_colors/board6.xml.in.h:4 +msgid "ivory" +msgstr "ivory" + +#: boards/advanced_colors/board6.xml.in.h:5 +msgid "jade" +msgstr "jade" + +#: boards/advanced_colors/board6.xml.in.h:6 +msgid "lavender" +msgstr "lavender" + +#: boards/advanced_colors/board6.xml.in.h:7 +msgid "lichen" +msgstr "lichen" + +#: boards/advanced_colors/board6.xml.in.h:8 +msgid "wine" +msgstr "wine" + +#: boards/advanced_colors/board7.xml.in.h:1 +msgid "larch" +msgstr "larch" + +#: boards/advanced_colors/board7.xml.in.h:2 +msgid "lilac" +msgstr "lilac" + +#: boards/advanced_colors/board7.xml.in.h:3 +msgid "magenta" +msgstr "magenta" + +#: boards/advanced_colors/board7.xml.in.h:4 +msgid "malachite" +msgstr "malachite" + +#: boards/advanced_colors/board7.xml.in.h:5 +msgid "mimosa" +msgstr "mimosa" + +#: boards/advanced_colors/board7.xml.in.h:6 +msgid "navy" +msgstr "navy" + +#: boards/advanced_colors/board7.xml.in.h:7 +msgid "ochre" +msgstr "ochre" + +#: boards/advanced_colors/board7.xml.in.h:8 +msgid "olive" +msgstr "olive" + +#: boards/advanced_colors/board8.xml.in.h:1 +msgid "greyish blue" +msgstr "greyish blue" + +#: boards/advanced_colors/board8.xml.in.h:2 +msgid "mauve" +msgstr "mauve" + +#: boards/advanced_colors/board8.xml.in.h:3 +msgid "opaline" +msgstr "opaline" + +#: boards/advanced_colors/board8.xml.in.h:4 +msgid "pistachio" +msgstr "pistachio" + +#: boards/advanced_colors/board8.xml.in.h:5 +msgid "platinum" +msgstr "platinum" + +#: boards/advanced_colors/board8.xml.in.h:6 src/boards/colors.c:59 +msgid "purple" +msgstr "purple" + +#: boards/advanced_colors/board8.xml.in.h:7 +msgid "ultramarine" +msgstr "ultramarine" + +#: boards/advanced_colors/board9.xml.in.h:1 +msgid "dark purple" +msgstr "dark purple" + +#: boards/advanced_colors/board9.xml.in.h:2 +msgid "plum" +msgstr "plum" + +#: boards/advanced_colors/board9.xml.in.h:3 +msgid "prussian blue" +msgstr "prussian blue" + +#: boards/advanced_colors/board9.xml.in.h:4 +msgid "rust" +msgstr "rust" + +#: boards/advanced_colors/board9.xml.in.h:5 +msgid "saffron" +msgstr "saffron" + +#: boards/advanced_colors/board9.xml.in.h:6 +msgid "vanilla" +msgstr "vanilla" + +#: boards/advanced_colors/board9.xml.in.h:7 +msgid "verdigris" +msgstr "verdigris" + +#: boards/advanced_colors/board9.xml.in.h:8 +msgid "veronese" +msgstr "veronese" + +#: boards/algebra_by.xml.in.h:1 +msgid "" +"A multiplication of two numbers is displayed. At the right of the equal " +"sign, give the answer. Use the left and right arrow to modify your answer, " +"the return key to validate an answer" +msgstr "" +"A multiplication of two numbers is displayed. At the right of the equal " +"sign, give the answer. Use the left and right arrow to modify your answer, " +"the return key to check an answer" + +#: boards/algebra_by.xml.in.h:2 boards/algebra_minus.xml.in.h:2 +#: boards/algebra_plus.xml.in.h:2 +msgid "I Ask you some algebra questions" +msgstr "I ask you some maths questions" + +#: boards/algebra_by.xml.in.h:3 +msgid "In a limited time, give the result to the multiplication of two numbers" +msgstr "In a limited time, give the result to the multiplication of two numbers" + +#: boards/algebra_by.xml.in.h:4 +msgid "Multiplication table" +msgstr "Multiplication table" + +#: boards/algebra_by.xml.in.h:5 +msgid "Practice the multiplication operation" +msgstr "Practise the multiplication operation" + +#: boards/algebra_group.xml.in.h:1 boards/algebramenu.xml.in.h:1 +msgid "Go to Algebra activities" +msgstr "Go to Maths activities" + +#: boards/algebra_group.xml.in.h:2 boards/algebramenu.xml.in.h:2 +#: boards/boards.xml.in.h:2 boards/colors_group.xml.in.h:2 +#: boards/computer.xml.in.h:2 boards/experience.xml.in.h:2 +#: boards/fun.xml.in.h:2 boards/menu.xml.in.h:3 boards/reading.xml.in.h:2 +msgid "Left-Click with the mouse to select an activity" +msgstr "Left-Click with the mouse to select an activity" + +#: boards/algebra_guesscount.xml.in.h:1 boards/erase.xml.in.h:1 +msgid "" +"Animal pictures are taken from the Animal Photography Page of Ralf Schmode " +"(http://schmode.net/) Ralf has given gcompris the authorization to include " +"his pictures. Thanks a lot Ralf." +msgstr "" +"Animal pictures are taken from the Animal Photography Page of Ralf Schmode " +"(http://schmode.net/) Ralf has given gcompris the authorisation to include " +"his pictures. Thanks a lot Ralf." + +#: boards/algebra_guesscount.xml.in.h:2 +msgid "" +"Deploy a strategy to arrange a set of arithmetic operations to find a value" +msgstr "" +"Deploy a strategy to arrange a set of arithmetic operations to find a value" + +#: boards/algebra_guesscount.xml.in.h:3 +msgid "Find the correct operations to get the result" +msgstr "Find the correct operations to get the result" + +#: boards/algebra_guesscount.xml.in.h:4 +msgid "The four arithmetic operations. Combine several arithmetic operations" +msgstr "The four arithmetic operations. Combine several arithmetic operations" + +#: boards/algebra_guesscount.xml.in.h:5 +msgid "" +"To compose your operations, choose your numbers and arithmetic operators at " +"the top of the board area. These numbers and operators can be unselected by " +"clicking on them." +msgstr "" +"To compose your operations, choose your numbers and arithmetic operators at " +"the top of the board area. These numbers and operators can be unselected by " +"clicking on them." + +#: boards/algebra_guesscount.xml.in.h:6 +msgid "" +"With displayed numbers and operations, find the right combination to get the " +"right result" +msgstr "" +"With displayed numbers and operations, find the right combination to get the " +"right result" + +#: boards/algebra_minus.xml.in.h:1 +msgid "" +"A substraction of two numbers is displayed. At the right of the equal sign, " +"give the answer. Use the left and right arrow to modify your answer, the " +"return key to validate an answer" +msgstr "" +"A subtraction of two numbers is displayed. At the right of the equal sign, " +"give the answer. Use the left and right arrow to modify your answer, the " +"return key to check an answer" + +#: boards/algebra_minus.xml.in.h:3 +msgid "In a limited time, give the result to the substraction of two numbers" +msgstr "In a limited time, give the result to the subtraction of two numbers" + +#: boards/algebra_minus.xml.in.h:4 +msgid "Practice the substraction operation" +msgstr "Practise the subtraction operation" + +#: boards/algebra_minus.xml.in.h:5 +msgid "Simple substraction" +msgstr "Simple subtraction" + +#: boards/algebra_plus.xml.in.h:1 +msgid "" +"An addition of two numbers is displayed. At the right of the equal sign, " +"give the answer. Use the left and right arrow to modify your answer, the " +"return key to validate an answer" +msgstr "" +"An addition of two numbers is displayed. At the right of the equal sign, " +"give the answer. Use the left and right arrow to modify your answer, the " +"return key to validate an answer" + +#: boards/algebra_plus.xml.in.h:3 +msgid "" +"In a limited time, give the result to the addition of two numbers. " +"Introduction to simple in-line addition" +msgstr "" +"In a limited time, give the result to the addition of two numbers. " +"Introduction to simple in-line addition" + +#: boards/algebra_plus.xml.in.h:4 +msgid "Practice the addition operation" +msgstr "Practise the addition operation" + +#: boards/algebra_plus.xml.in.h:5 +msgid "Simple addition. Can recognize written numbers" +msgstr "Simple addition. Can recognise written numbers" + +#: boards/babymatch.xml.in.h:1 boards/babymatch/board1_0.xml.in.h:1 +#: boards/babymatch/board2_0.xml.in.h:1 boards/babymatch/board3_0.xml.in.h:1 +#: boards/babymatch/board4_0.xml.in.h:1 boards/babymatch/board5_0.xml.in.h:1 +#: boards/babymatch/board6_0.xml.in.h:1 +msgid "Drag and Drop the items to make them match" +msgstr "Drag and Drop the items to make them match" + +#: boards/babymatch.xml.in.h:2 +msgid "" +"In the main board area, a set of objects are printed. In the vertical frame " +"- at the left of the main board area, another set of objects are printed, " +"each of these objects match with exactly one object of the main board area. " +"The logical link between these objects must be found. This is achieved by " +"dragging the objects to the right red plots in the main area." +msgstr "" +"In the main board area, a set of objects are printed. In the vertical frame " +"- at the left of the main board area, another set of objects are printed, " +"each of these objects match with exactly one object of the main board area. " +"The logical link between these objects must be found. This is achieved by " +"dragging the objects to the right red plots in the main area." + +#: boards/babymatch.xml.in.h:3 +msgid "Matching Items" +msgstr "Matching Items" + +#: boards/babymatch.xml.in.h:4 +msgid "Motor coordination. Concept match." +msgstr "Motor coordination. Concept match." + +#: boards/babymatch.xml.in.h:5 +msgid "Mouse manipulation: movement, drag and drop. Cultural references." +msgstr "Mouse manipulation: movement, drag and drop. Cultural references." + +#: boards/babyshapes.xml.in.h:1 +msgid "Complete the puzzle" +msgstr "Complete the puzzle" + +#: boards/babyshapes.xml.in.h:2 +msgid "Drag and Drop the shapes on their respective target" +msgstr "Drag and Drop the shapes on their respective target" + +#: boards/babyshapes.xml.in.h:3 +msgid "Good mouse control" +msgstr "Good mouse control" + +#: boards/babyshapes.xml.in.h:4 +msgid "" +"In the main area, a puzzle set is proposed. In the left area, you have the " +"set of pieces for this puzzle. To place the pieces, you must use the drag/" +"drop mouvement with the mouse." +msgstr "" +"In the main area, a puzzle set is proposed. In the left area, you have the " +"set of pieces for this puzzle. To place the pieces, you must use the drag/" +"drop mouvement with the mouse." + +#: boards/babyshapes.xml.in.h:5 +msgid "The dog is provided by Andre Connes and released under the GPL" +msgstr "The dog is provided by Andre Connes and released under the GPL" + +#: boards/babyshapes/board5_0.xml.in.h:1 +msgid "Hello ! My name is Lock." +msgstr "Hello ! My name is Lock." + +#: boards/babyshapes/board6_0.xml.in.h:1 +msgid "Lock on grass." +msgstr "Lock on grass." + +#: boards/babyshapes/board7_0.xml.in.h:1 +msgid "Lock with colored shapes." +msgstr "Lock with coloured shapes." + +#: boards/billard.xml.in.h:1 boards/chess_computer.xml.in.h:2 +#: boards/chess_movelearn.xml.in.h:3 boards/chess_partyend.xml.in.h:2 +#: boards/clickgame.xml.in.h:6 boards/erase.xml.in.h:3 +#: boards/fifteen.xml.in.h:2 boards/hanoi.xml.in.h:2 boards/memory.xml.in.h:4 +msgid "Mouse manipulation" +msgstr "Mouse manipulation" + +#: boards/billard.xml.in.h:2 +msgid "Send the ball in the hole" +msgstr "Send the ball in the hole" + +#: boards/billard.xml.in.h:3 +msgid "The billiards game" +msgstr "The billiards game" + +#: boards/billard.xml.in.h:4 +msgid "" +"The click point on the ball will give the speed and direction to the ball. " +"More you click in the center, slower is the ball." +msgstr "" +"The click point on the ball will give the speed and direction to the ball. " +"More you click in the centre, slower is the ball." + +#: boards/boards.xml.in.h:1 +msgid "Go to board based activities" +msgstr "Go to board based activities" + +#: boards/canal_lock.xml.in.h:1 src/boards/canal_lock.c:113 +msgid "Operate a canal lock" +msgstr "Operate a canal lock" + +#: boards/canal_lock.xml.in.h:2 +msgid "" +"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and " +"understand how a canal lock works." +msgstr "" +"Tux is in trouble in his ship, he needs to take through a lock. Help Tux and " +"understand how a canal lock works." + +#: boards/canal_lock.xml.in.h:3 +msgid "" +"You are in charge of the canal lock. You have to open the gates and the " +"lockgates in the right order. Let Tux travel through the gates in the two " +"ways." +msgstr "" +"You are in charge of the canal lock. You have to open the gates and the " +"lockgates in the right order. Let Tux travel through the gates in the two " +"ways." + +#: boards/chess.xml.in.h:1 boards/chess_computer.xml.in.h:3 +msgid "Play chess against the computer in a learning mode" +msgstr "Play chess against the computer in a learning mode" + +#: boards/chess.xml.in.h:2 +msgid "Practice chess" +msgstr "Practise chess" + +#: boards/chess_computer.xml.in.h:1 boards/chess_movelearn.xml.in.h:2 +#: boards/chess_partyend.xml.in.h:1 +msgid "Learning chess" +msgstr "Learning chess" + +#: boards/chess_computer.xml.in.h:4 boards/chess_movelearn.xml.in.h:4 +#: boards/chess_partyend.xml.in.h:4 +msgid "The chess engine is the gnuchess." +msgstr "The chess engine is the gnuchess." + +#: boards/chess_movelearn.xml.in.h:1 +msgid "Chess training. Catch the computer's pawns." +msgstr "Chess training. Catch the computer's pawns." + +#: boards/chess_partyend.xml.in.h:3 +msgid "Play end of chess game against the computer" +msgstr "Play end of chess game against the computer" + +#: boards/chronos.xml.in.h:1 +msgid "Chronos" +msgstr "Chronos" + +#: boards/chronos.xml.in.h:2 +msgid "Drag and Drop the items to organize the story" +msgstr "Drag and Drop the items to organise the story" + +#: boards/chronos.xml.in.h:3 +msgid "" +"Moon photo comes from NASA Space sounds from Tuxpaint and Vegastrike. Date " +"of Transportation are based on those found in http://www.wikipedia.org" +msgstr "" +"Moon photo comes from NASA Space sounds from Tuxpaint and Vegastrike. Date " +"of Transportation are based on those found in http://www.wikipedia.org" + +#: boards/chronos.xml.in.h:4 +msgid "Order the pictures to tell the story" +msgstr "Order the pictures to tell the story" + +#: boards/chronos.xml.in.h:5 +msgid "Pick the pictures on the left and put them on the red points" +msgstr "Pick the pictures on the left and put them on the red points" + +#: boards/chronos.xml.in.h:6 +msgid "Tell a short story" +msgstr "Tell a short story" + +#: boards/chronos/board1_0.xml.in.h:1 +msgid "Moonwalker" +msgstr "Moonwalker" + +#: boards/chronos/board2_0.xml.in.h:1 +msgid "Tux and the apple tree" +msgstr "Tux and the apple tree" + +#: boards/chronos/board3_0.xml.in.h:1 +msgid "" +"Place each image in the order and on the date it has been invented. If not " +"sure, check online in wikipedia at http://www.wikipedia.org" +msgstr "" +"Place each image in the order and on the date it has been invented. If not " +"sure, check online in wikipedia at http://www.wikipedia.org" + +#: boards/chronos/board3_0.xml.in.h:2 boards/chronos/board3_1.xml.in.h:1 +#: boards/chronos/board3_2.xml.in.h:1 boards/chronos/board3_3.xml.in.h:1 +#: boards/chronos/board3_4.xml.in.h:1 +msgid "Transportation" +msgstr "Transportation" + +#: boards/chronos/board3_0.xml.in.h:3 +msgid "VIII Century" +msgstr "VIII Century" + +#: boards/click_on_letter.xml.in.h:1 +msgid "" +"A letter is spelled. Click on the corresponding letter in the main area. You " +"can hear again the letter by clicking on the mouth icon in the bottom " +"horizontal frame." +msgstr "" +"A letter is spelled. Click on the corresponding letter in the main area. You " +"can hear again the letter by clicking on the mouth icon in the bottom " +"horizontal frame." + +#: boards/click_on_letter.xml.in.h:2 +msgid "Click on a letter" +msgstr "Click on a letter" + +#: boards/click_on_letter.xml.in.h:3 +msgid "Hear a letter and click on the right letter" +msgstr "Hear a letter and click on the right letter" + +#: boards/click_on_letter.xml.in.h:4 +msgid "Letter name recognition" +msgstr "Letter name recognition" + +#: boards/click_on_letter.xml.in.h:5 +msgid "Visual letters recognition. Can move the mouse." +msgstr "Visual letters recognition. Can move the mouse." + +#: boards/clickgame.xml.in.h:1 src/boards/clickgame.c:86 +msgid "Click On Me" +msgstr "Click On Me" + +#: boards/clickgame.xml.in.h:2 +msgid "Click with the left mouse button on the moving fish." +msgstr "Click with the left mouse button on the moving fish." + +#: boards/clickgame.xml.in.h:3 +msgid "" +"Fish are taken from the Unix utility xfishtank. Images are taken from the " +"National Undersea Research Program (NURP) Collection at http://www.photolib." +"noaa.gov All images credit bellongs to the OAR/National Undersea Research " +"Program (NURP). Except for the first image that also credits the University " +"of North Carolina at Wilmington. In the gcompris level order, images " +"information is: Location: Tropical Atlantic Ocean, Florida Keys (image " +"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) " +"Location: Unknown (image nur03505) Location: Unknown (image nur03010) " +"Location: Unknown (image nur03011) Location: Unknown (image nur03013)" +msgstr "" +"Fish are taken from the Unix utility xfishtank. Images are taken from the " +"National Undersea Research Program (NURP) Collection at http://www.photolib." +"noaa.gov All images credit bellongs to the OAR/National Undersea Research " +"Program (NURP). Except for the first image that also credits the University " +"of North Carolina at Wilmington. In the gcompris level order, images " +"information is: Location: Tropical Atlantic Ocean, Florida Keys (image " +"nur00523) Photographer: D. Kesling Location: Florida Keys (image nur03006) " +"Location: Unknown (image nur03505) Location: Unknown (image nur03010) " +"Location: Unknown (image nur03011) Location: Unknown (image nur03013)" + +#: boards/clickgame.xml.in.h:4 src/boards/clickgame.c:87 +msgid "" +"Left-Click with the mouse on all swimming fishes before they leave the " +"fishtank" +msgstr "" +"Left-Click with the mouse on all swimming fish before they leave the " +"fishtank" + +#: boards/clickgame.xml.in.h:5 +msgid "Motor coordination: mouse mouvement and mouse click." +msgstr "Motor coordination: mouse mouvement and mouse click." + +#: boards/clockgame.xml.in.h:1 +msgid "" +"Distinguish differences between hour, minute and second. Compose a time in a " +"clock" +msgstr "" +"Distinguish differences between hour, minute and second. Compose a time in a " +"clock" + +#: boards/clockgame.xml.in.h:2 +msgid "" +"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate " +"the corresponding arrow to set the clock time matching the given hour. The " +"different arrows can be turned by selecting them and moving the mouse" +msgstr "" +"For each printed hour (hours:minutes or hours:minutes:seconds) manipulate " +"the corresponding arrow to set the clock time matching the given hour. The " +"different arrows can be turned by selecting them and moving the mouse" + +#: boards/clockgame.xml.in.h:3 src/boards/algebra.c:98 +#: src/boards/clockgame.c:78 +msgid "Learn how to read the time" +msgstr "Learn how to read the time" + +#: boards/clockgame.xml.in.h:4 src/boards/algebra.c:97 +#: src/boards/clockgame.c:77 +msgid "Learning Clock" +msgstr "Learning Clock" + +#: boards/clockgame.xml.in.h:5 +msgid "Time concept Time reading" +msgstr "Time concept Time reading" + +#: boards/colors.xml.in.h:1 +msgid "Can move the mouse." +msgstr "Can move the mouse." + +#: boards/colors.xml.in.h:3 src/boards/colors.c:74 +msgid "Colors" +msgstr "Colours" + +#: boards/colors.xml.in.h:4 +msgid "Hear the color and click on the toon." +msgstr "Hear the colour and click on the toon." + +#: boards/colors.xml.in.h:5 +msgid "" +"This board is dedicated to train kids to recognize colors. Several colored " +"toons are displayed and a color is spoken. The kid must select the proper " +"toon." +msgstr "" +"This board is dedicated to train kids to recognise colours. Several coloured " +"toons are displayed and a colour is spoken. The kid must select the proper " +"toon." + +#: boards/colors_group.xml.in.h:1 +msgid "Go to colors activities" +msgstr "Go to colours activities" + +#: boards/computer.xml.in.h:1 +msgid "Discover the Computer" +msgstr "Discover the Computer" + +#: boards/doubleentry.xml.in.h:1 +msgid "Basic counting skills" +msgstr "Basic counting skills" + +#: boards/doubleentry.xml.in.h:2 +msgid "Double entry table" +msgstr "Double entry table" + +#: boards/doubleentry.xml.in.h:3 +msgid "Drag and Drop proposed items to their destination" +msgstr "Drag and Drop proposed items to their destination" + +#: boards/doubleentry.xml.in.h:4 +msgid "Drag and Drop the items in the double entry table" +msgstr "Drag and Drop the items in the double entry table" + +#: boards/doubleentry.xml.in.h:5 +msgid "" +"The children must move the items on the left to their proper destination in " +"the double entry table." +msgstr "" +"The children must move the items on the left to their proper destination in " +"the double entry table." + +#: boards/draw.xml.in.h:1 src/boards/draw.c:206 +msgid "A simple vector drawing tool" +msgstr "A simple vector drawing tool" + +#: boards/draw.xml.in.h:2 src/boards/draw.c:207 +msgid "Creative board where you can freely draw" +msgstr "Creative board where you can freely draw" + +#: boards/draw.xml.in.h:3 +msgid "" +"In this game, the children will be able to freely draw. The goal is just to " +"discover how he can create pretty looking drawings based on basic shapes: " +"rectangles, ellipses and lines." +msgstr "" +"In this game, the children will be able to freely draw. The goal is just to " +"discover how he can create pretty looking drawings based on basic shapes: " +"rectangles, ellipses and lines." + +#: boards/draw.xml.in.h:4 +msgid "Needs to handle the mouse with the click easily" +msgstr "Needs to handle the mouse with the click easily" + +#: boards/draw.xml.in.h:5 +msgid "" +"On the left select a drawing tool, on the bottom select a color then click " +"on the white area and drag to create a new shape. To go faster, you can use " +"the middle mouse button to delete an object." +msgstr "" +"On the left select a drawing tool, on the bottom select a colour then click " +"on the white area and drag to create a new shape. To go faster, you can use " +"the middle mouse button to delete an object." + +#: boards/enumerate.xml.in.h:1 +msgid "Basic enumeration" +msgstr "Basic enumeration" + +#: boards/enumerate.xml.in.h:2 +msgid "Count the items" +msgstr "Count the items" + +#: boards/enumerate.xml.in.h:3 +msgid "" +"First, organize properly the items so that you can count them. Then, select " +"the item you want to answer for in the bottom right area. Enter the answer " +"with the keyboard and press the OK button or the 'Enter' key." +msgstr "" +"First, properly organise the items so that you can count them. Then, select " +"the item you want to answer in the bottom right area. Enter the answer " +"with the keyboard and press the OK button or the 'Enter' key." + +#: boards/enumerate.xml.in.h:4 boards/planegame.xml.in.h:4 +#: src/boards/enumerate.c:91 +msgid "Numeration training" +msgstr "Numeration training" + +#: boards/enumerate.xml.in.h:5 src/boards/enumerate.c:92 +msgid "Place the items in the best way to count them" +msgstr "Place the items in the best way to count them" + +#: boards/erase.xml.in.h:2 +msgid "Motor coordination" +msgstr "Motor coordination" + +#: boards/erase.xml.in.h:4 src/boards/erase.c:70 src/boards/machpuzzle.c:87 +msgid "Move the mouse" +msgstr "Move the mouse" + +#: boards/erase.xml.in.h:5 src/boards/erase.c:71 +msgid "Move the mouse to erase the area and discover the background" +msgstr "Move the mouse to erase the area and discover the background" + +#: boards/erase.xml.in.h:6 +msgid "Move the mouse until all the blocks disapear." +msgstr "Move the mouse until all the blocks disapear." + +#: boards/experience.xml.in.h:1 +msgid "Go to experiences activities" +msgstr "Go to experiences activities" + +#: boards/fifteen.xml.in.h:1 +msgid "" +"Click on any item that has a free block deside him. It will be swapped with " +"the empty block." +msgstr "" +"Click on any item that has a free block deside him. It will be swapped with " +"the empty block." + +#: boards/fifteen.xml.in.h:3 src/boards/fifteen.c:57 +msgid "Move the items one by one to reorder them in the increasing number" +msgstr "Move the items one by one to reorder them in the increasing number" + +#: boards/fifteen.xml.in.h:4 +msgid "Original code taken from libgnomecanvas demo" +msgstr "Original code taken from libgnomecanvas demo" + +#: boards/fifteen.xml.in.h:5 src/boards/fifteen.c:56 +msgid "The fifteen game" +msgstr "The fifteen game" + +#: boards/fun.xml.in.h:1 +msgid "Go to Amusement activities" +msgstr "Go to Amusement activities" + +#: boards/geography.xml.in.h:1 +msgid "Drag and Drop the items to redraw the complete map" +msgstr "Drag and Drop the items to redraw the complete map" + +#: boards/geography.xml.in.h:2 +msgid "Place the lands" +msgstr "Place the lands" + +#: boards/geography/board1_0.xml.in.h:1 +msgid "North America" +msgstr "North America" + +#: boards/geography/board2_0.xml.in.h:1 +msgid "South America" +msgstr "South America" + +#: boards/geography/board3_0.xml.in.h:1 +msgid "West Europe" +msgstr "West Europe" + +#: boards/geography/board4_0.xml.in.h:1 +msgid "East Europe" +msgstr "East Europe" + +#: boards/geography/board5_0.xml.in.h:1 +msgid "Regions of France" +msgstr "Regions of France" + +#: boards/gletters.xml.in.h:1 boards/wordsgame.xml.in.h:3 +msgid "Keyboard manipulation" +msgstr "Keyboard manipulation" + +#: boards/gletters.xml.in.h:2 +msgid "Letter recognition between the screen and the keyboard" +msgstr "Letter recognition between the screen and the keyboard" + +#: boards/gletters.xml.in.h:3 src/boards/gletters.c:128 +msgid "Simple Letters" +msgstr "Simple Letters" + +#: boards/gletters.xml.in.h:4 src/boards/gletters.c:129 +msgid "Type the falling letters before they reach the ground" +msgstr "Type the falling letters before they reach the ground" + +#: boards/hanoi.xml.in.h:1 +msgid "Drag and Drop the top piece only on an empty location" +msgstr "Drag and Drop the top piece only on an empty location" + +#: boards/hanoi.xml.in.h:3 src/boards/hanoi.c:324 src/boards/hanoi.c:335 +msgid "Reproduce in the empty area the same tower than the one on the right" +msgstr "Reproduce in the empty area the same tower than the one on the right" + +#: boards/hanoi.xml.in.h:4 src/boards/hanoi.c:105 +msgid "Reproduce the given tower" +msgstr "Reproduce the given tower" + +#: boards/hanoi.xml.in.h:5 src/boards/hanoi.c:104 +msgid "Simplified Tower of Hanoi" +msgstr "Simplified Tower of Hanoi" + +#: boards/hanoi.xml.in.h:6 +msgid "Taken the concept from the EPI games." +msgstr "Taken the concept from the EPI games." + +#: boards/imageid.xml.in.h:1 +msgid "Click on the word corresponding to the printed image." +msgstr "Click on the word corresponding to the printed image." + +#: boards/imageid.xml.in.h:2 +msgid "Practice reading by finding the word matching an image" +msgstr "Practice reading by finding the word matching an image" + +#: boards/imageid.xml.in.h:3 boards/imagename.xml.in.h:4 +#: boards/readingh.xml.in.h:5 boards/readingv.xml.in.h:4 +#: src/boards/imageid.c:109 src/boards/missingletter.c:101 +#: src/boards/reading.c:102 +msgid "Reading" +msgstr "Reading" + +#: boards/imageid.xml.in.h:4 +msgid "Reading practice" +msgstr "Reading practice" + +#: boards/imageid/board1.xml.in.h:1 boards/imagename/board4_0.xml.in.h:2 +msgid "apple" +msgstr "apple" + +#: boards/imageid/board1.xml.in.h:2 +msgid "back" +msgstr "back" + +#: boards/imageid/board1.xml.in.h:3 +msgid "bag" +msgstr "bag" + +#: boards/imageid/board1.xml.in.h:4 boards/imagename/board6_0.xml.in.h:2 +msgid "ball" +msgstr "ball" + +#: boards/imageid/board1.xml.in.h:5 +msgid "banana" +msgstr "banana" + +#: boards/imageid/board1.xml.in.h:6 +msgid "bed" +msgstr "bed" + +#: boards/imageid/board1.xml.in.h:7 +msgid "boat" +msgstr "boat" + +#: boards/imageid/board1.xml.in.h:8 +msgid "book" +msgstr "book" + +#: boards/imageid/board1.xml.in.h:9 boards/imagename/board2_0.xml.in.h:2 +msgid "bottle" +msgstr "bottle" + +#: boards/imageid/board1.xml.in.h:10 +msgid "cake" +msgstr "cake" + +#: boards/imageid/board1.xml.in.h:11 +msgid "camel" +msgstr "camel" + +#: boards/imageid/board1.xml.in.h:12 boards/imagename/board4_0.xml.in.h:4 +msgid "car" +msgstr "car" + +#: boards/imageid/board1.xml.in.h:13 +msgid "cat" +msgstr "cat" + +#: boards/imageid/board1.xml.in.h:14 +msgid "catch" +msgstr "catch" + +#: boards/imageid/board1.xml.in.h:15 +msgid "cheese" +msgstr "cheese" + +#: boards/imageid/board1.xml.in.h:16 +msgid "cow" +msgstr "cow" + +#: boards/imageid/board1.xml.in.h:17 +msgid "dog" +msgstr "dog" + +#: boards/imageid/board1.xml.in.h:18 +msgid "finish" +msgstr "finish" + +#: boards/imageid/board1.xml.in.h:19 +msgid "fish" +msgstr "fish" + +#: boards/imageid/board1.xml.in.h:20 boards/imagename/board3_0.xml.in.h:2 +msgid "house" +msgstr "house" + +#: boards/imageid/board1.xml.in.h:21 +msgid "pear" +msgstr "pear" + +#: boards/imageid/board1.xml.in.h:22 +msgid "plane" +msgstr "plane" + +#: boards/imageid/board1.xml.in.h:23 +msgid "satchel" +msgstr "satchel" + +#: boards/imagename.xml.in.h:1 boards/imagename/board1_0.xml.in.h:1 +#: boards/imagename/board2_0.xml.in.h:1 boards/imagename/board3_0.xml.in.h:1 +#: boards/imagename/board4_0.xml.in.h:1 boards/imagename/board5_0.xml.in.h:1 +#: boards/imagename/board6_0.xml.in.h:1 +msgid "Drag and Drop the items above their written name" +msgstr "Drag and Drop the items above their written name" + +#: boards/imagename.xml.in.h:2 +msgid "Image Name" +msgstr "Image Name" + +#: boards/imagename.xml.in.h:3 +msgid "" +"In the main board area, a set of red plots associated with work are printed. " +"In the vertical frame - at the left of the main board area, a set of objects " +"are represented, each of these objects match with one word of the main board " +"area. The right association must be find for these objects. This is achieved " +"by dragging the objects to the right red plot in the main area." +msgstr "" +"In the main board area, a set of red plots associated with work are printed. " +"In the vertical frame - at the left of the main board area, a set of objects " +"are represented, each of these objects match with one word of the main board " +"area. The right association must be find for these objects. This is achieved " +"by dragging the objects to the right red plot in the main area." + +#: boards/imagename.xml.in.h:5 +msgid "Vocabulary and reading" +msgstr "Vocabulary and reading" + +#: boards/imagename/board1_0.xml.in.h:2 +msgid "bulb" +msgstr "bulb" + +#: boards/imagename/board1_0.xml.in.h:3 +msgid "fishing boat" +msgstr "fishing boat" + +#: boards/imagename/board1_0.xml.in.h:4 +msgid "lamp" +msgstr "lamp" + +#: boards/imagename/board1_0.xml.in.h:5 +msgid "mail box" +msgstr "mail box" + +#: boards/imagename/board1_0.xml.in.h:6 boards/imagename/board5_0.xml.in.h:3 +msgid "postcard" +msgstr "postcard" + +#: boards/imagename/board1_0.xml.in.h:7 boards/imagename/board3_0.xml.in.h:5 +#: boards/imagename/board6_0.xml.in.h:7 +msgid "sailing boat" +msgstr "sailing boat" + +#: boards/imagename/board2_0.xml.in.h:3 +msgid "egg" +msgstr "egg" + +#: boards/imagename/board2_0.xml.in.h:4 +msgid "eggcup" +msgstr "eggcup" + +#: boards/imagename/board2_0.xml.in.h:5 +msgid "flower" +msgstr "flower" + +#: boards/imagename/board2_0.xml.in.h:6 +msgid "glass" +msgstr "glass" + +#: boards/imagename/board2_0.xml.in.h:7 +msgid "vase" +msgstr "vase" + +#: boards/imagename/board3_0.xml.in.h:3 +msgid "light house" +msgstr "light house" + +#: boards/imagename/board3_0.xml.in.h:4 +msgid "rocket" +msgstr "rocket" + +#: boards/imagename/board3_0.xml.in.h:6 +msgid "sofa" +msgstr "sofa" + +#: boards/imagename/board3_0.xml.in.h:7 boards/imagename/board5_0.xml.in.h:5 +msgid "star" +msgstr "star" + +#: boards/imagename/board4_0.xml.in.h:3 +msgid "bicycle" +msgstr "bicycle" + +#: boards/imagename/board4_0.xml.in.h:5 +msgid "carrot" +msgstr "carrot" + +#: boards/imagename/board4_0.xml.in.h:6 +msgid "grater" +msgstr "grater" + +#: boards/imagename/board4_0.xml.in.h:7 +msgid "tree" +msgstr "tree" + +#: boards/imagename/board5_0.xml.in.h:2 +msgid "pencil" +msgstr "pencil" + +#: boards/imagename/board5_0.xml.in.h:4 +msgid "spruce" +msgstr "spruce" + +#: boards/imagename/board5_0.xml.in.h:6 +msgid "truck" +msgstr "lorry" + +#: boards/imagename/board5_0.xml.in.h:7 +msgid "van" +msgstr "van" + +#: boards/imagename/board6_0.xml.in.h:3 +msgid "castle" +msgstr "castle" + +#: boards/imagename/board6_0.xml.in.h:4 +msgid "crown" +msgstr "crown" + +#: boards/imagename/board6_0.xml.in.h:5 +msgid "flag" +msgstr "flag" + +#: boards/imagename/board6_0.xml.in.h:6 +msgid "racket" +msgstr "racket" + +#: boards/leftright.xml.in.h:1 +msgid "" +"A hand is printed. You have to tell if this is the right or left hand. Click " +"on the red button - at the left - or on the green button - at the right." +msgstr "" +"A hand is printed. You have to tell if this is the right or left hand. Click " +"on the red button - at the left - or on the green button - at the right." + +#: boards/leftright.xml.in.h:2 +msgid "" +"Distinguish from different point of view the left hand from the right hand. " +"Spatial representation" +msgstr "" +"Distinguish from different point of view the left hand from the right hand. " +"Spatial representation" + +#: boards/leftright.xml.in.h:3 src/boards/leftright.c:106 +msgid "Find your left and right hands" +msgstr "Find your left and right hands" + +#: boards/leftright.xml.in.h:4 src/boards/leftright.c:107 +msgid "Given hands pictures, find if it's a right or left one" +msgstr "Given hands pictures, find if it's a right or left one" + +#: boards/leftright.xml.in.h:5 boards/railroad.xml.in.h:4 +msgid "None" +msgstr "None" + +#: boards/maze.xml.in.h:1 boards/maze3D.xml.in.h:2 +msgid "Can use the keyboard arrow to move an object." +msgstr "Can use the keyboard arrow to move an object." + +#: boards/maze.xml.in.h:2 src/boards/maze.c:128 +msgid "Find your way out of the maze" +msgstr "Find your way out of the maze" + +#: boards/maze.xml.in.h:3 boards/maze3D.xml.in.h:4 +msgid "Help Tux get out of this maze." +msgstr "Help Tux get out of this maze." + +#: boards/maze.xml.in.h:4 src/boards/maze.c:127 +msgid "Maze" +msgstr "Maze" + +#: boards/maze.xml.in.h:5 +msgid "Use the keyboard arrows to move Tux up to the door." +msgstr "Use the keyboard arrows to move Tux up to the door." + +#: boards/maze3D.xml.in.h:1 +msgid "3D Maze" +msgstr "3D Maze" + +#: boards/maze3D.xml.in.h:3 +msgid "Find your way out of the 3D maze" +msgstr "Find your way out of the 3D maze" + +#: boards/maze3D.xml.in.h:5 +msgid "" +"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to " +"switch between 2D and 3D mode. 2D mode gives you just an indication on your " +"position like a map. You cannot move tux in 2D mode." +msgstr "" +"Use the keyboard arrows to move Tux up to the door. Use the 'space' key to " +"switch between 2D and 3D mode. 2D mode gives you just an indication on your " +"position like a map. You cannot move tux in 2D mode." + +#: boards/melody.xml.in.h:1 +msgid "Ear training activity" +msgstr "Ear training activity" + +#: boards/melody.xml.in.h:2 +msgid "" +"Listen the sound sequence played. Then try to repeat it clicking on the " +"elements. You can listen again clicking on the repeat button." +msgstr "" +"Listen the sound sequence played. Then try to repeat it clicking on the " +"elements. You can listen again clicking on the repeat button." + +#: boards/melody.xml.in.h:3 +msgid "Melody" +msgstr "Melody" + +#: boards/melody.xml.in.h:4 +msgid "Move and click the mouse" +msgstr "Move and click the mouse" + +#: boards/melody.xml.in.h:5 +msgid "Repeat a melody" +msgstr "Repeat a melody" + +#: boards/memory.xml.in.h:1 +msgid "" +"A set of blink cards is printed. Each pair is associated by the same picture " +"in their hidden faces. When clicking on a card, you can uncover the card and " +"see its hidden picture. However you can only see two hidden pictures at " +"once. You have to remember the position of the pictures to associate them. " +"To remove a pair of card, uncover both of them." +msgstr "" +"A set of blink cards is printed. Each pair is associated by the same picture " +"in their hidden faces. When clicking on a card, you can uncover the card and " +"see its hidden picture. However you can only see two hidden pictures at " +"once. You have to remember the position of the pictures to associate them. " +"To remove a pair of card, uncover both of them." + +#: boards/memory.xml.in.h:2 +msgid "Discover the cards and find a matching pair" +msgstr "Discover the cards and find a matching pair" + +#: boards/memory.xml.in.h:3 +msgid "Memory Game with images" +msgstr "Memory Game with images" + +#: boards/memory.xml.in.h:5 +msgid "Train your memory and remove all the cards" +msgstr "Train your memory and remove all the cards" + +#: boards/menu.xml.in.h:1 +msgid "GCompris Main Menu" +msgstr "GCompris Main Menu" + +#: boards/menu.xml.in.h:2 +msgid "" +"GCompris is an educational games that provides different activities to " +"children from 3 to 8 years old." +msgstr "" +"GCompris is an educational games that provides different activities to " +"children from 3 to 8 years old." + +#: boards/menu.xml.in.h:4 +msgid "" +"The goal of gcompris is to provide a free alternative to popular proprietary " +"edutainment software" +msgstr "" +"The goal of gcompris is to provide a free alternative to popular proprietary " +"edutainment software" + +#: boards/menu.xml.in.h:5 +msgid "" +"To use it, a simple click on an icon brings you to an activity or a menu. At " +"the bottom of the screen, you have the gcompris control bar. From right to " +"left, bellow is the meaning of the icons. Note that these icons are " +"displayed only when available in an activity: Home - Back to previous menu " +"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The " +"current level is displayed. Click on it to select another level Music note - " +"Ask gcompris to repeat the question Question Mark - The help Tool Box - The " +"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to " +"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old" +msgstr "" +"To use it, a simple click on an icon brings you to an activity or a menu. At " +"the bottom of the screen, you have the gcompris control bar. From right to " +"left, bellow is the meaning of the icons. Note that these icons are " +"displayed only when available in an activity: Home - Back to previous menu " +"or exit gcompris if no more Thumb - OK, confirm your answer Dice - The " +"current level is displayed. Click on it to select another level Music note - " +"Ask gcompris to repeat the question Question Mark - The help Tool Box - The " +"configuration menu Tux Plane - The about box The stars means: 1 Star - 3 to " +"4 years old 2 Stars - 5 to 6 years old 3 Stars - 7 to 8 years old" + +#: boards/missing_letter.xml.in.h:1 +msgid "" +"An object is displayed in the main area. An incomplete word is printed under " +"the picture. Select the missing letter to complete the word." +msgstr "" +"An object is displayed in the main area. An incomplete word is printed under " +"the picture. Select the missing letter to complete the word." + +#: boards/missing_letter.xml.in.h:2 +msgid "Fill up the missing letter" +msgstr "Fill up the missing letter" + +#: boards/missing_letter.xml.in.h:3 +msgid "Missing Letter" +msgstr "Missing Letter" + +#: boards/missing_letter.xml.in.h:4 +msgid "Train reading skill" +msgstr "Train reading skill" + +#: boards/missing_letter.xml.in.h:5 +msgid "Word reading" +msgstr "Word reading" + +#: boards/missing_letter/board1.xml.in.h:1 +msgid "apple/_pple/a/i/o" +msgstr "apple/_pple/a/i/o" + +#: boards/missing_letter/board1.xml.in.h:2 +msgid "apple/app_e/l/h/n" +msgstr "apple/app_e/l/h/n" + +#: boards/missing_letter/board1.xml.in.h:3 +msgid "apple/appl_/e/h/a" +msgstr "apple/appl_/e/h/a" + +#: boards/missing_letter/board1.xml.in.h:4 +msgid "ball/_all/b/p/d" +msgstr "ball/_all/b/p/d" + +#: boards/missing_letter/board1.xml.in.h:5 +msgid "ball/b_ll/a/u/o" +msgstr "ball/b_ll/a/u/o" + +#: boards/missing_letter/board1.xml.in.h:6 +msgid "ball/bal_/l/h/s" +msgstr "ball/bal_/l/h/s" + +#: boards/missing_letter/board1.xml.in.h:7 +msgid "banana/_anana/b/p/d" +msgstr "banana/_anana/b/p/d" + +#: boards/missing_letter/board1.xml.in.h:8 +msgid "banana/b_nana/a/o/i" +msgstr "banana/b_nana/a/o/i" + +#: boards/missing_letter/board1.xml.in.h:9 +msgid "banana/ba_ana/n/m/b" +msgstr "banana/ba_ana/n/m/b" + +#: boards/missing_letter/board1.xml.in.h:10 +msgid "bed/_ed/b/l/f" +msgstr "bed/_ed/b/l/f" + +#: boards/missing_letter/board1.xml.in.h:11 +msgid "bed/b_d/e/a/i" +msgstr "bed/b_d/e/a/i" + +#: boards/missing_letter/board1.xml.in.h:12 +msgid "bed/be_/d/p/b" +msgstr "bed/be_/d/p/b" + +#: boards/missing_letter/board1.xml.in.h:13 +msgid "bottle/_ottle/b/t/p" +msgstr "bottle/_ottle/b/t/p" + +#: boards/missing_letter/board1.xml.in.h:14 +msgid "bottle/b_ttle/o/u/d" +msgstr "bottle/b_ttle/o/u/d" + +#: boards/missing_letter/board1.xml.in.h:15 +msgid "bottle/bott_e/l/y/r" +msgstr "bottle/bott_e/l/y/r" + +#: boards/missing_letter/board1.xml.in.h:16 +msgid "cake/_ake/c/p/d" +msgstr "cake/_ake/c/p/d" + +#: boards/missing_letter/board1.xml.in.h:17 +msgid "cake/c_ke/a/o/e" +msgstr "cake/c_ke/a/o/e" + +#: boards/missing_letter/board1.xml.in.h:18 +msgid "cake/ca_e/k/q/c" +msgstr "cake/ca_e/k/q/c" + +#: boards/missing_letter/board1.xml.in.h:19 +msgid "car/_ar/c/k/b" +msgstr "car/_ar/c/k/b" + +#: boards/missing_letter/board1.xml.in.h:20 +msgid "car/c_r/a/k/o" +msgstr "car/c_r/a/k/o" + +#: boards/missing_letter/board1.xml.in.h:21 +msgid "car/ca_/r/w/k" +msgstr "car/ca_/r/w/k" + +#: boards/missing_letter/board1.xml.in.h:22 +msgid "dog/_og/d/p/q" +msgstr "dog/_og/d/p/q" + +#: boards/missing_letter/board1.xml.in.h:23 +msgid "dog/d_g/o/g/a" +msgstr "dog/d_g/o/g/a" + +#: boards/missing_letter/board1.xml.in.h:24 +msgid "dog/do_/g/p/q" +msgstr "dog/do_/g/p/q" + +#: boards/missing_letter/board1.xml.in.h:25 +msgid "fish/_ish/f/h/l" +msgstr "fish/_ish/f/h/l" + +#: boards/missing_letter/board1.xml.in.h:26 +msgid "fish/f_sh/i/u/l" +msgstr "fish/f_sh/i/u/l" + +#: boards/missing_letter/board1.xml.in.h:27 +msgid "fish/fis_/h/o/i" +msgstr "fish/fis_/h/o/i" + +#: boards/missing_letter/board1.xml.in.h:28 +msgid "house/_ouse/h/e/j" +msgstr "house/_ouse/h/e/j" + +#: boards/missing_letter/board1.xml.in.h:29 +msgid "house/h_use/o/f/u" +msgstr "house/h_use/o/f/u" + +#: boards/missing_letter/board1.xml.in.h:30 +msgid "house/hous_/e/a/i" +msgstr "house/hous_/e/a/i" + +#: boards/missing_letter/board1.xml.in.h:31 +msgid "plane/_lane/p/g/d" +msgstr "plane/_lane/p/g/d" + +#: boards/missing_letter/board1.xml.in.h:32 +msgid "plane/p_ane/l/j/i" +msgstr "plane/p_ane/l/j/i" + +#: boards/missing_letter/board1.xml.in.h:33 +msgid "plane/pl_ne/a/o/s" +msgstr "plane/pl_ne/a/o/s" + +#: boards/missing_letter/board1.xml.in.h:34 +msgid "satchel/_atchel/s/c/l" +msgstr "satchel/_atchel/s/c/l" + +#: boards/missing_letter/board1.xml.in.h:35 +msgid "satchel/s_tchel/a/o/i" +msgstr "satchel/s_tchel/a/o/i" + +#: boards/missing_letter/board1.xml.in.h:36 +msgid "satchel/sa_chel/t/p/c" +msgstr "satchel/sa_chel/t/p/c" + +#: boards/money.xml.in.h:1 boards/money_cents.xml.in.h:1 +msgid "Can count" +msgstr "Can count" + +#: boards/money.xml.in.h:2 boards/money_cents.xml.in.h:2 +msgid "" +"Click on the coins or paper money on the botton of the screen to pay. If you " +"want to remove a coin or note, click on it on the upper screen area." +msgstr "" +"Click on the coins or paper money on the botton of the screen to pay. If you " +"want to remove a coin or note, click on it on the upper screen area." + +#: boards/money.xml.in.h:3 boards/money_cents.xml.in.h:3 src/boards/money.c:87 +msgid "Money" +msgstr "Money" + +#: boards/money.xml.in.h:4 +msgid "Practice money usage" +msgstr "Practise money usage" + +#: boards/money.xml.in.h:5 boards/money_cents.xml.in.h:5 +msgid "" +"You must buy the different items and give the exact price. At higher level, " +"several items are displayed, you must first calculate the total price." +msgstr "" +"You must buy the different items and give the exact price. At higher level, " +"several items are displayed, you must first calculate the total price." + +#: boards/money_cents.xml.in.h:4 +msgid "Practice money usage including cents" +msgstr "Practise money usage including cents" + +#: boards/paintings.xml.in.h:1 +msgid "Drag and Drop the items to rebuild the original paintings" +msgstr "Drag and Drop the items to rebuild the original paintings" + +#: boards/paintings.xml.in.h:2 +msgid "" +"In the main board area, a set of red plots are displayed. In the vertical " +"frame - at the left of the main board area, a set of image parts of a " +"painting are avalaible. Drag and drop these parts in the right plot to " +"rebuild the original painting." +msgstr "" +"In the main board area, a set of red plots are displayed. In the vertical " +"frame - at the left of the main board area, a set of image parts of a " +"painting are avalaible. Drag and drop these parts in the right plot to " +"rebuild the original painting." + +#: boards/paintings.xml.in.h:3 src/boards/shapegame.c:161 +msgid "Make the puzzle" +msgstr "Make the puzzle" + +#: boards/paintings.xml.in.h:4 +msgid "Mouse manipulation: movement, drag and drop" +msgstr "Mouse manipulation: movement, drag and drop" + +#: boards/paintings.xml.in.h:5 +msgid "Spatial representation" +msgstr "Spatial representation" + +#: boards/paintings/board1_0.xml.in.h:1 +msgid "Edgar Degas, The Dancing Class - 1873" +msgstr "Edgar Degas, The Dancing Class - 1873" + +#: boards/paintings/board2_0.xml.in.h:1 +msgid "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876" +msgstr "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876" + +#: boards/paintings/board3_0.xml.in.h:1 +msgid "Pierre-Auguste Renoir, Girls At The Piano - 1892" +msgstr "Pierre-Auguste Renoir, Girls At The Piano - 1892" + +#: boards/paintings/board3_1.xml.in.h:1 +msgid "Kandinsky, Wassily, Composition VIII - 1923" +msgstr "Kandinsky, Wassily, Composition VIII - 1923" + +#: boards/paintings/board3_1.xml.in.h:2 +msgid "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York" +msgstr "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York" + +#: boards/paintings/board4_0.xml.in.h:1 +msgid "Bazille, The Ramparts at Aigues-Mortes - 1867" +msgstr "Bazille, The Ramparts at Aigues-Mortes - 1867" + +#: boards/paintings/board5_0.xml.in.h:1 +msgid "Cassat, Summertime - 1895" +msgstr "Cassat, Summertime - 1895" + +#: boards/paintings/board6_0.xml.in.h:1 +msgid "Vincent Van Gogh, Village Street in Auvers - 1890" +msgstr "Vincent Van Gogh, Village Street in Auvers - 1890" + +#: boards/paratrooper.xml.in.h:1 +msgid "" +"Click on any keyboard key to let Tux jump. Another keypress will open the " +"parachute. Alternatively, a click on the plane and the tux also works." +msgstr "" +"Click on any keyboard key to let Tux jump. Another keypress will open the " +"parachute. Alternatively, a click on the plane and the tux also works." + +#: boards/paratrooper.xml.in.h:2 +msgid "" +"In this game, the children will try to make Tux the paratrooper lands safely " +"on the fishing boat. He/She needs to take care of the wind side and speed." +msgstr "" +"In this game, the children will try to make Tux the paratrooper lands safely " +"on the fishing boat. He/She needs to take care of the wind side and speed." + +#: boards/paratrooper.xml.in.h:3 src/boards/paratrooper.c:105 +msgid "Manage the paratrooper to let him safely land" +msgstr "Manage the paratrooper to let him safely land" + +#: boards/paratrooper.xml.in.h:4 src/boards/paratrooper.c:104 +msgid "Paratrooper" +msgstr "Paratrooper" + +#: boards/paratrooper.xml.in.h:5 +msgid "" +"This board is game oriented. It doesnt needs specific skills to play with." +msgstr "" +"This board is game oriented. It doesnt needs specific skills to play with." + +#: boards/planegame.xml.in.h:1 +msgid "Move the helicopter to catch the clouds in the correct order" +msgstr "Move the helicopter to catch the clouds in the correct order" + +#: boards/planegame.xml.in.h:2 +msgid "Number" +msgstr "Number" + +#: boards/planegame.xml.in.h:3 src/boards/planegame.c:77 +msgid "Numbers in Order" +msgstr "Numbers in Order" + +#: boards/planegame.xml.in.h:5 +msgid "" +"Use the up, down, right and left keyboard keys to move the helicopter to " +"catch the numbers in the incremental order" +msgstr "" +"Use the up, down, right and left keyboard keys to move the helicopter to " +"catch the numbers in the incremental order" + +#: boards/pythontest.xml.in.h:1 +msgid "Add a language binding to gcompris." +msgstr "Add a language binding to gcompris." + +#: boards/pythontest.xml.in.h:2 +msgid "Advanced Python Programmer :)" +msgstr "Advanced Python Programmer :)" + +#: boards/pythontest.xml.in.h:3 +msgid "Python Test" +msgstr "Python Test" + +#: boards/pythontest.xml.in.h:4 +msgid "Test board for the python plugin" +msgstr "Test board for the python plugin" + +#: boards/pythontest.xml.in.h:5 +msgid "" +"Thanks to Guido van Rossum and the python team for this powerfull language !" +msgstr "" +"Thanks to Guido van Rossum and the python team for this powerfull language !" + +#: boards/railroad.xml.in.h:1 +msgid "A memory game based on trains" +msgstr "A memory game based on trains" + +#: boards/railroad.xml.in.h:2 +msgid "" +"A train - a locomotive and wagon(s) - is displayed at the top of the main " +"area. After a few the second train go away. Then, you have to rebuild it at " +"the top of the screen by selecting the appropriate wagons and locomotive. " +"You can always unselect an item by clicking on it. Validate your " +"construction by clicking on the hand at the bottom." +msgstr "" +"A train - a locomotive and carriage(s) - is displayed at the top of the main " +"area. After a few seconds train goes away. Then, you have to rebuild it at " +"the top of the screen by selecting the appropriate carriages and locomotive. " +"You can always unselect an item by clicking on it. Validate your " +"construction by clicking on the hand at the bottom." + +#: boards/railroad.xml.in.h:3 +msgid "Memory training" +msgstr "Memory training" + +#: boards/railroad.xml.in.h:5 +msgid "Railroad" +msgstr "Railroad" + +#: boards/read_colors.xml.in.h:3 +msgid "Click on the right colored object." +msgstr "Click on the right coloured object." + +#: boards/read_colors.xml.in.h:4 +msgid "Read colors" +msgstr "Read colours" + +#: boards/read_colors.xml.in.h:5 +msgid "This board is dedicated to read basic colors." +msgstr "This board is dedicated to read basic colours." + +#: boards/read_colors/board1.xml.in.h:1 src/boards/colors.c:62 +msgid "black" +msgstr "black" + +#: boards/read_colors/board1.xml.in.h:2 src/boards/colors.c:54 +msgid "blue" +msgstr "blue" + +#: boards/read_colors/board1.xml.in.h:3 src/boards/colors.c:55 +msgid "brown" +msgstr "brown" + +#: boards/read_colors/board1.xml.in.h:4 src/boards/colors.c:56 +msgid "green" +msgstr "green" + +#: boards/read_colors/board1.xml.in.h:5 src/boards/colors.c:57 +msgid "grey" +msgstr "grey" + +#: boards/read_colors/board1.xml.in.h:6 src/boards/colors.c:58 +msgid "orange" +msgstr "orange" + +#: boards/read_colors/board1.xml.in.h:7 +msgid "pink" +msgstr "pink" + +#: boards/read_colors/board1.xml.in.h:8 src/boards/colors.c:60 +msgid "red" +msgstr "red" + +#: boards/read_colors/board1.xml.in.h:9 +msgid "violet" +msgstr "violet" + +#: boards/read_colors/board1.xml.in.h:10 src/boards/colors.c:63 +msgid "white" +msgstr "white" + +#: boards/read_colors/board1.xml.in.h:11 src/boards/colors.c:61 +msgid "yellow" +msgstr "yellow" + +#: boards/reading.xml.in.h:1 +msgid "Go to the Reading activities" +msgstr "Go to the Reading activities" + +#: boards/readingh.xml.in.h:1 boards/readingv.xml.in.h:1 +msgid "" +"At the top and right of the board area, a word is printed. At the left a " +"list of words will move in and out of the screen. Tell if you see the " +"initial word in this list." +msgstr "" +"At the top and right of the board area, a word is printed. At the left a " +"list of words will move in and out of the screen. Tell if you see the " +"initial word in this list." + +#: boards/readingh.xml.in.h:2 +msgid "Horizontal reading practice" +msgstr "Horizontal reading practice" + +#: boards/readingh.xml.in.h:3 +msgid "Read a list of word and tell if the given word is in it" +msgstr "Read a list of word and tell if the given word is in it" + +#: boards/readingh.xml.in.h:4 boards/readingv.xml.in.h:3 +msgid "Read training in a limited time" +msgstr "Read training in a limited time" + +#: boards/readingv.xml.in.h:2 +msgid "Read a vertical list of word and tell if the given word is in it" +msgstr "Read a vertical list of word and tell if the given word is in it" + +#: boards/readingv.xml.in.h:5 +msgid "Vertical reading practice" +msgstr "Vertical reading practice" + +#: boards/redraw.xml.in.h:1 +msgid "" +"At each level, a drawing is displayed in the right area. You must redraw it " +"in the left area." +msgstr "" +"At each level, a drawing is displayed in the right area. You must redraw it " +"in the left area." + +#: boards/redraw.xml.in.h:2 boards/redraw_symmetrical.xml.in.h:2 +msgid "" +"First you must select the proper tool in the tool bar. Then, you must drag " +"the mouse to create objects. When you are done, click on the OK button, you " +"will be told were the errors are with little red cross. The order of objects " +"(above/under) is not important but take care not to have unwanted object " +"under others." +msgstr "" +"First you must select the proper tool in the tool bar. Then, you must drag " +"the mouse to create objects. When you are done, click on the OK button, you " +"will be told were the errors are with little red cross. The order of objects " +"(above/under) is not important but take care not to have unwanted object " +"under others." + +#: boards/redraw.xml.in.h:3 boards/redraw_symmetrical.xml.in.h:3 +msgid "Redraw the given item" +msgstr "Redraw the given item" + +#: boards/redraw_symmetrical.xml.in.h:1 +msgid "" +"At each level, a drawing is displayed in the right area. You must redraw its " +"symmetry in the left area." +msgstr "" +"At each level, a drawing is displayed in the right area. You must redraw its " +"symmetry in the left area." + +#: boards/reversecount.xml.in.h:1 +msgid "" +"Can move the mouse, can read numbers and substract numbers up to 10 for the " +"first level" +msgstr "" +"Can move the mouse, can read numbers and substract numbers up to 10 for the " +"first level" + +#: boards/reversecount.xml.in.h:2 +msgid "" +"First count how many ice spot are between tux and the fish. Then click on " +"the dice to select the proper number. You can also use the right mouse " +"button on the dices to count backward. When done, click on the OK button or " +"hit the keyboard enter key." +msgstr "" +"First count how many ice spot are between tux and the fish. Then click on " +"the dice to select the proper number. You can also use the right mouse " +"button on the dices to count backward. When done, click on the OK button or " +"hit the keyboard enter key." + +#: boards/reversecount.xml.in.h:3 src/boards/reversecount.c:141 +msgid "Practice the substraction with a funny game" +msgstr "Practise the subtraction with a funny game" + +#: boards/reversecount.xml.in.h:4 +msgid "" +"Tux is hungry. Help him find fishes by counting the ice spot needed to reach " +"them." +msgstr "" +"Tux is hungry. Help him find fishes by counting the ice spot needed to reach " +"them." + +#: boards/scales/board1_0.xml.in.h:1 boards/scales/board1_1.xml.in.h:1 +#: boards/scales/board1_2.xml.in.h:1 boards/scales/board1_3.xml.in.h:1 +#: boards/scales/board1_4.xml.in.h:1 boards/scales/board1_5.xml.in.h:1 +#: boards/scales/board2_0.xml.in.h:1 boards/scales/board2_1.xml.in.h:1 +#: boards/scales/board2_2.xml.in.h:1 boards/scales/board2_3.xml.in.h:1 +#: boards/scales/board2_4.xml.in.h:1 boards/scales/board2_5.xml.in.h:1 +#: boards/scales/board3_0.xml.in.h:1 boards/scales/board3_1.xml.in.h:1 +#: boards/scales/board3_2.xml.in.h:1 boards/scales/board3_3.xml.in.h:1 +#: boards/scales/board3_4.xml.in.h:1 boards/scales/board3_5.xml.in.h:1 +#: boards/scalesboard.xml.in.h:1 +msgid "Drag and Drop masses to equilibrate the scales" +msgstr "Drag and Drop masses to balance the scales" + +#: boards/scalesboard.xml.in.h:2 +msgid "Mental calculus, arithmetic equality" +msgstr "Mental calculus, arithmetic equality" + +#: boards/scalesboard.xml.in.h:3 +msgid "" +"The painting is an original painting made by Virginie MOREAU (virginie." +"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is " +"released under the GPL license." +msgstr "" +"The painting is an original painting made by Virginie MOREAU (virginie." +"moreau@free.fr) in 2001. Its name is 'spices seller in egypt'. It is " +"released under the GPL licence." + +#: boards/scalesboard.xml.in.h:4 +msgid "" +"To equilibrate the scales, move the masses in its left plateau. The masses " +"can be arranged in any order." +msgstr "" +"To balance the scales, move the masses in its left plateau. The masses " +"can be arranged in any order." + +#: boards/scalesboard.xml.in.h:5 +msgid "Well balance the scales" +msgstr "Well balance the scales" + +#: boards/smallnumbers.xml.in.h:1 +msgid "Counting skill" +msgstr "Counting skill" + +#: boards/smallnumbers.xml.in.h:2 +msgid "In a limited time, count a number of dots" +msgstr "In a limited time, count a number of dots" + +#: boards/smallnumbers.xml.in.h:3 src/boards/smallnumbers.c:70 +msgid "Numbers With Dices" +msgstr "Numbers With Dices" + +#: boards/smallnumbers.xml.in.h:4 src/boards/smallnumbers.c:71 +msgid "Type the keyboard number 1 to 9 before the dice reaches the ground" +msgstr "Type the keyboard number 1 to 9 before the dice reaches the ground" + +#: boards/smallnumbers.xml.in.h:5 +msgid "" +"With the keyboard, press the number corresponding to the number of dots in " +"the falling dice." +msgstr "" +"With the keyboard, press the number corresponding to the number of dots in " +"the falling dice." + +#: boards/submarine.xml.in.h:1 +msgid "" +"Click on different active elements : engine, rudders and air tanks in order " +"to navigate at the ordered depth." +msgstr "" +"Click on different active elements : engine, rudders and air tanks in order " +"to navigate at the ordered depth." + +#: boards/submarine.xml.in.h:2 +msgid "Learn how a submarine works" +msgstr "Learn how a submarine works" + +#: boards/submarine.xml.in.h:3 +msgid "Physics basics" +msgstr "Physics basics" + +#: boards/submarine.xml.in.h:4 +msgid "Pilot a submarine" +msgstr "Pilot a submarine" + +#: boards/submarine.xml.in.h:5 +msgid "Pilot a submarine using air tanks and dive rudders" +msgstr "Pilot a submarine using air tanks and dive rudders" + +#: boards/superbrain.xml.in.h:1 +msgid "" +"Click on the items until you find what you think is the correct answer. " +"Then, click on the OK button in the control bar. At the lower level, tux " +"gives you an indication if you got a good position by marking the item with " +"a black box. You can use the right mouse button to flip the colors in the " +"oposite order." +msgstr "" +"Click on the items until you find what you think is the correct answer. " +"Then, click on the OK button in the control bar. At the lower level, tux " +"gives you an indication if you got a good position by marking the item with " +"a black box. You can use the right mouse button to flip the colours in the " +"oposite order." + +#: boards/superbrain.xml.in.h:2 src/boards/superbrain.c:110 +msgid "Super Brain" +msgstr "Super Brain" + +#: boards/superbrain.xml.in.h:3 src/boards/superbrain.c:111 +msgid "Tux has hidden several items, find them back in the correct order" +msgstr "Tux has hidden several items, find them back in the correct order" + +#: boards/target.xml.in.h:1 +msgid "" +"Can move the mouse, can read numbers and count up to 15 for the first level" +msgstr "" +"Can move the mouse, can read numbers and count up to 15 for the first level" + +#: boards/target.xml.in.h:2 +msgid "" +"First check the wind strength and direction, then click on the target to " +"launch a dart, when all your darts are sent, a window appears requiring you " +"to count your score. Enter the score with the keyboard then press the enter " +"key or the OK icon." +msgstr "" +"First check the wind strength and direction, then click on the target to " +"launch a dart, when all your darts are sent, a window appears requiring you " +"to count your score. Enter the score with the keyboard then press the enter " +"key or the OK icon." + +#: boards/target.xml.in.h:3 src/boards/target.c:122 +msgid "Practice the addition with a target game" +msgstr "Practise the addition with a target game" + +#: boards/target.xml.in.h:4 +msgid "Send darts on a target and count your score." +msgstr "Send darts on a target and count your score." + +#: boards/target.xml.in.h:5 src/boards/target.c:123 +msgid "Touch the target and count your points" +msgstr "Touch the target and count your points" + +#: boards/traffic.xml.in.h:1 src/boards/traffic.c:99 +msgid "A sliding block puzzle game" +msgstr "A sliding block puzzle game" + +#: boards/traffic.xml.in.h:2 +msgid "" +"The goal is to remove all of the red car(s) out of the grid through the slot " +"on the right" +msgstr "" +"The goal is to remove all of the red car(s) out of the grid through the slot " +"on the right" + +#: boards/watercycle.xml.in.h:1 +msgid "" +"Click on different active elements : sun, cloud, water pump station, water " +"cleanup station in order to reactivate the whole water system. When done and " +"Tux is in his shower, push the shower button for him." +msgstr "" +"Click on different active elements : sun, cloud, water pump station, water " +"cleanup station in order to reactivate the whole water system. When done and " +"Tux is in his shower, push the shower button for him." + +#: boards/watercycle.xml.in.h:2 +msgid "Learn the water cycle" +msgstr "Learn the water cycle" + +#: boards/watercycle.xml.in.h:3 +msgid "" +"You have to bring back the water system up. Tux comes from a long fishing " +"party on his boat. Help him to have a shower." +msgstr "" +"You have to bring back the water system up. Tux comes from a long fishing " +"party on his boat. Help him to have a shower." + +#: boards/wordsgame.xml.in.h:1 src/boards/wordsgame.c:87 +msgid "Falling Words" +msgstr "Falling Words" + +#: boards/wordsgame.xml.in.h:2 src/boards/wordsgame.c:88 +msgid "Fully type the falling words before they reach the ground" +msgstr "Fully type the falling words before they reach the ground" + +#: boards/wordsgame.xml.in.h:4 +msgid "Keyboard training" +msgstr "Keyboard training" + +#: gcompris-edit.desktop.in.h:1 +msgid "Editor for gcompris" +msgstr "Editor for gcompris" + +#: gcompris.desktop.in.h:1 +msgid "Educational game starting at 3 years old" +msgstr "Educational game starting at 3 years old" + +#: gcompris.desktop.in.h:2 +msgid "Educational suite gcompris" +msgstr "Educational suite gcompris" + +#: src/boards/advanced_colors.c:541 src/boards/imageid.c:605 +#: src/boards/missingletter.c:608 src/boards/read_colors.c:500 +#: src/boards/shapegame.c:1763 src/gcompris/gameutil.c:125 +#: src/gcompris/gameutil.c:464 src/gcompris/gameutil.c:465 +#: src/gcompris/gcompris.c:372 src/gcompris/images_selector.c:477 +#: src/gcompris/skin.c:83 src/gcompris/skin.c:261 +#, c-format +msgid "Couldn't find file %s !" +msgstr "Couldn't find file %s !" + +#: src/boards/advanced_colors.c:544 src/boards/imageid.c:608 +#: src/boards/missingletter.c:611 src/boards/read_colors.c:503 +#: src/boards/shapegame.c:1766 +#, c-format +msgid "find file %s !" +msgstr "find file %s !" + +#: src/boards/algebra_guesscount.c:143 src/boards/algebra_guesscount.c:144 +msgid "Guess operations" +msgstr "Guess operations" + +#: src/boards/canal_lock.c:114 +msgid "" +"Tux is in trouble in his ship, he needs to take through a lock.\n" +"Help Tux and understand how a canal lock works." +msgstr "" +"Tux is in trouble in his ship, he needs to take through a lock.\n" +"Help Tux and understand how a canal lock works." + +#: src/boards/chess.c:137 +msgid "Learning Chess" +msgstr "Learning Chess" + +#: src/boards/chess.c:138 +msgid "Play chess against tux in a learning mode" +msgstr "Play chess against tux in a learning mode" + +#: src/boards/chess.c:191 +msgid "" +"Error: /usr/bin/gnuchessx is installed\n" +"which means you run an old version\n" +"of gnuchess.\n" +"Please upgrade to gnuchess 5 or above." +msgstr "" +"Error: /usr/bin/gnuchessx is installed\n" +"which means you run an old version\n" +"of gnuchess.\n" +"Please upgrade to gnuchess 5 or above." + +#: src/boards/chess.c:198 +msgid "" +"Error: The external program gnuchess is mandatory\n" +"to play chess in gcompris.\n" +"Find this program on http://www.rpmfind.net or in your\n" +"GNU/Linux distribution\n" +"And check it is in " +msgstr "" +"Error: The external program gnuchess is mandatory\n" +"to play chess in gcompris.\n" +"Find this program on http://www.rpmfind.net or in your\n" +"GNU/Linux distribution\n" +"And check it is in " + +#: src/boards/chess.c:577 +msgid "White Turn" +msgstr "White Turn" + +#: src/boards/chess.c:577 +msgid "Black Turn" +msgstr "Black Turn" + +#: src/boards/chess.c:718 +msgid "White check" +msgstr "White check" + +#: src/boards/chess.c:720 +msgid "Black check" +msgstr "Black check" + +#: src/boards/chess.c:1052 +msgid "Black mates" +msgstr "Black mates" + +#: src/boards/chess.c:1057 +msgid "White mates" +msgstr "White mates" + +#: src/boards/chess.c:1062 +msgid "Drawn game" +msgstr "Drawn game" + +#: src/boards/click_on_letter.c:73 +msgid "Read a letter" +msgstr "Read a letter" + +#: src/boards/click_on_letter.c:74 +msgid "Learn to recognize letters" +msgstr "Learn to recognise letters" + +#: src/boards/click_on_letter.c:225 +msgid "" +"Error: this activity requires you to install first\n" +"the package assetml-voices-alphabet-" +msgstr "" +"Error: this activity requires you to install first\n" +"the package assetml-voices-alphabet-" + +#: src/boards/click_on_letter.c:232 +msgid "" +"Error: this activity cannot be played with the\n" +"sound effect disabled.\n" +"Go in the configuration dialog to\n" +"enable the sound" +msgstr "" +"Error: this activity cannot be played with the\n" +"sound effect disabled.\n" +"Go in the configuration dialogue to\n" +"enable the sound" + +#: src/boards/clickgame.c:183 +#, c-format +msgid "Couldn't open pixmap dir: %s" +msgstr "Couldn't open pixmap dir: %s" + +#: src/boards/clockgame.c:530 +msgid "Set the watch to:" +msgstr "Set the watch to:" + +#: src/boards/colors.c:217 +#, c-format +msgid "Click on the %s toon" +msgstr "Click on the %s toon" + +#: src/boards/imageid.c:110 src/boards/missingletter.c:102 +msgid "Learn how to read" +msgstr "Learn how to read" + +#: src/boards/leftright.c:248 +msgid "left" +msgstr "left" + +#: src/boards/leftright.c:258 +msgid "right" +msgstr "right" + +#: src/boards/maze.c:445 +msgid "Look at your position and switch back to 3D mode to move" +msgstr "Look at your position and switch back to 3D mode to move" + +#: src/boards/memory.c:164 +msgid "Memory" +msgstr "Memory" + +#: src/boards/memory.c:165 +msgid "Find the matching pair" +msgstr "Find the matching pair" + +#: src/boards/menu.c:79 +msgid "Main Menu" +msgstr "Main Menu" + +#: src/boards/menu.c:80 +msgid "Select a Board" +msgstr "Select a Board" + +#: src/boards/money.c:88 +msgid "Pratice money usage" +msgstr "Pratise money usage" + +#: src/boards/planegame.c:78 +msgid "Move the plane to catch the clouds in the correct order" +msgstr "Move the plane to catch the clouds in the correct order" + +#: src/boards/python.c:53 +msgid "Python Board" +msgstr "Python Board" + +#: src/boards/python.c:54 +msgid "Special board that embed python into gcompris." +msgstr "Special board that embed python into gcompris." + +#. PythonTest Board module +#: src/boards/python/pythontest.py:67 +msgid "" +"This is the first plugin in gcompris coded in the Python\n" +"Programming language." +msgstr "" +"This is the first plugin in gcompris coded in the Python\n" +"Programming language." + +#: src/boards/python/pythontest.py:76 +msgid "" +"It is now possible to develop gcompris activies in C or in Python.\n" +" Thanks to Olivier Samys who makes this possible." +msgstr "" +"It is now possible to develop gcompris activies in C or in Python.\n" +" Thanks to Olivier Samys who makes this possible." + +#: src/boards/python/pythontest.py:85 +msgid "This activity is not playable yet, just a test" +msgstr "This activity is not playable yet, just a test" + +#. Remove the canvas item we added during this plugin +#. gcompris - redraw +#. +#. Time-stamp: <2001/08/20 00:54:45 bruno> +#. +#. Copyright (C) 2003 Bruno Coudoin +#. +#. This program is free software; you can redistribute it and/or modify +#. it under the terms of the GNU General Public License as published by +#. the Free Software Foundation; either version 2 of the License, or +#. (at your option) any later version. +#. +#. This program is distributed in the hope that it will be useful, +#. but WITHOUT ANY WARRANTY; without even the implied warranty of +#. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +#. GNU General Public License for more details. +#. +#. You should have received a copy of the GNU General Public License +#. along with this program; if not, write to the Free Software +#. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +#. +#. PythonTest Board module +#. These are used to let us restart only after the bonux is displayed. +#. When the bonus is displayed, it call us first with pause(1) and then with pause(0) +#. TOOL SELECTION +#. COLOR SELECTION +#. Define the coord of each drawing area +#. Global used for the select event +#. The error root item +#. Set it to 1 to let you create new forms +#. Once set, draw your shape in the right area. Then clic on OK to display +#. the data for the form (in the console). Then copy the data in the list at the end of +#. this file in init_item_list +#. Set self.editing_mode = None to forbid drawing in the right area +#. self.editing_mode = 1 +#. Create our rootitem. We put each canvas item in it so at the end we +#. only have to kill it. The canvas deletes all the items it contains automaticaly. +#. Remove the root item removes all the others inside it +#. Delete error previous mark if any +#. When the bonus is displayed, it call us first with pause(1) and then with pause(0) +#. the game is won +#. Save a copy of the target drawing future comparison +#. Save a copy of the drawing cause we need to remove empty items +#. Remove all empty items +#. Need to check if target image equals drawing image +#. This is a WIN +#. Delete previous mark if any +#. Create our rootitem for error items mark +#. display where there is errors +#. if in_target is set then error are displayed in the target area +#. Bad Icon Width and Height / 2 +#. The images target are always drawn on the drawing area to ease the final comparison +#. Called by gcompris when the user click on the level icon +#. Erase any displayed items (drawing and target) +#. Display the current level target +#. Set the level in the control bar +#. Calc the index in drawlist +#. the current board is finished : bail out +#. Prepare an item for the coord display +#. Create our rootitem for drawing items +#. Reset the drawing +#. Code that increments the sublevel and level +#. And bail out if no more levels are available +#. return 1 if continue, 0 if bail out +#. Try the next level +#. the current board is finished : bail out +#. display current/sublevel number +#: src/boards/python/redraw.py:348 src/boards/python/redraw.py:358 +msgid "Level" +msgstr "Level" + +#. Display the tools +#. Display the tools +#. The last item is select, we select it by default +#. Event when a tool is selected +#. Deactivate old button +#. Activate new button +#. Display the color selector +#. Display the tools +#. The last item is the one we select by default +#. Color event +#. Deactivate old button +#. Activate new button +#. Display the drawing area +#. +#. Given coord are returned swapped +#. Work fine for rect and ellipse but not line +#. so that y2 > y1 and x2 > x1 +#. +#. +#. Take a drawing and return a symmetrical one +#. +#. Make a deepcopy of the list +#. Symmetrical view +#. Symmetrical view +#. Symmetrical view +#. Symmetrical view +#. Draw the image target +#. depending on self.gcomprisBoard.level drawing is 'normal' or 'symmetric' +#. +#. Save the drawing in image_target for future comparison +#. Create our rootitem for target items +#. The images target are always drawn on the drawing area to ease the final comparison +#. +#. Can specify the item type to draw via a real GTK type or a TOOL string +#. +#. Draw the grid +#. +#. Coord of the written numbers +#. We manage a 2 colors grid +#. Shadow for text number +#. Text number +#. Clicking on lines let you create object +#. Shadow for text number +#. Text number +#. Clicking on lines let you create object +#. Given x,y return a new x,y snapped to the grid +#. Event when a click on any item. Perform the move +#. +#. MOUSE DRAG STOP +#. --------------- +#. Reset thein_select_ofx ofset +#. Workaround for bad line positionning +#. Save the ofset between the mouse pointer and the upper left corner of the object +#. Check drawing boundaries +#. We need to realign x cause the bounds values are not precise enough +#. We need to realign y cause the bounds values are not precise enough +#. Need to update current_drawing +#. It's not a line +#. It can only be a line +#. Now perform the object move +#. Workaround for bad line positionning +#. Event when a click on an item happen on fill in type object +#. Reset the item to our list +#. Event when a click on an item happen on border fill type object +#. Reset the item to our list +#. Del an item and internal struct cleanup +#. Warning, do not realy delete it or we bug the index of other items +#. Event when a click on an item happen +#. +#. Display the mouse coord in the drawing or target area +#. type: +#. 1 = in drawing area +#. 2 = in target area +#. 3 = out of both area +#. +#: src/boards/python/redraw.py:902 src/boards/python/redraw.py:905 +msgid "Coordinate" +msgstr "Coordinate" + +#: src/boards/railroad.c:96 +msgid "Memory game" +msgstr "Memory game" + +#: src/boards/railroad.c:97 +msgid "Build a train conforming to the model" +msgstr "Build a train conforming to the model" + +#: src/boards/read_colors.c:85 +msgid "Read Colors" +msgstr "Read Colours" + +#: src/boards/read_colors.c:86 +msgid "Click on the corresponding color" +msgstr "Click on the corresponding colour" + +#: src/boards/reading.c:103 +msgid "Read a list of words and then tell if the given word is in it" +msgstr "Read a list of words and then tell if the given word is in it" + +#: src/boards/reading.c:322 +msgid "Please, check if the word" +msgstr "Please, check if the word" + +#: src/boards/reading.c:342 +msgid "is being displayed" +msgstr "is being displayed" + +#: src/boards/reading.c:525 +msgid "I am Ready" +msgstr "I am Ready" + +#: src/boards/reading.c:562 +msgid "Yes I saw it" +msgstr "Yes I saw it" + +#: src/boards/reading.c:592 +msgid "No, it was not there" +msgstr "No, it was not there" + +#. Report what was wrong in the log +#: src/boards/reading.c:630 +#, c-format +msgid "The word to find was '%s'" +msgstr "The word to find was '%s'" + +#: src/boards/reading.c:633 +msgid "But it was not displayed" +msgstr "But it was not displayed" + +#: src/boards/reading.c:635 +msgid "And it was displayed" +msgstr "And it was displayed" + +#: src/boards/reversecount.c:140 +msgid "Reverse count" +msgstr "Reverse count" + +#: src/boards/shapegame.c:162 +msgid "Drag and Drop the items to rebuild the object" +msgstr "Drag and Drop the items to rebuild the object" + +#. Enter Edit Mode +#: src/boards/shapegame.c:409 +msgid "" +"You entered the Edit mode\n" +"Move the puzzle items and\n" +"'s' to save\n" +"'d' to display all the shapes" +msgstr "" +"You entered the Edit mode\n" +"Move the puzzle items and\n" +"'s' to save\n" +"'d' to display all the shapes" + +#: src/boards/shapegame.c:417 +msgid "" +"This board data are saved under\n" +"/tmp/gcompris-board.xml" +msgstr "" +"This board data are saved under\n" +"/tmp/gcompris-board.xml" + +#: src/boards/submarine.c:201 +msgid "Submarine" +msgstr "Submarine" + +#: src/boards/submarine.c:202 +msgid "Control the depth of a submarine" +msgstr "Control the depth of a submarine" + +#: src/boards/target.c:323 src/boards/target.c:576 +#, c-format +msgid "Points = %s" +msgstr "Points = %s" + +#: src/boards/target.c:441 +#, c-format +msgid "" +"Wind speed = %d\n" +"kilometers/hour" +msgstr "" +"Wind speed = %d\n" +"kilometres/hour" + +#: src/boards/target.c:503 +#, c-format +msgid "Distance to target = %d meters" +msgstr "Distance to target = %d metres" + +#: src/gcompris/about.c:60 +msgid "" +"Author: Bruno Coudoin\n" +"Contribution: Pascal Georges, Jose Jorge\n" +"Graphics: Renaud Blanchard\n" +"Intro Music: Djilali Sebihi\n" +"Background Music: Rico Da Halvarez\n" +msgstr "" +"Author: Bruno Coudoin\n" +"Contribution: Pascal Georges, Jose Jorge\n" +"Graphics: Renaud Blanchard\n" +"Intro Music: Djilali Sebihi\n" +"Background Music: Rico Da Halvarez\n" + +#. TRANSLATORS: Replace this string with your names, one name per line. +#: src/gcompris/about.c:68 src/gcompris/interface.c:484 +msgid "translator_credits" +msgstr "Abigail Brady <morwen@evilmagi_c.org>\n" +"Bastien Nocera <hadess@hadess.net>\n" +"Gareth Owen <gowen72@yahoo.com>" + +#: src/gcompris/about.c:100 +msgid "About GCompris" +msgstr "About GCompris" + +#: src/gcompris/about.c:110 +msgid "Translators:" +msgstr "Translators:" + +#: src/gcompris/about.c:225 +msgid "GCompris Home Page" +msgstr "GCompris Home Page" + +#: src/gcompris/about.c:247 +msgid "" +"This software is a GNU Package and is released under the Gnu Public Licence" +msgstr "" +"This software is a GNU Package and is released under the Gnu Public Licence" + +#: src/gcompris/about.c:275 +msgid "Help" +msgstr "Help" + +#: src/gcompris/about.c:309 src/gcompris/config.c:181 src/gcompris/help.c:362 +#: src/gcompris/images_selector.c:152 +msgid "OK" +msgstr "OK" + +#: src/gcompris/config.c:52 +msgid "Your system default" +msgstr "Your system default" + +#: src/gcompris/config.c:53 +msgid "Amharic" +msgstr "Amharic" + +#: src/gcompris/config.c:54 +msgid "Arabic" +msgstr "Arabic" + +#: src/gcompris/config.c:55 +msgid "Azerbaijani Turkic" +msgstr "Azerbaijani Turkic" + +#: src/gcompris/config.c:56 +msgid "Catalan" +msgstr "Catalan" + +#: src/gcompris/config.c:57 +msgid "Czech" +msgstr "Czech" + +#: src/gcompris/config.c:58 +msgid "German" +msgstr "German" + +#: src/gcompris/config.c:59 +msgid "Greek" +msgstr "Greek" + +#: src/gcompris/config.c:60 +msgid "English" +msgstr "English" + +#: src/gcompris/config.c:61 +msgid "Canadian English" +msgstr "Canadian English" + +#: src/gcompris/config.c:62 +msgid "Spanish" +msgstr "Spanish" + +#: src/gcompris/config.c:63 +msgid "Finnish" +msgstr "Finnish" + +#: src/gcompris/config.c:64 +msgid "French" +msgstr "French" + +#: src/gcompris/config.c:65 +msgid "Hebrew" +msgstr "Hebrew" + +#: src/gcompris/config.c:66 +msgid "Indian" +msgstr "Indian" + +#: src/gcompris/config.c:67 +msgid "Hungarian" +msgstr "Hungarian" + +#: src/gcompris/config.c:68 +msgid "Croatian" +msgstr "Croatian" + +#: src/gcompris/config.c:69 +msgid "Italian" +msgstr "Italian" + +#: src/gcompris/config.c:70 +msgid "Lithuanian" +msgstr "Lithuanian" + +#: src/gcompris/config.c:71 +msgid "Macedonian" +msgstr "Macedonian" + +#: src/gcompris/config.c:72 +msgid "Malayalam" +msgstr "Malayalam" + +#: src/gcompris/config.c:73 +msgid "Malay" +msgstr "Malay" + +#: src/gcompris/config.c:74 +msgid "Dutch" +msgstr "Dutch" + +#: src/gcompris/config.c:75 +msgid "Norwegian" +msgstr "Norwegian" + +#: src/gcompris/config.c:76 +msgid "Polish" +msgstr "Polish" + +#: src/gcompris/config.c:77 +msgid "Portuguese" +msgstr "Portuguese" + +#: src/gcompris/config.c:78 +msgid "Brazil Portuguese" +msgstr "Brazil Portuguese" + +#: src/gcompris/config.c:79 +msgid "Romanian" +msgstr "Romanian" + +#: src/gcompris/config.c:80 +msgid "Russian" +msgstr "Russian" + +#: src/gcompris/config.c:81 +msgid "Slovak" +msgstr "Slovak" + +#: src/gcompris/config.c:82 +msgid "Slovenian" +msgstr "Slovenian" + +#: src/gcompris/config.c:83 +msgid "Serbian (Latin)" +msgstr "Serbian (Latin)" + +#: src/gcompris/config.c:84 +msgid "Serbian" +msgstr "Serbian" + +#: src/gcompris/config.c:85 +msgid "Swedish" +msgstr "Swedish" + +#: src/gcompris/config.c:86 +msgid "Turkish" +msgstr "Turkish" + +#: src/gcompris/config.c:91 +msgid "No time limit" +msgstr "No time limit" + +#: src/gcompris/config.c:92 +msgid "Slow timer" +msgstr "Slow timer" + +#: src/gcompris/config.c:93 +msgid "Normal timer" +msgstr "Normal timer" + +#: src/gcompris/config.c:94 +msgid "Fast timer" +msgstr "Fast timer" + +#: src/gcompris/config.c:99 +msgid "800x600 (Default for gcompris)" +msgstr "800x600 (Default for gcompris)" + +#: src/gcompris/config.c:155 +msgid "GCompris Configuration" +msgstr "GCompris Configuration" + +#: src/gcompris/config.c:264 +msgid "Fullscreen" +msgstr "Fullscreen" + +#: src/gcompris/config.c:307 +msgid "Music" +msgstr "Music" + +#: src/gcompris/config.c:335 +msgid "Effect" +msgstr "Effect" + +#: src/gcompris/config.c:369 +#, c-format +msgid "Couldn't open skin dir: %s" +msgstr "Couldn't open skin dir: %s" + +#: src/gcompris/config.c:405 src/gcompris/config.c:728 +#: src/gcompris/config.c:739 +#, c-format +msgid "Skin : %s" +msgstr "Skin : %s" + +#: src/gcompris/gameutil.c:128 +msgid "Couldn't find file" +msgstr "Couldn't find file" + +#: src/gcompris/gameutil.c:130 +msgid "This activity is incomplete." +msgstr "This activity is incomplete." + +#: src/gcompris/gameutil.c:131 +msgid "" +"Exit it and report\n" +"us the problem" +msgstr "" +"Exit it and report\n" +"us the problem" + +#: src/gcompris/gcompris.c:69 +msgid "run gcompris in fullscreen mode." +msgstr "run gcompris in fullscreen mode." + +#: src/gcompris/gcompris.c:71 +msgid "run gcompris in window mode." +msgstr "run gcompris in window mode." + +#: src/gcompris/gcompris.c:73 +msgid "run gcompris with sound enabled." +msgstr "run gcompris with sound enabled." + +#: src/gcompris/gcompris.c:75 +msgid "run gcompris without sound." +msgstr "run gcompris without sound." + +#: src/gcompris/gcompris.c:77 +msgid "run gcompris with the default gnome cursor." +msgstr "run gcompris with the default gnome cursor." + +#: src/gcompris/gcompris.c:79 +msgid "display only activities with this difficulty level." +msgstr "display only activities with this difficulty level." + +#: src/gcompris/gcompris.c:81 +msgid "" +"select the audio output. Use '-A list' to get the list of available audio " +"output" +msgstr "" +"select the audio output. Use '-A list' to get the list of available audio " +"output" + +#: src/gcompris/gcompris.c:83 +msgid "Prints the version of " +msgstr "Prints the version of " + +#: src/gcompris/gcompris.c:85 +msgid "Use the antialiased canvas (slower)." +msgstr "Use the antialiased canvas (slower)." + +#: src/gcompris/gcompris.c:619 +#, c-format +msgid "" +"GCompris\n" +"Version: %d\n" +"Licence: GPL\n" +"More infos on http://ofset.sourceforge.net/gcompris\n" +msgstr "" +"GCompris\n" +"Version: %d\n" +"Licence: GPL\n" +"More infos on http://ofset.sourceforge.net/gcompris\n" + +#: src/gcompris/help.c:169 src/gcompris/interface.c:243 +msgid "Prerequisite" +msgstr "Prerequisite" + +#: src/gcompris/help.c:203 src/gcompris/interface.c:252 +msgid "Goal" +msgstr "Goal" + +#: src/gcompris/help.c:237 src/gcompris/interface.c:261 +msgid "Manual" +msgstr "Manual" + +#: src/gcompris/help.c:271 src/gcompris/interface.c:270 +msgid "Credit" +msgstr "Credit" + +#: src/gcompris/interface.c:104 +msgid "Gcompris Editor" +msgstr "Gcompris Editor" + +#: src/gcompris/interface.c:180 +msgid "Icon" +msgstr "Icon" + +#: src/gcompris/interface.c:189 +msgid "Name" +msgstr "Name" + +#: src/gcompris/interface.c:198 src/gcompris/interface.c:415 +msgid "Description" +msgstr "Description" + +#: src/gcompris/interface.c:207 +msgid "Type" +msgstr "Type" + +#: src/gcompris/interface.c:216 +msgid "Difficulty" +msgstr "Difficulty" + +#: src/gcompris/interface.c:225 +msgid "Author" +msgstr "Author" + +#: src/gcompris/interface.c:234 +msgid "Directory" +msgstr "Directory" + +#: src/gcompris/interface.c:286 src/gcompris/oggplayer.c:274 +msgid "Title" +msgstr "Title" + +#: src/gcompris/interface.c:490 +msgid "Released under GPL" +msgstr "Released under GPL" + +#: src/gcompris/oggplayer.c:165 +msgid "" +"Possible audio output devices are:\n" +"default " +msgstr "" +"Possible audio output devices are:\n" +"default " + +#: src/gcompris/oggplayer.c:237 src/gcompris/oggplayer.c:248 +msgid "Now Playing Music" +msgstr "Now Playing Music" + +#: src/gcompris/oggplayer.c:278 +msgid "Artist" +msgstr "Artist" + +#: src/gcompris/soundutil.c:113 +#, c-format +msgid "Couldn't open music dir: %s" +msgstr "Couldn't open music dir: %s" + +#: src/gcompris/support.c:60 src/gcompris/support.c:85 +#, c-format +msgid "Couldn't find pixmap file: %s" +msgstr "Couldn't find pixmap file: %s" + +#: src/gcompris/timer.c:237 +msgid "Time Ellapsed" +msgstr "Time Ellapsed" + +#: src/gcompris/timer.c:323 +#, c-format +msgid "Remaining Time = %d" +msgstr "Remaining Time = %d" |